Fatal Cross

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Fatal Cross

First Person

it contrasts single side of self-defense to both sides

it contrasts Purposeful Deflection with other scenarios

it contrasts stepping backward to other directions

it contrasts using both arms simultaneously (offense - defense) to other combinations

it contrasts reaction during delivery to other scenarios

it contrasts elementary maneuvers to other maneuver scenarios

it contrasts two beat timing (2-in-1) to other maneuver timing

it contrasts employing a Zone of Vision to other strategies

 

Major Principles / Theories / Concepts:

Cocking

Contour (opponent) (self)

Defensive Defense

Economy of Motion

Elastic Recoil

Frictional Pull

Obscure Zone (Zone of Obscurity)

Offensive Offense

Opposing Forces (high)

Open Ended Triangle

Outer Rim

Parry (Block)

Power (Back-up Mass) (Torque [isolated])

Purposeful Deflection

Pushing

Reverse Motion

Settle

Slice

Target to Weapon

Vice (Scissor)

Zone of Vision (Obscurity)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Side: right (only) / left-right

Defense (count): double (simultaneous) / double (offset)

Maneuver (initial) (upper) - direction: outside-downward / inward-outward

Vise-like - to (offense): head (eyes) / wrist

Vise-like - type: sandwich / grab

Maneuver (primary type): pushing / pulling+pushing

Step (initial) - direction: backward (away) / forward (toward)

Isolation Sequence #1

Side: right (only) / left-right

Focus (points): single / multiple

Darting Leaves

Side: right (only) / left-right

Defense (count): double / single

Defense (type): parry / block

Maneuver (initial) (upper) - direction: outside-downward / inward

Offense (count): double / single

Unfurling Crane

Side: right (only) / left-right

Defense (type): parry / block

Maneuver (initial) (upper) - direction: outside-downward / outward+downward

Offense (count): double / single

Destructive Kneel

Side: right (only) / right-left

Intent (primary): defense-offense / defense+offense-offense

Defense (count): double / single

Maneuver (initial) (upper) - direction: outside-downward / outward

Vise-like - to (offense): head (eyes) / wrist

Vise-like - type: sandwich / grab

Flashing Wings

Side: right (only) / right-left

Defense (type): parry / block

Defense (count): double / single

Maneuver (initial) (upper) - direction: outside-downward / upward

Offense (count): double / single

Gathering Clouds

Side: right (only) / right-left

Intent (primary): defense-offense / defense+offense-offense

Defense (count): double / single

Maneuver (initial) (upper) - direction: outside-downward / inward

Offense (count): double / single

Step (initial) - direction: backward / sideways

Circles of Protection

Side: right (only) / right-left

Defense (type): parry / block

Defense (count): double / single

Maneuver (initial) (upper) - direction: outside-downward / upward

Offense (count): double / single

Step (initial) - direction: backward (away) / forward (toward)

Dance of Darkness

Side: right (only) / right-left

Defense (count): double (simultaneous) / double (offset)

Maneuver (initial) (upper) - direction: outside-downward / downward-inward

Thundering Hammers

Side: right (only) / right-left

Defense (type): parry / block

Defense (count): double / single

Maneuver (initial) (upper) - direction: outside-downward / inward

Offense (count): double / single

Step (initial) - direction: backward (away) / forward (toward)

Unwinding Pendulum

Side: right (only) / right-left

Defense (type): parry / block

Defense (count): double (simultaneous) / double (offset)

Maneuver (initial) (upper) - direction: outside-downward / downward-inward

Offense (count): double / single

Reversing Circles

Side: right (only) / right-left

Defense (type): parry / block

Maneuver (initial) (upper) - direction: outside-downward / downward+inward

Offense (count): double / single

Step (initial) - direction: backward (away) / forward (toward)

Snaking Talon

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outside-downward / downward+inward

Vise-like - to (offense): head (eyes) / wrist

Vise-like - type: sandwich / grab

Maneuver (primary type): pushing / pulling+pushing

Circling Fans

Side: right (only) / right-left

Defense (count): double (simultaneous) / double (offset)

