Isolation #3

<< Click to Display Table of Contents >>

Navigation:  Welcome to the KenpoPedia > Forms > Form 4 > Inter-Form Analysis > Long Form Three >

Isolation #3

First Person

•it contrasts Purposeful Manipulation - Purposeful Aggression with other scenarios

•it contrasts constrained mobility to other scenarios

•it contrasts single beat timing (1-in-1) and two beat (2-in-1) to other timings

•it contrasts using only high weapons with other weapon combinations

•it contrasts elementary maneuvers to other maneuver scenarios

•it contrasts entwining and contouring to other scenarios

•it contrasts reaction after application to other scenarios

•it contrasts multiple Focus Points to single

•it contrasts multiple Reference Points to single

 

Major Principles / Theories / Concepts:

Applied Attack

Base

Break

Circle

Contour

Economy of Motion

Line

Line of Travel

Margin for Error

Outer Rim

Path of Travel

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Defense: indirect / direct

▪Maneuver (Vise-like): entwine / grab

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Isolation Sequence #1

▪Maneuver intent: defensive-offensive / offensive

▪Reference (points) (primary): side+side / front+back

Darting Leaves

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Unfurling Crane

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Destructive Kneel

▪Maneuver intent: defensive-offensive / defensive+offensive

▪Defense: indirect / direct

▪Maneuver (Vise-like): entwine / grab

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Flashing Wings

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Gathering Clouds

▪Maneuver intent: defensive-offensive / defensive+offensive

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Circles of Protection

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Dance of Darkness

▪Defense: indirect / direct

▪Maneuver (pull): hand / foot

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Thundering Hammers

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Unwinding Pendulum

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Reversing Circles

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Snaking Talon

▪Defense: indirect / direct

▪Maneuver (pull): frictional / direct

▪Maneuver (Vise-like): entwine / grab

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Circling Fans

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Isolation Sequence #2

▪Reference (points) (primary): side+side / front

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Defensive Cross

▪Defense: indirect / direct

▪Maneuver (Vise-like): entwine / grab

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Bowing to Buddha

▪Defense: indirect / direct

▪Maneuver (Vise-like): entwine / vice

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Prance of the Tiger

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Shield and Mace

▪Defense: indirect / direct

▪Maneuver intent: defensive-offensive / defensive+offensive

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Five Swords

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Twirling Hammers

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Isolation Sequence #1

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Aggression

Darting Leaves

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Unfurling Crane

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Destructive Kneel

▪Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Flashing Wings

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Gathering Clouds

▪Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Circles of Protection

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Dance of Darkness

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Thundering Hammers

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Unwinding Pendulum

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Reversing Circles

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Snaking Talon

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Circling Fans

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Isolation Sequence #2

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Defensive Cross

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Bowing to Buddha

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Prance of the Tiger

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Shield and Mace

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Five Swords

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Twirling Hammers

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

 

Second Person

•it contrasts conceptual attacks to real attacks

•it contrasts multiple attack scenarios to single

 

Major Principles / Theories / Concepts:

Applied Attack

Elementary

Minor Attack

Web of Knowledge - Grabs & Tackles (grab)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Isolation Sequence #1

▪Attack - direction (primary): side+side / front+back

Darting Leaves

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Unfurling Crane

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Destructive Kneel

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Flashing Wings

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Gathering Clouds

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Circles of Protection

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Dance of Darkness

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Thundering Hammers

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Unwinding Pendulum

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Reversing Circles

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Snaking Talon

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Circling Fans

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Isolation Sequence #2

▪Attack - direction: forward / multiple

Defensive Cross

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Bowing to Buddha

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Prance of the Tiger

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Shield and Mace

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Five Swords

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Twirling Hammers

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Isolation Sequence #1

▪Web of Knowledge: Grabs & Tackles (grab) / None

Darting Leaves

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Unfurling Crane

▪Web of Knowledge: Grabs & Tackles (grab) / Punches (Kicks)

▪Attack: conceptual / actual

Destructive Kneel

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Flashing Wings

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Gathering Clouds

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Circles of Protection

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Dance of Darkness

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

▪Attack: conceptual / actual

Thundering Hammers

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Unwinding Pendulum

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

▪Attack: conceptual / actual

Reversing Circles

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

▪Attack: conceptual / actual

Snaking Talon

▪Web of Knowledge: Grabs & Tackles (grab) / Pushes

▪Attack: conceptual / actual

Circling Fans

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Isolation Sequence #2

▪Web of Knowledge: Grabs & Tackles (grab) / None

Defensive Cross

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks

▪Attack: conceptual / actual

Bowing to Buddha

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks

▪Attack: conceptual / actual

Prance of the Tiger

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Shield and Mace

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Five Swords

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

▪Attack: conceptual / actual

Twirling Hammers

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

 

Third Person

•it contrasts purposes - expound-complete-preview to establish-define

 

Major Principles / Theories / Concepts:

Range (Close / Middle / Far)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Timing: 1-in-1 - 2-in-1 / 2-in-1 - 3-in-1

