Thundering Hammers

<< Click to Display Table of Contents >>

Navigation:  Forms and Sets > Form 4 > Intra-Form Analysis >

Thundering Hammers

thundering hammers on yantra

thundering_hammers_r_forearm

 

The major information compiled from an analysis of this sequence is:

First Person

Point of Reference (fixed): flanks (3:00 / 9:00)

Focal Point (fluid - primary): front (12;00)

it demonstrates a shift of (fixed) Focal Point 135-degrees (to rear flank) (3:00), (transitional) 90-degrees (to flank) (12:00), (transitional) 45-degrees (to front flank) (10:30 / 1:30 / 9:00), and 180-degrees (to rear) (3:00), and 405-degrees (to rear offset flank) (9:00)

it demonstrates a shift of (fluid) Focal Point 135-degrees (to rear flank) (7:30), (transitional) 90-degrees (to flank) (3:00 / 9:00), (transitional) 45-degrees (to front flank) (10:30 / 10:30), 180-degrees (to rear) (6:00), and 405-degrees (to rear offset flank) (4:30)

it demonstrates a (transitional) shift of attention 90 and 45-degrees (to flank - front flank) (3:00 / 9:00 - 1:30 / 10:30)

it demonstrates a shift in both stance and Focal Point

it demonstrates both sides of a self-defense technique

it demonstrates redirecting an in-flight aggression

it demonstrates offense with single weapons (closed-open weapons)

it demonstrates striking with only upper limbs

it demonstrates Purposeful Deflection (followed by Purposeful Aggression)

it demonstrates using rarely used striking surfaces on arm (inner forearm)

it demonstrates primarily using the dimension of height for power generation (vertical)

it demonstrates starting a circle with one hand (claw) and completing the circle with another hand (back-knuckle)

 

Major Principles / Theories / Concepts:

Angle of Deflection

Angle of Incidence

Block

Claw

Defensive Defense

Economy of Motion

Gauging (depth)

Line

Offensive Offense

Outer Rim

Path

Point of Origin

Power (Gravitational Marriage / Back-up Mass / Torque)

Pushing

Purposeful Aggression

Purposeful Deflection

Strike

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Thundering Hammers analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Thundering Hammers analysis

Darting Leaves

Refer to Darting Leaves / Thundering Hammers analysis

Unfurling Crane

Refer to Unfurling Crane / Thundering Hammers analysis

Destructive Kneel

Refer to Destructive Kneel / Thundering Hammers analysis

Flashing Wings

Refer to Flashing Wings / Thundering Hammers analysis

Gathering Clouds

Refer to Gathering Clouds / Thundering Hammers analysis

Circles of Protection

Refer to Circles of Protection / Thundering Hammers analysis

Dance of Darkness

Refer to Dance of Darkness / Thundering Hammers analysis

Thundering Hammers

Side: right / left

Maneuver - intent: defense / offense

Maneuver (offense) - degree of open: closed / open

Maneuver (offense) - range: middle / long / close

Maneuver (offense) - contact point: tip / edge

Maneuver (offense) - dimension: diagonal (depth+height) / vertical (height) / horizontal (width)

Unwinding Pendulum

Maneuver (defense) - direction: inward / downward-inward

Maneuver (defense) - count: single / double (offset timing)

Maneuver (defense) - type: block / parrying block-block

Maneuver (offense) - degree of open: closed-open / open-partially open

Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth) - vertical (height)

Step (initial) - direction: forward (toward) / backward (away)

Step - elements: distance+rotation / distance-rotation (distance)

Reversing Circles

Maneuver (defense) - direction: inward / downward+inward

Maneuver (defense) - count: single / double (simultaneous)

Maneuver (offense) - degree of open: closed-open / open

Maneuver (offense) - dimension (primary): vertical (height) / diagonal (depth+height)

Maneuver (offense) - range: middle-long-close / long

Snaking Talon

Maneuver (defense) - direction: inward / downward+inward

Maneuver (defense) - direction: inward / inward-extended outward

Maneuver (defense) - count: single / double

Maneuver (defense) - type: block / parry (block)

Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth)

