Fatal Cross

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Fatal Cross

First Person

•it contrasts single side of self-defense to both sides

•it contrasts Purposeful Deflection with other scenarios

•it contrasts stepping backward to other directions

•it contrasts using both arms simultaneously (offense - defense) to other combinations

•it contrasts reaction during delivery to other scenarios

•it contrasts elementary maneuvers to other maneuver scenarios

•it contrasts two beat timing (2-in-1) to other maneuver timing

•it contrasts employing a Zone of Vision to other strategies

 

Major Principles / Theories / Concepts:

Cocking

Contour (opponent) (self)

Defensive Defense

Economy of Motion

Elastic Recoil

Frictional Pull

Obscure Zone (Zone of Obscurity)

Offensive Offense

Opposing Forces (high)

Open Ended Triangle

Outer Rim

Parry (Block)

Power (Back-up Mass) (Torque [isolated])

Purposeful Deflection

Pushing

Reverse Motion

Settle

Slice

Target to Weapon

Vice (Scissor)

Zone of Vision (Obscurity)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Side: right (only) / left-right

▪Defense (count): double (simultaneous) / double (offset)

▪Maneuver (initial) (upper) - direction: outside-downward / inward-outward

▪Vise-like - to (offense): head (eyes) / wrist

▪Vise-like - type: sandwich / grab

▪Maneuver (primary type): pushing / pulling+pushing

▪Step (initial) - direction: backward (away) / forward (toward)

Isolation Sequence #1

▪Side: right (only) / left-right

▪Focus (points): single / multiple

Darting Leaves

▪Side: right (only) / left-right

▪Defense (count): double / single

▪Defense (type): parry / block

▪Maneuver (initial) (upper) - direction: outside-downward / inward

▪Offense (count): double / single

Unfurling Crane

▪Side: right (only) / left-right

▪Defense (type): parry / block

▪Maneuver (initial) (upper) - direction: outside-downward / outward+downward

▪Offense (count): double / single

Destructive Kneel

▪Side: right (only) / right-left

▪Intent (primary): defense-offense / defense+offense-offense

▪Defense (count): double / single

▪Maneuver (initial) (upper) - direction: outside-downward / outward

▪Vise-like - to (offense): head (eyes) / wrist

▪Vise-like - type: sandwich / grab

Flashing Wings

▪Side: right (only) / right-left

▪Defense (type): parry / block

▪Defense (count): double / single

▪Maneuver (initial) (upper) - direction: outside-downward / upward

▪Offense (count): double / single

Gathering Clouds

▪Side: right (only) / right-left

▪Intent (primary): defense-offense / defense+offense-offense

▪Defense (count): double / single

▪Maneuver (initial) (upper) - direction: outside-downward / inward

▪Offense (count): double / single

▪Step (initial) - direction: backward / sideways

Circles of Protection

▪Side: right (only) / right-left

▪Defense (type): parry / block

▪Defense (count): double / single

▪Maneuver (initial) (upper) - direction: outside-downward / upward

▪Offense (count): double / single

▪Step (initial) - direction: backward (away) / forward (toward)

Dance of Darkness

▪Side: right (only) / right-left

▪Defense (count): double (simultaneous) / double (offset)

▪Maneuver (initial) (upper) - direction: outside-downward / downward-inward

Thundering Hammers

▪Side: right (only) / right-left

▪Defense (type): parry / block

▪Defense (count): double / single

▪Maneuver (initial) (upper) - direction: outside-downward / inward

▪Offense (count): double / single

▪Step (initial) - direction: backward (away) / forward (toward)

Unwinding Pendulum

▪Side: right (only) / right-left

▪Defense (type): parry / block

▪Defense (count): double (simultaneous) / double (offset)

▪Maneuver (initial) (upper) - direction: outside-downward / downward-inward

▪Offense (count): double / single

Reversing Circles

▪Side: right (only) / right-left

▪Defense (type): parry / block

▪Maneuver (initial) (upper) - direction: outside-downward / downward+inward

▪Offense (count): double / single

▪Step (initial) - direction: backward (away) / forward (toward)

Snaking Talon

▪Side: right (only) / right-left

▪Maneuver (initial) (upper) - direction: outside-downward / downward+inward

▪Vise-like - to (offense): head (eyes) / wrist

▪Vise-like - type: sandwich / grab

▪Maneuver (primary type): pushing / pulling+pushing

Circling Fans

▪Side: right (only) / right-left

▪Defense (count): double (simultaneous) / double (offset)

