Crossing Talon

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Crossing Talon

crossing_talon-left_elbow_lock

form_pattern_crossing_talon

 

The major information compiled from an analysis of this sequence is:

 

First Person:

•Point of Reference (initial): 12:00

•Point of Reference (fixed): 12:00

•Point of Reference (fluid): 12:00

•it demonstrates using a counter grab with a lock (and elbow press) to control the opponent's height zone

•it demonstrates "breaking the waist" of the opponent (leveraging) forward

•it demonstrates pulling with the right arm (to aid the left)

•it demonstrates continually using both ends of the primary weapon (left)

•it demonstrates Purposeful Manipulation

 

Major Principles / Theories / Concepts:

Cocking

Contact Manipulation

Contour (opponent)

Defensive Defense

Defensive Offense

Economy of Motion

Gauging (depth)

Grabbing (counter)

Locking

Obscure Zone (Zone of Obscurity)

Offensive Offense

Opposing Forces (high / high)

Outer Rim

Point of Origin

Power (Back-up Mass / Gravitational Marriage)

Pulling

Third hand

Vice (Sandwiching)

Zone Isolation

 

Major Physical Reverses / Opposites / Categories:

Destructive Twins

▪grab (offense) - reaction: countered (with hand) / discontinued (break off)

▪grab (defense) - with: right / left

▪grab (defense) - weapon side (opponent): right / left

▪strike - count: single (left) / double - single (left) (right)

▪maneuver - range: short / long

▪Zone of Obscurity: rear (left) / front (right)

▪step - direction: forward (toward) left (from front) / forward (toward) right (from front)

Crashing Wings

▪strike - count: single (left) / double - single (left) (right)

▪strike - direction: downward (left) / downward (double)

▪strike - direction: downward (left) / upward (diagonal) left)

▪pin (press) - weapon side: left (hand) / right (arm)

▪pin - type (right): grab (hand)  / press (arm)

▪opponent - manipulation: push forward (left) - pull sideways (right) / pull sideways (right) - push backward (left)

▪step - direction: toward (forward) left (from front) / parallel (flank) right (from rear)

▪step - maneuvering (relative to opponent) (left): in-front (direct) / behind (indirect)

Twirling Wings

▪strike - weapon side: left (high) (outward) (downward) / left (middle) (inward)

▪grab (offense) - count: single (low) / double (high)

▪grab (offense) - reaction: countered (with hand) / discontinued (break off)

▪opponent - manipulation (push): rotation (vertical) / rotation (horizontal)

▪step (toward) - weapon side: forward left / backward right

▪step - weapon side: left (from front) / right (from rear)

Circling Wing

▪strike (elbow) - weapon side: left (high) (horizontal) / right (high) (vertical)

▪strike (elbow) - direction: outward (left) / downward (right) - upward (right)

▪strike (elbow) - direction: inward-overhead (downward) (left) / upward (right)

▪grab (offense) - reaction: countered (with hand) / discontinued (break off)

▪pin (press) - count: left (hand) / double (shoulders + head)

▪pin - type (with): grab (hand) (left) / press (shoulders + head) (double)

▪opponent - manipulation: push forward (left) - pull sideways (right) / pull forward (left)

▪foot maneuver - direction (left step forward): toward / away (covering)

Crossing Talon

▪weapon - contact point (arm) (left): bottom (short) / top (long to short)

▪weapon - contact point (elbow) (left): edge (defensive) / tip (offensive)

▪strike - direction (elbow) (left): horizontal / vertical

▪grab (double) - type: defensive (manipulation) / offensive (striking)

Scraping Hoof

▪strike - weapon side: left / right

▪pin - type: grab (right) / press (double)

▪pin (press) - count: left / double

▪maneuver - using (vice-like): hands (self) / foot (self) + ground (environment)

▪maneuver - purpose (vice-like): defense (pin) / offense (strike)

