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The major information compiled from an analysis of this sequence is:
First Person
•Point of Reference (fixed): flanks (3:00 / 9:00)
•Focal Point (fluid - primary): front (12;00)
•it demonstrates a shift of (fixed) Focal Point 135-degrees (to rear flank) (3:00), (transitional) 90-degrees (to flank) (12:00), (transitional) 45-degrees (to front flank) (10:30 / 1:30 / 9:00), and 180-degrees (to rear) (3:00), and 405-degrees (to rear offset flank) (9:00)
•it demonstrates a shift of (fluid) Focal Point 135-degrees (to rear flank) (7:30), (transitional) 90-degrees (to flank) (3:00 / 9:00), (transitional) 45-degrees (to front flank) (10:30 / 10:30), 180-degrees (to rear) (6:00), and 405-degrees (to rear offset flank) (4:30)
•it demonstrates a (transitional) shift of attention 90 and 45-degrees (to flank - front flank) (3:00 / 9:00 - 1:30 / 10:30)
•it demonstrates a shift in both stance and Focal Point
•it demonstrates both sides of a self-defense technique
•it demonstrates redirecting an in-flight aggression
•it demonstrates offense with single weapons (closed-open weapons)
•it demonstrates striking with only upper limbs
•it demonstrates Purposeful Deflection (followed by Purposeful Aggression)
•it demonstrates using rarely used striking surfaces on arm (inner forearm)
•it demonstrates primarily using the dimension of height for power generation (vertical)
•it demonstrates starting a circle with one hand (claw) and completing the circle with another hand (back-knuckle)
Major Principles / Theories / Concepts:
Angle of Deflection
Angle of Incidence
Block
Claw
Defensive Defense
Economy of Motion
Gauging (depth)
Line
Offensive Offense
Outer Rim
Path
Point of Origin
Power (Gravitational Marriage / Back-up Mass / Torque)
Pushing
Purposeful Aggression
Purposeful Deflection
Strike
Major Physical Reverses / Opposites / Categories:
Protecting Fans |
▪Refer to Protecting Fans / Thundering Hammers analysis |
Isolation Sequence #1 |
▪Refer to Isolation Sequence #1 / Thundering Hammers analysis |
Darting Leaves |
▪Refer to Darting Leaves / Thundering Hammers analysis |
Unfurling Crane |
▪Refer to Unfurling Crane / Thundering Hammers analysis |
Destructive Kneel |
▪Refer to Destructive Kneel / Thundering Hammers analysis |
Flashing Wings |
▪Refer to Flashing Wings / Thundering Hammers analysis |
Gathering Clouds |
▪Refer to Gathering Clouds / Thundering Hammers analysis |
Circles of Protection |
▪Refer to Circles of Protection / Thundering Hammers analysis |
Dance of Darkness |
▪Refer to Dance of Darkness / Thundering Hammers analysis |
Thundering Hammers |
▪Side: right / left ▪Maneuver - intent: defense / offense ▪Maneuver (offense) - degree of open: closed / open ▪Maneuver (offense) - range: middle / long / close ▪Maneuver (offense) - contact point: tip / edge ▪Maneuver (offense) - dimension: diagonal (depth+height) / vertical (height) / horizontal (width) |
Unwinding Pendulum |
▪Maneuver (defense) - direction: inward / downward-inward ▪Maneuver (defense) - count: single / double (offset timing) ▪Maneuver (defense) - type: block / parrying block-block ▪Maneuver (offense) - degree of open: closed-open / open-partially open ▪Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth) - vertical (height) ▪Step (initial) - direction: forward (toward) / backward (away) ▪Step - elements: distance+rotation / distance-rotation (distance) |
Reversing Circles |
▪Maneuver (defense) - direction: inward / downward+inward ▪Maneuver (defense) - count: single / double (simultaneous) ▪Maneuver (offense) - degree of open: closed-open / open ▪Maneuver (offense) - dimension (primary): vertical (height) / diagonal (depth+height) ▪Maneuver (offense) - range: middle-long-close / long |
Snaking Talon |
▪Maneuver (defense) - direction: inward / downward+inward ▪Maneuver (defense) - direction: inward / inward-extended outward ▪Maneuver (defense) - count: single / double ▪Maneuver (defense) - type: block / parry (block) ▪Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth) ▪Maneuver (offense) - range: middle-long-close / long ▪Step (initial) - direction: forward (toward) / backward (away) |
