Thundering Hammers

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Thundering Hammers

thundering hammers on yantra

thundering_hammers_r_forearm

 

The major information compiled from an analysis of this sequence is:

First Person

•Point of Reference (fixed): flanks (3:00 / 9:00)

•Focal Point (fluid - primary): front (12;00)

•it demonstrates a shift of (fixed) Focal Point 135-degrees (to rear flank) (3:00), (transitional) 90-degrees (to flank) (12:00), (transitional) 45-degrees (to front flank) (10:30 / 1:30 / 9:00), and 180-degrees (to rear) (3:00), and 405-degrees (to rear offset flank) (9:00)

•it demonstrates a shift of (fluid) Focal Point 135-degrees (to rear flank) (7:30), (transitional) 90-degrees (to flank) (3:00 / 9:00), (transitional) 45-degrees (to front flank) (10:30 / 10:30), 180-degrees (to rear) (6:00), and 405-degrees (to rear offset flank) (4:30)

•it demonstrates a (transitional) shift of attention 90 and 45-degrees (to flank - front flank) (3:00 / 9:00 - 1:30 / 10:30)

•it demonstrates a shift in both stance and Focal Point

•it demonstrates both sides of a self-defense technique

•it demonstrates redirecting an in-flight aggression

•it demonstrates offense with single weapons (closed-open weapons)

•it demonstrates striking with only upper limbs

•it demonstrates Purposeful Deflection (followed by Purposeful Aggression)

•it demonstrates using rarely used striking surfaces on arm (inner forearm)

•it demonstrates primarily using the dimension of height for power generation (vertical)

•it demonstrates starting a circle with one hand (claw) and completing the circle with another hand (back-knuckle)

 

Major Principles / Theories / Concepts:

Angle of Deflection

Angle of Incidence

Block

Claw

Defensive Defense

Economy of Motion

Gauging (depth)

Line

Offensive Offense

Outer Rim

Path

Point of Origin

Power (Gravitational Marriage / Back-up Mass / Torque)

Pushing

Purposeful Aggression

Purposeful Deflection

Strike

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Thundering Hammers analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Thundering Hammers analysis

Darting Leaves

▪Refer to Darting Leaves / Thundering Hammers analysis

Unfurling Crane

▪Refer to Unfurling Crane / Thundering Hammers analysis

Destructive Kneel

▪Refer to Destructive Kneel / Thundering Hammers analysis

Flashing Wings

▪Refer to Flashing Wings / Thundering Hammers analysis

Gathering Clouds

▪Refer to Gathering Clouds / Thundering Hammers analysis

Circles of Protection

▪Refer to Circles of Protection / Thundering Hammers analysis

Dance of Darkness

▪Refer to Dance of Darkness / Thundering Hammers analysis

Thundering Hammers

▪Side: right / left

▪Maneuver - intent: defense / offense

▪Maneuver (offense) - degree of open: closed / open

▪Maneuver (offense) - range: middle / long / close

▪Maneuver (offense) - contact point: tip / edge

▪Maneuver (offense) - dimension: diagonal (depth+height) / vertical (height) / horizontal (width)

Unwinding Pendulum

▪Maneuver (defense) - direction: inward / downward-inward

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (defense) - type: block / parrying block-block

▪Maneuver (offense) - degree of open: closed-open / open-partially open

▪Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth) - vertical (height)

▪Step (initial) - direction: forward (toward) / backward (away)

▪Step - elements: distance+rotation / distance-rotation (distance)

Reversing Circles

▪Maneuver (defense) - direction: inward / downward+inward

▪Maneuver (defense) - count: single / double (simultaneous)

▪Maneuver (offense) - degree of open: closed-open / open

▪Maneuver (offense) - dimension (primary): vertical (height) / diagonal (depth+height)

▪Maneuver (offense) - range: middle-long-close / long

Snaking Talon

▪Maneuver (defense) - direction: inward / downward+inward

▪Maneuver (defense) - direction: inward / inward-extended outward

▪Maneuver (defense) - count: single / double

▪Maneuver (defense) - type: block / parry (block)