▪Maneuver (initial) (upper) - direction: outside-downward / inward

▪Offense (count): double / single

Isolation Sequence #2

▪Intent (primary): defense-offense / defense+offense-offense

▪Defense (type): parry / block

▪Defense (count): double / single

▪Maneuver (initial) (upper) - direction: outside-downward / upward

Defensive Cross

▪Side: right (only) / right-left

▪Defense (type): parry / block

▪Maneuver (initial) (upper) - direction: outside-downward / downward

▪Vise-like - to (offense): head (eyes) / leg

▪Vise-like - type: sandwich / grab

▪Offense (count): double / single

Bowing to Buddha

▪Side: right (only) / right-left

▪Defense (type): parry / block (anchoring)

▪Defense (count): double / single

▪Maneuver (initial) (upper) - direction: outside-downward / inward

▪Vise-like - to (offense): head (eyes) / testicles

▪Vise-like - type: sandwich / crush (vice)

▪Offense (count): double / single

Prance of the Tiger

▪Side: right (only) / right-left

▪Intent (primary): defense-offense / defense+offense-offense

▪Defense (type): parry / block (push-down)

▪Defense (count): double / single

▪Maneuver (initial) (upper) - direction: outside-downward / downward

▪Step (initial) - direction: backward (away) / upward (maintain)

Shield and Mace

▪Side: right (only) / right-left

▪Intent (primary): defense-offense / defense+offense-offense

▪Defense (type): parry / block

▪Defense (count): double / single

▪Maneuver (initial) (upper) - direction: outside-downward / outward

▪Step (initial) - direction: backward (away) / forward (toward)

Five Swords

▪Side: right (only) / right-left

▪Defense (type): parry / block

▪Defense (count): double (simultaneous) / double (offset)

▪Maneuver (initial) (upper) - direction: outside-downward / downward-inward

▪Step (initial) - direction: backward (away) / forward (toward)

Twirling Hammers

▪Side: right (only) / right-left

▪Defense (type): parry / block

▪Defense (count): double / single

▪Maneuver (initial) (upper) - direction: outside-downward / outward (extended)

▪Maneuver (type) (initial): pushing / pulling

▪Step (initial) - direction: backward (away) / sideways (away)

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Degree of open weapon: partially open-closed / open

▪Push / Pull

▪Sandwiching / Opposing Forces

▪Stabilize base (self) / Destabilize opponent (pull)

▪Gauging (initial): open gap / close gap

Isolation Sequence #1

▪Defensive Defense - Offensive Offense / Offensive Offense

▪Degree of open weapon: partially open-closed / open-closed

▪Mobility: unconstrained (non-stationary) / constrained (isolation)

Darting Leaves

▪Degree of open weapon: partially open-closed / open-closed

Unfurling Crane

▪Degree of open weapon: partially open-closed / open-closed

▪Contact Penetration / Surface Contact

Destructive Kneel

▪Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

▪Degree of open weapon: partially open-closed / open-closed

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Zone of: vision / obscurity

▪Stabilize base (self) / Destabilize opponent (buckle)

Flashing Wings

▪Degree of open weapon: partially open-closed / closed-open

▪Zone of: vision / obscurity

Gathering Clouds

▪Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

▪Degree of open weapon: partially open-closed / partially open-open

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Gauging (initial): open gap / maintain gap

Circles of Protection

▪Degree of open weapon: partially open-closed / open-closed

▪Deflection / Jamming

▪Contact Penetration / Surface Contact

▪Gauging (initial): open gap / close gap

Dance of Darkness

▪Degree of open weapon: partially open-closed / closed-partially open

▪Zone of: vision / obscurity

▪Stabilize base (self) / Destabilize opponent (sweep)

Thundering Hammers

▪Degree of open weapon: partially open-closed / closed-open

▪Zone of: vision / obscurity

▪Gauging (initial): open gap / close gap

Unwinding Pendulum

▪Degree of open weapon: partially open-closed / partially open

▪Zone of: vision / obscurity

▪Stabilize base (self) / Destabilize opponent (sweep)