Circling Fans |
▪Maneuver (defense) - direction: inward / downward-downward (offset timing) ▪Maneuver (defense) - count: single / double (offset timing) ▪Maneuver (defense) - type: block / parry ▪Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth) ▪Maneuver (offense) - range: middle-long-close / long ▪Step (initial) - direction: forward (toward) / backward (away) ▪Step - elements: distance+rotation / distance |
Isolation Sequence #2 |
▪Reference (points): single / multiple ▪Maneuver (defense) - direction: inward / upward ▪Maneuver (defense) - type: block / parry ▪Step (initial) - direction: forward (toward) / none |
Defensive Cross |
▪Maneuver (defense) - direction: inward / downward+downward (simultaneous) ▪Maneuver (defense) - count: single / double (simultaneous) ▪Maneuver (defense) - type: block / parrying block ▪Maneuver (offense) - range: middle-long-close / long ▪Step (initial) - direction: forward (toward) / backward (away) ▪Step - elements: distance+rotation / distance-rotation |
Bowing to Buddha |
▪Maneuver (defense) - direction: inward / inward (anchoring) ▪Maneuver (defense) - type: block / block (anchoring) ▪Maneuver (offense) - range: middle-long-close / close ▪Step (initial) - direction: forward (toward) / downward (maintain) ▪Step (initial) - method: distance+rotation / height (no distance)-rotation (no distance) |
Prance of the Tiger |
▪Reference Point (initial) - direction: front / front flank ▪Maneuver (defense) - direction: inward / downward (push-down) ▪Maneuver (offense) - count: single / single-triple-double ▪Maneuver (offense) - dimension (primary): vertical (height) / diagonal (width+height) ▪Step (initial) - direction: forward (toward) / backward (away) ▪Step - elements: distance+rotation / distance |
Shield and Mace |
▪Maneuver (defense) - direction: inward / outward ▪Maneuver (offense) - range: middle-long-close / long-close |
Five Swords |
▪Maneuver (defense) - direction: inward / downward-inward ▪Maneuver (defense) - count: single / double (offset timing) ▪Maneuver (offense) - degree of open: closed-open / open-closed ▪Maneuver (offense) - range: middle-long-close / long |
Twirling Hammers |
▪Maneuver (defense) - direction: inward / extended outward ▪Maneuver (offense) - degree of open: closed-open / closed ▪Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth) ▪Maneuver (offense) - count: single / double-single ▪Maneuver (offense) - range: middle-long-close / close ▪Maneuver (offense) - method: pushing / pulling-pushing ▪Step (initial) - direction: forward (toward) / sideways |
Major Conceptual Reverses / Opposites / Categories:
Protecting Fans |
▪Refer to Protecting Fans / Thundering Hammers analysis |
Isolation Sequence #1 |
▪Refer to Isolation Sequence #1 / Thundering Hammers analysis |
Darting Leaves |
▪Refer to Darting Leaves / Thundering Hammers analysis |
Unfurling Crane |
▪Refer to Unfurling Crane / Thundering Hammers analysis |
Destructive Kneel |
▪Refer to Destructive Kneel / Thundering Hammers analysis |
Flashing Wings |
▪Refer to Flashing Wings / Thundering Hammers analysis |
Gathering Clouds |
▪Refer to Gathering Clouds / Thundering Hammers analysis |
Circles of Protection |
▪Refer to Circles of Protection / Thundering Hammers analysis |
Dance of Darkness |
▪Refer to Dance of Darkness / Thundering Hammers analysis |
Thundering Hammers |
▪Defensive Defense / Offensive Offense ▪Gauging: Close Gap / Maintain Gap ▪Purposeful Deflection / Purposeful Aggression ▪Zone of Visibility / Zone of Obscurity |
Unwinding Pendulum |
▪Block (oppose) / Ride (parrying block) ▪Gauging: Close Gap / Open Gap (Close Gap) ▪Stabilize Self / Destabilize Opponent ▪Strike / Sweep |
Reversing Circles |
▪Zone of Obscurity / Zone of Visibility |
Snaking Talon |
▪Directional Harmony / Opposing Forces ▪Gauging: Maintain Close Gap / Open Gap ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation ▪Zone of Obscurity / Zone of Visibility |
Circling Fans |
▪Gauging: Close Gap / Open Gap ▪Zone of Obscurity / Zone of Visibility |
Isolation Sequence #2 |
