Gathering Clouds

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Gathering Clouds

gathering clouds on yantra

gathering_clouds_r_middle_knuckle

 

The major information compiled from an analysis of this sequence is:

First Person

•Point of Reference (fixed): flanks (3;00 / 9:00)

•Focal Point (fluid - primary): front (12;00)

•it demonstrates a shift of (fixed) Focal Point 90-degrees (to flank) (3:00) and 180-degrees (to rear) (9:00)

•it demonstrates a shift of (fluid) Focal Point 90-degrees (to flank) (3:00) and 180-degrees (to rear) (6:00)

•it demonstrates a shift (initially) in both stance and Focal Point

•it demonstrates both sides of a self-defense technique

•it demonstrates redirecting an in-flight aggression (with an offensive maneuver)

•it demonstrates offense with singular weapons (partially open-open weapons)

•it demonstrates parrying and striking with both upper limbs (simultaneously)

•it demonstrates Purposeful Deflection with Purposeful Aggression

•it demonstrates a foot maneuver using (width) distance without rotation (then rotation with distance)

 

Major Principles / Theories / Concepts:

Angle of Cancellation

Angle of Deflection

Circle

Defensive Defense

Economy of Motion

Gauging (depth)

Line

Offensive Offense

Outer Rim

Point of Origin

Power (Back-up Mass)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Gathering Clouds analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Gathering Clouds analysis

Darting Leaves

▪Refer to Darting Leaves / Gathering Clouds analysis

Unfurling Crane

▪Refer to Unfurling Crane / Gathering Clouds analysis

Destructive Kneel

▪Refer to Destructive Kneel / Gathering Clouds analysis

Flashing Wings

▪Refer to Flashing Wings / Gathering Clouds analysis

Gathering Clouds

▪Side: right / left

▪Maneuver - intent: defense / offense

▪Maneuver - count: / double (defense+offense) / single (offense)

▪Maneuver - degree of open: open / partially open / closed

▪Maneuver (offense) - range: middle / long / close

▪Step - direction: sideways / forward (toward)

▪Step - elements: distance (width) / distance+rotation)

Circles of Protection

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: inward / upward (outward)

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - degree of open: partially open-open-closed / open

▪Maneuver (offense) - range: middle-long-close / long

▪Maneuver (offense) - method: pushing / pulling+pushing

▪Maneuver (offense) - purpose: strike / claw-strike-grab

▪Step (initial) - direction: sideways / forward

▪Step - elements: distance (distance+rotation) / distance+rotation (distance)

Dance of Darkness

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: inward / downward-inward

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (offense) - count: single / double-single

▪Maneuver (offense) - degree of open: partially open-open-closed / partially open-closed

▪Step (initial) - direction: sideways / backward

▪Step (initial) - method: distance (width) / distance (depth)

Thundering Hammers

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - dimension (primary): horizontal (depth) / vertical (height)

▪Step (initial) - direction: sideways / forward

▪Step - elements: distance (distance+rotation) / distance+rotation

Unwinding Pendulum

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: inward / downward-inward

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (defense) - type: parry / parrying block-block

▪Maneuver (offense) - degree of open: partially open-open-closed / open-partially open

▪Maneuver (offense) - dimension (primary): horizontal (depth) / horizontal (depth) - vertical (height)

▪Step (initial) - direction: sideways / backward

▪Step - elements: distance (distance+rotation) / distance-rotation (distance)

Reversing Circles

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: inward / downward+inward

▪Maneuver (defense) - count: single / double (simultaneous)

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - degree of open: partially open-open-closed / open

▪Maneuver (offense) - range: middle-long-close / long

▪Step (initial) - direction: sideways / forward

▪Step - elements: distance (distance+rotation) / distance+rotation

Snaking Talon

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: inward / downward+inward

▪Maneuver (defense) - direction: inward / inward-extended outward

▪Maneuver (defense) - count: single / double

▪Maneuver (defense) - type: parry / parry (block)

▪Maneuver (offense) - range: middle-long-close / long

▪Step (initial) - direction: sideways / forward

▪Step - elements: distance (distance+rotation) / distance+rotation

Circling Fans

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: inward / downward-downward (offset timing)