Maneuver (offense) - range: middle-long-close / long

Step (initial) - direction: forward (toward) / backward (away)

Circling Fans

Maneuver (defense) - direction: inward / downward-downward (offset timing)

Maneuver (defense) - count: single / double (offset timing)

Maneuver (defense) - type: block / parry

Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth)

Maneuver (offense) - range: middle-long-close / long

Step (initial) - direction: forward (toward) / backward (away)

Step - elements: distance+rotation / distance

Isolation Sequence #2

Reference (points): single / multiple

Maneuver (defense) - direction: inward / upward

Maneuver (defense) - type: block / parry

Step (initial) - direction: forward (toward) / none

Defensive Cross

Maneuver (defense) - direction: inward / downward+downward (simultaneous)

Maneuver (defense) - count: single / double (simultaneous)

Maneuver (defense) - type: block / parrying block

Maneuver (offense) - range: middle-long-close / long

Step (initial) - direction: forward (toward) / backward (away)

Step - elements: distance+rotation / distance-rotation

Bowing to Buddha

Maneuver (defense) - direction: inward / inward (anchoring)

Maneuver (defense) - type: block / block (anchoring)

Maneuver (offense) - range: middle-long-close / close

Step (initial) - direction: forward (toward) / downward (maintain)

Step (initial) - method: distance+rotation / height (no distance)-rotation (no distance)

Prance of the Tiger

Reference Point (initial) - direction: front / front flank

Maneuver (defense) - direction: inward / downward (push-down)

Maneuver (offense) - count: single / single-triple-double

Maneuver (offense) - dimension (primary): vertical (height) / diagonal (width+height)

Step (initial) - direction: forward (toward) / backward (away)

Step - elements: distance+rotation / distance

Shield and Mace

Maneuver (defense) - direction: inward / outward

Maneuver (offense) - range: middle-long-close / long-close

Five Swords

Maneuver (defense) - direction: inward / downward-inward

Maneuver (defense) - count: single / double (offset timing)

Maneuver (offense) - degree of open: closed-open / open-closed

Maneuver (offense) - range: middle-long-close / long

Twirling Hammers

Maneuver (defense) - direction: inward / extended outward

Maneuver (offense) - degree of open: closed-open / closed

Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth)

Maneuver (offense) - count: single / double-single

Maneuver (offense) - range: middle-long-close / close

Maneuver (offense) - method: pushing / pulling-pushing

Step (initial) - direction: forward (toward) / sideways

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Thundering Hammers analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Thundering Hammers analysis

Darting Leaves

Refer to Darting Leaves / Thundering Hammers analysis

Unfurling Crane

Refer to Unfurling Crane / Thundering Hammers analysis

Destructive Kneel

Refer to Destructive Kneel / Thundering Hammers analysis

Flashing Wings

Refer to Flashing Wings / Thundering Hammers analysis

Gathering Clouds

Refer to Gathering Clouds / Thundering Hammers analysis

Circles of Protection

Refer to Circles of Protection / Thundering Hammers analysis

Dance of Darkness

Refer to Dance of Darkness / Thundering Hammers analysis

Thundering Hammers

Defensive Defense / Offensive Offense

Gauging: Close Gap / Maintain Gap

Purposeful Deflection / Purposeful Aggression

Zone of Visibility / Zone of Obscurity

Unwinding Pendulum

Block (oppose) / Ride (parrying block)

Gauging: Close Gap / Open Gap (Close Gap)

Stabilize Self / Destabilize Opponent

Strike / Sweep

Reversing Circles

Zone of Obscurity / Zone of Visibility

Snaking Talon

Directional Harmony / Opposing Forces

Gauging: Maintain Close Gap / Open Gap

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

Zone of Obscurity / Zone of Visibility

Circling Fans

Gauging: Close Gap / Open Gap

Zone of Obscurity / Zone of Visibility

Isolation Sequence #2

Block (oppose) / Ride (parrying block)

Directional Harmony / Isolated (power)

Gauging: Close Gap / Maintain Gap

Mobility: unconstrained (non-stationary) / constrained (isolation)