Reversing Circles

▪Degree of open weapon: partially open-closed / open

▪Deflection / Jamming

▪Gauging (initial): open gap / close gap

Snaking Talon

▪Degree of open weapon: partially open-closed / open

▪Push / Pull

▪Sandwiching / Opposing Forces

▪Stabilize base (self) / Destabilize opponent (pull)

Circling Fans

▪Degree of open weapon: partially open-closed / closed+open

Isolation Sequence #2

▪Degree of open weapon: partially open-closed / open-closed-partially open

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Mobility: unconstrained (non-stationary) / constrained (isolation)

Defensive Cross

▪Degree of open weapon: partially open-closed / closed-open

▪Stabilize base (self) / Destabilize opponent (pull)

▪Contact Penetration / Surface Contact

Bowing to Buddha

▪Degree of open weapon: partially open-closed / closed-open

▪Sandwiching / Vise-like

▪Zone of: vision / obscurity

▪Gauging (initial): open gap / maintain gap

Prance of the Tiger

▪Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

▪Degree of open weapon: partially open-closed / closed-open

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Zone of: vision / obscurity

▪Gauging (initial): open gap / maintain gap

Shield and Mace

▪Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Zone of: vision / obscurity

▪Stabilize base (self) / Destabilize opponent (buckle)

▪Gauging (initial): open gap / close gap

Five Swords

▪Degree of open weapon: partially open-closed / open-closed

▪Zone of: vision / obscurity

▪Gauging (initial): open gap / close gap

Twirling Hammers

▪Degree of open weapon: partially open-closed / closed-open

▪Zone of: vision / obscurity

▪Push / Pull

▪Sandwiching / Opposing Forces

 

Second Person

•it contrasts an elementary attack to other attack complexities

•it contrasts pushing (from front) (low) to other attack types

•it contrasts a long range attack (from front) (low) to other attack ranges

•it contrasts pushing (from front - to rear) (offensive) (low) to other attack possibilities

•it contrasts (minor) aggression with both hands simultaneously (from front) (low) to other attack scenarios

 

Major Principles / Theories / Concepts:

In-Flight (minor) Attack (double)

Semi-Live Attack (double)

Web of Knowledge - Pushes

Zone of Vision (Obscurity)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - count: double (simultaneous) / multiple (offset)

▪Attack - height: low / high

Isolation Sequence #1

▪Attack - count: double (simultaneous) / multiple

Darting Leaves

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - height: low / high

▪Attack - with: hands (double) / hand (single)

Unfurling Crane

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - count: double (simultaneous) / multiple (offset)

▪Attack - height: low / high+low

Destructive Kneel

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - height: low / high

▪Attack - with: hands (double) / hand (single)

Flashing Wings

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - height: low / high

▪Attack - with: hands (double) / hand (single)

Gathering Clouds

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - height: low / high

▪Attack - with: hands (double) / hand (single)

Circles of Protection

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - height: low / high

▪Attack - with: hands (double) / hand (single)

Dance of Darkness

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - count: double (simultaneous) / multiple (offset)

▪Attack - height: low / low-high

▪Attack - with: hands / foot-hand

Thundering Hammers

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - height: low / high

▪Attack - with: hands (double) / hand (single)

Unwinding Pendulum

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - count: double (simultaneous) / multiple (offset)

▪Attack - height: low / low-high

▪Attack - with: hands / foot-hand

Reversing Circles

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - count: double (simultaneous) / multiple (offset)

▪Attack - height: low / low-high

▪Attack - with: hands / foot-hand

Snaking Talon

▪Attack - type: in-flight (minor) / in-flight (major)

Circling Fans

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - count: double (simultaneous) / multiple (offset)

▪Attack - height: low / high

Isolation Sequence #2

▪Attack - height: low / high

Defensive Cross

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - with: hands (double) / foot (single)

Bowing to Buddha

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - height: low / high

▪Attack - with: hands (double) / foot (single)

Prance of the Tiger

▪Attack - direction: front / front-flank (flank)

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - with: hands (double) / hand (single)

Shield and Mace

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - height: low / high

▪Attack - with: hands (double) / hand (single)

Five Swords

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - count: double (simultaneous) / multiple (offset)

▪Attack - height: low / low-high

▪Attack - with: hands / foot-hand

Twirling Hammers

▪Attack - type: in-flight (minor) / in-flight (major)

