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•it contrasts constrained mobility to other scenarios
•it contrasts offense and offense to other scenarios
•ii contrasts two beat timing (2-in-1) and single beat timing (1-in-1) to other timings
•it contrasts using only high weapons with other weapon combinations
•it contrasts employing a Zone of Vision to other strategies
•it contrasts a single Focus Point to other scenarios
•it contrasts a single Reference Point to other scenarios
Major Principles / Theories / Concepts:
Angle of Deflection Angle of Incidence Defensive Defense Economy of Motion Margin for Error |
Offensive Defense Offensive Offense Outer Rim Parry Pulling |
Purposeful Aggression Purposeful Deflection Purposeful Manipulation Strike |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Maneuver (defense) - direction: upward / inward-outward ▪Maneuver (defense) - type: block / parry |
Dance of Death |
▪Maneuver (defense) - direction: upward / inward |
Leap of Death |
▪Maneuver (defense) - direction: upward / outward |
Isolation Sequence 1 |
▪Maneuver (defense) - direction: upward / none ▪Maneuver (defense) - type: block / parry |
Back Breaker |
▪Maneuver (defense) - direction: upward / inward-outward ▪Maneuver (defense) - type: block / parry |
Hopping Crane |
▪Maneuver (defense) - direction: upward / none |
Sleeper |
▪Maneuver (defense) - direction: upward / inward |
Brushing the Storm |
▪Maneuver (defense) - direction: upward / inward ▪Maneuver (defense) - type: block / parry |
Falling Falcon |
▪Maneuver (defense) - direction: upward / none |
Circling the Horizon |
▪Maneuver (defense) - direction: upward / inward ▪Maneuver (defense) - type: block / parry |
Leaping Crane |
▪Maneuver (defense) - direction: upward / inward ▪Maneuver (defense) - type: block / parry |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
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Dance of Death |
▪Purposeful Aggression+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression |
Leap of Death |
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Isolation Sequence 1 |
▪Mobility: constrained (lower) / constrained (upper) |
Back Breaker |
▪Purposeful Aggression+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression |
Hopping Crane |
▪Mobility: constrained (lower) / constrained (upper) |
Sleeper |
▪Purposeful Aggression+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression |
Brushing the Storm |
▪Purposeful Aggression+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression |
Falling Falcon |
▪Purposeful Aggression+Purposeful Aggression / Purposeful Aggression |
Circling the Horizon |
▪Purposeful Aggression+Purposeful Aggression / Purposeful Aggression |
Leaping Crane |
▪Purposeful Aggression+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression |
•it contrasts conceptual attacks to real attacks
•it contrasts multiple attack scenarios to single
Major Principles / Theories / Concepts:
In-Flight Major Attack |
Punching (offensive) (high zone) |
Web of Knowledge - Punches |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Attack: partially defined / fully defined ▪Attack - scenarios: multiple / singular |
Dance of Death |
▪Attack: partially defined / fully defined ▪Attack - scenarios: multiple / singular |
Leap of Death |
▪Attack: partially defined / fully defined ▪Attack - scenarios: multiple / singular |
Isolation Sequence 1 |
▪Attack - scenarios: multiple / none ▪Attack - type: in-flight / none |
Back Breaker |
▪Attack: partially defined / fully defined ▪Attack - scenarios: multiple / singular |
Hopping Crane |
▪Attack - direction: front / none ▪Attack - scenarios: multiple / none ▪Attack - type: in-flight / none |
Sleeper |
▪Attack - scenarios: multiple / singular |
Brushing the Storm |
▪Attack: partially defined / fully defined ▪Attack - scenarios: multiple / singular |
Falling Falcon |
▪Attack: partially defined / fully defined ▪Attack - scenarios: multiple / singular |
Circling the Horizon |
▪Attack: partially defined / fully defined ▪Attack - scenarios: multiple / singular |
Leaping Crane |
▪Attack: partially defined / fully defined ▪Attack - scenarios: multiple / singular |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
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Dance of Death |
|
Leap of Death |
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Isolation Sequence 1 |
▪Attack: conceptual / none ▪Intent: major (in-flight) / none ▪Web of Knowledge: punches / none |
Back Breaker |
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Hopping Crane |
▪Attack: conceptual / none ▪Intent: major (in-flight) / none ▪Web of Knowledge: punches / none |
Sleeper |
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Brushing the Storm |
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Falling Falcon |
▪Web of Knowledge: punches / grabs & tackles (grab) |
Circling the Horizon |
|
Leaping Crane |
Defense
•it contrasts purposes+expound-complete-preview to establish-define
•it contrasts 2-in-1 and 1-in-1 timings to other timings
Offense
•it contrasts potentially defined attacks to fully defined scenarios
Major Principles / Theories / Concepts:
Figure 8 |
Range (Close-Middle-Far) |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Attack - count: (potentially) multiple / single ▪Defense - weapon usage (height zone): upper / upper-lower (leg) |
Dance of Death |
▪Attack - count: (potentially) multiple / single ▪Defense - weapon usage (height zone): upper / upper-lower (leg) |
Leap of Death |
▪Attack - count: (potentially) multiple / single ▪Defense - weapon usage (height zone): upper / upper-lower (leg) |
Isolation Sequence 1 |
▪Defense - weapon usage (height zone): upper / lower (leg) |
Back Breaker |
▪Attack - count: (potentially) multiple / single ▪Defense - weapon usage (height zone): upper / upper-lower (leg) |
Hopping Crane |
▪Defense - weapon usage (height zone): upper / lower (leg) |
Sleeper |
▪Attack - count: (potentially) multiple / single ▪Defense - weapon usage (height zone): upper / upper-lower (leg) |
Brushing the Storm |
▪Attack - count: (potentially) multiple / single ▪Defense - weapon usage (height zone): upper / upper-lower (leg) |
Falling Falcon |
▪Attack - count: (potentially) multiple / single ▪Defense - weapon usage (height zone): upper / upper-lower (leg) |
Circling the Horizon |
▪Attack - count: (potentially) multiple / single ▪Defense - weapon usage (height zone): upper / upper-lower (leg) |
Leaping Crane |
▪Attack - count: (potentially) multiple / single ▪Defense - weapon usage (height zone): upper / upper-lower (leg) |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Dance of Death |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Leap of Death |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Isolation Sequence 1 |
▪Purpose (primary): expound+complete+preview / establish+articulate |
Back Breaker |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Hopping Crane |
▪Purpose (primary): expound+complete+preview / establish+articulate |
Sleeper |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Brushing the Storm |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Falling Falcon |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Circling the Horizon |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Leaping Crane |
▪Purpose (primary): expound - complete - preview / establish - articulate |