Defensive Cross

Directional Harmony / Vise-like Maneuver (Opposing Forces)

Block (oppose) / Ride (parrying block)

Gauging: Close Gap / Open Gap

Stabilize Self / Destabilize Opponent

Zone of Obscurity / Zone of Visibility

Bowing to Buddha

Directional Harmony / Vise-like Maneuver (Opposing Forces)

Gauging: Close Gap / Maintain Gap (Close Gap)

Striking / Vise-like Maneuver

Prance of the Tiger

Directional Harmony / Opposing Forces

Gauging: Close Gap / Open Gap

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Push / Frictional Pull

Zone of Obscurity / Zone of Visibility

Shield and Mace

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Five Swords

Zone of Obscurity / Zone of Visibility

Twirling Hammers

Directional Harmony / Opposing Forces

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Push / Pull

 

Second Person

Point of Reference (initial): front (12:00)

Point of Reference (fixed): front (12:00)

Point of Reference (fluid): front (12:00)

it demonstrates an elementary attack

it demonstrates an attack from front (12:00)

it demonstrates an in-flight major attack (punch)

it demonstrates punching

it demonstrates a long range attack

it demonstrates aggression (punch) on a linear path

it demonstrates aggression with a single weapon

it demonstrates an attack from a single potential attacker

 

Major Principles / Theories / Concepts:

In-Flight Major Attack (single)

Punching (offensive) (high zone)

Web of Knowledge - Punches

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Thundering Hammers analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Thundering Hammers analysis

Darting Leaves

Refer to Darting Leaves / Thundering Hammers analysis

Unfurling Crane

Refer to Unfurling Crane / Thundering Hammers analysis

Destructive Kneel

Refer to Destructive Kneel / Thundering Hammers analysis

Flashing Wings

Refer to Flashing Wings / Thundering Hammers analysis

Gathering Clouds

Refer to Gathering Clouds / Thundering Hammers analysis

Circles of Protection

Refer to Circles of Protection / Thundering Hammers analysis

Dance of Darkness

Refer to Dance of Darkness / Thundering Hammers analysis

Thundering Hammers


Unwinding Pendulum

Attack - count: single / double (offset timing)

Attack - height zone: high / low-high

Reversing Circles

Attack - path: linear / circular-linear

Attack - height zone: high / low-high

Snaking Talon

Attack: fully defined / partially defined

Attack - dimension (height): high / low-high

Circling Fans

Attack - count: single / double (offset timing)

Isolation Sequence #2

Attack: fully defined / partially defined

Attack - count: singular / multiple (potentially)

Defensive Cross

Attack - dimension (height): high / low

Bowing to Buddha

Attack - dimension (height): high / low

Prance of the Tiger

Attack - direction: front / front flank

Attack - dimension (height): high / middle

Shield and Mace


Five Swords

Attack - count: single / double (offset timing)

Attack - dimension (height): high / low-high

Twirling Hammers


 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Thundering Hammers analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Thundering Hammers analysis

Darting Leaves

Refer to Darting Leaves / Thundering Hammers analysis

Unfurling Crane

Refer to Unfurling Crane / Thundering Hammers analysis

Destructive Kneel

Refer to Destructive Kneel / Thundering Hammers analysis

Flashing Wings

Refer to Flashing Wings / Thundering Hammers analysis

Gathering Clouds

Refer to Gathering Clouds / Thundering Hammers analysis

Circles of Protection

Refer to Circles of Protection / Thundering Hammers analysis

Dance of Darkness

Refer to Dance of Darkness / Thundering Hammers analysis

Thundering Hammers


Unwinding Pendulum

Web of Knowledge: Punches / Kicks - Punches

Reversing Circles

Web of Knowledge: Punches / Kicks - Punches

Snaking Talon

Intent: major / minor (potentially)

Circling Fans


Isolation Sequence #2


Defensive Cross

Web of Knowledge: Punches / Kicks

Bowing to Buddha

Web of Knowledge: Punches / Kicks

Prance of the Tiger


Shield and Mace


Five Swords

Web of Knowledge: Punches / Kicks - Punches

Twirling Hammers


 

