Defensive Cross

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Defensive Cross

First Person

it contrasts Purposeful Deflection with other scenarios

it contrasts reaction in-flight (major) to other scenarios

it contrasts elementary maneuvers to other maneuver scenarios

it contrasts employing a Zone of Visibility to other strategies

it contrasts two beat timing (2-in-1) and one beat timing (1-in-1) to other maneuver timing

it contrasts a degree of grabbing to other vise-like maneuvers

it contrasts pulling (destabilization) with hands to other parts of the body

Major Principles / Theories / Concepts:

Alignment

Angle of Deflection

Angle of Incidence

Centered Mass

Circle

Claw

Defensive Defense

Directional Harmony

Economy of Motion

Margin for Error

Offensive Offense

Outer Rim

Parrying Block

Point of Origin

Power (Torque)

Purposeful Aggression

Purposeful Deflection

Strike

Vise-like

Major Physical Reverses / Opposites / Categories:

Destructive Fans

Maneuver (initial) - intent: defensive-offensive / defensive+offensive

Maneuver (destabilization) - with: hands / foot

Dance of Death

Maneuver (initial) - count: double (offset) / single

Maneuver (destabilization) - with: hands / elbow(+hand)

Leap of Death

Maneuver (initial) - intent: defensive-offensive / defensive+offensive

Isolation Sequence 1

Maneuver (defense) - type: block / none

Maneuver (initial) - intent: defensive-offensive / offensive

Back Breaker

Maneuver (defense) - height: low-low / high-high

Hopping Crane

Maneuver (defense) - type: block / none

Maneuver (initial) - intent: defensive-offensive / offensive

Maneuver (destabilization) - with: hands / foot

Sleeper

Maneuver (destabilization) - with: hands / arm(+leg)

Brushing the Storm

Maneuver (destabilization) - using: pull / push+pull

Falling Falcon

Maneuver (defense) - type: block / none

Maneuver (destabilization) - with: hands / arm(+leg)

Circling the Horizon

Maneuver (initial) - intent: defensive-offensive / offensive

Maneuver (destabilization) - with: hands / leg(+hand)

Leaping Crane

Maneuver (initial) - intent: defensive-offensive / defensive+offensive

Maneuver (destabilization) - with: hands / foot

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Stabilize Self / Destabilize Opponent

Dance of Death

Purposeful Deflection-Purposeful Aggression / Purposeful Deflection

Stabilize Self / Destabilize Opponent

Leap of Death

Purposeful Deflection-Purposeful Aggression / Purposeful Deflection+Purposeful Aggression

Stabilize Self / Destabilize Opponent

Isolation Sequence 1

Mobility (upper): unconstrained / constrained (isolation)

Purposeful Deflection-Purposeful Aggression / Purposeful Aggression

Back Breaker

Purposeful Deflection-Purposeful Aggression / Purposeful Evasion

Stabilize Self / Destabilize Opponent

Hopping Crane

Mobility (upper): unconstrained / constrained (isolation)

Purposeful Deflection-Purposeful Aggression / Purposeful Aggression

Stabilize Self / Destabilize Opponent

Sleeper

Purposeful Deflection-Purposeful Aggression / Purposeful Deflection

Stabilize Self / Destabilize Opponent

Brushing the Storm

Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Stabilize Self / Destabilize Opponent

Falling Falcon

Purposeful Deflection-Purposeful Aggression / Purposeful Aggression

Read Time: divert (in-flight) / respond (after application)

Stabilize Self / Destabilize Opponent

Circling the Horizon

Purposeful Deflection-Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Stabilize Self / Destabilize Opponent

Leaping Crane

Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Stabilize Self / Destabilize Opponent

Second Person

it contrasts a single attack to other attack scenarios

it contrasts an elementary (single) attack to other attack complexities

it contrasts kicking (from lower front) to other attack types

Major Principles / Theories / Concepts:

In-Flight Major Attack (single)

