Crossing Talon

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Crossing Talon

crossing_talon-left_elbow_lock

form_pattern_crossing_talon

 

The major information compiled from an analysis of this sequence is:

 

First Person:

Point of Reference (initial): 12:00

Point of Reference (fixed): 12:00

Point of Reference (fluid): 12:00

it demonstrates using a counter grab with a lock (and elbow press) to control the opponent's height zone

it demonstrates "breaking the waist" of the opponent (leveraging) forward

it demonstrates pulling with the right arm (to aid the left)

it demonstrates continually using both ends of the primary weapon (left)

it demonstrates Purposeful Manipulation

 

Major Principles / Theories / Concepts:

Cocking

Contact Manipulation

Contour (opponent)

Defensive Defense

Defensive Offense

Economy of Motion

Gauging (depth)

Grabbing (counter)

Locking

Obscure Zone (Zone of Obscurity)

Offensive Offense

Opposing Forces (high / high)

Outer Rim

Point of Origin

Power (Back-up Mass / Gravitational Marriage)

Pulling

Third hand

Vice (Sandwiching)

Zone Isolation

 

Major Physical Reverses / Opposites / Categories:

Destructive Twins

grab (offense) - reaction: countered (with hand) / discontinued (break off)

grab (defense) - with: right / left

grab (defense) - weapon side (opponent): right / left

strike - count: single (left) / double - single (left) (right)

maneuver - range: short / long

Zone of Obscurity: rear (left) / front (right)

step - direction: forward (toward) left (from front) / forward (toward) right (from front)

Crashing Wings

strike - count: single (left) / double - single (left) (right)

strike - direction: downward (left) / downward (double)

strike - direction: downward (left) / upward (diagonal) left)

pin (press) - weapon side: left (hand) / right (arm)

pin - type (right): grab (hand)  / press (arm)

opponent - manipulation: push forward (left) - pull sideways (right) / pull sideways (right) - push backward (left)

step - direction: toward (forward) left (from front) / parallel (flank) right (from rear)

step - maneuvering (relative to opponent) (left): in-front (direct) / behind (indirect)

Twirling Wings

strike - weapon side: left (high) (outward) (downward) / left (middle) (inward)

grab (offense) - count: single (low) / double (high)

grab (offense) - reaction: countered (with hand) / discontinued (break off)

opponent - manipulation (push): rotation (vertical) / rotation (horizontal)

step (toward) - weapon side: forward left / backward right

step - weapon side: left (from front) / right (from rear)

Circling Wing

strike (elbow) - weapon side: left (high) (horizontal) / right (high) (vertical)

strike (elbow) - direction: outward (left) / downward (right) - upward (right)

strike (elbow) - direction: inward-overhead (downward) (left) / upward (right)

grab (offense) - reaction: countered (with hand) / discontinued (break off)

pin (press) - count: left (hand) / double (shoulders + head)

pin - type (with): grab (hand) (left) / press (shoulders + head) (double)

opponent - manipulation: push forward (left) - pull sideways (right) / pull forward (left)

foot maneuver - direction (left step forward): toward / away (covering)

Crossing Talon

weapon - contact point (arm) (left): bottom (short) / top (long to short)

weapon - contact point (elbow) (left): edge (defensive) / tip (offensive)

strike - direction (elbow) (left): horizontal / vertical

grab (double) - type: defensive (manipulation) / offensive (striking)

Scraping Hoof

strike - weapon side: left / right

pin - type: grab (right) / press (double)

pin (press) - count: left / double

maneuver - using (vice-like): hands (self) / foot (self) + ground (environment)

maneuver - purpose (vice-like): defense (pin) / offense (strike)

Zone of Obscurity: arm (left) / foot (right)

Zone Isolation (vertical) (pressing): bending (arm) (downward) (defensive) / pinning (head) (upward) (offensive)

step - direction: forward (toward) left (from flank) / flank (parallel) right (from rear)

foot maneuver - direction: left step forward (facing) / left shift (flank) - right step (flank) (not facing)