▪Block (oppose) / Ride (parrying block) ▪Directional Harmony / Isolated (power) ▪Gauging: Close Gap / Maintain Gap ▪Mobility: unconstrained (non-stationary) / constrained (isolation) |
Defensive Cross |
▪Directional Harmony / Vise-like Maneuver (Opposing Forces) ▪Block (oppose) / Ride (parrying block) ▪Gauging: Close Gap / Open Gap ▪Stabilize Self / Destabilize Opponent ▪Zone of Obscurity / Zone of Visibility |
Bowing to Buddha |
▪Directional Harmony / Vise-like Maneuver (Opposing Forces) ▪Gauging: Close Gap / Maintain Gap (Close Gap) ▪Striking / Vise-like Maneuver |
Prance of the Tiger |
▪Directional Harmony / Opposing Forces ▪Gauging: Close Gap / Open Gap ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression ▪Push / Frictional Pull ▪Zone of Obscurity / Zone of Visibility |
Shield and Mace |
▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression |
Five Swords |
▪Zone of Obscurity / Zone of Visibility |
Twirling Hammers |
▪Directional Harmony / Opposing Forces ▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression ▪Push / Pull |
Second Person
•Point of Reference (initial): front (12:00)
•Point of Reference (fixed): front (12:00)
•Point of Reference (fluid): front (12:00)
•it demonstrates an elementary attack
•it demonstrates an attack from front (12:00)
•it demonstrates an in-flight major attack (punch)
•it demonstrates punching
•it demonstrates a long range attack
•it demonstrates aggression (punch) on a linear path
•it demonstrates aggression with a single weapon
•it demonstrates an attack from a single potential attacker
Major Principles / Theories / Concepts:
In-Flight Major Attack (single)
Punching (offensive) (high zone)
Web of Knowledge - Punches
Major Physical Reverses / Opposites / Categories:
Protecting Fans |
▪Refer to Protecting Fans / Thundering Hammers analysis |
Isolation Sequence #1 |
▪Refer to Isolation Sequence #1 / Thundering Hammers analysis |
Darting Leaves |
▪Refer to Darting Leaves / Thundering Hammers analysis |
Unfurling Crane |
▪Refer to Unfurling Crane / Thundering Hammers analysis |
Destructive Kneel |
▪Refer to Destructive Kneel / Thundering Hammers analysis |
Flashing Wings |
▪Refer to Flashing Wings / Thundering Hammers analysis |
Gathering Clouds |
▪Refer to Gathering Clouds / Thundering Hammers analysis |
Circles of Protection |
▪Refer to Circles of Protection / Thundering Hammers analysis |
Dance of Darkness |
▪Refer to Dance of Darkness / Thundering Hammers analysis |
Thundering Hammers |
|
Unwinding Pendulum |
▪Attack - count: single / double (offset timing) ▪Attack - height zone: high / low-high |
Reversing Circles |
▪Attack - path: linear / circular-linear ▪Attack - height zone: high / low-high |
Snaking Talon |
▪Attack: fully defined / partially defined ▪Attack - dimension (height): high / low-high |
Circling Fans |
▪Attack - count: single / double (offset timing) |
Isolation Sequence #2 |
▪Attack: fully defined / partially defined ▪Attack - count: singular / multiple (potentially) |
Defensive Cross |
▪Attack - dimension (height): high / low |
Bowing to Buddha |
▪Attack - dimension (height): high / low |
Prance of the Tiger |
▪Attack - direction: front / front flank ▪Attack - dimension (height): high / middle |
Shield and Mace |
|
Five Swords |
▪Attack - count: single / double (offset timing) ▪Attack - dimension (height): high / low-high |
Twirling Hammers |
Major Conceptual Reverses / Opposites / Categories:
Protecting Fans |
▪Refer to Protecting Fans / Thundering Hammers analysis |
Isolation Sequence #1 |
▪Refer to Isolation Sequence #1 / Thundering Hammers analysis |
Darting Leaves |
▪Refer to Darting Leaves / Thundering Hammers analysis |
Unfurling Crane |
▪Refer to Unfurling Crane / Thundering Hammers analysis |
Destructive Kneel |
▪Refer to Destructive Kneel / Thundering Hammers analysis |
Flashing Wings |
▪Refer to Flashing Wings / Thundering Hammers analysis |
Gathering Clouds |
▪Refer to Gathering Clouds / Thundering Hammers analysis |
Circles of Protection |
▪Refer to Circles of Protection / Thundering Hammers analysis |
Dance of Darkness |
▪Refer to Dance of Darkness / Thundering Hammers analysis |