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (offense) - range: middle-long-close / long

▪Step (initial) - direction: sideways / backward

▪Step - elements: distance (distance+rotation) / distance

Isolation Sequence #2

▪Reference (points): single / multiple

▪Maneuver (defense) - direction: inward / upward

▪Step (initial) - direction: sideways / none

Defensive Cross

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: inward / downward+downward (simultaneous)

▪Maneuver (defense) - count: single / double (simultaneous)

▪Maneuver (defense) - type: parry / parrying block

▪Maneuver (offense) - range: middle-long-close / long

▪Maneuver (offense) - dimension (primary): horizontal (depth) / vertical (height)

▪Step (initial) - direction: sideways / backward

▪Step - elements: distance (distance+rotation) / distance-rotation

Bowing to Buddha

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: inward / inward (anchoring)

▪Maneuver (defense) - type: parry / block (anchoring)

▪Maneuver (offense) - range: middle-long-close / close

▪Maneuver (offense) - dimension (primary): horizontal (depth) / vertical (height)

▪Step (initial) - direction: sideways / downward

▪Step (initial) - method: distance / height (no distance)-rotation (no distance)

Prance of the Tiger

▪Reference Point (initial) - direction: front (rear) / front flank

▪Maneuver (defense) - direction: inward / downward (push-down)

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - count: single / single-triple-double

▪Maneuver (offense) - dimension (primary): horizontal (depth) / diagonal (width+height)

▪Step (initial) - direction: sideways / backward

▪Step (initial) - method: distance / distance (depth)

Shield and Mace

▪Maneuver (defense) - direction: inward / outward

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - range: middle-long-close / close-long

▪Step (initial) - direction: sideways / forward

▪Step - elements: distance (distance+rotation) / distance+rotation

Five Swords

▪Maneuver (defense) - direction: inward / downward-inward

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - range: middle-long-close / long-close

▪Step (initial) - direction: sideways / forward

▪Step - elements: distance (distance+rotation) / distance+rotation

Twirling Hammers

▪Maneuver (defense) - direction: inward / extended outward

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - count: single / double-single

▪Maneuver (offense) - degree of open: partially open-open-closed / closed

▪Maneuver (offense) - range: long-close / close

▪Maneuver (offense) - method: pushing / pulling-pushing

▪Step (initial) - direction: sideways (open center line) / sideways (close center line)

▪Step (initial) - method: distance (width - open) / distance (width - cross over)

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Gathering Clouds analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Gathering Clouds analysis

Darting Leaves

▪Refer to Darting Leaves / Gathering Clouds analysis

Unfurling Crane

▪Refer to Unfurling Crane / Gathering Clouds analysis

Destructive Kneel

▪Refer to Destructive Kneel / Gathering Clouds analysis

Flashing Wings

▪Refer to Flashing Wings / Gathering Clouds analysis

Gathering Clouds

▪Block (Parry) / Strike

▪Defensive Defense / Offensive Offense

▪Gauging: Maintain Gap / Close Gap

▪Purposeful Deflection / Purposeful Aggression

Circles of Protection

▪Gauging: Maintain Gap (Close Gap) / Close Gap

▪Parry (ride) / Block (oppose)

▪Purposeful Deflection + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

Dance of Darkness

▪Gauging: Maintain Gap (Close Gap) / Open Gap (Close Gap)

▪Opposing Forces / Vise-like Maneuver

▪Purposeful Deflection + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

▪Stabilize Self / Destabilize Opponent

▪Zone of Visibility / Zone of Obscurity

Thundering Hammers

▪Gauging: Maintain Gap (Close Gap) / Close Gap

▪Parry (ride) / Block (oppose)

▪Purposeful Deflection + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Zone of Visibility / Zone of Obscurity

Unwinding Pendulum

▪Gauging: Maintain Gap (Close Gap) / Open Gap (Close Gap)

▪Parry (ride) / Parrying Block (ride)

▪Purposeful Deflection + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Strike / Sweep