▪Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth)

▪Maneuver (offense) - range: middle-long-close / long

▪Step (initial) - direction: forward (toward) / backward (away)

Circling Fans

▪Maneuver (defense) - direction: inward / downward-downward (offset timing)

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (defense) - type: block / parry

▪Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth)

▪Maneuver (offense) - range: middle-long-close / long

▪Step (initial) - direction: forward (toward) / backward (away)

▪Step - elements: distance+rotation / distance

Isolation Sequence #2

▪Reference (points): single / multiple

▪Maneuver (defense) - direction: inward / upward

▪Maneuver (defense) - type: block / parry

▪Step (initial) - direction: forward (toward) / none

Defensive Cross

▪Maneuver (defense) - direction: inward / downward+downward (simultaneous)

▪Maneuver (defense) - count: single / double (simultaneous)

▪Maneuver (defense) - type: block / parrying block

▪Maneuver (offense) - range: middle-long-close / long

▪Step (initial) - direction: forward (toward) / backward (away)

▪Step - elements: distance+rotation / distance-rotation

Bowing to Buddha

▪Maneuver (defense) - direction: inward / inward (anchoring)

▪Maneuver (defense) - type: block / block (anchoring)

▪Maneuver (offense) - range: middle-long-close / close

▪Step (initial) - direction: forward (toward) / downward (maintain)

▪Step (initial) - method: distance+rotation / height (no distance)-rotation (no distance)

Prance of the Tiger

▪Reference Point (initial) - direction: front / front flank

▪Maneuver (defense) - direction: inward / downward (push-down)

▪Maneuver (offense) - count: single / single-triple-double

▪Maneuver (offense) - dimension (primary): vertical (height) / diagonal (width+height)

▪Step (initial) - direction: forward (toward) / backward (away)

▪Step - elements: distance+rotation / distance

Shield and Mace

▪Maneuver (defense) - direction: inward / outward

▪Maneuver (offense) - range: middle-long-close / long-close

Five Swords

▪Maneuver (defense) - direction: inward / downward-inward

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (offense) - degree of open: closed-open / open-closed

▪Maneuver (offense) - range: middle-long-close / long

Twirling Hammers

▪Maneuver (defense) - direction: inward / extended outward

▪Maneuver (offense) - degree of open: closed-open / closed

▪Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth)

▪Maneuver (offense) - count: single / double-single

▪Maneuver (offense) - range: middle-long-close / close

▪Maneuver (offense) - method: pushing / pulling-pushing

▪Step (initial) - direction: forward (toward) / sideways

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Thundering Hammers analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Thundering Hammers analysis

Darting Leaves

▪Refer to Darting Leaves / Thundering Hammers analysis

Unfurling Crane

▪Refer to Unfurling Crane / Thundering Hammers analysis

Destructive Kneel

▪Refer to Destructive Kneel / Thundering Hammers analysis

Flashing Wings

▪Refer to Flashing Wings / Thundering Hammers analysis

Gathering Clouds

▪Refer to Gathering Clouds / Thundering Hammers analysis

Circles of Protection

▪Refer to Circles of Protection / Thundering Hammers analysis

Dance of Darkness

▪Refer to Dance of Darkness / Thundering Hammers analysis

Thundering Hammers

▪Defensive Defense / Offensive Offense

▪Gauging: Close Gap / Maintain Gap

▪Purposeful Deflection / Purposeful Aggression

▪Zone of Visibility / Zone of Obscurity

Unwinding Pendulum

▪Block (oppose) / Ride (parrying block)

▪Gauging: Close Gap / Open Gap (Close Gap)

▪Stabilize Self / Destabilize Opponent

▪Strike / Sweep

Reversing Circles

▪Zone of Obscurity / Zone of Visibility

Snaking Talon

▪Directional Harmony / Opposing Forces

▪Gauging: Maintain Close Gap / Open Gap

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

▪Zone of Obscurity / Zone of Visibility

Circling Fans

▪Gauging: Close Gap / Open Gap

▪Zone of Obscurity / Zone of Visibility

Isolation Sequence #2

▪Block (oppose) / Ride (parrying block)