Thundering Hammers |
|
Unwinding Pendulum |
▪Web of Knowledge: Punches / Kicks - Punches |
Reversing Circles |
▪Web of Knowledge: Punches / Kicks - Punches |
Snaking Talon |
▪Intent: major / minor (potentially) |
Circling Fans |
|
Isolation Sequence #2 |
|
Defensive Cross |
▪Web of Knowledge: Punches / Kicks |
Bowing to Buddha |
▪Web of Knowledge: Punches / Kicks |
Prance of the Tiger |
|
Shield and Mace |
|
Five Swords |
▪Web of Knowledge: Punches / Kicks - Punches |
Twirling Hammers |
Third Person
Defense
•Point of Reference (form): front (3:00 / 9:00)
•Point of Reference (stance): front (12:00), flank (3:00 / 9:00) and rear (6:00)
•Point of Reference (maneuver): front (12:00), flank (3:00 / 9:00) and rear (6:00)
•it demonstrates a Zone of Action outside the arm
•it demonstrates a defense against a single attack (in-flight major)
•it demonstrates singular offensive maneuvers
•it demonstrates 1-in-1 (defensive-offensive timings
•it demonstrates both sides of the sequence
•it demonstrates a shift of focus 90, 45, and 180-degrees
•it demonstrates stepping forward
•it demonstrates push-dragging forward
•it demonstrates an in-place rotation (into twist) with offensive maneuver
•it utilizes middle range and long range weapons
•it utilizes both arms (offset in time)
•it utilizes only top weapons
•it utilizes closed and open weapons
•it utilizes the neutral bow, wide kneel, and twist stances
•it demonstrates maneuvers both inside and outside the outer rim
•it demonstrates combining circular motions to form a 'figure 8'
•it demonstrates offensive intersecting circular motions (aka figure 8) with both hands (hammer-fist)
•it demonstrates intersecting circular motions (aka figure 8) with both hands traveling in similar directions (downward)
•it demonstrates intersecting circular motions (aka figure 8) at different width, but the same height (offset in time)
•it demonstrates intersecting circular motions (aka figure 8) with vertical paths parallel to the body
•it demonstrates offensive intersecting circular motions (aka figure 8) with foot and hand (twist-back-knuckle)
•it demonstrates intersecting circular motions (aka figure 8) traveling in opposite directions (outward-backward)
•it demonstrates intersecting circular motions (aka figure 8) at different widths, heights, and depths
•it demonstrates intersecting circular motions (aka figure 8) with the foot horizontally parallel to the bottom of the body and the hand vertically parallel to side of the body
•it demonstrates intersecting circular motions inside and outside the outer rim
Offense
•Point of Reference (global): flank (9:00 / 3:00)
•it demonstrates defense against a single elementary attack (punch)
Major Principles / Theories / Concepts:
Continuous Motion
Figure 8
Range (Attack) (Far)
Major Physical Reverses / Opposites / Categories:
Protecting Fans |
▪Refer to Protecting Fans / Thundering Hammers |
Isolation Sequence #1 |
▪Refer to Isolation Sequence #1 / Thundering Hammers |
Darting Leaves |
▪Refer to Darting Leaves / Thundering Hammers |
Unfurling Crane |
▪Refer to Unfurling Crane / Thundering Hammers |
Destructive Kneel |
▪Refer to Destructive Kneel / Thundering Hammers |
Flashing Wings |
▪Refer to Flashing Wings / Thundering Hammers |
Gathering Clouds |
▪Refer to Gathering Clouds / Thundering Hammers |
Circles of Protection |
▪Refer to Circles of Protection / Thundering Hammers |
Dance of Darkness |
▪Refer to Dance of Darkness / Thundering Hammers |
Thundering Hammers |
▪Defense - foot maneuver: forward / twist (rotation) ▪ ▪Defense - pattern - figure 8 (boundaries): inside outer rim / inside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): height(+width) / height(+width) ▪Defense - pattern - figure 8 (direction): downward / downward ▪Defense - pattern - figure 8 (height zones): high / high ▪Defense - pattern - figure 8 (intent): offensive / offensive ▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body) / vertical (parallel to front of body) ▪Defense - pattern - figure 8 (weapon count): double (offset)