Maneuver (initial) (upper) - direction: outside-downward / inward

Offense (count): double / single

Isolation Sequence #2

Intent (primary): defense-offense / defense+offense-offense

Defense (type): parry / block

Defense (count): double / single

Maneuver (initial) (upper) - direction: outside-downward / upward

Defensive Cross

Side: right (only) / right-left

Defense (type): parry / block

Maneuver (initial) (upper) - direction: outside-downward / downward

Vise-like - to (offense): head (eyes) / leg

Vise-like - type: sandwich / grab

Offense (count): double / single

Bowing to Buddha

Side: right (only) / right-left

Defense (type): parry / block (anchoring)

Defense (count): double / single

Maneuver (initial) (upper) - direction: outside-downward / inward

Vise-like - to (offense): head (eyes) / testicles

Vise-like - type: sandwich / crush (vice)

Offense (count): double / single

Prance of the Tiger

Side: right (only) / right-left

Intent (primary): defense-offense / defense+offense-offense

Defense (type): parry / block (push-down)

Defense (count): double / single

Maneuver (initial) (upper) - direction: outside-downward / downward

Step (initial) - direction: backward (away) / upward (maintain)

Shield and Mace

Side: right (only) / right-left

Intent (primary): defense-offense / defense+offense-offense

Defense (type): parry / block

Defense (count): double / single

Maneuver (initial) (upper) - direction: outside-downward / outward

Step (initial) - direction: backward (away) / forward (toward)

Five Swords

Side: right (only) / right-left

Defense (type): parry / block

Defense (count): double (simultaneous) / double (offset)

Maneuver (initial) (upper) - direction: outside-downward / downward-inward

Step (initial) - direction: backward (away) / forward (toward)

Twirling Hammers

Side: right (only) / right-left

Defense (type): parry / block

Defense (count): double / single

Maneuver (initial) (upper) - direction: outside-downward / outward (extended)

Maneuver (type) (initial): pushing / pulling

Step (initial) - direction: backward (away) / sideways (away)

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Degree of open weapon: partially open-closed / open

Push / Pull

Sandwiching / Opposing Forces

Stabilize base (self) / Destabilize opponent (pull)

Gauging (initial): open gap / close gap

Isolation Sequence #1

Defensive Defense - Offensive Offense / Offensive Offense

Degree of open weapon: partially open-closed / open-closed

Mobility: unconstrained (non-stationary) / constrained (isolation)

Darting Leaves

Degree of open weapon: partially open-closed / open-closed

Unfurling Crane

Degree of open weapon: partially open-closed / open-closed

Contact Penetration / Surface Contact

Destructive Kneel

Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

Degree of open weapon: partially open-closed / open-closed

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Zone of: vision / obscurity

Stabilize base (self) / Destabilize opponent (buckle)

Flashing Wings

Degree of open weapon: partially open-closed / closed-open

Zone of: vision / obscurity

Gathering Clouds

Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

Degree of open weapon: partially open-closed / partially open-open

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Gauging (initial): open gap / maintain gap

Circles of Protection

Degree of open weapon: partially open-closed / open-closed

Deflection / Jamming

Contact Penetration / Surface Contact

Gauging (initial): open gap / close gap

Dance of Darkness

Degree of open weapon: partially open-closed / closed-partially open

Zone of: vision / obscurity

Stabilize base (self) / Destabilize opponent (sweep)

Thundering Hammers

Degree of open weapon: partially open-closed / closed-open

Zone of: vision / obscurity

Gauging (initial): open gap / close gap

Unwinding Pendulum

Degree of open weapon: partially open-closed / partially open

Zone of: vision / obscurity

Stabilize base (self) / Destabilize opponent (sweep)

Reversing Circles

Degree of open weapon: partially open-closed / open

Deflection / Jamming

Gauging (initial): open gap / close gap

Snaking Talon

Degree of open weapon: partially open-closed / open

Push / Pull

Sandwiching / Opposing Forces

Stabilize base (self) / Destabilize opponent (pull)

Circling Fans

Degree of open weapon: partially open-closed / closed+open

Isolation Sequence #2

Degree of open weapon: partially open-closed / open-closed-partially open

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Mobility: unconstrained (non-stationary) / constrained (isolation)

Defensive Cross

Degree of open weapon: partially open-closed / closed-open

Stabilize base (self) / Destabilize opponent (pull)