▪Zone of Visibility / Zone of Obscurity

Reversing Circles

▪Gauging: Maintain Gap (Close Gap) / Close Gap

▪Parry (ride) / Block (oppose)

▪Purposeful Deflection + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Snaking Talon

▪Gauging: Maintain Gap (Close Gap) / Open Gap

▪Parry (ride) / Block (oppose)

▪Purposeful Deflection + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

Circling Fans

▪Gauging: Maintain Gap (Close Gap) / Open Gap

▪Purposeful Deflection + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Isolation Sequence #2

▪Gauging: Maintain Gap (Close Gap) / Maintain Gap

▪Mobility: unconstrained (non-stationary) / constrained (isolation)

▪Opposing Forces / Isolated (power)

Defensive Cross

▪Gauging: Maintain Gap (Close Gap) / Open Gap

▪Opposing Forces / Vise-like Maneuver

▪Parry (ride) / Parrying Block (ride)

▪Purposeful Deflection + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Bowing to Buddha

▪Opposing Forces / Vise-like Maneuver

▪Purposeful Deflection + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Striking / Vise-like Maneuver

Prance of the Tiger

▪Gauging: Maintain Gap (Close Gap) / Open Gap

▪Parry (ride) / Block (oppose)

▪Push / Frictional Pull

Shield and Mace

▪Gauging: Maintain Gap (Close Gap) / Close Gap

▪Parry (ride) / Block (oppose)

▪Zone of Visibility / Zone of Obscurity

Five Swords

▪Gauging: Maintain Gap (Close Gap) / Close Gap

▪Parry (ride) / Block (oppose)

▪Purposeful Deflection + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Twirling Hammers

▪Gauging: Maintain Gap (Close Gap) / Close Gap

▪Parry (ride) / Block (oppose)

▪Purposeful Deflection + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Zone of Visibility / Zone of Obscurity

 

Second Person

•Point of Reference (initial): front (12:00)

•Point of Reference (fixed): front (12:00)

•Point of Reference (fluid): front (12:00)

•it demonstrates an elementary attack

•it demonstrates an attack from front (12:00)

•it demonstrates an in-flight major attack (punch)

•it demonstrates punching

•it demonstrates a long range attack

•it demonstrates aggression (punch) on a linear path

•it demonstrates aggression with a single weapon

•it demonstrates an attack from a single potential attacker

 

Major Principles / Theories / Concepts:

In-Flight Major Attack (single)

Punching (offensive) (high zone)

Web of Knowledge - Punches

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Gathering Clouds analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Gathering Clouds analysis

Darting Leaves

▪Refer to Darting Leaves / Gathering Clouds analysis

Unfurling Crane

▪Refer to Unfurling Crane / Gathering Clouds analysis

Destructive Kneel

▪Refer to Destructive Kneel / Gathering Clouds analysis

Flashing Wings

▪Refer to Flashing Wings / Gathering Clouds analysis

Gathering Clouds


Circles of Protection

▪Attack - direction: front / upper front

Dance of Darkness

▪Attack - count: single / double (offset timing)

▪Attack - height zone: high / low-high

Thundering Hammers

▪Attack - height zone: high / low-high

Unwinding Pendulum

▪Attack - count: single / double (offset timing)

▪Attack - height zone: high / low-high

Reversing Circles

▪Attack - path: linear / circular-linear

▪Attack - height zone: high / low-high

Snaking Talon

▪Attack: fully defined / partially defined

▪Attack - dimension (height): high / low-high

Circling Fans

▪Attack - count: single / double (offset timing)

Isolation Sequence #2

▪Attack: fully defined / partially defined

▪Attack - count: singular / multiple (potentially)

Defensive Cross

▪Attack - dimension (height): high / low

Bowing to Buddha

▪Attack - dimension (height): high / low

Prance of the Tiger

▪Attack - direction: front / front flank

▪Attack - dimension (height): high / middle

Shield and Mace


Five Swords

▪Attack - count: single / double (offset timing)

▪Attack - dimension (height): high / low-high

Twirling Hammers


 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Gathering Clouds analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Gathering Clouds analysis