▪Defense - pattern - figure 8 (boundaries): inside outer rim / outside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth) / height(+depth) ▪Defense - pattern - figure 8 (direction): outward / backward ▪Defense - pattern - figure 8 (height zones): low / high ▪Defense - pattern - figure 8 (intent): positional / offensive ▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body) / vertical (parallel to side of body) ▪Defense - pattern - figure 8 (weapon count): double (simultaneous) |
Unwinding Pendulum |
▪Attack - count: single / double (offset timing) ▪Attack - weapon height zone - usage: upper / lower-upper ▪Defense - block maneuver (count): single / double (offset timing) ▪Defense - foot maneuver: forward / backward ▪Defense - weapon height zone - usage: upper / upper-lower
▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+height)+depth(+height) ▪Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (backward-forward) ▪Defense - pattern - figure 8 (intent): offensive-offensive / defensive-defensive ▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to front of body)-vertical (parallel to front of body) ▪Defense - pattern - figure 8 (weapon count): single / double (offset timing)
▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / depth(+height)+depth(+height) ▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / opposite (backward-forward) ▪Defense - pattern - figure 8 (height zones): high-low / high-high ▪Defense - pattern - figure 8 (intent): positional-offensive / defensive-defensive ▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (parallel to front of body) ▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing) |
Reversing Circles |
▪Attack - angle (from front): direct / offset (width)-direct ▪Attack - count: single / double (offset timing) ▪Attack - weapon height zone - usage: upper / lower-upper ▪Defense - block maneuver (count): single / double-single
▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+depth)-height(+depth) ▪Defense - pattern - figure 8 (direction): same (downward-downward) / same (downward[+upward]-downward[+upward]) ▪Defense - pattern - figure 8 (intent): offensive-offensive / defensive+offensive ▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body) ▪Defense - pattern - figure 8 (weapon count): single / double (simultaneous)
▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+depth)-height(+depth) ▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (downward[+upward]-downward[+upward]) ▪Defense - pattern - figure 8 (intent): positional-offensive / defensive+defensive ▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (parallel to front of body) ▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing) |
Snaking Talon |
▪Attack: fully defined / partially defined ▪Attack - count: single / double (simultaneous) ▪Defense - foot maneuver: forward / backward ▪Defense - weapon height zone - usage: upper / upper-lower ▪Defense - weapon count: single / double-single
▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+height)+depth(+height) ▪Defense - pattern - figure 8 (direction): same (downward-downward) / same (inward+downward) ▪Defense - pattern - figure 8 (intent): offensive-offensive / defensive+defensive ▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to side of body)+vertical (parallel to side of body) ▪Defense - pattern - figure 8 (weapon count): single / double (simultaneous)
▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / width(+height)-width(+height) ▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / opposite (inward-extended outward) ▪Defense - pattern - figure 8 (intent): positional-offensive / defensive-defensive ▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (parallel to front of body) ▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single |
Circling Fans |
▪Attack - count: single / double (offset timing) ▪Defense - foot maneuver: forward / backward ▪Defense - weapon height zone - usage: upper / upper-lower
▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+height)-depth(+height) ▪Defense - pattern - figure 8 (direction): same (downward-downward) / same (downward-downward) ▪Defense - pattern - figure 8 (intent): offensive-offensive / defensive-defensive ▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body) ▪Defense - pattern - figure 8 (weapon count): single / double (offset timing)
▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / depth(+height)-depth(+height) ▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (downward-downward) ▪Defense - pattern - figure 8 (intent): positional-offensive / defensive-defensive ▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body) ▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing) |
Isolation Sequence #2 |
▪Attack: fully defined / partially defined ▪Attack - count: single / (potentially) multiple
▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+height)+width(+depth) ▪Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (upward+inward) ▪Defense - pattern - figure 8 (intent): offensive-offensive / defensive+offensive ▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / horizontal ([relatively]parallel to top of body)+horizontal ([relatively]perpendicular to front of body) ▪Defense - pattern - figure 8 (weapon count): single / double (simultaneous)
▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / width(+height)+width(+height) ▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (inward+inward) ▪Defense - pattern - figure 8 (intent): positional+offensive / offensive+offensive ▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)+vertical (parallel to front of body) |
Defensive Cross |
▪Attack - weapon height zone - usage: upper / lower ▪Defense - foot maneuver: forward / backward ▪Defense - weapon height zone - usage: upper / upper-lower
▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+depth)-height(+depth) ▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)
▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+depth)-height(+depth) ▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (upward-upward) ▪Defense - pattern - figure 8 (height zones): lower+upper / lower-upper ▪Defense - pattern - figure 8 (intent): positional+offensive / offensive-offensive ▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body) ▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing) |
Bowing to Buddha |
▪Attack - weapon height zone - usage: upper / lower ▪Defense - stance: standing / kneeling ▪Defense - foot maneuver: forward / in-place
▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+depth)-depth(+height) ▪Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (inward-upward-downward) ▪Defense - pattern - figure 8 (intent): offensive-offensive / defensive-offensive ▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to front of body)-vertical (perpendicular to front of body)
▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+depth)-depth(+height) ▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / opposite (inward-upward-downward) ▪Defense - pattern - figure 8 (intent): positional+offensive / defensive-offensive ▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (perpendicular to front of body) ▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single |
Prance of the Tiger |
▪Attack - angle (from front): direct / offset ▪Defense - foot maneuver: forward / in-place ▪Defense - maneuver (count): single / triple (simultaneous) - double (simultaneous)
▪Defense - pattern - figure 8 (boundaries): inside outer rim-inside outer rim / outside outer rim-inside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+width)-width(+height) ▪Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (upward+inward) ▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to front of body[offset])-vertical (parallel to front of body)
▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / outside outer rim-inside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+width)-width(+height) ▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / opposite (upward+inward) ▪Defense - pattern - figure 8 (intent): positional+offensive / offensive-offensive ▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body[offset])-vertical (parallel to front of body) ▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single |
