Prance of the Tiger

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Prance of the Tiger

First Person

•it contrasts Purposeful Deflection+Purposeful Aggression with other scenarios

•it contrasts using both arms and leg simultaneously to other combinations

•it contrasts reaction in-flight (major) to other scenarios

•it contrasts elementary maneuvers to other maneuver scenarios

•it contrasts three beat (3-in-1) and two beat (2-in-1) timing to other maneuver timing

•it contrasts frictional pull to other pulling scenarios (vise-like)

•it contrasts hopping to other foot maneuver methods

•it contrasts blocking (with hand) to other defensive maneuver contact points

Major Principles / Theories / Concepts:

Alignment

Angle of Deflection

Angle of Incidence

Block

Circle

Defensive Defense

Directional Harmony

Economy of Motion

Frictional Pull

Line

Margin for Error

Offensive Offense

Opposing Forces

Outer Rim

Point of Origin

Poke

Power (Gravitational Marriage-Back-up Mass-Torque)

Purposeful Aggression

Purposeful Deflection

Push-Down

Strike

Vise-like

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Maneuver (defense) - type: block / parry

Dance of Death

▪Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Leap of Death

▪Maneuver (defense) - type: block / parry

Isolation Sequence 1

▪Maneuver (defense) - type: block / none

▪Maneuver (initial) - intent: defensive+offensive / offensive

Back Breaker

▪Maneuver (defense) - type: block / parry

▪Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Hopping Crane

▪Maneuver (defense) - type: block / none

▪Maneuver (initial) - intent: defensive+offensive / offensive

Sleeper

▪Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Brushing the Storm

▪Maneuver (defense) - type: block / parry

Falling Falcon

▪Maneuver (defense) - type: block / none

▪Maneuver (initial) - intent: defensive+offensive / offensive

Circling the Horizon

▪Maneuver (initial) - intent: defensive+offensive / offensive

Leaping Crane


Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Block (oppose) / Ride (parry)

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Dance of Death

▪Block (oppose) / Ride (parry)

▪Frictional Pull / Grab

▪Purposeful Deflection+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

Leap of Death

▪Block (oppose) / Ride (parry)

▪Frictional Pull / Grab

Isolation Sequence 1

▪Mobility (upper): unconstrained / constrained (isolation)

▪Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

Back Breaker

▪Block (oppose) / Ride (parry)

▪Frictional Pull / Grab

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Hopping Crane

▪Mobility (upper): unconstrained / constrained (isolation)

▪Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

Sleeper

▪Block (oppose) / Ride (parry)

▪Frictional Pull / Hug

▪Purposeful Deflection+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

▪Ride (parry) / Block (oppose)

Brushing the Storm

▪Block (oppose) / Ride (parry)

▪Frictional Pull / Grab

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Falling Falcon

▪Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

▪Frictional Pull / Pin (Grab)

▪Read Time: divert (in-flight) / respond (after application)

Circling the Horizon

▪Frictional Pull / Entwine

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Leaping Crane

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Second Person

•it contrasts a single attack to other attack scenarios

•it contrasts an elementary (single) attack to other attack complexities

•it contrasts an aggression from an offset angle (from lower front flank) to other attack angles

•it contrasts punching (from lower front) to other attack types

Major Principles / Theories / Concepts:

In-Flight Major Attack (single)

Punching (offensive) (high zone)

Web of Knowledge - Punches

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Attack - height zone: high (lower front flank) / high

Dance of Death

▪Attack - height zone: high (lower front flank) / high

Leap of Death

▪Attack - height zone: high (lower front flank) / high

Isolation Sequence 1

▪Attack - count: singular / none

Back Breaker

▪Attack - height zone: high (lower front flank) / high

Hopping Crane

▪Attack - count: singular / none

Sleeper

▪Attack: fully defined / partially defined

Brushing the Storm

▪Attack - weapon: natural / man-made

Falling Falcon

▪Attack - height zone: high (lower front flank) / high

▪Attack - intent: major (in-flight) / minor (applied)

