Prance of the Tiger

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Prance of the Tiger

First Person

it contrasts Purposeful Deflection+Purposeful Aggression with other scenarios

it contrasts using both arms and leg simultaneously to other combinations

it contrasts reaction in-flight (major) to other scenarios

it contrasts elementary maneuvers to other maneuver scenarios

it contrasts three beat (3-in-1) and two beat (2-in-1) timing to other maneuver timing

it contrasts frictional pull to other pulling scenarios (vise-like)

it contrasts hopping to other foot maneuver methods

it contrasts blocking (with hand) to other defensive maneuver contact points

Major Principles / Theories / Concepts:

Alignment

Angle of Deflection

Angle of Incidence

Block

Circle

Defensive Defense

Directional Harmony

Economy of Motion

Frictional Pull

Line

Margin for Error

Offensive Offense

Opposing Forces

Outer Rim

Point of Origin

Poke

Power (Gravitational Marriage-Back-up Mass-Torque)

Purposeful Aggression

Purposeful Deflection

Push-Down

Strike

Vise-like

Major Physical Reverses / Opposites / Categories:

Destructive Fans

Maneuver (defense) - type: block / parry

Dance of Death

Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Leap of Death

Maneuver (defense) - type: block / parry

Isolation Sequence 1

Maneuver (defense) - type: block / none

Maneuver (initial) - intent: defensive+offensive / offensive

Back Breaker

Maneuver (defense) - type: block / parry

Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Hopping Crane

Maneuver (defense) - type: block / none

Maneuver (initial) - intent: defensive+offensive / offensive

Sleeper

Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Brushing the Storm

Maneuver (defense) - type: block / parry

Falling Falcon

Maneuver (defense) - type: block / none

Maneuver (initial) - intent: defensive+offensive / offensive

Circling the Horizon

Maneuver (initial) - intent: defensive+offensive / offensive

Leaping Crane


Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

Block (oppose) / Ride (parry)

Purposeful Deflection+Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Dance of Death

Block (oppose) / Ride (parry)

Frictional Pull / Grab

Purposeful Deflection+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

Leap of Death

Block (oppose) / Ride (parry)

Frictional Pull / Grab

Isolation Sequence 1

Mobility (upper): unconstrained / constrained (isolation)

Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

Back Breaker

Block (oppose) / Ride (parry)

Frictional Pull / Grab

Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Hopping Crane

Mobility (upper): unconstrained / constrained (isolation)

Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

Sleeper

Block (oppose) / Ride (parry)

Frictional Pull / Hug

Purposeful Deflection+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

Ride (parry) / Block (oppose)

Brushing the Storm

Block (oppose) / Ride (parry)

Frictional Pull / Grab

Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Falling Falcon

Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

Frictional Pull / Pin (Grab)

Read Time: divert (in-flight) / respond (after application)

Circling the Horizon

Frictional Pull / Entwine

Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Leaping Crane

Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Second Person

it contrasts a single attack to other attack scenarios

it contrasts an elementary (single) attack to other attack complexities

it contrasts an aggression from an offset angle (from lower front flank) to other attack angles

it contrasts punching (from lower front) to other attack types

Major Principles / Theories / Concepts:

In-Flight Major Attack (single)

Punching (offensive) (high zone)

Web of Knowledge - Punches

Major Physical Reverses / Opposites / Categories:

Destructive Fans

Attack - height zone: high (lower front flank) / high

Dance of Death

Attack - height zone: high (lower front flank) / high

Leap of Death

Attack - height zone: high (lower front flank) / high

Isolation Sequence 1

Attack - count: singular / none

Back Breaker

Attack - height zone: high (lower front flank) / high

Hopping Crane

Attack - count: singular / none

Sleeper

Attack: fully defined / partially defined

Brushing the Storm

Attack - weapon: natural / man-made

Falling Falcon

Attack - height zone: high (lower front flank) / high

Attack - intent: major (in-flight) / minor (applied)

Circling the Horizon

Attack - height zone: high (lower front flank) / high

Leaping Crane

Attack - height zone: high (lower front flank) / high

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans


Dance of Death


Leap of Death


Isolation Sequence 1

Web of Knowledge: punches / none

Back Breaker


Hopping Crane

Web of Knowledge: punches / none

Sleeper


Brushing the Storm

Web of Knowledge: punches / weapons (stick)

Falling Falcon

Degree of Completion: diverted / fully

Intent: major (in-flight) / minor (applied)

Web of Knowledge: punches / grabs and tackles (grab)

Circling the Horizon


Leaping Crane


Third Person

Defense

it contrasts a Zone of Action on top of the arm to other zones

it contrasts a timing 3-in-1 and 2-in-1 to other timings

it contrasts the use of the 45 degree cat stance to other stances

it contrasts using upper and lower limbs to other weapon usage

it contrasts using 3 limbs simultaneously to other weapon combinations

Offense

it contrasts defense against a single elementary attack (punch) (from offset angles) to other scenarios

Major Principles / Theories / Concepts:

Continuous Motion

Figure 8

Range (Attack) (Far)

Major Physical Reverses / Opposites / Categories:

Destructive Fans

Defense - direction: lower front flank / flank

Defense - weapon usage (count): 1-3-2 / 1

Dance of Death

Defense - weapon usage (count): 1-3-2 / 1-2

Leap of Death

Defense - direction: lower front flank / flank

Defense - weapon usage (count): 1-3-2 / 1-2

Isolation Sequence 1

Defense - weapon usage (count): 1-3-2 / 1

Defense - weapon usage (extremities): upper-lower / lower (leg)

Defense - maneuver (count): double (simultaneous) / single

Back Breaker

Defense - direction: lower front flank / flank

Defense - weapon usage (count): 1-3-2 / 1-2

Defense - weapon usage (extremities): upper+lower (foot) / upper-lower (knee)

Hopping Crane

Defense - maneuver (count): double (simultaneous) / single

Defense - weapon usage (count): 1-3-2 / 1

Defense - weapon usage (extremities): upper+lower / lower (leg)

Sleeper

Defense - weapon usage (count): 1-3-2 / 1-2

Brushing the Storm

Attack - weapon type: natural / man-made

Defense - weapon usage (count): 1-3-2 / 1

Falling Falcon

Attack - completion: diverted / applied

Defense - weapon usage (count): 1-3-2 / 1

Circling the Horizon

Defense - weapon usage (count): 1-3-2 / 1

Leaping Crane

Defense - weapon usage (count): 1-3-2 / 1-2

Defense - weapon usage (extremities): upper+lower (knee) / upper-lower (foot)

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

Zone of Action (defense): on top of the arm / outside the arm

Dance of Death

Zone of Action (defense): on top of the arm / outside the arm

Leap of Death

Zone of Action (defense): on top of the arm / outside the arm

Isolation Sequence 1

Purpose (primary): expound - complete - preview / establish - articulate

Back Breaker

Zone of Action (defense): on top of the arm / outside the arm

Hopping Crane

Purpose (primary): expound - complete - preview / establish - articulate

Sleeper

Zone of Action (defense): on top of the arm / outside the arm

Brushing the Storm

Zone of Action (defense): on top of the arm / outside the arm

Falling Falcon

Timing (defense) (response): anticipatory (preventative) / reactionary (after application)

Zone of Action (defense): on top of the arm / inside arm - outside arm

Circling the Horizon

Zone of Action (defense): on top of the arm / outside the arm

Leaping Crane

Zone of Action (defense): on top of the arm / outside the arm