Kicking (offensive) (high zone)

Web of Knowledge - Kicks

Major Physical Reverses / Opposites / Categories:

Destructive Fans

Attack - height zone: low / high

Dance of Death

Attack - height zone: low / high

Leap of Death

Attack - height zone: low / high

Isolation Sequence 1

Attack - count: singular / none

Back Breaker

Attack - height zone: low / high

Hopping Crane

Attack - count: singular / none

Sleeper

Attack: fully defined / partially defined

Brushing the Storm

Attack - weapon: natural / man-made

Falling Falcon

Attack - height zone: low / high

Attack - intent: major (in-flight) / minor (applied)

Circling the Horizon

Attack - height zone: low / high

Leaping Crane

Attack - height zone: low / high

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

Degree of Completion: re-directed / evaded

Web of Knowledge: kicks / punches

Dance of Death

Web of Knowledge: kicks / punches

Leap of Death

Web of Knowledge: kicks / punches

Isolation Sequence 1

Web of Knowledge: kicks / none

Back Breaker

Degree of Completion: re-directed / evaded

Web of Knowledge: kicks / punches

Hopping Crane

Web of Knowledge: kicks / none

Sleeper

Web of Knowledge: kicks / punches

Brushing the Storm

Degree of Completion: re-directed / evaded

Web of Knowledge: kicks / punches

Falling Falcon

Degree of Completion: re-directed / fully

Web of Knowledge: kicks / grabs & tackles (grab)

Circling the Horizon

Degree of Completion: re-directed / evaded

Web of Knowledge: kicks / punches

Leaping Crane

Degree of Completion: re-directed / evaded

Web of Knowledge: kicks / punches

Third Person

Defense

it contrasts a Zone of Action on top of (inside) the leg to other zones

it contrasts a timing 2-in-1 (right+left) and 1-in-1 to other timings

it contrasts the use of the forward bow and neutral bow stance to other stances

it contrasts using upper and lower limbs to other weapon usage

it contrasts using the Centered Mass principle to other scenarios

Offense

it contrasts defense against a single elementary attack (kick) to other scenarios

Major Principles / Theories / Concepts:

Continuous Motion

Figure 8

Range (Attack) (Far)

Reverse Motion


Major Physical Reverses / Opposites / Categories:

Destructive Fans


Dance of Death


Leap of Death


Isolation Sequence 1

Defense - intent: defensive / offensive

Defense - weapon height zone - usage: upper-lower / lower

Back Breaker


Hopping Crane

Defense - intent: defensive / offensive

Defense - maneuver (count): double (simultaneous) / single

Defense - weapon height zone - usage: upper-lower / lower

Sleeper


Brushing the Storm

Defense - intent: defensive / defensive+offensive

Attack - weapon type: natural / man-made

Falling Falcon

Attack - completion: diverted / applied

Circling the Horizon


Leaping Crane


Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

Zone of Action (defense): on top of (inside) the leg / outside the arm

Dance of Death

Zone of Action (defense): on top of (inside) the leg / outside the arm

Leap of Death

Zone of Action (defense): on top of (inside) the leg / outside the arm

Isolation Sequence 1

Purpose (primary): expound - complete - preview / establish - articulate

Back Breaker

Zone of Action (defense): on top of (inside) the leg / outside the arm

Hopping Crane

Purpose (primary): expound - complete - preview / establish - articulate

Sleeper

Zone of Action (defense): on top of (inside) the leg / outside the arm

Brushing the Storm

Zone of Action (defense): on top of (inside) the leg / outside the arm

Falling Falcon

Timing (defense) (response): anticipatory (preventative) / reactionary (after application)

Zone of Action (defense): on top of (inside) the leg / inside arm - outside arm

Circling the Horizon

Zone of Action (defense): on top of (inside) the leg / outside the arm

Leaping Crane

Zone of Action (defense): on top of (inside) the leg / outside the arm