▪Directional Harmony / Isolated (power)

▪Gauging: Close Gap / Maintain Gap

▪Mobility: unconstrained (non-stationary) / constrained (isolation)

Defensive Cross

▪Directional Harmony / Vise-like Maneuver (Opposing Forces)

▪Block (oppose) / Ride (parrying block)

▪Gauging: Close Gap / Open Gap

▪Stabilize Self / Destabilize Opponent

▪Zone of Obscurity / Zone of Visibility

Bowing to Buddha

▪Directional Harmony / Vise-like Maneuver (Opposing Forces)

▪Gauging: Close Gap / Maintain Gap (Close Gap)

▪Striking / Vise-like Maneuver

Prance of the Tiger

▪Directional Harmony / Opposing Forces

▪Gauging: Close Gap / Open Gap

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Push / Frictional Pull

▪Zone of Obscurity / Zone of Visibility

Shield and Mace

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Five Swords

▪Zone of Obscurity / Zone of Visibility

Twirling Hammers

▪Directional Harmony / Opposing Forces

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

▪Push / Pull

 

Second Person

•Point of Reference (initial): front (12:00)

•Point of Reference (fixed): front (12:00)

•Point of Reference (fluid): front (12:00)

•it demonstrates an elementary attack

•it demonstrates an attack from front (12:00)

•it demonstrates an in-flight major attack (punch)

•it demonstrates punching

•it demonstrates a long range attack

•it demonstrates aggression (punch) on a linear path

•it demonstrates aggression with a single weapon

•it demonstrates an attack from a single potential attacker

 

Major Principles / Theories / Concepts:

In-Flight Major Attack (single)

Punching (offensive) (high zone)

Web of Knowledge - Punches

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Thundering Hammers analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Thundering Hammers analysis

Darting Leaves

▪Refer to Darting Leaves / Thundering Hammers analysis

Unfurling Crane

▪Refer to Unfurling Crane / Thundering Hammers analysis

Destructive Kneel

▪Refer to Destructive Kneel / Thundering Hammers analysis

Flashing Wings

▪Refer to Flashing Wings / Thundering Hammers analysis

Gathering Clouds

▪Refer to Gathering Clouds / Thundering Hammers analysis

Circles of Protection

▪Refer to Circles of Protection / Thundering Hammers analysis

Dance of Darkness

▪Refer to Dance of Darkness / Thundering Hammers analysis

Thundering Hammers


Unwinding Pendulum

▪Attack - count: single / double (offset timing)

▪Attack - height zone: high / low-high

Reversing Circles

▪Attack - path: linear / circular-linear

▪Attack - height zone: high / low-high

Snaking Talon

▪Attack: fully defined / partially defined

▪Attack - dimension (height): high / low-high

Circling Fans

▪Attack - count: single / double (offset timing)

Isolation Sequence #2

▪Attack: fully defined / partially defined

▪Attack - count: singular / multiple (potentially)

Defensive Cross

▪Attack - dimension (height): high / low

Bowing to Buddha

▪Attack - dimension (height): high / low

Prance of the Tiger

▪Attack - direction: front / front flank

▪Attack - dimension (height): high / middle

Shield and Mace


Five Swords

▪Attack - count: single / double (offset timing)

▪Attack - dimension (height): high / low-high

Twirling Hammers


 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Thundering Hammers analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Thundering Hammers analysis

Darting Leaves

▪Refer to Darting Leaves / Thundering Hammers analysis

Unfurling Crane

▪Refer to Unfurling Crane / Thundering Hammers analysis

Destructive Kneel

▪Refer to Destructive Kneel / Thundering Hammers analysis

Flashing Wings

▪Refer to Flashing Wings / Thundering Hammers analysis

Gathering Clouds

▪Refer to Gathering Clouds / Thundering Hammers analysis

Circles of Protection

▪Refer to Circles of Protection / Thundering Hammers analysis

Dance of Darkness

▪Refer to Dance of Darkness / Thundering Hammers analysis

Thundering Hammers


Unwinding Pendulum

▪Web of Knowledge: Punches / Kicks - Punches

Reversing Circles

▪Web of Knowledge: Punches / Kicks - Punches

Snaking Talon

▪Intent: major / minor (potentially)