▪Zone of Obscurity: arm (left) / foot (right)

▪Zone Isolation (vertical) (pressing): bending (arm) (downward) (defensive) / pinning (head) (upward) (offensive)

▪step - direction: forward (toward) left (from flank) / flank (parallel) right (from rear)

▪foot maneuver - direction: left step forward (facing) / left shift (flank) - right step (flank) (not facing)

Fatal Cross

▪maneuver - contact point (vice-like) (hands): palms (front) / back-knuckles (back)

▪strike - count: single (left) / double

▪pull - count: single (with grab) (under right) / double (with friction) (between arms)

▪defense - effect: push (left) / pull (double)

▪foot maneuver - direction: left step forward (direct) / right step forward (indirect)

Grip of Death

▪maneuver - contact point (vice-like) (hands): palms (front) / hammer-fists (sides)

▪strike - count: single (left) / single (left) - double

▪grab (offense) (right) - discontinued: direct (countered) / indirect (opponent manipulation)

▪step (left) (from flank) - direction: toward / parallel (in front of)

▪foot maneuver - direction: left step forward (facing) / left step forward (covering)

▪contact - manipulation: bend (forward) (elbow) (left) / unbend (backward) (hand) (right)

Locked Wing

▪grab (offense) (right) - body relation (defender): front / rear

▪pin - type: grab (counter) (double) / entwine (left)

▪strike - contact point (hand) (right): flat (heel) / (knife) edge

▪strike - contact point (heel-palm) (left) (to head): side / front

▪strike - contact point (elbow) (left) (to head): side / front

▪strike - contact point (elbow) (left): outside (Defensive Defense) / inside (Defensive Offense)

▪strike - contact point (elbow) (left): outside (Offensive Offense) / inside (Defensive Offense)

▪strike - position (defender body relation) (heel-elbow) (left): front (opponent bent) / rear (opponent unbent)

▪strike - count: single (high) (left) / single (left) (high) - double (high + low)

▪maneuver (vice-like) - method: direct (hands) (high) / offset (hand + knee) (high + low)

▪maneuver (vice-like) - timing: staggered / simultaneous

▪step (left) - direction: forward (toward) / backward (toward)

▪foot maneuver - direction: left step forward / left (covering) - right step backward

▪maneuver - who: self (to side of opponent) / both (in front of defender)

Crossed Twigs

▪grab (offense) (right) - body relation (defender): front / rear

▪grab (defense) (double) - where: right wrist (2 to 1) / both wrists ( 2 to 2)

▪grab (defense) (double) - purpose: to create lock / to create pull

▪defense - effect: push (left) / pull (double)

▪weapon (elbow) - purpose: Defensive Offense (left) (pushing) / Offensive Offense (right) (striking)

▪strike (elbow) (with opposing forces) - weapon side: left / right

▪strike (elbow) (vertical) - weapon side: left / right

▪strike (heel-palm) - count: left (horizontal) (head) / double (vertical) (body)

▪strike - count: single (left) (high) / single (right) (high) - double (high) - single (left) (low)

▪opponent - manipulation (to create bend): (left elbow) pushing downward / (right arm) pulling downward

▪step (forward) (left) - purpose: to close gap (toward) / to open gap (away)

▪step (forward) (left) - purpose: to create push / to create pull

▪foot maneuver - weapon side: left step forward (facing) / left step forward (covering)

Wings of Silk

▪maneuver - using (vice-like): hands (self) (double) / foot (self) + ground (environment) (left)

▪grab (offense) - reaction: countered / slipped

▪grab (defense) - intent: (defense) push (counter) (manipulate) (double) / (offense) break (anchor point) (strike) (left)

▪strike (elbow) - weapon side: left (horizontal) / right (vertical)

▪elbow (vertical) - body relation (defender): front (left) / rear (right)

▪strike - count: single (high) / double (high + low)

▪strike - contact point (elbow): outside (left) / inside (right)