Contact Penetration / Surface Contact

Bowing to Buddha

Degree of open weapon: partially open-closed / closed-open

Sandwiching / Vise-like

Zone of: vision / obscurity

Gauging (initial): open gap / maintain gap

Prance of the Tiger

Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

Degree of open weapon: partially open-closed / closed-open

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Zone of: vision / obscurity

Gauging (initial): open gap / maintain gap

Shield and Mace

Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Zone of: vision / obscurity

Stabilize base (self) / Destabilize opponent (buckle)

Gauging (initial): open gap / close gap

Five Swords

Degree of open weapon: partially open-closed / open-closed

Zone of: vision / obscurity

Gauging (initial): open gap / close gap

Twirling Hammers

Degree of open weapon: partially open-closed / closed-open

Zone of: vision / obscurity

Push / Pull

Sandwiching / Opposing Forces

 

Second Person

it contrasts an elementary attack to other attack complexities

it contrasts pushing (from front) (low) to other attack types

it contrasts a long range attack (from front) (low) to other attack ranges

it contrasts pushing (from front - to rear) (offensive) (low) to other attack possibilities

it contrasts (minor) aggression with both hands simultaneously (from front) (low) to other attack scenarios

 

Major Principles / Theories / Concepts:

In-Flight (minor) Attack (double)

Semi-Live Attack (double)

Web of Knowledge - Pushes

Zone of Vision (Obscurity)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Attack - type: in-flight (minor) / in-flight (major)

Attack - count: double (simultaneous) / multiple (offset)

Attack - height: low / high

Isolation Sequence #1

Attack - count: double (simultaneous) / multiple

Darting Leaves

Attack - type: in-flight (minor) / in-flight (major)

Attack - height: low / high

Attack - with: hands (double) / hand (single)

Unfurling Crane

Attack - type: in-flight (minor) / in-flight (major)

Attack - count: double (simultaneous) / multiple (offset)

Attack - height: low / high+low

Destructive Kneel

Attack - type: in-flight (minor) / in-flight (major)

Attack - height: low / high

Attack - with: hands (double) / hand (single)

Flashing Wings

Attack - type: in-flight (minor) / in-flight (major)

Attack - height: low / high

Attack - with: hands (double) / hand (single)

Gathering Clouds

Attack - type: in-flight (minor) / in-flight (major)

Attack - height: low / high

Attack - with: hands (double) / hand (single)

Circles of Protection

Attack - type: in-flight (minor) / in-flight (major)

Attack - height: low / high

Attack - with: hands (double) / hand (single)

Dance of Darkness

Attack - type: in-flight (minor) / in-flight (major)

Attack - count: double (simultaneous) / multiple (offset)

Attack - height: low / low-high

Attack - with: hands / foot-hand

Thundering Hammers

Attack - type: in-flight (minor) / in-flight (major)

Attack - height: low / high

Attack - with: hands (double) / hand (single)

Unwinding Pendulum

Attack - type: in-flight (minor) / in-flight (major)

Attack - count: double (simultaneous) / multiple (offset)

Attack - height: low / low-high

Attack - with: hands / foot-hand

Reversing Circles

Attack - type: in-flight (minor) / in-flight (major)

Attack - count: double (simultaneous) / multiple (offset)

Attack - height: low / low-high

Attack - with: hands / foot-hand

Snaking Talon

Attack - type: in-flight (minor) / in-flight (major)

Circling Fans

Attack - type: in-flight (minor) / in-flight (major)

Attack - count: double (simultaneous) / multiple (offset)

Attack - height: low / high

Isolation Sequence #2

Attack - height: low / high

Defensive Cross

Attack - type: in-flight (minor) / in-flight (major)

Attack - with: hands (double) / foot (single)

Bowing to Buddha

Attack - type: in-flight (minor) / in-flight (major)

Attack - height: low / high

Attack - with: hands (double) / foot (single)

Prance of the Tiger

Attack - direction: front / front-flank (flank)

Attack - type: in-flight (minor) / in-flight (major)

Attack - with: hands (double) / hand (single)

Shield and Mace

Attack - type: in-flight (minor) / in-flight (major)

