Bowing to Buddha

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Bowing to Buddha

First Person

it contrasts Purposeful Deflection (followed by Purposeful Aggression) with other scenarios

it contrasts reaction in-flight to other scenarios

it contrasts employing a Zone of Obscurity to other strategies

it contrasts elementary maneuvers to other maneuver scenarios

it contrasts single beat timing (1-in-1) to other maneuver timing

it contrasts striking with alternate surfaces of the extremities to major striking surfaces

it contrasts vise-like maneuvers with other striking scenarios

it contrasts kneeling to other stance variations

it contrasts hopping (to switch) to other switching methods

Major Principles / Theories / Concepts:

Alignment

Anchoring (Block)

Angle of Deflection

Angle of Incidence

Circle

Defensive Defense

Directional Harmony

Economy of Motion

Margin for Error

Offensive Offense

Outer Rim

Point of Origin

Power (Torque)

Purposeful Aggression

Purposeful Deflection

Strike

Vise-like

Major Physical Reverses / Opposites / Categories:

Destructive Fans

Maneuver (defense) - type: block / parry

Maneuver (initial) - intent: defensive-offensive / defensive+offensive

Dance of Death


Leap of Death

Maneuver (defense) - type: block / parry

Maneuver (initial) - intent: defensive-offensive / defensive+offensive

Isolation Sequence 1

Maneuver (defense) - type: block / none

Maneuver (initial) - intent: defensive-offensive / offensive

Back Breaker

Maneuver (defense) - type: block / parry

Hopping Crane

Maneuver (defense) - type: block / none

Maneuver (initial) - intent: defensive-offensive / offensive

Sleeper


Brushing the Storm

Maneuver (defense) - type: block / parry

Falling Falcon

Maneuver (defense) - type: block / none

Circling the Horizon

Maneuver (initial) - intent: defensive-offensive / offensive

Leaping Crane

Maneuver (initial) - intent: defensive-offensive / defensive+offensive

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Stabilize Self / Destabilize Opponent

Vise-like Maneuver / Opposing Forces

Dance of Death

Purposeful Deflection-Purposeful Aggression / Purposeful Deflection

Stabilize Self / Destabilize Opponent

Vise-like Maneuver / Complimentary Forces

Leap of Death

Purposeful Deflection-Purposeful Aggression / Purposeful Deflection+Purposeful Aggression

Stabilize Self / Destabilize Opponent

Vise-like Maneuver / Complimentary Forces

Isolation Sequence 1

Mobility (upper): unconstrained / constrained (isolation)

Purposeful Deflection-Purposeful Aggression / Purposeful Aggression

Vise-like Maneuver / Complimentary Forces

Back Breaker

Purposeful Deflection-Purposeful Aggression / Purposeful Evasion

Stabilize Self / Destabilize Opponent

Hopping Crane

Mobility (upper): unconstrained / constrained (isolation)

Purposeful Deflection-Purposeful Aggression / Purposeful Aggression

Stabilize Self / Destabilize Opponent

Sleeper

Purposeful Deflection-Purposeful Aggression / Purposeful Deflection

Stabilize Self / Destabilize Opponent

Brushing the Storm

Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Stabilize Self / Destabilize Opponent

Falling Falcon

Purposeful Deflection-Purposeful Aggression / Purposeful Aggression

Read Time: divert (in-flight) / respond (after application)

Stabilize Self / Destabilize Opponent

Vise-like Maneuver / Complimentary Forces

Circling the Horizon

Purposeful Deflection-Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Stabilize Self / Destabilize Opponent

Leaping Crane

Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Stabilize Self / Destabilize Opponent

Second Person

it contrasts a single attack to other attack scenarios

it contrasts an elementary (single) attack to other attack complexities

it contrasts kicking to other attack types

Major Principles / Theories / Concepts:

In-Flight Major Attack (single)

Kicking (offensive) (high zone)

Web of Knowledge - Kicks

Web of Knowledge - Grabs & Tackles (grab)