▪Weapon height zone - usage: upper / upper+lower

Isolation Sequence #1

▪Timing: 1-in-1 - 2-in-1 / 2-in-1

▪Defense - pattern: circle-line / line-circle

▪Defense - type: defensive-offensive / offensive

▪Weapon (offense) - usage (range): far / close-middle-far

Darting Leaves

▪Timing: 1-in-1 - 2-in-1 / 1-in-1 - 2-in-1

▪Weapon (offense) height zone - usage: upper / upper+lower

Unfurling Crane

▪Timing: 1-in-1 - 2-in-1 / 2-in-1 - 1-in-1

Destructive Kneel

▪Timing: 1-in-1 - 2-in-1 / 2-in-1

▪Weapon (offense) height zone - usage: upper / upper+lower

Flashing Wings

▪Timing: 1-in-1 - 2-in-1 / 1-in-1

Gathering Clouds

▪Timing: 1-in-1 - 2-in-1 / 2-in-1 - 1-in-1

▪Defense - type: defensive-offensive / defensive+offensive

Circles of Protection

▪

Dance of Darkness

▪Timing: 1-in-1 - 2-in-1 / 2-in-1

▪Weapon (offense) height zone - usage: upper / upper+lower

Thundering Hammers

▪Timing: 1-in-1 - 2-in-1 / 1-in-1

Unwinding Pendulum

▪Timing: 1-in-1 - 2-in-1 / 2-in1 - 1-in-1

▪Weapon (offense) height zone - usage: upper / upper+lower

Reversing Circles

▪Timing: 1-in-1 - 2-in-1 / 2-in1 - 1-in-1

Snaking Talon

▪Timing: 1-in-1 - 2-in-1 / 2-in1 - 1-in-1

▪Weapon (offense) height zone - usage: upper / upper+lower

Circling Fans

▪Weapon (offense) height zone - usage: upper / upper+lower

Isolation Sequence #2

▪Timing: 1-in-1 - 2-in-1 / 2-in1 - 1-in-1

▪Weapon (offense) - usage (range): far / close-middle-far

Defensive Cross

▪Timing: 1-in-1 - 2-in-1 / 2-in1 - 1-in-1

▪Weapon (offense) height zone - usage: upper / upper+lower

Bowing to Buddha

▪

Prance of the Tiger

▪Timing: 1-in-1 - 2-in-1 / 2-in-1 - 3-in-1

▪Defense - type: defensive-offensive / defensive+offensive

▪Weapon (offense) height zone - usage: upper / upper+lower

Shield and Mace

▪Timing: 1-in-1 - 2-in-1 / 2-in1 - 1-in-1

▪Defense - type: defensive-offensive / defensive+offensive

▪Weapon (offense) height zone - usage: upper / upper+lower

Five Swords

▪Timing: 1-in-1 - 2-in-1 / 2-in-1 - 1-in-1

Twirling Hammers

▪Timing: 1-in-1 - 2-in-1 / 1-in-1

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Leveraging (offense) (initiated by): arm (entwine) / foot (push)

Isolation Sequence #1

▪Intent: defensive-offensive / offensive

Darting Leaves

▪Zone of Action - count (primary): multiple / single

Unfurling Crane

▪Zone of Action - count (primary): multiple / single

Destructive Kneel

▪Intent: defensive-offensive / defensive+offensive

▪Leveraging (offense) (initiated by): arm (entwine) / foot (push)

▪Zone of Action - count (primary): multiple / single

Flashing Wings


Gathering Clouds


Circles of Protection

▪Intent: defensive-offensive / defensive+offensive

Dance of Darkness

▪Leveraging (offense) (initiated by): arm (entwine) / foot (sweep)

▪Zone of Action - count (primary): multiple / single

Thundering Hammers

▪Zone of Action - count (primary): multiple / single

Unwinding Pendulum

▪Leveraging (offense) (initiated by): arm (entwine) / foot (sweep)

▪Zone of Action - count (primary): multiple / single

Reversing Circles

▪Zone of Action - count (primary): multiple / single

Snaking Talon

▪Leveraging (offense) (initiated by): arm (entwine) / hand (pull)

Circling Fans

▪Zone of Action - count (primary): multiple / single

Isolation Sequence #2

▪Intent: defensive-offensive / defensive+offensive

Defensive Cross

▪Leveraging (offense) (initiated by): arm (entwine) / hand (pull)

Bowing to Buddha

▪Zone of Action - count (primary): multiple / single

Prance of the Tiger

▪Intent: defensive-offensive / defensive+offensive

Shield and Mace

▪Intent: defensive-offensive / defensive+offensive

▪Leveraging (offense) (initiated by): arm (entwine) / hand (push)

▪Zone of Action - count (primary): multiple / single

Five Swords

▪Leveraging (offense) (initiated by): arm (entwine) / strike (push - away)

▪Zone of Action - count (primary): multiple / single

Twirling Hammers

▪Leveraging (offense) (initiated by): arm (entwine) / strike (pull - toward)

▪Zone of Action - count (primary): multiple / single