Circling the Horizon

▪Attack - height zone: high (lower front flank) / high

Leaping Crane

▪Attack - height zone: high (lower front flank) / high

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans


Dance of Death


Leap of Death


Isolation Sequence 1

▪Web of Knowledge: punches / none

Back Breaker


Hopping Crane

▪Web of Knowledge: punches / none

Sleeper


Brushing the Storm

▪Web of Knowledge: punches / weapons (stick)

Falling Falcon

▪Degree of Completion: diverted / fully

▪Intent: major (in-flight) / minor (applied)

▪Web of Knowledge: punches / grabs and tackles (grab)

Circling the Horizon


Leaping Crane


Third Person

Defense

•it contrasts a Zone of Action on top of the arm to other zones

•it contrasts a timing 3-in-1 and 2-in-1 to other timings

•it contrasts the use of the 45 degree cat stance to other stances

•it contrasts using upper and lower limbs to other weapon usage

•it contrasts using 3 limbs simultaneously to other weapon combinations

Offense

•it contrasts defense against a single elementary attack (punch) (from offset angles) to other scenarios

Major Principles / Theories / Concepts:

Continuous Motion

Figure 8

Range (Attack) (Far)

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Defense - direction: lower front flank / flank

▪Defense - weapon usage (count): 1-3-2 / 1

Dance of Death

▪Defense - weapon usage (count): 1-3-2 / 1-2

Leap of Death

▪Defense - direction: lower front flank / flank

▪Defense - weapon usage (count): 1-3-2 / 1-2

Isolation Sequence 1

▪Defense - weapon usage (count): 1-3-2 / 1

▪Defense - weapon usage (extremities): upper-lower / lower (leg)

▪Defense - maneuver (count): double (simultaneous) / single

Back Breaker

▪Defense - direction: lower front flank / flank

▪Defense - weapon usage (count): 1-3-2 / 1-2

▪Defense - weapon usage (extremities): upper+lower (foot) / upper-lower (knee)

Hopping Crane

▪Defense - maneuver (count): double (simultaneous) / single

▪Defense - weapon usage (count): 1-3-2 / 1

▪Defense - weapon usage (extremities): upper+lower / lower (leg)

Sleeper

▪Defense - weapon usage (count): 1-3-2 / 1-2

Brushing the Storm

▪Attack - weapon type: natural / man-made

▪Defense - weapon usage (count): 1-3-2 / 1

Falling Falcon

▪Attack - completion: diverted / applied

▪Defense - weapon usage (count): 1-3-2 / 1

Circling the Horizon

▪Defense - weapon usage (count): 1-3-2 / 1

Leaping Crane

▪Defense - weapon usage (count): 1-3-2 / 1-2

▪Defense - weapon usage (extremities): upper+lower (knee) / upper-lower (foot)

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Zone of Action (defense): on top of the arm / outside the arm

Dance of Death

▪Zone of Action (defense): on top of the arm / outside the arm

Leap of Death

▪Zone of Action (defense): on top of the arm / outside the arm

Isolation Sequence 1

▪Purpose (primary): expound - complete - preview / establish - articulate

Back Breaker

▪Zone of Action (defense): on top of the arm / outside the arm

Hopping Crane

▪Purpose (primary): expound - complete - preview / establish - articulate

Sleeper

▪Zone of Action (defense): on top of the arm / outside the arm

Brushing the Storm

▪Zone of Action (defense): on top of the arm / outside the arm

Falling Falcon

▪Timing (defense) (response): anticipatory (preventative) / reactionary (after application)

▪Zone of Action (defense): on top of the arm / inside arm - outside arm

Circling the Horizon

▪Zone of Action (defense): on top of the arm / outside the arm

Leaping Crane

▪Zone of Action (defense): on top of the arm / outside the arm