Fatal Cross

maneuver - contact point (vice-like) (hands): palms (front) / back-knuckles (back)

strike - count: single (left) / double

pull - count: single (with grab) (under right) / double (with friction) (between arms)

defense - effect: push (left) / pull (double)

foot maneuver - direction: left step forward (direct) / right step forward (indirect)

Grip of Death

maneuver - contact point (vice-like) (hands): palms (front) / hammer-fists (sides)

strike - count: single (left) / single (left) - double

grab (offense) (right) - discontinued: direct (countered) / indirect (opponent manipulation)

step (left) (from flank) - direction: toward / parallel (in front of)

foot maneuver - direction: left step forward (facing) / left step forward (covering)

contact - manipulation: bend (forward) (elbow) (left) / unbend (backward) (hand) (right)

Locked Wing

grab (offense) (right) - body relation (defender): front / rear

pin - type: grab (counter) (double) / entwine (left)

strike - contact point (hand) (right): flat (heel) / (knife) edge

strike - contact point (heel-palm) (left) (to head): side / front

strike - contact point (elbow) (left) (to head): side / front

strike - contact point (elbow) (left): outside (Defensive Defense) / inside (Defensive Offense)

strike - contact point (elbow) (left): outside (Offensive Offense) / inside (Defensive Offense)

strike - position (defender body relation) (heel-elbow) (left): front (opponent bent) / rear (opponent unbent)

strike - count: single (high) (left) / single (left) (high) - double (high + low)

maneuver (vice-like) - method: direct (hands) (high) / offset (hand + knee) (high + low)

maneuver (vice-like) - timing: staggered / simultaneous

step (left) - direction: forward (toward) / backward (toward)

foot maneuver - direction: left step forward / left (covering) - right step backward

maneuver - who: self (to side of opponent) / both (in front of defender)

Crossed Twigs

grab (offense) (right) - body relation (defender): front / rear

grab (defense) (double) - where: right wrist (2 to 1) / both wrists ( 2 to 2)

grab (defense) (double) - purpose: to create lock / to create pull

defense - effect: push (left) / pull (double)

weapon (elbow) - purpose: Defensive Offense (left) (pushing) / Offensive Offense (right) (striking)

strike (elbow) (with opposing forces) - weapon side: left / right

strike (elbow) (vertical) - weapon side: left / right

strike (heel-palm) - count: left (horizontal) (head) / double (vertical) (body)

strike - count: single (left) (high) / single (right) (high) - double (high) - single (left) (low)

opponent - manipulation (to create bend): (left elbow) pushing downward / (right arm) pulling downward

step (forward) (left) - purpose: to close gap (toward) / to open gap (away)

step (forward) (left) - purpose: to create push / to create pull

foot maneuver - weapon side: left step forward (facing) / left step forward (covering)

Wings of Silk

maneuver - using (vice-like): hands (self) (double) / foot (self) + ground (environment) (left)

grab (offense) - reaction: countered / slipped

grab (defense) - intent: (defense) push (counter) (manipulate) (double) / (offense) break (anchor point) (strike) (left)

strike (elbow) - weapon side: left (horizontal) / right (vertical)

elbow (vertical) - body relation (defender): front (left) / rear (right)

strike - count: single (high) / double (high + low)

strike - contact point (elbow): outside (left) / inside (right)

weapon - range: short to short / long to short

step - direction: forward (toward) left (from front) / flank (away) right (from rear)

Conquering Shield

grab (offense) - reaction: countered (break off) / maintained (pin)

grab (defense) - weapon side: right (+ left) / left

grab (defense) - to: wrist (+ hand) / hand

weapon (elbow) - purpose: Defensive Offense (left) (pushing) / Offensive Offense (right) (striking)

weapon - contact point (arm): tip (elbow) (left) / edge (forearm) (right)

weapon - contact point (arm): tip (hand) (left) (horizontal) / tip (elbow) right (vertical)

strike (elbow) - direction: outward (left) / downward (right)

power (elbow) - generation: opposing forces (left) / gravitational marriage (right)

strike (elbow) - direction: downward (left) / upward (right)

opponent - manipulation: push downward (left)  (elbow) / strike downward (right) (forearm)

strike - range: short / long - short

strike - count: single (left) (high) / single (right) (high) - double (high + low)