▪weapon - range: short to short / long to short

▪step - direction: forward (toward) left (from front) / flank (away) right (from rear)

Conquering Shield

▪grab (offense) - reaction: countered (break off) / maintained (pin)

▪grab (defense) - weapon side: right (+ left) / left

▪grab (defense) - to: wrist (+ hand) / hand

▪weapon (elbow) - purpose: Defensive Offense (left) (pushing) / Offensive Offense (right) (striking)

▪weapon - contact point (arm): tip (elbow) (left) / edge (forearm) (right)

▪weapon - contact point (arm): tip (hand) (left) (horizontal) / tip (elbow) right (vertical)

▪strike (elbow) - direction: outward (left) / downward (right)

▪power (elbow) - generation: opposing forces (left) / gravitational marriage (right)

▪strike (elbow) - direction: downward (left) / upward (right)

▪opponent - manipulation: push downward (left)  (elbow) / strike downward (right) (forearm)

▪strike - range: short / long - short

▪strike - count: single (left) (high) / single (right) (high) - double (high + low)

▪Zone of Obscurity: hand (left - behind) / foot (right - in front)

▪foot maneuver - weapon side: left step forward (direct) / right step forward (indirect)

Striking Serpents Head

▪grab (offense) - discontinued: countered (break off) / indirect (opponent manipulation) (left)

▪grab (defense) - weapon side: right (+ left) / left

▪strike(s) - range: short / long

▪strike - weapon side: left / right

▪weapon - contact point (on arm) (left): bottom (short) / top (long to short)

▪opponent - manipulation (head / neck): sideways / backward

▪Zone of Obscurity (rear): middle / high

▪foot maneuver - direction: left step forward / right step backward

 

Major Conceptual Reverses / Opposites / Categories:

Destructive Twins

▪Height Zone control (from top): Pushing (elbow) / Pulling (arm)

▪maneuver (move / position): opponent / self

▪Purposeful Manipulation / Purposeful Compliance

▪Contour: opponent / self

Crashing Wings

▪Height Zone control (from top) (to) (pushing): elbow / face

▪maneuver (move / position): opponent / self

▪Stabilize base (self) / Destabilize opponent

▪Purposeful Manipulation / Purposeful Aggression

▪Cocking (re-positioned): left / double

Twirling Wings

▪grab: retain / break (clear)

▪Dimensional Zone control (pushing): vertical / horizontal

▪maneuver (move / position): opponent / self

▪Destabilize opponent / Stabilize base (self)

▪Purposeful Manipulation / Purposeful Compliance

▪Cocking (left strike): re-positioned / Point of Origin

Circling Wing

▪Height Zone control (from top): pushing / pulling

▪maneuver (move / position): self / self + opponent

▪Purposeful Manipulation / Purposeful Defiance

▪Cocking (re-positioned): left / right

Crossing Talon

▪elbow (left): Defensive Offense / Offensive Offense

▪weapon direction: vertical / horizontal

▪power: gravitational marriage / back-up mass / torque

▪paths: circular / linear

▪checking: grabbing (hand) / pinning (hand) / locking (hands) / pressing (arm)

▪Height Zone control - with: elbow / arm

▪Zone control: height (bending) / width (pulling)

▪linear travel (weapon) (left): path / line

Scraping Hoof

▪Stabilize base: with step / adjustment

▪gap: close / maintain

▪Zone of Obscurity (front) / Object Obscurity (rear)

▪power (Gravitational Marriage): downward / upward

▪Opposing Forces: horizontal / vertical

▪Opposing Forces (body relation): front / rear

▪Purposeful Manipulation / Purposeful Aggression

▪Zone control (major): pinning hand + Pushing (arm) / pinning arms + Shifting weight