Circling Fans


Isolation Sequence #2


Defensive Cross

▪Web of Knowledge: Punches / Kicks

Bowing to Buddha

▪Web of Knowledge: Punches / Kicks

Prance of the Tiger


Shield and Mace


Five Swords

▪Web of Knowledge: Punches / Kicks - Punches

Twirling Hammers


 

Third Person

Defense

•Point of Reference (form): front (3:00 / 9:00)

•Point of Reference (stance): front (12:00), flank (3:00 / 9:00) and rear (6:00)

•Point of Reference (maneuver): front (12:00), flank (3:00 / 9:00) and rear (6:00)

•it demonstrates a Zone of Action outside the arm

•it demonstrates a defense against a single attack (in-flight major)

•it demonstrates singular offensive maneuvers

•it demonstrates 1-in-1 (defensive-offensive timings

•it demonstrates both sides of the sequence

•it demonstrates a shift of focus 90, 45, and 180-degrees

•it demonstrates stepping forward

•it demonstrates push-dragging forward

•it demonstrates an in-place rotation (into twist) with offensive maneuver

•it utilizes middle range and long range weapons

•it utilizes both arms (offset in time)

•it utilizes only top weapons

•it utilizes closed and open weapons

•it utilizes the neutral bow, wide kneel, and twist stances

•it demonstrates maneuvers both inside and outside the outer rim

•it demonstrates combining circular motions to form a 'figure 8'

 

•it demonstrates offensive intersecting circular motions (aka figure 8) with both hands (hammer-fist)

•it demonstrates intersecting circular motions (aka figure 8) with both hands traveling in similar directions (downward)

•it demonstrates intersecting circular motions (aka figure 8) at different width, but the same height (offset in time)

•it demonstrates intersecting circular motions (aka figure 8) with vertical paths parallel to the body

 

•it demonstrates offensive intersecting circular motions (aka figure 8) with foot and hand (twist-back-knuckle)

•it demonstrates intersecting circular motions (aka figure 8) traveling in opposite directions (outward-backward)

•it demonstrates intersecting circular motions (aka figure 8) at different widths, heights, and depths

•it demonstrates intersecting circular motions (aka figure 8) with the foot horizontally parallel to the bottom of the body and the hand vertically parallel to side of the body

•it demonstrates intersecting circular motions inside and outside the outer rim

 

Offense

•Point of Reference (global): flank (9:00 / 3:00)

•it demonstrates defense against a single elementary attack (punch)

 

Major Principles / Theories / Concepts:

Continuous Motion

Figure 8

Range (Attack) (Far)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Thundering Hammers

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Thundering Hammers

Darting Leaves

▪Refer to Darting Leaves / Thundering Hammers

Unfurling Crane

▪Refer to Unfurling Crane / Thundering Hammers

Destructive Kneel

▪Refer to Destructive Kneel / Thundering Hammers

Flashing Wings

▪Refer to Flashing Wings / Thundering Hammers

Gathering Clouds

▪Refer to Gathering Clouds / Thundering Hammers

Circles of Protection

▪Refer to Circles of Protection / Thundering Hammers

Dance of Darkness

▪Refer to Dance of Darkness / Thundering Hammers

Thundering Hammers

▪Defense - foot maneuver: forward / twist (rotation)

▪

▪Defense - pattern - figure 8 (boundaries): inside outer rim / inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): height(+width) / height(+width)

▪Defense - pattern - figure 8 (direction): downward / downward

▪Defense - pattern - figure 8 (height zones): high / high

▪Defense - pattern - figure 8 (intent): offensive / offensive

▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body) / vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (offset)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim / outside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth) / height(+depth)