Zone of Obscurity: hand (left - behind) / foot (right - in front)

foot maneuver - weapon side: left step forward (direct) / right step forward (indirect)

Striking Serpents Head

grab (offense) - discontinued: countered (break off) / indirect (opponent manipulation) (left)

grab (defense) - weapon side: right (+ left) / left

strike(s) - range: short / long

strike - weapon side: left / right

weapon - contact point (on arm) (left): bottom (short) / top (long to short)

opponent - manipulation (head / neck): sideways / backward

Zone of Obscurity (rear): middle / high

foot maneuver - direction: left step forward / right step backward

 

Major Conceptual Reverses / Opposites / Categories:

Destructive Twins

Height Zone control (from top): Pushing (elbow) / Pulling (arm)

maneuver (move / position): opponent / self

Purposeful Manipulation / Purposeful Compliance

Contour: opponent / self

Crashing Wings

Height Zone control (from top) (to) (pushing): elbow / face

maneuver (move / position): opponent / self

Stabilize base (self) / Destabilize opponent

Purposeful Manipulation / Purposeful Aggression

Cocking (re-positioned): left / double

Twirling Wings

grab: retain / break (clear)

Dimensional Zone control (pushing): vertical / horizontal

maneuver (move / position): opponent / self

Destabilize opponent / Stabilize base (self)

Purposeful Manipulation / Purposeful Compliance

Cocking (left strike): re-positioned / Point of Origin

Circling Wing

Height Zone control (from top): pushing / pulling

maneuver (move / position): self / self + opponent

Purposeful Manipulation / Purposeful Defiance

Cocking (re-positioned): left / right

Crossing Talon

elbow (left): Defensive Offense / Offensive Offense

weapon direction: vertical / horizontal

power: gravitational marriage / back-up mass / torque

paths: circular / linear

checking: grabbing (hand) / pinning (hand) / locking (hands) / pressing (arm)

Height Zone control - with: elbow / arm

Zone control: height (bending) / width (pulling)

linear travel (weapon) (left): path / line

Scraping Hoof

Stabilize base: with step / adjustment

gap: close / maintain

Zone of Obscurity (front) / Object Obscurity (rear)

power (Gravitational Marriage): downward / upward

Opposing Forces: horizontal / vertical

Opposing Forces (body relation): front / rear

Purposeful Manipulation / Purposeful Aggression

Zone control (major): pinning hand + Pushing (arm) / pinning arms + Shifting weight

Fatal Cross

respond - to: contact / prevent contact

Stabilize base: immediately / delayed

Purposeful Manipulation / Purposeful Deflection

Cocking: left / double

Grip of Death

Zone control: Pushing (arm) (forward) (left) / Pulling (head) (backward) (right)

grab - range: long / short

gap: close / open

create range: short (stepping) / long (pulling)

Opposing Forces: horizontal / vertical

Opposing Forces (using): self - opponent / self

Purposeful Manipulation / Compelled Compliance

Locked Wing

grab - range: long / short

gap (close): forward / backward

Height Zone control (Pushing) (left): arm (forward) / face (backward)

Height Zone control (Pushing) (arm) (forward) (left) - with: elbow / inner elbow

maneuver (move / position): self / both

Opposing Forces: horizontal (left) / diagonal (left)

Opposing Forces (body relation): front / rear

Purposeful Manipulation / Purposeful Aggression

Crossed Twigs

gap: close / open

Cocking: left / right

Opposing Forces: horizontal (left) / diagonal (right)

Opposing Forces (body relation): front / rear

Opposing Forces (horizontal) (left) / Vicing (vertical) (left)

Purposeful Manipulation / Purposeful Aggression

Wings of Silk

gap: close / open

power (Gravitational Marriage): downward / upward

Zone of Obscurity: front (left) (elbow) / rear (right) (elbow + foot)

Height Zone control (Pushing) (arm) (forward) - with: elbow (left) / inner elbow (right)

Purposeful Manipulation / Purposeful Aggression

Cocking (elbow): re-positioned (left) / Point of Origin (right)