Fatal Cross

▪respond - to: contact / prevent contact

▪Stabilize base: immediately / delayed

▪Purposeful Manipulation / Purposeful Deflection

▪Cocking: left / double

Grip of Death

▪Zone control: Pushing (arm) (forward) (left) / Pulling (head) (backward) (right)

▪grab - range: long / short

▪gap: close / open

▪create range: short (stepping) / long (pulling)

▪Opposing Forces: horizontal / vertical

▪Opposing Forces (using): self - opponent / self

▪Purposeful Manipulation / Compelled Compliance

Locked Wing

▪grab - range: long / short

▪gap (close): forward / backward

▪Height Zone control (Pushing) (left): arm (forward) / face (backward)

▪Height Zone control (Pushing) (arm) (forward) (left) - with: elbow / inner elbow

▪maneuver (move / position): self / both

▪Opposing Forces: horizontal (left) / diagonal (left)

▪Opposing Forces (body relation): front / rear

▪Purposeful Manipulation / Purposeful Aggression

Crossed Twigs

▪gap: close / open

▪Cocking: left / right

▪Opposing Forces: horizontal (left) / diagonal (right)

▪Opposing Forces (body relation): front / rear

▪Opposing Forces (horizontal) (left) / Vicing (vertical) (left)

▪Purposeful Manipulation / Purposeful Aggression

Wings of Silk

▪gap: close / open

▪power (Gravitational Marriage): downward / upward

▪Zone of Obscurity: front (left) (elbow) / rear (right) (elbow + foot)

▪Height Zone control (Pushing) (arm) (forward) - with: elbow (left) / inner elbow (right)

▪Purposeful Manipulation / Purposeful Aggression

▪Cocking (elbow): re-positioned (left) / Point of Origin (right)

Conquering Shield

▪Stabilize base: immediately / delayed

▪Zone control (Pushing arm downward): left / right

▪elbow (left): Defensive Offense / Offensive Offense

▪Zone of Obscurity: rear (left) (elbow) / front (right) (foot)

▪Purposeful Manipulation / Purposeful Aggression

▪Cocking (elbow) (re-positioned): left / right

Striking Serpents Head

▪gap: close / open

▪Depth Zone control (on opponent): arm / head

▪range: long / short

▪Power (Back-up mass): behind weapon / in-front-of weapon

▪Purposeful Manipulation / Purposeful Aggression

▪create range (stepping): short / long

 

Second Person:

•Point of Reference (initial): 12:00

•Point of Reference (fixed): 12:00

•Point of Reference (fluid): 12:00

•it demonstrates an attack from front (flank) (low)

•it introduces grabbing (an extremity) (offensively) (low)

•it demonstrates a long range attack (from front flank) (low)

•it demonstrates aggression with only one hand (right) (low)

•it demonstrates a degree of grabbing (right) (grabbing) (wrist) (front-flank)

 

Major Principles / Theories / Concepts:

Grabbing (offensive) (low zone)

Dead Hand Attack (single) (right)

Web of Knowledge - Grabs & Tackles (grab)

Major Physical Reverses / Opposites / Categories:

Destructive Twins

▪attack - direction: front-flank (right) (with right) / front (with double)

▪grab - count (hand): single (right) / double

▪grab - to: wrist (extremity) (right) / neck (double)

Crashing Wings

▪attack - type: grab / hug

▪attack - degree of (completion): fully / partially

▪attack - direction: front-flank (right) (with right) / rear (with double)

▪grab - range: long / short

▪grab - with: hand / arms

▪grab - to: wrist (extremity) (right) / body

▪grab - count: single (right) / double

Twirling Wings

▪attack - direction: front-flank (right) (with right) / rear

▪grab - count: single (right) / double

▪grab - to: extremity (wrist) (right) / body

Circling Wing

▪attack - direction: front-flank (right) (with right) / rear

▪attack - type: grab / choke

▪grab - height: low / high

▪grab - to: wrist (extremity) (right) / neck

▪grab - count: single (right) / double

Scraping Hoof

▪attack - direction: front-flank (right) (with right) / rear

▪attack - degree of (completion): fully / partially

▪attack - type: grab / lock (attempted)