Attack - height: low / high

Attack - with: hands (double) / hand (single)

Five Swords

Attack - type: in-flight (minor) / in-flight (major)

Attack - count: double (simultaneous) / multiple (offset)

Attack - height: low / low-high

Attack - with: hands / foot-hand

Twirling Hammers

Attack - type: in-flight (minor) / in-flight (major)

Attack - height: low / high

Attack - with: hands (double) / hand (single)

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Web of Knowledge: Pushes / Punches

Intent: minor (in-flight) / major (in-flight)

Isolation Sequence #1

Web of Knowledge: Pushes / None

Attack: actual / conceptual

Darting Leaves

Web of Knowledge: Pushes / Punches

Intent: minor (in-flight) / major (in-flight)

Unfurling Crane

Web of Knowledge: Pushes / Punches (Kicks)

Intent: minor (in-flight) / major (in-flight)

Destructive Kneel

Web of Knowledge: Pushes / Punches

Intent: minor (in-flight) / major (in-flight)

Flashing Wings

Web of Knowledge: Pushes / Punches

Intent: minor (in-flight) / major (in-flight)

Gathering Clouds

Web of Knowledge: Pushes / Punches

Intent: minor (in-flight) / major (in-flight)

Circles of Protection

Web of Knowledge: Pushes / Punches

Intent: minor (in-flight) / major (in-flight)

Dance of Darkness

Web of Knowledge: Pushes / Kicks-Punches

Intent: minor (in-flight) / major (in-flight)

Thundering Hammers

Web of Knowledge: Pushes / Punches

Intent: minor (in-flight) / major (in-flight)

Unwinding Pendulum

Web of Knowledge: Pushes / Kicks-Punches

Intent: minor (in-flight) / major (in-flight)

Reversing Circles

Web of Knowledge: Pushes / Kicks-Punches

Intent: minor (in-flight) / major (in-flight)

Snaking Talon


Circling Fans

Web of Knowledge: Pushes / Punches

Intent: minor (in-flight) / major (in-flight)

Isolation Sequence #2

Web of Knowledge: Pushes / None

Attack: actual / conceptual

Defensive Cross

Web of Knowledge: Pushes / Kicks

Intent: minor (in-flight) / major (in-flight)

Bowing to Buddha

Web of Knowledge: Pushes / Kicks

Intent: minor (in-flight) / major (in-flight)

Prance of the Tiger

Web of Knowledge: Pushes / Punches

Intent: minor (in-flight) / major (in-flight)

Shield and Mace

Web of Knowledge: Pushes / Punches

Intent: minor (in-flight) / major (in-flight)

Five Swords

Web of Knowledge: Pushes / Kicks-Punches

Intent: minor (in-flight) / major (in-flight)

Twirling Hammers

Web of Knowledge: Pushes / Punches

Intent: minor (in-flight) / major (in-flight)

 

Third Person

Defense

it contrasts advancement (backward - forward) to other gauging scenarios

it contrasts a Zone of Action between the arms to other zones

it contrasts a single side of a sequence to both

it contrasts a 0-degree shift of attention to other degrees

it contrasts a foot position of forward (to natural - neither forward) to other positions

it contrasts stepping 0-degrees backward to other angles and directions

it contrasts a timing 2 (right + left) to other timings

it contrasts the use of the cat and neutral bow stance to other stances

it contrasts utilizes both arms simultaneously to other scenarios

 

Offense

it contrasts an elementary (minor) attack to other complexities

 

Major Principles / Theories / Concepts:

Range (Far)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Timing: 2-in-1 / 2-in-1 - 3-in-1