▪Attack - height: low / high

▪Attack - with: hands (double) / hand (single)

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Web of Knowledge: Pushes / Punches

▪Intent: minor (in-flight) / major (in-flight)

Isolation Sequence #1

▪Web of Knowledge: Pushes / None

▪Attack: actual / conceptual

Darting Leaves

▪Web of Knowledge: Pushes / Punches

▪Intent: minor (in-flight) / major (in-flight)

Unfurling Crane

▪Web of Knowledge: Pushes / Punches (Kicks)

▪Intent: minor (in-flight) / major (in-flight)

Destructive Kneel

▪Web of Knowledge: Pushes / Punches

▪Intent: minor (in-flight) / major (in-flight)

Flashing Wings

▪Web of Knowledge: Pushes / Punches

▪Intent: minor (in-flight) / major (in-flight)

Gathering Clouds

▪Web of Knowledge: Pushes / Punches

▪Intent: minor (in-flight) / major (in-flight)

Circles of Protection

▪Web of Knowledge: Pushes / Punches

▪Intent: minor (in-flight) / major (in-flight)

Dance of Darkness

▪Web of Knowledge: Pushes / Kicks-Punches

▪Intent: minor (in-flight) / major (in-flight)

Thundering Hammers

▪Web of Knowledge: Pushes / Punches

▪Intent: minor (in-flight) / major (in-flight)

Unwinding Pendulum

▪Web of Knowledge: Pushes / Kicks-Punches

▪Intent: minor (in-flight) / major (in-flight)

Reversing Circles

▪Web of Knowledge: Pushes / Kicks-Punches

▪Intent: minor (in-flight) / major (in-flight)

Snaking Talon


Circling Fans

▪Web of Knowledge: Pushes / Punches

▪Intent: minor (in-flight) / major (in-flight)

Isolation Sequence #2

▪Web of Knowledge: Pushes / None

▪Attack: actual / conceptual

Defensive Cross

▪Web of Knowledge: Pushes / Kicks

▪Intent: minor (in-flight) / major (in-flight)

Bowing to Buddha

▪Web of Knowledge: Pushes / Kicks

▪Intent: minor (in-flight) / major (in-flight)

Prance of the Tiger

▪Web of Knowledge: Pushes / Punches

▪Intent: minor (in-flight) / major (in-flight)

Shield and Mace

▪Web of Knowledge: Pushes / Punches

▪Intent: minor (in-flight) / major (in-flight)

Five Swords

▪Web of Knowledge: Pushes / Kicks-Punches

▪Intent: minor (in-flight) / major (in-flight)

Twirling Hammers

▪Web of Knowledge: Pushes / Punches

▪Intent: minor (in-flight) / major (in-flight)

 

Third Person

Defense

•it contrasts advancement (backward - forward) to other gauging scenarios

•it contrasts a Zone of Action between the arms to other zones

•it contrasts a single side of a sequence to both

•it contrasts a 0-degree shift of attention to other degrees

•it contrasts a foot position of forward (to natural - neither forward) to other positions

•it contrasts stepping 0-degrees backward to other angles and directions

•it contrasts a timing 2 (right + left) to other timings

•it contrasts the use of the cat and neutral bow stance to other stances

•it contrasts utilizes both arms simultaneously to other scenarios

 

Offense

•it contrasts an elementary (minor) attack to other complexities

 

Major Principles / Theories / Concepts:

Range (Far)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Timing: 2-in-1 / 2-in-1 - 3-in-1