Darting Leaves

▪Refer to Darting Leaves / Gathering Clouds analysis

Unfurling Crane

▪Refer to Unfurling Crane / Gathering Clouds analysis

Destructive Kneel

▪Refer to Destructive Kneel / Gathering Clouds analysis

Flashing Wings

▪Refer to Flashing Wings / Gathering Clouds analysis

Gathering Clouds


Circles of Protection


Dance of Darkness

▪Web of Knowledge: Punches / Kicks - Punches

Thundering Hammers

▪Web of Knowledge: Punches / Kicks - Punches

Unwinding Pendulum

▪Web of Knowledge: Punches / Kicks - Punches

Reversing Circles

▪Web of Knowledge: Punches / Kicks - Punches

Snaking Talon

▪Intent: major / minor (potentially)

Circling Fans


Isolation Sequence #2


Defensive Cross

▪Web of Knowledge: Punches / Kicks

Bowing to Buddha

▪Web of Knowledge: Punches / Kicks

Prance of the Tiger


Shield and Mace


Five Swords

▪Web of Knowledge: Punches / Kicks - Punches

Twirling Hammers


 

Third Person

Defense

•Point of Reference (form): flank (3:00 / 9:00)

•Point of Reference (stance): front (12:00)

•Point of Reference (maneuver): front (12:00)

•it demonstrates overlapping simultaneous circles with both hands

•it demonstrates a Zone of Action on top of the arm

•it demonstrates a defense against a single attack (in-flight majors)

•it demonstrates singular major offensive maneuvers

•it demonstrates 2-in-1 (defensive) 1-in-1 (offensive) timings

•it demonstrates defense with offense

•it demonstrates both sides of the sequence

•it demonstrates stepping forward

•it utilizes long and short range weapons

•it utilizes open and partially open weapons

•it utilizes the horse, 45-degree cat, and neutral bow stance

•it utilizes only top bottom weapon from both sides

•it demonstrates combining circular motions to form a 'figure 8'

 

•it demonstrates defensive with offensive intersecting circular motions (aka figure 8) with both hands (parry / middle-knuckle)

•it demonstrates intersecting circular motions (aka figure 8) with both hands traveling in opposite directions (inward)

•it demonstrates intersecting circular motions (aka figure 8) at different widths (simultaneous)

•it demonstrates intersecting circular motions (aka figure 8) with horizontal paths perpendicular to the body

 

Offense

•Point of Reference (global): flank (9:00 / 3:00)

•it demonstrates defense against a single elementary attack (punch)

 

Major Principles / Theories / Concepts:

Figure 8

Range (Attack) (Far)

Ratcheting

Reverse Motion

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Gathering Clouds

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Gathering Clouds

Darting Leaves

▪Refer to Darting Leaves / Gathering Clouds

Unfurling Crane

▪Refer to Unfurling Crane / Gathering Clouds

Destructive Kneel

▪Refer to Destructive Kneel / Gathering Clouds

Flashing Wings

▪Refer to Flashing Wings / Gathering Clouds

Gathering Clouds

▪Defense - maneuver (count): double (defense) / single (offense)

▪

▪Defense - pattern - figure 8 (boundaries): inside outer rim / inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth) / width(+depth)

▪Defense - pattern - figure 8 (direction): inward / inward

▪Defense - pattern - figure 8 (height zones): high / high

▪Defense - pattern - figure 8 (intent): defensive / offensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body) / horizontal (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous)

Circles of Protection

▪Attack - angle (from front): direct / offset (height)

▪Defense - weapon count: double-single / double

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+inside outer rim / inside outer rim+outside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+width(+depth) / width(+height)+depth(+height)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / opposite (outward+backward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / offensive+offensive

▪Defense - pattern - figure 8 orientation: horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (parallel to front of body)+vertical (parallel to side of body)

Dance of Darkness

▪Attack - count: single / double (offset timing)