Third Person

Defense

Point of Reference (form): front (3:00 / 9:00)

Point of Reference (stance): front (12:00), flank (3:00 / 9:00) and rear (6:00)

Point of Reference (maneuver): front (12:00), flank (3:00 / 9:00) and rear (6:00)

it demonstrates a Zone of Action outside the arm

it demonstrates a defense against a single attack (in-flight major)

it demonstrates singular offensive maneuvers

it demonstrates 1-in-1 (defensive-offensive timings

it demonstrates both sides of the sequence

it demonstrates a shift of focus 90, 45, and 180-degrees

it demonstrates stepping forward

it demonstrates push-dragging forward

it demonstrates an in-place rotation (into twist) with offensive maneuver

it utilizes middle range and long range weapons

it utilizes both arms (offset in time)

it utilizes only top weapons

it utilizes closed and open weapons

it utilizes the neutral bow, wide kneel, and twist stances

it demonstrates maneuvers both inside and outside the outer rim

it demonstrates combining circular motions to form a 'figure 8'

 

it demonstrates offensive intersecting circular motions (aka figure 8) with both hands (hammer-fist)

it demonstrates intersecting circular motions (aka figure 8) with both hands traveling in similar directions (downward)

it demonstrates intersecting circular motions (aka figure 8) at different width, but the same height (offset in time)

it demonstrates intersecting circular motions (aka figure 8) with vertical paths parallel to the body

 

it demonstrates offensive intersecting circular motions (aka figure 8) with foot and hand (twist-back-knuckle)

it demonstrates intersecting circular motions (aka figure 8) traveling in opposite directions (outward-backward)

it demonstrates intersecting circular motions (aka figure 8) at different widths, heights, and depths

it demonstrates intersecting circular motions (aka figure 8) with the foot horizontally parallel to the bottom of the body and the hand vertically parallel to side of the body

it demonstrates intersecting circular motions inside and outside the outer rim

 

Offense

Point of Reference (global): flank (9:00 / 3:00)

it demonstrates defense against a single elementary attack (punch)

 

Major Principles / Theories / Concepts:

Continuous Motion

Figure 8

Range (Attack) (Far)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Thundering Hammers

Isolation Sequence #1

Refer to Isolation Sequence #1 / Thundering Hammers

Darting Leaves

Refer to Darting Leaves / Thundering Hammers

Unfurling Crane

Refer to Unfurling Crane / Thundering Hammers

Destructive Kneel

Refer to Destructive Kneel / Thundering Hammers

Flashing Wings

Refer to Flashing Wings / Thundering Hammers

Gathering Clouds

Refer to Gathering Clouds / Thundering Hammers

Circles of Protection

Refer to Circles of Protection / Thundering Hammers

Dance of Darkness

Refer to Dance of Darkness / Thundering Hammers

Thundering Hammers

Defense - foot maneuver: forward / twist (rotation)

Defense - pattern - figure 8 (boundaries): inside outer rim / inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): height(+width) / height(+width)

Defense - pattern - figure 8 (direction): downward / downward

Defense - pattern - figure 8 (height zones): high / high

Defense - pattern - figure 8 (intent): offensive / offensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body) / vertical (parallel to front of body)

Defense - pattern - figure 8 (weapon count): double (offset)

 

Defense - pattern - figure 8 (boundaries): inside outer rim / outside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+depth) / height(+depth)

Defense - pattern - figure 8 (direction): outward / backward

Defense - pattern - figure 8 (height zones): low / high

Defense - pattern - figure 8 (intent): positional / offensive

Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body) / vertical (parallel to side of body)

Defense - pattern - figure 8 (weapon count): double (simultaneous)

Unwinding Pendulum

Attack - count: single / double (offset timing)

Attack - weapon height zone - usage: upper / lower-upper

Defense - block maneuver (count): single / double (offset timing)

Defense - foot maneuver: forward / backward

Defense - weapon height zone - usage: upper / upper-lower

 

Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+height)+depth(+height)

Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (backward-forward)

Defense - pattern - figure 8 (intent): offensive-offensive / defensive-defensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