Shield and Mace |
▪Defense - weapon height zone - usage: upper / upper-lower
▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+width)+height(+width) ▪Defense - pattern - figure 8 (direction): same (downward-downward) / same (inward+inward) ▪Defense - pattern - figure 8 (intent): defensive-offensive / offensive+defensive ▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to front of body)+vertical (parallel to front of body) ▪Defense - pattern - figure 8 (weapon count): single / double (simultaneous)
▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+width)+height(+width) ▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (inward+inward) ▪Defense - pattern - figure 8 (intent): positional+offensive / offensive+defensive ▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (parallel to front of body) ▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single |
Five Swords |
▪Attack - count: single / double (offset timing) ▪Attack - weapon height zone - usage: upper / lower-upper |
Twirling Hammers |
▪Defense - maneuver (count): single / single-double
▪Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+width)+depth(+width) ▪Defense - pattern - figure 8 (direction): same (downward-downward) / same (inward+inward) ▪Defense - pattern - figure 8 (intent): offensive-offensive / positional+positional ▪Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / horizontal (parallel to bottom of body)+horizontal (perpendicular to front of body) ▪Defense - pattern - figure 8 (weapon count): single / double (simultaneous)
▪Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim ▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / depth(+height)-depth(+height) [spiral] ▪Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (backward-inward) ▪Defense - pattern - figure 8 (intent): positional+offensive / offensive-offensive ▪Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / horizontal ([relatively] parallel to top of body)-horizontal (parallel to front of body) ▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single (offset timing - with inserted maneuver [elbow]) |
Major Conceptual Reverses / Opposites / Categories:
Protecting Fans |
▪Refer to Protecting Fans / Thundering Hammers |
Isolation Sequence #1 |
▪Refer to Isolation Sequence #1 / Thundering Hammers |
Darting Leaves |
▪Refer to Darting Leaves / Thundering Hammers |
Unfurling Crane |
▪Refer to Unfurling Crane / Thundering Hammers |
Destructive Kneel |
▪Refer to Destructive Kneel / Thundering Hammers |
Flashing Wings |
▪Refer to Flashing Wings / Thundering Hammers |
Gathering Clouds |
▪Refer to Gathering Clouds / Thundering Hammers |
Circles of Protection |
▪Refer to Circles of Protection / Thundering Hammers |
Dance of Darkness |
▪Refer to Dance of Darkness / Thundering Hammers |
Thundering Hammers |
|
Unwinding Pendulum |
▪Zone of Action (defense) (primary): outside the arm (right / left) / outside the (leg) arm (right / left) |
Reversing Circles |
▪Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (left / right) - underneath the arms |
Snaking Talon |
▪Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (left / right) - on top of the arms |
Circling Fans |
▪Zone of Action (defense) (primary): outside the arm (right / left) / on top of the arms |
Isolation Sequence #2 |
▪Purpose (primary): establish - articulate / expound - complete - preview |
Defensive Cross |
▪Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (right / left) (between the arms) |
Bowing to Buddha |
▪Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (right / left) |
Prance of the Tiger |
▪Focal Points: singular / multiple ▪Zone of Action (defense) (primary): outside the arm (right / left) / inside the arm (right / left) |
Shield and Mace |
▪Zone of Action (defense) (primary): outside the arm (right / left) / outside the arm (left / right) |
Five Swords |
▪Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (right / left) - inside the arm (right / left) |
Twirling Hammers |
▪Zone of Action (defense) (primary): outside the arm (right / left) / outside the arm (left / right) |