▪Attack - weapon height zone - usage: upper/ lower-upper

▪Defense - foot maneuver: forward / backward

▪Defense - weapon height zone - usage: upper / upper-lower

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+width(+depth) / depth(+height)-depth(+height)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / same (downward-inward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / defensive-defensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (parallel to side of body)-vertical (parallel to side of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+width(+depth) / depth(+height)-depth(+height)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / same (inward-outward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / defensive-defensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (parallel to side of body)-vertical (parallel to side of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+width(+depth) / depth(+height)+depth(+height)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / same (forward+forward)opposite (outward+backward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / offensive+offensive

▪Defense - pattern - figure 8 (orientation):horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (perpendicular to front of body)+vertical (perpendicular to front of body)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+inside outer rim / inside outer rim-outside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+width(+depth) / width(+height)-width(+height)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / same (inward-outward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / offensive-offensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (parallel to front of body[offset])-vertical (parallel to front of body[offset])

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing - with inserted maneuver)

Thundering Hammers

▪Defense - weapon count: double-single / single

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+width(+depth) / height(+width)-height(+width)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / same (downward-downward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / offensive-offensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+inside outer rim / inside outer rim+outside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+width(+depth) / width(+depth)+height(+depth)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / opposite (outward+backward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / positional+offensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / horizontal (parallel to bottom of body)+vertical (parallel to side of body)

Unwinding Pendulum

▪Attack - count: single / double (offset timing)

▪Attack - weapon height zone - usage: upper/ lower-upper

▪Defense - foot maneuver: forward / backward

▪Defense - weapon count: double-single / single

▪Defense - weapon height zone - usage: upper / upper-lower

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+width(+depth) / width(+height)-width(+height)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / opposite (backward-forward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / defensive-offensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Reversing Circles

▪Attack - angle (from front): direct / offset (width)-direct

▪Attack - count: single / double (offset timing)

▪Attack - weapon height zone - usage: upper / lower-upper

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+width(+depth) / height(+depth)-height(+depth)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / same (downward[+upward]-downward[+upward])

▪Defense - pattern - figure 8 (intent): defensive+offensive / offensive(+defensive)-offensive(+defensive)

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

Snaking Talon

▪Attack: fully defined / partially defined

▪Attack - count: single / double (simultaneous)

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+width(+depth) / depth(+height)+depth(+height)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / same (downward+inward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / defensive+defensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (parallel to side of body)+vertical (parallel to side of body)

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+depth)+width(+depth) / width(+height)-width(+height)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / opposite (inward-extended outward)

▪Defense - pattern - figure 8 (intent): offensive+defensive / defensive-defensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Circling Fans

▪Attack - count: single / double (offset timing)

▪Defense - foot maneuver: forward / backward

▪Defense - weapon count: double-single / single

▪Defense - weapon height zone - usage: upper / upper-lower

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+height)+depth(+height) / height(+depth)-height(+depth)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / same (downward-downward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / defensive-defensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

Isolation Sequence #2

▪Attack: fully defined / partially defined

▪Attack - count: single / (potentially) multiple

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+height)+depth(+height) / depth(+height)+width(+depth)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / opposite (upward+inward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / defensive+offensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / horizontal ([relatively]parallel to top of body)+horizontal ([relatively]perpendicular to front of body)

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+height)+depth(+height) / width(+height)+width(+height)

▪Defense - pattern - figure 8 (intent): defensive+offensive / offensive+offensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (parallel to front of body)+vertical (parallel to front of body)

Defensive Cross

▪Attack - weapon height zone - usage: upper / lower

▪Defense - block maneuver (count): single / double

▪Defense - weapon count: double-single / single

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+height)+depth(+height) / height(+depth)-height(+depth)

▪Defense - pattern - figure 8 (direction): opposite (inward+outward) / same (downward-downward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / offensive-offensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+height)+depth(+height) / height(+depth)-height(+depth)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / same (upward-upward)

▪Defense - pattern - figure 8 (height zones): upper-upper / lower-upper

▪Defense - pattern - figure 8 (intent): defensive+offensive / offensive-offensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