Defense - pattern - figure 8 (weapon count): single / double (offset timing)

 

Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / depth(+height)+depth(+height)

Defense - pattern - figure 8 (direction): opposite (outward+backward) / opposite (backward-forward)

Defense - pattern - figure 8 (height zones): high-low / high-high

Defense - pattern - figure 8 (intent): positional-offensive / defensive-defensive

Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

Reversing Circles

Attack - angle (from front): direct / offset (width)-direct

Attack - count: single / double (offset timing)

Attack - weapon height zone - usage: upper / lower-upper

Defense - block maneuver (count): single / double-single

 

Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+depth)-height(+depth)

Defense - pattern - figure 8 (direction): same (downward-downward) / same (downward[+upward]-downward[+upward])

Defense - pattern - figure 8 (intent): offensive-offensive / defensive+offensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): single / double (simultaneous)

 

Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+depth)-height(+depth)

Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (downward[+upward]-downward[+upward])

Defense - pattern - figure 8 (intent): positional-offensive / defensive+defensive

Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

Snaking Talon

Attack: fully defined / partially defined

Attack - count: single / double (simultaneous)

Defense - foot maneuver: forward / backward

Defense - weapon height zone - usage: upper / upper-lower

Defense - weapon count: single / double-single

 

Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+height)+depth(+height)

Defense - pattern - figure 8 (direction): same (downward-downward) / same (inward+downward)

Defense - pattern - figure 8 (intent): offensive-offensive / defensive+defensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to side of body)+vertical (parallel to side of body)

Defense - pattern - figure 8 (weapon count): single / double (simultaneous)

 

Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / width(+height)-width(+height)

Defense - pattern - figure 8 (direction): opposite (outward+backward) / opposite (inward-extended outward)

Defense - pattern - figure 8 (intent): positional-offensive / defensive-defensive

Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Circling Fans

Attack - count: single / double (offset timing)

Defense - foot maneuver: forward / backward

Defense - weapon height zone - usage: upper / upper-lower

 

Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+height)-depth(+height)

Defense - pattern - figure 8 (direction): same (downward-downward) / same (downward-downward)

Defense - pattern - figure 8 (intent): offensive-offensive / defensive-defensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): single / double (offset timing)

 

Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / depth(+height)-depth(+height)

Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (downward-downward)

Defense - pattern - figure 8 (intent): positional-offensive / defensive-defensive

Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

Isolation Sequence #2

Attack: fully defined / partially defined

Attack - count: single / (potentially) multiple

 

Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+height)+width(+depth)

Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (upward+inward)

Defense - pattern - figure 8 (intent): offensive-offensive / defensive+offensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / horizontal ([relatively]parallel to top of body)+horizontal ([relatively]perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): single / double (simultaneous)

 

Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / width(+height)+width(+height)

Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (inward+inward)

Defense - pattern - figure 8 (intent): positional+offensive / offensive+offensive

Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)+vertical (parallel to front of body)

Defensive Cross

Attack - weapon height zone - usage: upper / lower

Defense - foot maneuver: forward / backward

Defense - weapon height zone - usage: upper / upper-lower

 

Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+depth)-height(+depth)

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

 

Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+depth)-height(+depth)

Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (upward-upward)

Defense - pattern - figure 8 (height zones): lower+upper / lower-upper

Defense - pattern - figure 8 (intent): positional+offensive / offensive-offensive

Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

Bowing to Buddha

Attack - weapon height zone - usage: upper / lower

Defense - stance: standing / kneeling

Defense - foot maneuver: forward / in-place

 

Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+depth)-depth(+height)

Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (inward-upward-downward)

Defense - pattern - figure 8 (intent): offensive-offensive / defensive-offensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to front of body)-vertical (perpendicular to front of body)

 

Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+depth)-depth(+height)

Defense - pattern - figure 8 (direction): opposite (outward+backward) / opposite (inward-upward-downward)

Defense - pattern - figure 8 (intent): positional+offensive / defensive-offensive

Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Prance of the Tiger

Attack - angle (from front): direct / offset

Defense - foot maneuver: forward / in-place

Defense - maneuver (count): single / triple (simultaneous) - double (simultaneous)

