Angle of Delivery

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Angle of Delivery

An idiom describing the angle at which a potential weapon can be delivered from Point of Origin on a direct route to the intended target with precision, effectiveness, and efficiency.

Comments:

 

The typical ways of forfeiting or nullifying an Angle of Delivery on yourself are:

getting in your own way (creating an Angle of Cancellation) against yourself

not keeping your weapons aimed at the available targets (losing Positional Aim)

 

A quick way to check for proper Angle of Delivery of your weapons is to ask yourself:

"Are all my available weapons aimed in the general direction of where the opponent's targetsare?"

"Am I hindering my ability to get directly to my opponent's targets, with any part(s) of my body?"

 

A simplistic and general way of looking at any situation is to - always maximize your Angle of Delivery and minimize your opponent's Angle of Delivery - usually through an Angle of Cancellation or Angle of Disturbance.

 

See the saying "Never be the cause of your own block".

Example(s):

 

Aiming a punch prior to execution, so that the strike can take a direct course to the intended target demonstrates creating an Angle of Efficiency.

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