▪Weapon height zone - usage: upper / upper+lower

Isolation Sequence #1

▪Weapon (offense) - usage (range): close-middle / close-middle-far

Darting Leaves

▪Timing: 2-in-1 / 1-in-1 - 2-in-1

▪Weapon (offense) depth zone - usage: rear+front / front+front

▪Weapon (offense) width zone - usage: both sides / same side

▪Weapon height zone - usage: upper / upper+lower

Unfurling Crane

▪Timing: 2-in-1 / 1-in-1 - 2-in-1

▪Weapon (offense) depth zone - usage: rear+front / front-rear

Destructive Kneel

▪Weapon height zone - usage: upper / upper+lower

Flashing Wings

▪Timing: 2-in-1 / 1-in-1

▪Weapon (offense) depth zone - usage: rear+front / front-rear

Gathering Clouds

▪Timing: 2-in-1 / 2-in-1 - 1-in-1

Circles of Protection

▪Timing: 2-in-1 / 1-in-1 - 2-in-1

▪Weapon (offense) depth zone - usage: rear+front / front-rear

Dance of Darkness

▪Timing: 2-in-1 / 2-in-1 - 1-in-1

▪Weapon height zone - usage: upper / upper-lower

Thundering Hammers

▪Timing: 2-in-1 / 1-in-1

▪Weapon (offense) depth zone - usage: rear+front / front-rear

Unwinding Pendulum

▪Timing: 2-in-1 / 2-in-1 - 1-in-1

▪Weapon height zone - usage: upper / upper-lower

▪Weapon (offense) depth zone - usage: rear+front / rear

Reversing Circles

▪Timing: 2-in-1 / 2-in-1 - 1-in-1

▪Weapon (offense) depth zone - usage: rear+front / rear-front

Snaking Talon

▪Timing: 2-in-1 / 2-in-1 - 1-in-1

▪Weapon (offense) depth zone - usage: rear+front / front+front

▪Weapon (offense) width zone - usage: both sides / same side

Circling Fans

▪Timing: 2-in-1 / 1-in-1 - 2-in-1

▪Weapon (offense) depth zone - usage: rear+front / front

▪Weapon (offense) width zone - usage: both sides / same side

▪Weapon height zone - usage: upper / upper-lower

Isolation Sequence #2

▪Weapon (offense) - usage (range): close-middle / close-middle-far

Defensive Cross

▪Timing: 2-in-1 / 2-in-1 - 1-in-1

▪Weapon (offense) depth zone - usage: rear+front / rear-front

▪Weapon height zone - usage: upper / upper-lower

Bowing to Buddha

▪Timing: 2-in-1 / 1-in-1

Prance of the Tiger

▪Timing: 2-in-1 / 2-in-1 - 3-in-1

▪Defense - direction: front / front-flank (flank)

▪Weapon (offense) depth zone - usage: rear+front / rear+rear - front+front

▪Weapon height zone - usage: upper / upper-lower

Shield and Mace

▪Timing: 2-in-1 / 2-in-1 - 1-in-1

▪Weapon (offense) depth zone - usage: rear+front / front-rear

Five Swords

▪Timing: 2-in-1 / 1-in-1

▪Weapon (offense) depth zone - usage: rear+front / front-rear

Twirling Hammers

▪Timing: 2-in-1 / 1-in-1

▪Weapon (offense) depth zone - usage: rear+front / rear-front

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Zone of Action (primary): between arms / outside arm

Isolation Sequence #1

▪Purpose (primary): establish - articulate / expound - complete - preview

▪Intent: defensive-offensive / offensive

Darting Leaves

▪Zone of Action (primary): between arms / outside arm

Unfurling Crane


Destructive Kneel

▪Intent: defensive-offensive / defensive+offensive

▪Zone of Action (primary): between arms / outside arm

Flashing Wings

▪Zone of Action (primary): between arms / outside arm

Gathering Clouds

▪Intent: defensive-offensive / defensive+offensive

▪Zone of Action (primary): between arms / outside arm

Circles of Protection

▪Zone of Action (primary): between arms / under arm

Dance of Darkness

▪Zone of Action (primary): between arms / outside leg-arm

Thundering Hammers

▪Zone of Action (primary): between arms / outside arm

Unwinding Pendulum

▪Zone of Action (primary): between arms / outside leg-arm

Reversing Circles

▪Zone of Action (primary): between arms / inside leg-arm

Snaking Talon

▪Zone of Action (primary): between arms / on top of arms

Circling Fans

▪Zone of Action (primary): between arms / on top of arms

Isolation Sequence #2

▪Intent: defensive-offensive / defensive+offensive

Defensive Cross

▪Zone of Action (primary): between arms / on top of leg

Bowing to Buddha

▪Zone of Action (primary): between arms / inside leg

Prance of the Tiger

▪Intent: defensive-offensive / defensive+offensive

Shield and Mace

▪Intent: defensive-offensive / defensive+offensive

▪Zone of Action (primary): between arms / outside arm

Five Swords

▪Zone of Action (primary): between arms / inside leg-arm

Twirling Hammers

▪Zone of Action (primary): between arms / outside arm