▪grab - height: low / middle

▪grab - direction: front / rear

▪grab - range: long / short

▪grab - with: hand / arms

▪grab - to (extremities): wrist (right) / arms

Fatal Cross

▪attack - direction: front-flank (right) (with right) / front

▪attack (method): grab / push

▪attack - degree of (completion): fully / averted (re-directed)

▪attack - type: grab / push

▪attack (hand formation): closed (grabbing) / open

Grip of Death

▪attack (direction (right): front-flank (with right) / flank (with left)

▪attack - degree of (completion): fully / mostly

▪attack - type: grab / choke

▪grab - height: low / high

▪grab - direction: front / flank

▪grab - range: long / short

▪grab - with: hand (right) / arm (left)

▪grab - to: wrist (right) / neck

Locked Wing

▪attack - direction: front-flank (right) (with right) / rear

▪attack - degree of (completion): fully / mostly

▪attack - type: grab / lock

▪grab - direction: front / rear

▪grab - range: long / short

▪grab - to: wrist (right) / wrists (double)

Crossed Twigs

▪attack - direction: front-flank (right) (with right) / rear

▪attack (type) (grab): single (right) / double

▪grab - direction: front / rear

▪grab - range: long / short

▪grab - with: hand (right) / hands (double)

▪grab - to: wrist (right) / wrists (double)

Wings of Silk

▪attack - direction: front-flank (right) (with right) / rear

▪attack - degree of (completion): fully / partially

▪attack - type: grab / lock (attempted)

▪grab - height: low / middle

▪grab - range: long / middle

▪grab - with: hand (right) / arms

▪grab - to: wrist (right) / arms (extremities)

Conquering Shield

▪attack - direction: front-flank (right) (with right) / front

▪grab (hand): double (high) / single (high) (left)

▪attack - type: choke / grab

▪grab - to: wrist (right) / clothing (lapel) (left)

Striking Serpents Head

▪attack - direction: front-flank (right) (with right) / front

▪attack - type: grab / hug

▪attack - degree of (completion): fully / partially

▪grab - range: long / short

▪grab - with: hands / arms

▪grab - to: wrist (right) / body

 

Major Conceptual Reverses / Opposites / Categories:

Other grab techniques

▪Degree of Grabbing: what [clothes...person], how [single..double / cross...direct], why [hold...choke], where [range..height...position], etc...

Destructive Twins

▪Web of Knowledge: Grabs & Tackles / Locks & Chokes

Crashing Wings

▪Web of Knowledge: Grabs & Tackles / Hugs & Holds

Twirling Wings

▪Web of Knowledge: Grabs & Tackles (grab) (single) (front) (right) / Grabs & Tackles (grab) (double) (rear)

Circling Wing

▪Web of Knowledge: Grabs & Tackles (front flank) / Locks & Chokes (rear)

Scraping Hoof

▪Web of Knowledge: Grabs & Tackles / Locks & Chokes

Fatal Cross

▪Web of Knowledge: Grabs & Tackles / Pushes

▪attack (threat): Dead Hand (applied) / Semi-Live (potential)

Grip of Death

▪Web of Knowledge: Grabs & Tackles / Locks & Chokes

Locked Wing

▪Web of Knowledge: Grabs & Tackles / Locks & Chokes

Crossed Twigs

▪Web of Knowledge: Grabs & Tackles (grab) (right) / Grabs & Tackles (grab) (double)

Wings of Silk

▪Web of Knowledge: Grabs & Tackles / Locks & Chokes (lock)

Conquering Shield

▪Web of Knowledge: Grabs & Tackles (grab) (right) / Grabs & Tackles (grab) (left)

Striking Serpents Head

▪Web of Knowledge: Grabs & Tackles / Hugs & Holds

 

