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An idiom referring to the potential collision of two (2) (or more) opponents into each other through your direct manipulation of one (1) of the opponents. |
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Guided Collision is somewhat generic in nature in the it is not specific on how the collision occurs. This can be you directly throwing, tripping, or otherwise guiding (potentially through one (1) opponent into another. Or, it could be as simple is manipulating the controlled opponent into the Path of Travel of the other opponent's strike.
Guided Collision is most commonly implemented by controlling the closest opponent and then manipulating them into the other opponent(s).
Ideally, Guided Collision results in
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