 

Defense - pattern - figure 8 (boundaries): inside outer rim-inside outer rim / outside outer rim-inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+width)-width(+height)

Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (upward+inward)

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to front of body[offset])-vertical (parallel to front of body)

 

Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / outside outer rim-inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+width)-width(+height)

Defense - pattern - figure 8 (direction): opposite (outward+backward) / opposite (upward+inward)

Defense - pattern - figure 8 (intent): positional+offensive / offensive-offensive

Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body[offset])-vertical (parallel to front of body)

Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Shield and Mace

Defense - weapon height zone - usage: upper / upper-lower

 

Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / height(+width)+height(+width)

Defense - pattern - figure 8 (direction): same (downward-downward) / same (inward+inward)

Defense - pattern - figure 8 (intent): defensive-offensive / offensive+defensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / vertical (parallel to front of body)+vertical (parallel to front of body)

Defense - pattern - figure 8 (weapon count): single / double (simultaneous)

 

Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / height(+width)+height(+width)

Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (inward+inward)

Defense - pattern - figure 8 (intent): positional+offensive / offensive+defensive

Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Five Swords

Attack - count: single / double (offset timing)

Attack - weapon height zone - usage: upper / lower-upper

Twirling Hammers

Defense - maneuver (count): single / single-double

 

Defense - pattern - figure 8 (dimensions [primary]): height(+width)-height(+width) / depth(+width)+depth(+width)

Defense - pattern - figure 8 (direction): same (downward-downward) / same (inward+inward)

Defense - pattern - figure 8 (intent): offensive-offensive / positional+positional

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body)-vertical (parallel to front of body) / horizontal (parallel to bottom of body)+horizontal (perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): single / double (simultaneous)

 

Defense - pattern - figure 8 (boundaries): inside outer rim+outside outer rim / inside outer rim-inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+height(+depth) / depth(+height)-depth(+height) [spiral]

Defense - pattern - figure 8 (direction): opposite (outward+backward) / same (backward-inward)

Defense - pattern - figure 8 (intent): positional+offensive / offensive-offensive

Defense - pattern - figure 8 (orientation): horizontal (parallel to bottom of body)-vertical (parallel to side of body) / horizontal ([relatively] parallel to top of body)-horizontal (parallel to front of body)

Defense - pattern - figure 8 (weapon count): double (simultaneous) / single (offset timing - with inserted maneuver [elbow])

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Thundering Hammers

Isolation Sequence #1

Refer to Isolation Sequence #1 / Thundering Hammers

Darting Leaves

Refer to Darting Leaves / Thundering Hammers

Unfurling Crane

Refer to Unfurling Crane / Thundering Hammers

Destructive Kneel

Refer to Destructive Kneel / Thundering Hammers

Flashing Wings

Refer to Flashing Wings / Thundering Hammers

Gathering Clouds

Refer to Gathering Clouds / Thundering Hammers

Circles of Protection

Refer to Circles of Protection / Thundering Hammers

Dance of Darkness

Refer to Dance of Darkness / Thundering Hammers

Thundering Hammers


Unwinding Pendulum

Zone of Action (defense) (primary): outside the arm (right / left) / outside the (leg) arm (right / left)

Reversing Circles

Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (left / right) - underneath the arms

Snaking Talon

Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (left / right) - on top of the arms

Circling Fans

Zone of Action (defense) (primary): outside the arm (right / left) / on top of the arms

Isolation Sequence #2

Purpose (primary): establish - articulate / expound - complete - preview

Defensive Cross

Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (right / left) (between the arms)

Bowing to Buddha

Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (right / left)

Prance of the Tiger

Focal Points: singular / multiple

Zone of Action (defense) (primary): outside the arm (right / left) / inside the arm (right / left)

Shield and Mace

Zone of Action (defense) (primary): outside the arm (right / left) / outside the arm (left / right)

Five Swords

Zone of Action (defense) (primary): outside the arm (right / left) / inside the leg (right / left) - inside the arm (right / left)

Twirling Hammers

Zone of Action (defense) (primary): outside the arm (right / left) / outside the arm (left / right)