Third Person:

Defense

•Point of Reference (form): 7:30

•Point of Reference (maneuver): 7:30

•it advances (forward)

•it demonstrates a Zone of Action that is under (and on top of) the right arm (on outside)

•it demonstrates the long version of the technique

•it demonstrates lines to circles and circles to lines

•it demonstrates demonstrates sustained contact manipulation throughout the technique

•it demonstrates a defense against a single-handed cross wrist grab (dead hand)

•it demonstrates only one side of the sequence

•it demonstrates no shift of attention

•it demonstrates a foot position of left forward (to right forward)

•it demonstrates Opposing Forces

•it demonstrates stepping 180-degrees forward (left)

•it demonstrates a timing of 1 (left) - 1 (left) - 1 (left)

•it utilizes the reverse bow, horse, neutral bow stances

•it utilizes only the front hand

•it utilizes both a closed and open hand

•it utilizes primarily the left arm

•it introduces using locking (counter) to control opponent dimensional zones

 

Offense

•Point of Reference (form): 1:30

•it demonstrates an elementary attack

 

Major Principles / Theories / Concepts:

Contour

Opposite Motion

Pivot Point

Range (Far / Close)

Reverse Motion

 

Major Physical Reverses / Opposites / Categories:

Destructive Twins

▪Zone of Action: under right arm / between arms (partially)

▪Zone of Action: under right arm / outside left arm (partially)

▪foot position - initial: right forward - natural / natural - natural

▪foot position - primary: left forward - right forward / right forward - natural

▪offense - direction: front-flank (right) / front

▪offense - sophistication: elementary (grab) / sophisticated (choke with pull)

▪defense - initial: defense prior to offense (left) (vertical) / offense prior to defense (double) (horizontal)

▪defense - grip (counter): sustained (at beginning) / temporary (at end)

▪defense - strike height zones: high - middle / high + middle - low

▪defense - count: single / double - single

Crashing Wings

▪Zone of Action: outside right arm / between arms

▪foot position - initial: right forward - natural / left forward - natural

▪foot position - primary: left forward - right forward / left forward - natural

▪offense - direction: front-flank (right) / unknown (rear)

▪offense - sophistication: elementary (grab) / elementary (hug)

▪defense - final position (opponent): left standing / opponent taken down

▪defense - count: single / double - single

▪defense - strike height zones: high - middle / high - low

▪defense - grip (counter): sustained (at beginning) / temporary (in middle)

▪defense - grip discontinued: delayed / immediately

Twirling Wings

▪Zone of Action: under right arm (on top of) / outside right arm

▪foot position - initial: right forward - natural / right forward - natural

▪foot position - primary: left forward - right forward / right forward - natural

▪offense - direction: front / unknown (rear)

▪offense - sophistication: elementary (grab) / sophisticated (grab with pull)

▪defense - final position (opponent): bent over / rotated

▪defense - grip (counter): sustained (at beginning) / none

▪defense - grip discontinued: delayed / immediately

▪defense - strike height zones: high - middle / middle

Circling Wing

▪Zone of Action: outside right arm / on top of right arm

▪foot position - initial: right forward - natural / right forward - natural

▪foot position - primary: left forward - right forward / left forward - left forward

▪offense - direction: front-flank (right) / unknown (rear)

▪defense - initial: move toward with defense (left) / move away as defense (left)

▪defense - primary weapon(s): left / right

▪defense - grab (pin): for pushing (hand) (right) / for pulling (shoulder + head)

▪defense - grab (pin): with defense (hand) (left) / with offense (elbow) (right)

▪defense - count: single (left) / single (both hands)

▪defense - strike height zones: high - middle / high - low

▪defense - grip (counter): sustained (at beginning) / temporary (in middle)

▪defense - stance(s): non-changing / always changing

Crossing Talon

▪Zone of Action: on right arm (at beginning) / under right arm

▪foot position: right forward - natural (initial) / left forward - natural (primary)