Major Physical Reverses / Opposites / Categories:

Destructive Fans


Dance of Death


Leap of Death


Isolation Sequence 1

Attack - count: singular / none

Back Breaker


Hopping Crane

Attack - count: singular / none

Sleeper

Attack: fully defined / partially defined

Brushing the Storm

Attack - weapon: natural / man-made

Falling Falcon

Attack - intent: major (in-flight) / minor (applied)

Circling the Horizon


Leaping Crane


Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

Web of Knowledge: kicks / punches

Dance of Death

Web of Knowledge: kicks / punches

Leap of Death

Web of Knowledge: kicks / punches

Isolation Sequence 1

Web of Knowledge: kicks / none

Back Breaker

Web of Knowledge: kicks / punches

Hopping Crane

Web of Knowledge: kicks / none

Sleeper

Web of Knowledge: kicks / punches

Brushing the Storm

Web of Knowledge: kicks / weapons (stick)

Falling Falcon

Web of Knowledge: kicks / grabs and tackles (grab)

Circling the Horizon

Web of Knowledge: kicks / punches

Leaping Crane

Web of Knowledge: kicks / punches

Third Person

Defense

it contrasts a Zone of Action inside the leg to other zones

it contrasts a 1-in-1 timing to other timings

it contrasts the use of the kneel (neutral and forward bow) stance to other stances

it contrasts using only upper limbs to other weapon usage

Offense

it contrasts defense against a single elementary attack (kick) to other scenarios

Major Principles / Theories / Concepts:

Figure 8

Orbital Switch

Range (Attack) (Far)

Reverse Motion


Major Physical Reverses / Opposites / Categories:

Destructive Fans

Defense - stance: kneeling / standing

Defense - weapon height zone - usage: upper / upper-lower

Dance of Death

Defense - stance: kneeling / standing

Defense - weapon height zone - usage: upper / upper-lower

Leap of Death

Defense - stance: kneeling / standing

Defense - weapon height zone - usage: upper / upper-lower

Isolation Sequence 1

Defense - stance: kneeling / standing

Defense - weapon height zone - usage: upper / lower

Back Breaker

Defense - stance: kneeling / standing

Defense - weapon height zone - usage: upper / upper-lower

Hopping Crane

Attack - stance: standing / kneeling

Defense - stance: kneeling / standing

Defense - weapon height zone - usage: upper / lower

Sleeper

Defense - stance: kneeling / standing

Defense - weapon height zone - usage: upper / upper-lower

Brushing the Storm

Attack - weapon type: natural / man-made

Defense - stance: kneeling / standing

Defense - weapon height zone - usage: upper / upper-lower

Falling Falcon

Attack - completion: diverted / applied

Defense - stance: kneeling / standing

Defense - weapon height zone - usage: upper / upper-lower

Circling the Horizon

Defense - stance: kneeling / standing

Defense - weapon height zone - usage: upper / upper-lower

Leaping Crane

Defense - stance: kneeling / standing

Defense - weapon height zone - usage: upper / upper-lower

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

Zone of Action (defense): inside leg / outside arm

Dance of Death

Zone of Action (defense): inside leg / outside arm

Leap of Death

Zone of Action (defense): inside leg / outside arm

Isolation Sequence 1

Purpose (primary): expound - complete - preview / establish - articulate

Back Breaker

Zone of Action (defense): inside leg / outside arm

Hopping Crane

Purpose (primary): expound - complete - preview / establish - articulate

Sleeper

Zone of Action (defense): inside leg / outside arm

Brushing the Storm

Zone of Action (defense): inside leg / outside arm

Falling Falcon

Timing (defense) (response): anticipatory (preventative) / reactionary (after application)

Zone of Action (defense): inside leg / inside arm - outside arm

Circling the Horizon

Zone of Action (defense): inside leg / outside arm

Leaping Crane

Zone of Action (defense): inside leg / outside arm