▪Defense - pattern - figure 8 (direction): outward / backward

▪Defense - pattern - figure 8 (height zones): low / high

▪Defense - pattern - figure 8 (intent): positional / offensive

▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body) / vertical (parallel to side of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous)

Unwinding Pendulum

▪Attack - count: single / double (offset timing)

▪Attack - weapon height zone - usage: upper / lower-upper

▪Defense - block maneuver (count): single / double (offset timing)

▪Defense - foot maneuver: forward / backward

▪Defense - weapon height zone - usage: upper / upper-lower

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+height)+depth(+height)

▪Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (backward-forward)

▪Defense - pattern - figure 8 (intent): offensive-offensive / defensive-defensive

▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): single / double (offset timing)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / depth(+height)+depth(+height)

▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / opposite (backward-forward)

▪Defense - pattern - figure 8 (height zones): high-low / high-high

▪Defense - pattern - figure 8 (intent): positional-offensive / defensive-defensive

▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

Reversing Circles

▪Attack - angle (from front): direct / offset (width)-direct

▪Attack - count: single / double (offset timing)

▪Attack - weapon height zone - usage: upper / lower-upper

▪Defense - block maneuver (count): single / double-single

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+depth)-height(+depth)

▪Defense - pattern - figure 8 (direction): same (downward-downward) / same (downward[+upward]-downward[+upward])

▪Defense - pattern - figure 8 (intent): offensive-offensive / defensive+offensive

▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): single / double (simultaneous)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+depth)-height(+depth)

▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (downward[+upward]-downward[+upward])

▪Defense - pattern - figure 8 (intent): positional-offensive / defensive+defensive

▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

Snaking Talon

▪Attack: fully defined / partially defined

▪Attack - count: single / double (simultaneous)

▪Defense - foot maneuver: forward / backward

▪Defense - weapon height zone - usage: upper / upper-lower

▪Defense - weapon count: single / double-single

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+height)+depth(+height)

▪Defense - pattern - figure 8 (direction): same (downward-downward) / same (inward+downward)

▪Defense - pattern - figure 8 (intent): offensive-offensive / defensive+defensive

▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to side of body)+vertical (parallel to side of body)

▪Defense - pattern - figure 8 (weapon count): single / double (simultaneous)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / width(+height)-width(+height)

▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / opposite (inward-extended outward)

▪Defense - pattern - figure 8 (intent): positional-offensive / defensive-defensive

▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Circling Fans

▪Attack - count: single / double (offset timing)

▪Defense - foot maneuver: forward / backward

▪Defense - weapon height zone - usage: upper / upper-lower

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+height)-depth(+height)

▪Defense - pattern - figure 8 (direction): same (downward-downward) / same (downward-downward)

▪Defense - pattern - figure 8 (intent): offensive-offensive / defensive-defensive

▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): single / double (offset timing)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / depth(+height)-depth(+height)

▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (downward-downward)

▪Defense - pattern - figure 8 (intent): positional-offensive / defensive-defensive

▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

Isolation Sequence #2

▪Attack: fully defined / partially defined

▪Attack - count: single / (potentially) multiple

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+height)+width(+depth)

▪Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (upward+inward)

▪Defense - pattern - figure 8 (intent): offensive-offensive / defensive+offensive

▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / horizontal ([relatively]parallel to top of body)+horizontal ([relatively]perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): single / double (simultaneous)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / width(+height)+width(+height)

▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (inward+inward)

▪Defense - pattern - figure 8 (intent): positional+offensive / offensive+offensive

▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)+vertical (parallel to front of body)

Defensive Cross

▪Attack - weapon height zone - usage: upper / lower

▪Defense - foot maneuver: forward / backward

▪Defense - weapon height zone - usage: upper / upper-lower

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+depth)-height(+depth)

▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+depth)-height(+depth)

▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (upward-upward)

▪Defense - pattern - figure 8 (height zones): lower+upper / lower-upper

▪Defense - pattern - figure 8 (intent): positional+offensive / offensive-offensive

▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

Bowing to Buddha

▪Attack - weapon height zone - usage: upper / lower

▪Defense - stance: standing / kneeling

▪Defense - foot maneuver: forward / in-place

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+depth)-depth(+height)

▪Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (inward-upward-downward)

▪Defense - pattern - figure 8 (intent): offensive-offensive / defensive-offensive

▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to front of body)-vertical (perpendicular to front of body)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+depth)-depth(+height)

▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / opposite (inward-upward-downward)

▪Defense - pattern - figure 8 (intent): positional+offensive / defensive-offensive

▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Prance of the Tiger

▪Attack - angle (from front): direct / offset

▪Defense - foot maneuver: forward / in-place

▪Defense - maneuver (count): single / triple (simultaneous) - double (simultaneous)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim-inside outer rim / outside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+width)-width(+height)

▪Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (upward+inward)

▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to front of body[offset])-vertical (parallel to front of body)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / outside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+width)-width(+height)

▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / opposite (upward+inward)

▪Defense - pattern - figure 8 (intent): positional+offensive / offensive-offensive

▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body[offset])-vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Shield and Mace

▪Defense - weapon height zone - usage: upper / upper-lower

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+width)+height(+width)

▪Defense - pattern - figure 8 (direction): same (downward-downward) / same (inward+inward)

▪Defense - pattern - figure 8 (intent): defensive-offensive / offensive+defensive

▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to front of body)+vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): single / double (simultaneous)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+width)+height(+width)

▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (inward+inward)

▪Defense - pattern - figure 8 (intent): positional+offensive / offensive+defensive

▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Five Swords

▪Attack - count: single / double (offset timing)

▪Attack - weapon height zone - usage: upper / lower-upper

Twirling Hammers

▪Defense - maneuver (count): single / single-double

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+width)+depth(+width)

▪Defense - pattern - figure 8 (direction): same (downward-downward) / same (inward+inward)

▪Defense - pattern - figure 8 (intent): offensive-offensive / positional+positional

▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / horizontal (parallel to bottom of body)+horizontal (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): single / double (simultaneous)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / depth(+height)-depth(+height) [spiral]

▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (backward-inward)

▪Defense - pattern - figure 8 (intent): positional+offensive / offensive-offensive

▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / horizontal ([relatively] parallel to top of body)-horizontal (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single (offset timing - with inserted maneuver [elbow])

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Thundering Hammers

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Thundering Hammers

Darting Leaves

▪Refer to Darting Leaves / Thundering Hammers

Unfurling Crane

▪Refer to Unfurling Crane / Thundering Hammers

Destructive Kneel

▪Refer to Destructive Kneel / Thundering Hammers

Flashing Wings

▪Refer to Flashing Wings / Thundering Hammers

Gathering Clouds

▪Refer to Gathering Clouds / Thundering Hammers

Circles of Protection

▪Refer to Circles of Protection / Thundering Hammers

Dance of Darkness

▪Refer to Dance of Darkness / Thundering Hammers

Thundering Hammers


Unwinding Pendulum

▪Zone of Action (defense) (primary): outside the arm (right / left) / outside the (leg) arm (right / left)

Reversing Circles

▪Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (left / right) - underneath the arms

Snaking Talon

▪Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (left / right) - on top of the arms

Circling Fans

▪Zone of Action (defense) (primary): outside the arm (right / left) / on top of the arms

Isolation Sequence #2

▪Purpose (primary): establish - articulate / expound - complete - preview

Defensive Cross

▪Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (right / left) (between the arms)

Bowing to Buddha

▪Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (right / left)

Prance of the Tiger

▪Focal Points: singular / multiple

▪Zone of Action (defense) (primary): outside the arm (right / left) / inside the arm (right / left)

Shield and Mace

▪Zone of Action (defense) (primary): outside the arm (right / left) / outside the arm (left / right)

Five Swords

▪Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (right / left) - inside the arm (right / left)

Twirling Hammers

▪Zone of Action (defense) (primary): outside the arm (right / left) / outside the arm (left / right)