▪defense - primary weapon (left) (high) - direction: horizontal / vertical

▪defense - count: single (only)

Scraping Hoof

▪Zone of Action: under right arm (on top of) / between arms

▪foot position - initial: right forward - natural / natural - natural

▪foot position - primary: left forward - right forward / natural (right forward) - natural

▪offense - direction: front-flank (right) / unknown (rear)

▪offense - sophistication: elementary (grab) / elementary (lock - attempted)

▪defense - primary weapon: left (arm) / right (foot)

▪defense - height zone: primarily high / primarily low

▪defense - primary weapon: left (high) / right (low)

▪defense - initial: defense then offense (horizontal) / defense with offense (vertical)

▪defense - grip (counter): sustained (at beginning) (to wrist) (right) / sustained (at beginning) (to arms) (double)

▪defense - strike height zones: high - middle / high - low

▪defense - grip discontinued: delayed / immediately

Fatal Cross

▪Zone of Action: under right arm (on top of) / between arms

▪foot position - initial: right forward - natural / natural (right forward) - natural

▪foot position - primary: left forward - right forward / right forward - right forward

▪offense - direction: front-flank (right) / front

▪offense - sophistication: elementary (grab) / elementary (push)

▪defense - initial: defense then offense (counter) / defense prior to offense (avert)

▪defense - grip (counter): sustained (at beginning) / none

▪defense - count: single (left) / double

▪defense - strike height zones: high - middle / low - middle - high

Grip of Death

▪Zone of Action: under right arm (on top of) / between arms

▪attacker forced to bend over / defender forced to bend over

▪foot position - initial: right forward - natural / right forward - natural

▪foot position - primary: left forward - right forward / left forward - natural (left forward)

▪offense - direction: front-flank (right) / peripheral angle (flank) (right)

▪offense - sophistication: elementary (grab) / sophisticated (lock with forced bend)

▪defense - initial: defense then offense (counter) (front-flank) / offense prior to defense (flank)

▪defense - grip (counter): sustained (at beginning) (to wrist) / temporary (at end) (to head)

▪defense - strike height zones: high - middle / low - high

▪defense - grip discontinued: delayed (middle) / delayed (end)

Locked Wing

▪Zone of Action: under right arm (on top of) / between arms

▪foot position - initial: right forward - natural / right forward - natural

▪foot position - primary: left forward - right forward / left forward - natural (left forward)

▪offense - direction: front-flank (right) / unknown (rear)

▪offense - sophistication: elementary (grab) / elementary (lock)

▪defense - initial: defense then offense (counter) (front-flank) / offense with defense (left - offense / right defense) (rear)

▪defense - direction: advance facing toward opponent / away from opponent

▪defense - grip (counter): sustained (at beginning) / sustained (in middle)

▪defense - grip discontinued: delayed / never

Crossed Twigs

▪Zone of Action: under right arm (on top of) / between arms (partially)

▪Zone of Action: under right arm (on top of) / outside right arm (partially)

▪foot position - initial: right forward - natural / left forward - natural

▪foot position - primary: left forward - right forward / right forward - left forward (natural)

▪offense - direction: front-flank (right) / unknown (rear)

▪offense - sophistication: elementary (grab) (right) / elementary (grab) (double)

▪defense - initial: defense then offense (counter) (front-flank) / defense with offense (right - offense / left defense) (rear)

▪defense - grip (counter): sustained (at beginning) / temporary (but maintained) (at beginning)

▪defense - count: single - double / single - double - single

▪defense - strike height zones: high + low - middle / high - middle - low

Wings of Silk

▪Zone of Action: under right arm (on top of) / between arms (partially)

▪Zone of Action: under right arm (on top of) / outside left arm (partially)

▪foot position - initial: right forward - natural / natural - natural

▪foot position - primary: left forward - right forward / right forward - natural

▪offense - direction: front-flank (right) / unknown (rear)