Weapon height zone - usage: upper / upper+lower

Isolation Sequence #1

Weapon (offense) - usage (range): close-middle / close-middle-far

Darting Leaves

Timing: 2-in-1 / 1-in-1 - 2-in-1

Weapon (offense) depth zone - usage: rear+front / front+front

Weapon (offense) width zone - usage: both sides / same side

Weapon height zone - usage: upper / upper+lower

Unfurling Crane

Timing: 2-in-1 / 1-in-1 - 2-in-1

Weapon (offense) depth zone - usage: rear+front / front-rear

Destructive Kneel

Weapon height zone - usage: upper / upper+lower

Flashing Wings

Timing: 2-in-1 / 1-in-1

Weapon (offense) depth zone - usage: rear+front / front-rear

Gathering Clouds

Timing: 2-in-1 / 2-in-1 - 1-in-1

Circles of Protection

Timing: 2-in-1 / 1-in-1 - 2-in-1

Weapon (offense) depth zone - usage: rear+front / front-rear

Dance of Darkness

Timing: 2-in-1 / 2-in-1 - 1-in-1

Weapon height zone - usage: upper / upper-lower

Thundering Hammers

Timing: 2-in-1 / 1-in-1

Weapon (offense) depth zone - usage: rear+front / front-rear

Unwinding Pendulum

Timing: 2-in-1 / 2-in-1 - 1-in-1

Weapon height zone - usage: upper / upper-lower

Weapon (offense) depth zone - usage: rear+front / rear

Reversing Circles

Timing: 2-in-1 / 2-in-1 - 1-in-1

Weapon (offense) depth zone - usage: rear+front / rear-front

Snaking Talon

Timing: 2-in-1 / 2-in-1 - 1-in-1

Weapon (offense) depth zone - usage: rear+front / front+front

Weapon (offense) width zone - usage: both sides / same side

Circling Fans

Timing: 2-in-1 / 1-in-1 - 2-in-1

Weapon (offense) depth zone - usage: rear+front / front

Weapon (offense) width zone - usage: both sides / same side

Weapon height zone - usage: upper / upper-lower

Isolation Sequence #2

Weapon (offense) - usage (range): close-middle / close-middle-far

Defensive Cross

Timing: 2-in-1 / 2-in-1 - 1-in-1

Weapon (offense) depth zone - usage: rear+front / rear-front

Weapon height zone - usage: upper / upper-lower

Bowing to Buddha

Timing: 2-in-1 / 1-in-1

Prance of the Tiger

Timing: 2-in-1 / 2-in-1 - 3-in-1

Defense - direction: front / front-flank (flank)

Weapon (offense) depth zone - usage: rear+front / rear+rear - front+front

Weapon height zone - usage: upper / upper-lower

Shield and Mace

Timing: 2-in-1 / 2-in-1 - 1-in-1

Weapon (offense) depth zone - usage: rear+front / front-rear

Five Swords

Timing: 2-in-1 / 1-in-1

Weapon (offense) depth zone - usage: rear+front / front-rear

Twirling Hammers

Timing: 2-in-1 / 1-in-1

Weapon (offense) depth zone - usage: rear+front / rear-front

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Zone of Action (primary): between arms / outside arm

Isolation Sequence #1

Purpose (primary): establish - articulate / expound - complete - preview

Intent: defensive-offensive / offensive

Darting Leaves

Zone of Action (primary): between arms / outside arm

Unfurling Crane


Destructive Kneel

Intent: defensive-offensive / defensive+offensive

Zone of Action (primary): between arms / outside arm

Flashing Wings

Zone of Action (primary): between arms / outside arm

Gathering Clouds

Intent: defensive-offensive / defensive+offensive

Zone of Action (primary): between arms / outside arm

Circles of Protection

Zone of Action (primary): between arms / under arm

Dance of Darkness

Zone of Action (primary): between arms / outside leg-arm

Thundering Hammers

Zone of Action (primary): between arms / outside arm

Unwinding Pendulum

Zone of Action (primary): between arms / outside leg-arm

Reversing Circles

Zone of Action (primary): between arms / inside leg-arm

Snaking Talon

Zone of Action (primary): between arms / on top of arms

Circling Fans

Zone of Action (primary): between arms / on top of arms

Isolation Sequence #2

Intent: defensive-offensive / defensive+offensive

Defensive Cross

Zone of Action (primary): between arms / on top of leg

Bowing to Buddha

Zone of Action (primary): between arms / inside leg

Prance of the Tiger

Intent: defensive-offensive / defensive+offensive

Shield and Mace

Intent: defensive-offensive / defensive+offensive

Zone of Action (primary): between arms / outside arm

Five Swords

Zone of Action (primary): between arms / inside leg-arm

Twirling Hammers

Zone of Action (primary): between arms / outside arm