Conquering Shield

Stabilize base: immediately / delayed

Zone control (Pushing arm downward): left / right

elbow (left): Defensive Offense / Offensive Offense

Zone of Obscurity: rear (left) (elbow) / front (right) (foot)

Purposeful Manipulation / Purposeful Aggression

Cocking (elbow) (re-positioned): left / right

Striking Serpents Head

gap: close / open

Depth Zone control (on opponent): arm / head

range: long / short

Power (Back-up mass): behind weapon / in-front-of weapon

Purposeful Manipulation / Purposeful Aggression

create range (stepping): short / long

 

Second Person:

Point of Reference (initial): 12:00

Point of Reference (fixed): 12:00

Point of Reference (fluid): 12:00

it demonstrates an attack from front (flank) (low)

it introduces grabbing (an extremity) (offensively) (low)

it demonstrates a long range attack (from front flank) (low)

it demonstrates aggression with only one hand (right) (low)

it demonstrates a degree of grabbing (right) (grabbing) (wrist) (front-flank)

 

Major Principles / Theories / Concepts:

Grabbing (offensive) (low zone)

Dead Hand Attack (single) (right)

Web of Knowledge - Grabs & Tackles (grab)

Major Physical Reverses / Opposites / Categories:

Destructive Twins

attack - direction: front-flank (right) (with right) / front (with double)

grab - count (hand): single (right) / double

grab - to: wrist (extremity) (right) / neck (double)

Crashing Wings

attack - type: grab / hug

attack - degree of (completion): fully / partially

attack - direction: front-flank (right) (with right) / rear (with double)

grab - range: long / short

grab - with: hand / arms

grab - to: wrist (extremity) (right) / body

grab - count: single (right) / double

Twirling Wings

attack - direction: front-flank (right) (with right) / rear

grab - count: single (right) / double

grab - to: extremity (wrist) (right) / body

Circling Wing

attack - direction: front-flank (right) (with right) / rear

attack - type: grab / choke

grab - height: low / high

grab - to: wrist (extremity) (right) / neck

grab - count: single (right) / double

Scraping Hoof

attack - direction: front-flank (right) (with right) / rear

attack - degree of (completion): fully / partially

attack - type: grab / lock (attempted)

grab - height: low / middle

grab - direction: front / rear

grab - range: long / short

grab - with: hand / arms

grab - to (extremities): wrist (right) / arms

Fatal Cross

attack - direction: front-flank (right) (with right) / front

attack (method): grab / push

attack - degree of (completion): fully / averted (re-directed)

attack - type: grab / push

attack (hand formation): closed (grabbing) / open

Grip of Death

attack (direction (right): front-flank (with right) / flank (with left)

attack - degree of (completion): fully / mostly

attack - type: grab / choke

grab - height: low / high

grab - direction: front / flank

grab - range: long / short

grab - with: hand (right) / arm (left)

grab - to: wrist (right) / neck

Locked Wing

attack - direction: front-flank (right) (with right) / rear

attack - degree of (completion): fully / mostly

attack - type: grab / lock

grab - direction: front / rear

grab - range: long / short

grab - to: wrist (right) / wrists (double)

Crossed Twigs

attack - direction: front-flank (right) (with right) / rear

attack (type) (grab): single (right) / double

grab - direction: front / rear

grab - range: long / short

grab - with: hand (right) / hands (double)

grab - to: wrist (right) / wrists (double)

Wings of Silk

attack - direction: front-flank (right) (with right) / rear

attack - degree of (completion): fully / partially

attack - type: grab / lock (attempted)

grab - height: low / middle

grab - range: long / middle

grab - with: hand (right) / arms

grab - to: wrist (right) / arms (extremities)

Conquering Shield

attack - direction: front-flank (right) (with right) / front

grab (hand): double (high) / single (high) (left)

attack - type: choke / grab

grab - to: wrist (right) / clothing (lapel) (left)

Striking Serpents Head

attack - direction: front-flank (right) (with right) / front

attack - type: grab / hug

attack - degree of (completion): fully / partially

grab - range: long / short

grab - with: hands / arms

grab - to: wrist (right) / body

 

Major Conceptual Reverses / Opposites / Categories:

Other grab techniques

Degree of Grabbing: what [clothes...person], how [single..double / cross...direct], why [hold...choke], where [range..height...position], etc...