Bowing to Buddha

▪Attack - weapon height zone - usage: upper / lower

▪Defense - stance: standing / kneeling

▪Defense - foot maneuver: forward / in-place

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+height)+depth(+height) / width(+height)-depth(+height)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / opposite (inward-upward-downward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / defensive-offensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (parallel to front of body)-vertical (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Prance of the Tiger

▪Attack - angle (from front): direct / offset (width+height[low])

▪Defense - maneuver (count): double-single / triple (simultaneous) - double (simultaneous)

▪Defense - weapon height zone - usage: upper / upper-lower

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim+inside outer rim / outside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): width(+height)+depth(+height) / height(+width)-width(+height)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / opposite (upward+inward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / offensive-offensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (parallel to front of body[offset])+vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Shield and Mace

▪Defense - weapon height zone - usage: upper / upper-lower

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+height)+depth(+height) / height(+width)+height(+width)

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / same (inward+inward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / offensive+defensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / vertical (parallel to front of body)+vertical (parallel to front of body)

Five Swords

▪Attack - count: single / double (offset timing)

▪Defense - block maneuver (count): single / double (offset timing)

▪Defense - maneuver (count): double-single / single

Twirling Hammers

▪Defense - maneuver (count): double-single / single-double

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+height)+depth(+height) / depth(+width)+depth(+width)

▪Defense - pattern - figure 8 (intent): offensive+offensive / positional+positional

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / horizontal (parallel to bottom of body)+horizontal (perpendicular to front of body)

 

▪Defense - pattern - figure 8 (dimensions [primary]): width(+height)+depth(+height) / depth(+height)-depth(+height) [spiral]

▪Defense - pattern - figure 8 (direction): opposite (inward+inward) / same (backward-inward)

▪Defense - pattern - figure 8 (intent): defensive+offensive / offensive-offensive

▪Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body)+horizontal (perpendicular to front of body) / horizontal ([relatively] parallel to top of body)-horizontal (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single (offset timing - with inserted maneuver [elbow])

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Gathering Clouds

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Gathering Clouds

Darting Leaves

▪Refer to Darting Leaves / Gathering Clouds

Unfurling Crane

▪Refer to Unfurling Crane / Gathering Clouds

Destructive Kneel

▪Refer to Destructive Kneel / Gathering Clouds

Flashing Wings

▪Refer to Flashing Wings / Gathering Clouds

Gathering Clouds

▪Zone of Action (defense): on the arm (right / left) / outside the arm (right / left)

Circles of Protection

▪Zone of Action (defense) (primary): on the arm (right / left) / underneath the arm (right / left)

Dance of Darkness

▪Zone of Action (defense) (primary): on the arm (right / left) / outside the arm (right / left)

Thundering Hammers

▪Zone of Action (defense) (primary): on the arm (right / left) / outside the arm (right / left)

Unwinding Pendulum

▪Zone of Action (defense) (primary): on the arm (right / left) / outside the (leg) arm (right / left)

Reversing Circles

▪Zone of Action (defense) (primary): on the arm (right / left) / inside the leg (left / right) - underneath the arms

Snaking Talon

▪Zone of Action (defense) (primary): on the arm (right / left) / inside the leg (left / right) - on top of the arms

Circling Fans

▪Zone of Action (defense) (primary): on the arm (right / left) / on top of the arms

Isolation Sequence #2

▪Purpose (primary): establish - articulate / expound - complete - preview

Defensive Cross

▪Zone of Action (defense) (primary): on the arm (right / left) / inside the leg (right / left) (between the arms)

Bowing to Buddha

▪Zone of Action (defense) (primary): on the arm (right / left) / inside the leg (right / left)

Prance of the Tiger

▪Focal Points: singular / multiple

▪Zone of Action (defense) (primary): on the arm (right / left) / inside the arm (right / left)

Shield and Mace

▪Zone of Action (defense) (primary): on the arm (right / left) / outside the arm (left / right)

Five Swords

▪Zone of Action (defense) (primary): on the arm (right / left) / inside the leg (right / left) - inside the arm (right / left)

Twirling Hammers

▪Zone of Action (defense) (primary): on the arm (right / left) / outside the arm (left / right)