▪offense - sophistication: elementary (grab) / elementary (lock)

▪defense - initial: defense then offense (counter) (front-flank) / offense prior to defense (rear)

▪defense - grip (counter): sustained (at beginning) / temporary (at end)

▪defense - direction (primarily): horizontal - vertical / vertical

▪defense - count: single / double - single

▪defense - strike height zones: high - middle / low - high + low - middle

▪defense - grip discontinued: delayed (middle) (countered) / delayed middle (slipped)

Conquering Shield

▪Zone of Action: under right arm (on top of) / on top of right arm

▪foot position - initial: right forward - natural / natural - left forward (natural)

▪foot position - primary: left forward - right forward / right forward - left forward (natural)

▪offense - direction: front-flank (right) / front

▪offense - sophistication: elementary (grab) (right) / elementary (grab) (left)

▪defense - initial: defense then offense / offense prior to defense

▪defense - change range (opponent) (by pulling): arm (wrist) / elbow

▪defense - strike height zones: high - middle / middle + low - high

▪defense - grip discontinued: delayed / never

Striking Serpent's Head

▪Zone of Action: under right arm (on top of) / between arms

▪foot position - initial: right forward - natural / right forward - natural

▪foot position - primary: left forward - right forward / left forward - natural

▪offense - direction: front-flank (right) / front

▪offense - sophistication: elementary (grab) / elementary (hug)

▪defense - initial: defense then offense / offense prior to defense

▪defense - grip (counter): sustained (at beginning) / temporary (at end)

▪defense - strike height zones: high - middle / high

▪defense - grip discontinued: delayed (middle) / delayed (end)

 

Major Conceptual Reverses / Opposites / Categories:

Destructive Twins

▪Leveraging (defensive - to opponent) (bend forward): pushing (levering) (with elbow) / pulling (with hand)

Crashing Wings

▪Leveraging (defensive - to opponent): bend forward (levering - pushing) / bend sideways (shifting - pulling)

Twirling Wings

▪Leveraging (defensive - to opponent): bend forward (levering - pushing - left) / rotate sideways (pushing) (right)

Circling Wing

▪Leveraging (defensive - to opponent): bend forward (levering - pushing - left) / bend forward (stepping maneuver - left)

▪Leveraging (offensive - to opponent):  pushing / pulling

Crossing Talon

▪Leveraging (defensive - to opponent) (left): pushing (levering) (with elbow) / Pressing (maintaining) (with arm)

Scraping Hoof

▪Leveraging (defensive - to opponent): bend forward (pushing) (levering) (with elbow) / bend sideways (with stance shifting)

Fatal Cross

▪Leveraging (defensive - to opponent) (bend forward): pushing (levering) (with elbow) (left) / striking (pushing) (lower body) (double)

Grip of Death

▪Leveraging (defensive - to opponent): bend forward (pushing) (with elbow) (left) / bend backward (pulling) (right) (by pressure point)

Locked Wing

▪Leveraging (defensive - to opponent): bend forward (pushing) (with elbow) / bend backward (pushing) (with hand)

▪Leveraging (defensive - to opponent) (bend forward (pushing) (left): with elbow / with inner elbow

Crossed Twigs

▪Leveraging (defensive - to opponent) (bend forward): pushing (levering) (with elbow) left (front) / pulling (with hand) right (rear)

Wings of Silk

▪Leveraging (defensive - to opponent): bend from top (with elbow) (left) / bend from bottom (with inner elbow) (right)

Conquering Shield

▪Leveraging (defensive - to opponent) (bend forward): pushing (with elbow) (left) / striking (with elbow) (right)

Striking Serpent's Head

▪Leveraging (defensive - to opponent): pushing (levering) (with elbow) / bend backward (levering) (by hair or eye socket)

▪Back-up Mass: behind / in-front-of (weapon)