Destructive Twins

Web of Knowledge: Grabs & Tackles / Locks & Chokes

Crashing Wings

Web of Knowledge: Grabs & Tackles / Hugs & Holds

Twirling Wings

Web of Knowledge: Grabs & Tackles (grab) (single) (front) (right) / Grabs & Tackles (grab) (double) (rear)

Circling Wing

Web of Knowledge: Grabs & Tackles (front flank) / Locks & Chokes (rear)

Scraping Hoof

Web of Knowledge: Grabs & Tackles / Locks & Chokes

Fatal Cross

Web of Knowledge: Grabs & Tackles / Pushes

attack (threat): Dead Hand (applied) / Semi-Live (potential)

Grip of Death

Web of Knowledge: Grabs & Tackles / Locks & Chokes

Locked Wing

Web of Knowledge: Grabs & Tackles / Locks & Chokes

Crossed Twigs

Web of Knowledge: Grabs & Tackles (grab) (right) / Grabs & Tackles (grab) (double)

Wings of Silk

Web of Knowledge: Grabs & Tackles / Locks & Chokes (lock)

Conquering Shield

Web of Knowledge: Grabs & Tackles (grab) (right) / Grabs & Tackles (grab) (left)

Striking Serpents Head

Web of Knowledge: Grabs & Tackles / Hugs & Holds

 

Third Person:

Defense

Point of Reference (form): 7:30

Point of Reference (maneuver): 7:30

it advances (forward)

it demonstrates a Zone of Action that is under (and on top of) the right arm (on outside)

it demonstrates the long version of the technique

it demonstrates lines to circles and circles to lines

it demonstrates demonstrates sustained contact manipulation throughout the technique

it demonstrates a defense against a single-handed cross wrist grab (dead hand)

it demonstrates only one side of the sequence

it demonstrates no shift of attention

it demonstrates a foot position of left forward (to right forward)

it demonstrates Opposing Forces

it demonstrates stepping 180-degrees forward (left)

it demonstrates a timing of 1 (left) - 1 (left) - 1 (left)

it utilizes the reverse bow, horse, neutral bow stances

it utilizes only the front hand

it utilizes both a closed and open hand

it utilizes primarily the left arm

it introduces using locking (counter) to control opponent dimensional zones

 

Offense

Point of Reference (form): 1:30

it demonstrates an elementary attack

 

Major Principles / Theories / Concepts:

Contour

Opposite Motion

Pivot Point

Range (Far / Close)

Reverse Motion

 

Major Physical Reverses / Opposites / Categories:

Destructive Twins

Zone of Action: under right arm / between arms (partially)

Zone of Action: under right arm / outside left arm (partially)

foot position - initial: right forward - natural / natural - natural

foot position - primary: left forward - right forward / right forward - natural

offense - direction: front-flank (right) / front

offense - sophistication: elementary (grab) / sophisticated (choke with pull)

defense - initial: defense prior to offense (left) (vertical) / offense prior to defense (double) (horizontal)

defense - grip (counter): sustained (at beginning) / temporary (at end)

defense - strike height zones: high - middle / high + middle - low

defense - count: single / double - single

Crashing Wings

Zone of Action: outside right arm / between arms

foot position - initial: right forward - natural / left forward - natural

foot position - primary: left forward - right forward / left forward - natural

offense - direction: front-flank (right) / unknown (rear)

offense - sophistication: elementary (grab) / elementary (hug)

defense - final position (opponent): left standing / opponent taken down

defense - count: single / double - single

defense - strike height zones: high - middle / high - low

defense - grip (counter): sustained (at beginning) / temporary (in middle)

defense - grip discontinued: delayed / immediately

Twirling Wings

Zone of Action: under right arm (on top of) / outside right arm

foot position - initial: right forward - natural / right forward - natural

foot position - primary: left forward - right forward / right forward - natural

offense - direction: front / unknown (rear)

offense - sophistication: elementary (grab) / sophisticated (grab with pull)

