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•it contrasts Purposeful Deflection-Purposeful Aggression with other scenarios
•it contrasts using both arms simultaneously (offense+defense) to other combinations
•it contrasts reaction in-flight (major) to other scenarios
•it contrasts elementary maneuvers to other maneuver scenarios
•it contrasts two beat timing (2-in-1) and one beat timing (1-in-1) to other maneuver timing
Major Principles / Theories / Concepts:
Alignment Angle of Cancellation Angle of Disturbance Angle of Incidence Block Circle Defensive Defense |
Economy of Motion Line Margin for Error Offensive Offense Opposing Forces Outer Rim Path |
Point of Origin Power (Back-up Mass / Torque) Pull Purposeful Aggression Purposeful Deflection Strike |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Maneuver (defense) - type: block / parry ▪Maneuver (initial) - intent: defensive-offensive / defensive+offensive |
Dance of Death |
▪Maneuver (initial) - count: double (offset timing) / single ▪Maneuver (initial) - intent: defensive-offensive / defensive |
Leap of Death |
▪Maneuver (defense) - type: block / parry ▪Maneuver (initial) - intent: defensive-offensive / defensive+offensive |
Isolation Sequence 1 |
▪Maneuver (defense) - type: block / none ▪Maneuver (initial) - count: double (offset timing) / single ▪Maneuver (initial) - intent: defensive-offensive / offensive |
Back Breaker |
▪Maneuver (defense) - type: block / parry ▪Maneuver (defense) - count: single / double (offset) ▪Maneuver (initial) - count: double (offset timing) / single ▪Maneuver (initial) - intent: defensive-offensive / defensive |
Hopping Crane |
▪Maneuver (defense) - type: block / none ▪Maneuver (initial) - intent: defensive-offensive / offensive |
Sleeper |
▪Maneuver (initial) - count: double (offset timing) / single ▪Maneuver (initial) - intent: defensive-offensive / defensive |
Brushing the Storm |
▪Maneuver (defense) - type: block / parry ▪Maneuver (initial) - intent: defensive-offensive / defensive+offensive |
Falling Falcon |
▪Maneuver (initial) - count: double (offset timing) / single ▪Maneuver (initial) - intent: defensive-offensive / offensive |
Circling the Horizon |
▪Maneuver (defense) - type: block / parry ▪Maneuver (initial) - count: double (offset timing) / single ▪Maneuver (initial) - intent: defensive-offensive / offensive |
Leaping Crane |
▪Maneuver (defense) - type: block / parry ▪Maneuver (initial) - intent: defensive-offensive / defensive+offensive |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression ▪Stabilize Self / Destabilize Opponent |
Dance of Death |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Deflection ▪Stabilize Self / Destabilize Opponent |
Leap of Death |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Deflection+Purposeful Aggression ▪Stabilize Self / Destabilize Opponent |
Isolation Sequence 1 |
▪Mobility (upper): unconstrained / constrained (isolation) ▪Purposeful Deflection-Purposeful Aggression / Purposeful Aggression |
Back Breaker |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion ▪Stabilize Self / Destabilize Opponent |
Hopping Crane |
▪Mobility (upper): unconstrained / constrained (isolation) ▪Purposeful Deflection-Purposeful Aggression / Purposeful Aggression ▪Stabilize Self / Destabilize Opponent |
Sleeper |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Deflection ▪Stabilize Self / Destabilize Opponent |
Brushing the Storm |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression ▪Stabilize Self / Destabilize Opponent |
Falling Falcon |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Aggression ▪Read Time: divert (in-flight) / respond (after application) ▪Stabilize Self / Destabilize Opponent |
Circling the Horizon |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion-Purposeful Aggression ▪Stabilize Self / Destabilize Opponent |
Leaping Crane |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression ▪Stabilize Self / Destabilize Opponent |
•it contrasts a single attack to other attack scenarios
•it contrasts an elementary (single) attack to other attack complexities
•it contrasts an aggression from an offset angle (from upper front) to other attack angles
