Isolation Sequence #2

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Isolation Sequence #2

First Person

•it contrasts constrained mobility to other scenarios

•it contrasts offense and offense to other scenarios

•it contrasts double beat timing (2-in-1) to other timings

•it contrasts using only high weapons with other weapon combinations

•it contrasts elementary maneuvers to other maneuvers

•it contrasts employing a Zone of Vision to other strategies

•it contrasts a single Focus Point to multiple

•it contrasts a single Reference Point to multiple

Major Principles / Theories / Concepts:

Applied Attack

Base

Break

Circle

Economy of Motion

Line

Line of Travel

Margin for Error

Outer Rim

Path of Travel

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Defense: indirect / direct

▪Maneuver (initial) - intent: defensive-offensive / defensive+offensive

Dance of Death

▪Defense: indirect / direct

▪Maneuver (initial) - intent: defensive-offensive / defensive

Leap of Death

▪Defense: indirect / direct

▪Maneuver (initial) - intent: defensive-offensive / defensive+offensive

Isolation Sequence 1

▪Maneuver (initial) - intent: defensive-offensive / offensive

Back Breaker

▪Defense: indirect / direct

▪Maneuver (initial) - intent: defensive-offensive / defensive

Hopping Crane

▪Maneuver (initial) - intent: defensive-offensive / offensive

Sleeper

▪Defense: indirect / direct

▪Maneuver (initial) - intent: defensive-offensive / defensive

Brushing the Storm

▪Defense: indirect / direct

▪Maneuver (initial) - intent: defensive-offensive / defensive+offensive

Falling Falcon

▪Vise-like - to (offense): wrists (double) / body (single)

▪Maneuver (initial) - intent: defensive-offensive / offensive

Circling the Horizon

▪Defense: indirect / direct

▪Maneuver (initial) - intent: defensive-offensive / offensive

Leaping Crane

▪Defense: indirect / direct

▪Maneuver (initial) - intent: defensive-offensive / defensive+offensive

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Dance of Death

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Leap of Death

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Deflection+Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Isolation Sequence 1

▪Mobility: constrained (lower) / constrained (upper)

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Aggression

Back Breaker

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Hopping Crane

▪Mobility: constrained (lower) / constrained (upper)

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Aggression

Sleeper

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Brushing the Storm

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Falling Falcon

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Aggression

Circling the Horizon

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Leaping Crane

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Second Person

•it contrasts conceptual attacks to real attacks

•it contrasts multiple attack scenarios to single

Major Principles / Theories / Concepts:

Applied Attack

Elementary

Minor Attack

Web of Knowledge - Grabs & Tackles (grab)


Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Attack - count: multiple / singular

▪Attack - scenarios: multiple / singular

▪Attack - type: grab (double) / punch (single)

Dance of Death

▪Attack - count: multiple / singular

▪Attack - scenarios: multiple / singular

▪Attack - type: grab (double) / punch (single)

Leap of Death

▪Attack - count: multiple / singular

▪Attack - scenarios: multiple / singular

▪Attack - type: grab (double) / punch (single)

Isolation Sequence 1

▪Attack - count: multiple / singular

▪Attack - scenarios: multiple / singular

▪Attack - sophistication: elementary / none

▪Attack - type: grab (double) / none

Back Breaker

▪Attack - count: multiple / singular

▪Attack - scenarios: multiple / singular

▪Attack - type: grab (double) / punch (single)

Hopping Crane

▪Attack - count: multiple / none

▪Attack - scenarios: multiple / none

▪Attack - sophistication: elementary / none

▪Attack - type: grab (double) / none

Sleeper

▪Attack - count: multiple / singular

▪Attack - scenarios: multiple / singular

▪Attack - type: grab (double) / punch (single)

Brushing the Storm

▪Attack - count: multiple / singular

▪Attack - scenarios: multiple / singular

▪Attack - type: grab (double) / weapon (single)

▪weapon type: natural / man-made

Falling Falcon

▪Attack - count: multiple / singular

▪Attack - scenarios: multiple / singular

▪Attack - type: grab (double) / grab (single)

Circling the Horizon

▪Attack - count: multiple / singular

▪Attack - scenarios: multiple / singular

▪Attack - type: grab (double) / punch (single)

Leaping Crane

▪Attack - count: multiple / singular

▪Attack - scenarios: multiple / singular

▪Attack - type: grab (double) / punch (single)

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Degree of Completion: fully / evaded

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Dance of Death

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Leap of Death

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Isolation Sequence 1

▪Attack: conceptual / none

Back Breaker

▪Degree of Completion: fully / evaded

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Hopping Crane

▪Attack: conceptual / none

Sleeper

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Brushing the Storm

▪Degree of Completion: fully / evaded

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Weapon

Falling Falcon


Circling the Horizon

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Leaping Crane

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Third Person

•it contrasts purposes+expound-complete-preview to establish-define

Major Principles / Theories / Concepts:

Range (Close-Middle-Far)



Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Defense - intent: defensive-offensive / defensive+offensive

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

Dance of Death

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

▪Vise-like - application: offense / defense

Leap of Death

▪Defense - intent: defensive-offensive / defensive+offensive

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

▪Vise-like - application: offense / defense

Isolation Sequence 1

▪Defense - intent: defensive-offensive / offensive

▪Defense - weapon usage (height zone): upper / lower (leg)

▪Vise-like - application: offense / defense

Back Breaker

▪Defense - weapon usage (height zone): upper / upper-lower (knee)

▪Vise-like - application: offense / defense

Hopping Crane

▪Defense - intent: defensive-offensive / offensive

▪Defense - weapon usage (height zone): upper / lower (leg)

▪Vise-like - application: offense / defense

Sleeper

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

Brushing the Storm

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

Falling Falcon

▪Defense - intent: defensive-offensive / offensive

▪Defense - grip discontinued: immediate / delayed

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

▪Vise-like - application: offense / defense

Circling the Horizon

▪Defense - intent: defensive-offensive / offensive

▪Defense - weapon usage (height zone): upper / upper+lower (leg)

▪Vise-like - application: offense / defense

Leaping Crane

▪Defense - intent: defensive-offensive / defensive+offensive

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): on arms+between arms / outside arm

Dance of Death

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): on arms+between arms / outside arm

Leap of Death

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): on arms+between arms / outside arm

Isolation Sequence 1

▪Purpose (primary): expound+complete+preview / establish+articulate

Back Breaker

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): on arms+between arms / outside arm

Hopping Crane

▪Purpose (primary): expound+complete+preview / establish+articulate

Sleeper

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): on arms+between arms / outside arm

Brushing the Storm

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): on arms+between arms / outside arm (behind)

Falling Falcon

▪Zone of Action (defense): on arms+between arms / inside arm+outside arm

Circling the Horizon

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): on arms+between arms / outside arm

Leaping Crane

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): on arms+between arms / outside arm