defense - final position (opponent): bent over / rotated

defense - grip (counter): sustained (at beginning) / none

defense - grip discontinued: delayed / immediately

defense - strike height zones: high - middle / middle

Circling Wing

Zone of Action: outside right arm / on top of right arm

foot position - initial: right forward - natural / right forward - natural

foot position - primary: left forward - right forward / left forward - left forward

offense - direction: front-flank (right) / unknown (rear)

defense - initial: move toward with defense (left) / move away as defense (left)

defense - primary weapon(s): left / right

defense - grab (pin): for pushing (hand) (right) / for pulling (shoulder + head)

defense - grab (pin): with defense (hand) (left) / with offense (elbow) (right)

defense - count: single (left) / single (both hands)

defense - strike height zones: high - middle / high - low

defense - grip (counter): sustained (at beginning) / temporary (in middle)

defense - stance(s): non-changing / always changing

Crossing Talon

Zone of Action: on right arm (at beginning) / under right arm

foot position: right forward - natural (initial) / left forward - natural (primary)

defense - primary weapon (left) (high) - direction: horizontal / vertical

defense - count: single (only)

Scraping Hoof

Zone of Action: under right arm (on top of) / between arms

foot position - initial: right forward - natural / natural - natural

foot position - primary: left forward - right forward / natural (right forward) - natural

offense - direction: front-flank (right) / unknown (rear)

offense - sophistication: elementary (grab) / elementary (lock - attempted)

defense - primary weapon: left (arm) / right (foot)

defense - height zone: primarily high / primarily low

defense - primary weapon: left (high) / right (low)

defense - initial: defense then offense (horizontal) / defense with offense (vertical)

defense - grip (counter): sustained (at beginning) (to wrist) (right) / sustained (at beginning) (to arms) (double)

defense - strike height zones: high - middle / high - low

defense - grip discontinued: delayed / immediately

Fatal Cross

Zone of Action: under right arm (on top of) / between arms

foot position - initial: right forward - natural / natural (right forward) - natural

foot position - primary: left forward - right forward / right forward - right forward

offense - direction: front-flank (right) / front

offense - sophistication: elementary (grab) / elementary (push)

defense - initial: defense then offense (counter) / defense prior to offense (avert)

defense - grip (counter): sustained (at beginning) / none

defense - count: single (left) / double

defense - strike height zones: high - middle / low - middle - high

Grip of Death

Zone of Action: under right arm (on top of) / between arms

attacker forced to bend over / defender forced to bend over

foot position - initial: right forward - natural / right forward - natural

foot position - primary: left forward - right forward / left forward - natural (left forward)

offense - direction: front-flank (right) / peripheral angle (flank) (right)

offense - sophistication: elementary (grab) / sophisticated (lock with forced bend)

defense - initial: defense then offense (counter) (front-flank) / offense prior to defense (flank)

defense - grip (counter): sustained (at beginning) (to wrist) / temporary (at end) (to head)

defense - strike height zones: high - middle / low - high

defense - grip discontinued: delayed (middle) / delayed (end)

Locked Wing

Zone of Action: under right arm (on top of) / between arms

foot position - initial: right forward - natural / right forward - natural

foot position - primary: left forward - right forward / left forward - natural (left forward)

offense - direction: front-flank (right) / unknown (rear)

offense - sophistication: elementary (grab) / elementary (lock)

defense - initial: defense then offense (counter) (front-flank) / offense with defense (left - offense / right defense) (rear)

defense - direction: advance facing toward opponent / away from opponent

defense - grip (counter): sustained (at beginning) / sustained (in middle)

defense - grip discontinued: delayed / never

Crossed Twigs

Zone of Action: under right arm (on top of) / between arms (partially)

Zone of Action: under right arm (on top of) / outside right arm (partially)

foot position - initial: right forward - natural / left forward - natural

foot position - primary: left forward - right forward / right forward - left forward (natural)

offense - direction: front-flank (right) / unknown (rear)

offense - sophistication: elementary (grab) (right) / elementary (grab) (double)

defense - initial: defense then offense (counter) (front-flank) / defense with offense (right - offense / left defense) (rear)

defense - grip (counter): sustained (at beginning) / temporary (but maintained) (at beginning)

defense - count: single - double / single - double - single

defense - strike height zones: high + low - middle / high - middle - low

Wings of Silk

Zone of Action: under right arm (on top of) / between arms (partially)