•it contrasts punching (from upper front) to other attack types
Major Principles / Theories / Concepts:
In-Flight Major Attack (single) |
Punching (offensive) (high zone) |
Web of Knowledge - Punches |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Attack - height zone: high (upper) / high |
Dance of Death |
▪Attack - height zone: high (upper) / high |
Leap of Death |
▪Attack - height zone: high (upper) / high |
Isolation Sequence 1 |
▪Attack - count: singular / none |
Back Breaker |
▪Attack - height zone: high (upper) / high |
Hopping Crane |
▪Attack - count: singular / none |
Sleeper |
▪Attack: fully defined / partially defined |
Brushing the Storm |
▪Attack - weapon: natural / man-made |
Falling Falcon |
▪Attack - height zone: high (upper) / high ▪Attack - intent: major (in-flight) / minor (applied) |
Circling the Horizon |
▪Attack - height zone: high (upper) / high |
Leaping Crane |
▪Attack - height zone: high (upper) / high |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
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Dance of Death |
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Leap of Death |
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Isolation Sequence 1 |
▪Web of Knowledge: punches / none |
Back Breaker |
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Hopping Crane |
▪Web of Knowledge: punches / none |
Sleeper |
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Brushing the Storm |
▪Web of Knowledge: punches / weapons (stick) |
Falling Falcon |
▪Degree of Completion: diverted / fully ▪Intent: major (in-flight) / minor (applied) ▪Web of Knowledge: punches / grabs and tackles (grab) |
Circling the Horizon |
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Leaping Crane |
Defense
•it contrasts a Zone of Action under the arm to other zones
•it contrasts a timing 2-in-1 (right+left) and 1-in-1 to other timings
•it contrasts the use of the forward bow and neutral bow stance to other stances
•it contrasts using only upper limbs to other weapon usage
Offense
•it contrasts defense against a single elementary attack (punch) (from offset angle) to other scenarios
Major Principles / Theories / Concepts:
Figure 8 |
Range (Attack) (Far) |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Defense - weapon height zone - usage: upper / upper-lower |
Dance of Death |
▪Defense - weapon height zone - usage: upper / upper-lower |
Leap of Death |
▪Defense - weapon height zone - usage: upper / upper-lower |
Isolation Sequence 1 |
▪Defense - weapon height zone - usage: upper / lower |
Back Breaker |
▪Defense - weapon height zone - usage: upper / upper-lower |
Hopping Crane |
▪Defense - weapon height zone - usage: upper / lower |
Sleeper |
▪Defense - weapon height zone - usage: upper / upper-lower |
Brushing the Storm |
▪Attack - weapon type: natural / man-made ▪Defense - weapon height zone - usage: upper / upper-lower |
Falling Falcon |
▪Attack - completion: diverted / applied ▪Defense - weapon height zone - usage: upper / upper-lower |
Circling the Horizon |
▪Defense - weapon height zone - usage: upper / upper-lower |
Leaping Crane |
▪Defense - weapon height zone - usage: upper / upper-lower |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Zone of Action (defense): under the arm / outside the arm |
Dance of Death |
▪Zone of Action (defense): under the arm / outside the arm |
Leap of Death |
▪Zone of Action (defense): under the arm / outside the arm |
Isolation Sequence 1 |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Back Breaker |
▪Zone of Action (defense): under the arm / outside the arm |
Hopping Crane |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Sleeper |
▪Zone of Action (defense): under the arm / outside the arm |
Brushing the Storm |
▪Zone of Action (defense): under the arm / outside the arm |
Falling Falcon |
▪Timing (defense) (response): anticipatory (preventative) / reactionary (after application) ▪Zone of Action (defense): under the arm / inside arm - outside arm |
Circling the Horizon |
▪Zone of Action (defense): under the arm / outside the arm |
Leaping Crane |
▪Zone of Action (defense): under the arm / outside the arm |