Gathering Clouds

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Gathering Clouds

First Person

•it contrasts Purposeful Deflection+Purposeful Aggression with other scenarios

•it contrasts reaction in-flight to other scenarios

•it contrasts elementary maneuvers to other maneuver scenarios

•it contrasts two beat timing (2-in-1) to other maneuver timing

•it contrasts employing a Zone of Obscurity to other strategies

Major Principles / Theories / Concepts:

Angle of Cancellation

Angle of Deflection

Circle

Defensive Defense

Economy of Motion

Gauging (depth)

Line

Offensive Offense

Outer Rim

Point of Origin

Power (Back-up Mass)

Major Physical Reverses / Opposites / Categories:

Destructive Fans


Dance of Death

▪Maneuver (defense) - type: parry / block

▪Maneuver (initial) - count: double (simultaneous) / single

▪Maneuver (initial) - intent: defensive+offensive / defense

Leap of Death


Isolation Sequence 1

▪Maneuver (defense) - type: parry / none

▪Maneuver (initial) - count: double (simultaneous) / single

▪Maneuver (initial) - intent: defensive+offensive / offensive

Back Breaker

▪Maneuver (defense) - count: single / double (offset)

▪Maneuver (initial) - intent: defensive+offensive / defensive

Hopping Crane

▪Maneuver (defense) - type: parry / none

▪Maneuver (initial) - count: double (simultaneous) / single

▪Maneuver (initial) - intent: defensive+offensive / offensive

Sleeper

▪Maneuver (defense) - type: parry / block

▪Maneuver (initial) - count: double (simultaneous) / single

▪Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Brushing the Storm


Falling Falcon

▪Maneuver (initial) - count: double (simultaneous) / single

▪Maneuver (initial) - intent: defensive+offensive / offensive

Circling the Horizon

▪Maneuver (initial) - intent: defensive+offensive / offensive

Leaping Crane


Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Dance of Death

▪Purposeful Deflection+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Leap of Death

▪Stabilize Self / Destabilize Opponent

Isolation Sequence 1

▪Mobility (upper): unconstrained / constrained (isolation)

▪Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

Back Breaker

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Hopping Crane

▪Mobility (upper): unconstrained / constrained (isolation)

▪Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Sleeper

▪Purposeful Deflection+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Brushing the Storm

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Falling Falcon

▪Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

▪Read Time: divert (in-flight) / respond (after application)

▪Stabilize Self / Destabilize Opponent

Circling the Horizon

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Leaping Crane

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Second Person

•it contrasts a single attack to other attack scenarios

•it contrasts an elementary (single) attack to other attack complexities

•it contrasts punching (from front) to other attack types

Major Principles / Theories / Concepts:

In-Flight Major Attack (single)

Punching (offensive) (high zone)

Web of Knowledge - Punches

Major Physical Reverses / Opposites / Categories:

Destructive Fans


Dance of Death


Leap of Death


Isolation Sequence 1

▪Attack - count: singular / none

Back Breaker


Hopping Crane

▪Attack - count: singular / none

Sleeper

▪Attack: fully defined / partially defined

Brushing the Storm

▪Attack - weapon: natural / man-made

Falling Falcon

▪Attack - intent: major (in-flight) / minor (applied)

Circling the Horizon


Leaping Crane


Major Conceptual Reverses / Opposites / Categories:

Destructive Fans


Dance of Death


Leap of Death


Isolation Sequence 1

▪Web of Knowledge: punches / none

Back Breaker


Hopping Crane

▪Web of Knowledge: punches / none

Sleeper


Brushing the Storm

▪Web of Knowledge: punches / weapons (stick)

Falling Falcon

▪Degree of Completion: diverted / fully

▪Intent: major (in-flight) / minor (applied)

▪Web of Knowledge: punches / grabs and tackles (grab)

Circling the Horizon


Leaping Crane


Third Person

Defense

•it contrasts a Zone of Action on top of the arm to other zones

•it contrasts a timing 2-in-1 (right+left) to other timings

•it contrasts the use of the cat and neutral stance to other stances

•it contrasts using only upper limbs to other weapon usage

Offense

•it contrasts defense against a single elementary attack (punch) to other scenarios

Major Principles / Theories / Concepts:

Figure 8

Range (Attack) (Far)

Ratcheting

Reverse Motion


Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Defense - weapon height zone - usage: upper / upper-lower

Dance of Death

▪Defense - weapon height zone - usage: upper / upper-lower

Leap of Death

▪Defense - weapon height zone - usage: upper / upper-lower

Isolation Sequence 1

▪Defense - weapon height zone - usage: upper / lower

Back Breaker

▪Defense - weapon height zone - usage: upper / upper-lower

Hopping Crane

▪Defense - weapon height zone - usage: upper / lower

Sleeper

▪Defense - weapon height zone - usage: upper / upper-lower

Brushing the Storm

▪Attack - weapon type: natural / man-made

▪Defense - weapon height zone - usage: upper / upper-lower

Falling Falcon

▪Attack - completion: diverted / applied

▪Defense - weapon height zone - usage: upper / upper-lower

Circling the Horizon

▪Defense - weapon height zone - usage: upper / upper-lower

Leaping Crane

▪Defense - weapon height zone - usage: upper / upper-lower

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Zone of Action (defense): on the arm / outside the arm

Dance of Death

▪Zone of Action (defense): on the arm / outside the arm

Leap of Death

▪Zone of Action (defense): on the arm / outside the arm

Isolation Sequence 1

▪Purpose (primary): expound - complete - preview / establish - articulate

Back Breaker

▪Zone of Action (defense): on the arm / outside the arm

Hopping Crane

▪Purpose (primary): expound - complete - preview / establish - articulate

Sleeper

▪Zone of Action (defense): on the arm / outside the arm

Brushing the Storm

▪Zone of Action (defense): on the arm / outside the arm

Falling Falcon

▪Timing (defense) (response): anticipatory (preventative) / reactionary (after application)

▪Zone of Action (defense): on the arm / inside arm - outside arm

Circling the Horizon

▪Zone of Action (defense): on the arm / outside the arm

Leaping Crane

▪Zone of Action (defense): on the arm / outside the arm