Zone of Action: under right arm (on top of) / outside left arm (partially)

foot position - initial: right forward - natural / natural - natural

foot position - primary: left forward - right forward / right forward - natural

offense - direction: front-flank (right) / unknown (rear)

offense - sophistication: elementary (grab) / elementary (lock)

defense - initial: defense then offense (counter) (front-flank) / offense prior to defense (rear)

defense - grip (counter): sustained (at beginning) / temporary (at end)

defense - direction (primarily): horizontal - vertical / vertical

defense - count: single / double - single

defense - strike height zones: high - middle / low - high + low - middle

defense - grip discontinued: delayed (middle) (countered) / delayed middle (slipped)

Conquering Shield

Zone of Action: under right arm (on top of) / on top of right arm

foot position - initial: right forward - natural / natural - left forward (natural)

foot position - primary: left forward - right forward / right forward - left forward (natural)

offense - direction: front-flank (right) / front

offense - sophistication: elementary (grab) (right) / elementary (grab) (left)

defense - initial: defense then offense / offense prior to defense

defense - change range (opponent) (by pulling): arm (wrist) / elbow

defense - strike height zones: high - middle / middle + low - high

defense - grip discontinued: delayed / never

Striking Serpent's Head

Zone of Action: under right arm (on top of) / between arms

foot position - initial: right forward - natural / right forward - natural

foot position - primary: left forward - right forward / left forward - natural

offense - direction: front-flank (right) / front

offense - sophistication: elementary (grab) / elementary (hug)

defense - initial: defense then offense / offense prior to defense

defense - grip (counter): sustained (at beginning) / temporary (at end)

defense - strike height zones: high - middle / high

defense - grip discontinued: delayed (middle) / delayed (end)

 

Major Conceptual Reverses / Opposites / Categories:

Destructive Twins

Leveraging (defensive - to opponent) (bend forward): pushing (levering) (with elbow) / pulling (with hand)

Crashing Wings

Leveraging (defensive - to opponent): bend forward (levering - pushing) / bend sideways (shifting - pulling)

Twirling Wings

Leveraging (defensive - to opponent): bend forward (levering - pushing - left) / rotate sideways (pushing) (right)

Circling Wing

Leveraging (defensive - to opponent): bend forward (levering - pushing - left) / bend forward (stepping maneuver - left)

Leveraging (offensive - to opponent):  pushing / pulling

Crossing Talon

Leveraging (defensive - to opponent) (left): pushing (levering) (with elbow) / Pressing (maintaining) (with arm)

Scraping Hoof

Leveraging (defensive - to opponent): bend forward (pushing) (levering) (with elbow) / bend sideways (with stance shifting)

Fatal Cross

Leveraging (defensive - to opponent) (bend forward): pushing (levering) (with elbow) (left) / striking (pushing) (lower body) (double)

Grip of Death

Leveraging (defensive - to opponent): bend forward (pushing) (with elbow) (left) / bend backward (pulling) (right) (by pressure point)

Locked Wing

Leveraging (defensive - to opponent): bend forward (pushing) (with elbow) / bend backward (pushing) (with hand)

Leveraging (defensive - to opponent) (bend forward (pushing) (left): with elbow / with inner elbow

Crossed Twigs

Leveraging (defensive - to opponent) (bend forward): pushing (levering) (with elbow) left (front) / pulling (with hand) right (rear)

Wings of Silk

Leveraging (defensive - to opponent): bend from top (with elbow) (left) / bend from bottom (with inner elbow) (right)

Conquering Shield

Leveraging (defensive - to opponent) (bend forward): pushing (with elbow) (left) / striking (with elbow) (right)

Striking Serpent's Head

Leveraging (defensive - to opponent): pushing (levering) (with elbow) / bend backward (levering) (by hair or eye socket)

Back-up Mass: behind / in-front-of (weapon)