Glancing Spear

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Glancing Spear

First Person

•it contrasts Purposeful Manipulation + Purposeful Aggression with other scenarios

•it contrasts stepping backward to other directions

•it contrasts using both hands simultaneously to other combinations

•it contrasts reaction after application to other scenarios

•it contrasts elementary maneuvers to other maneuver scenarios

•it contrasts pulling using the backs of hands to other pulling methods

•it contrasts two beat timing (2-in-1) and single beat (1-in-1) to other maneuver timing

•it contrasts employing a Zone of Vision to other strategies

•it contrasts a single Focus Point to multiple

•it contrasts a single Reference Point to multiple

 

Major Principles / Theories / Concepts:

Alignment

Base

Brace Angle

Contact Manipulation

Destabilize

Economy of Motion

Obscure Zone (Zone of Obscurity)

Offensive Defense

Offensive Offense

Outer Rim

Power (Backup Mass / Torque)

Purposeful Manipulation

Pull

Pushing

Settle

Zone of Vision

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Maneuver (initial) - count: double (simultaneous) / double (offset)

▪Defense: indirect / direct

▪Vise-like - to: hand / wrist

▪Vise-like - type: sandwich (reverse grab) / grab

▪Step (initial) - direction: backward (away) / forward (toward)

Isolation Sequence #1

▪Focus (points): single / multiple

Darting Leaves

▪Maneuver (initial) - count: double (simultaneous) / single

▪Defense: indirect / direct

Unfurling Crane

▪Maneuver (initial) - count: double (simultaneous) / double (offset)

▪Defense: indirect / direct

Destructive Kneel

▪Defense: indirect / direct

▪Vise-like - to: hand / wrist

▪Vise-like - type: sandwich (reverse grab) / grab

Flashing Wings

▪Maneuver (initial) - count: double (simultaneous) / single

▪Defense: indirect / direct

▪Step (initial) - direction: backward (away) / forward (toward)

Gathering Clouds

▪Defense: indirect / direct

▪Step (initial) - direction: backward / sideways

Circles of Protection

▪Maneuver (initial) - count: double (simultaneous) / double (offset)

▪Defense: indirect / direct

▪Step (initial) - direction: backward (away) / forward (toward)

Dance of Darkness

▪Maneuver (initial) - count: double (simultaneous) / double (offset)

▪Defense: indirect / direct

Thundering Hammers

▪Maneuver (initial) - count: double (simultaneous) / single

▪Step (initial) - direction: backward (away) / forward (toward)

Unwinding Pendulum

▪Maneuver (initial) - count: double (simultaneous) / double (offset)

▪Defense: indirect / direct

Reversing Circles

▪Defense: indirect / direct

▪Step (initial) - direction: backward (away) / forward (toward)

Snaking Talon

▪Defense: indirect / direct

▪Vise-like - to: hand / wrist

▪Vise-like - type: sandwich (reverse grab) / grab

Circling Fans

▪Maneuver (initial) - count: double (simultaneous) / double (offset)

▪Defense: indirect / direct

Isolation Sequence #2

▪Defense: indirect / direct

Defensive Cross

▪Defense: indirect / direct

▪Vise-like - to: hand / leg

▪Vise-like - type: sandwich (reverse grab) / grab

Bowing to Buddha

▪Maneuver (initial) - count: double (simultaneous) / single

▪Defense: indirect / direct

▪Step (initial) - direction: backward / downward

Prance of the Tiger

▪Defense: indirect / direct

▪Step (initial) - direction: backward / upward

Shield and Mace

▪Defense: indirect / direct

▪Step (initial) - direction: backward (away) / forward (toward)

Five Swords

▪Maneuver (initial) - count: double (simultaneous) / double (offset)

▪Defense: indirect / direct

▪Step (initial) - direction: backward (away) / forward (toward)

Twirling Hammers

▪Maneuver (initial) - count: double (simultaneous) / single

▪Defense: indirect / direct

▪Step (initial) - direction: backward / sideways

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent (fictional push) / Destabilize opponent (pull)

▪Gauging (initial): open gap / close gap

Isolation Sequence #1

▪Mobility: unconstrained (non-stationary) / constrained (isolation)

Darting Leaves

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

Unfurling Crane

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

▪Contact Penetration / Surface Contact

Destructive Kneel

▪Offensive Defense - Offensive Offense / Defensive Defense + Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

Flashing Wings

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

▪Gauging (initial): open gap / close gap

Gathering Clouds

▪Offensive Defense - Offensive Offense / Defensive Defense + Offensive Offense

▪Read Time: respond (applied) / prevent (in-flight)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

▪Gauging (initial): open gap / maintain gap

Circles of Protection

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

▪Contact Penetration / Surface Contact

▪Gauging (initial): open gap / close gap

Dance of Darkness

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent (fictional push) / Destabilize opponent (sweep)

Thundering Hammers

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

▪Gauging (initial): open gap / close gap

Unwinding Pendulum

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent (fictional push) / Destabilize opponent (sweep)

Reversing Circles

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

▪Gauging (initial): open gap / close gap

Snaking Talon

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

Circling Fans

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

Isolation Sequence #2

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Mobility: unconstrained (non-stationary) / constrained (isolation)

Defensive Cross

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent (fictional push) / Destabilize opponent (pull)

▪Contact Penetration / Surface Contact

Bowing to Buddha

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

▪Gauging (initial): open gap / maintain gap

Prance of the Tiger

▪Offensive Defense - Offensive Offense / Defensive Defense + Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

Shield and Mace

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

▪Gauging (initial): open gap / close gap

Five Swords

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

▪Gauging (initial): open gap / close gap

Twirling Hammers

▪Offensive Defense - Offensive Offense / Defensive Defense - Offensive Offense

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Destabilize opponent / Stabilize base (self)

▪Gauging (initial): open gap / close gap

 

Second Person

•it contrasts an elementary attack to other attack complexities

•it contrasts grabbing (from front) (low) to other attack types

•it contrasts a long range attack (from front) (low) to other attack ranges

•it contrasts aggression with a single hand (from front) (low) to other attack scenarios

•it contrasts a degree of grabbing (using a single hand) (grabbing) (wrist) (front) to other attack degrees

 

Major Principles / Theories / Concepts:

Applied Minor Attack

Dead Hand Attack

Grabbing (low zone)

Web of Knowledge - Grabs & Tackles (grab)

Zone of Vision (Obscurity)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Attack - type: applied / in-flight

▪Attack - count: single / multiple (offset)

Isolation Sequence #1

▪Attack - direction: front / multiple

▪Attack - count: single / multiple

Darting Leaves

▪Attack - type: applied / in-flight

Unfurling Crane

▪Attack - type: applied / in-flight

▪Attack - count: single / multiple (offset)

Destructive Kneel

▪Attack - type: applied / in-flight

Flashing Wings

▪Attack - type: applied / in-flight

Gathering Clouds

▪Attack - type: applied / in-flight

Circles of Protection

▪Attack - type: applied / in-flight

Dance of Darkness

▪Attack - type: applied / in-flight

▪Attack - count: single / multiple (offset)

▪Attack - height: high / low-high

Thundering Hammers

▪Attack - type: applied / in-flight

Unwinding Pendulum

▪Attack - type: applied / in-flight

▪Attack - count: single / multiple (offset)

▪Attack - height: high / low-high

Reversing Circles

▪Attack - type: applied / in-flight

▪Attack - count: single / multiple (offset)

▪Attack - height: high / low-high

Snaking Talon

▪Attack - type: applied / in-flight

▪Attack - height: high / low-high - middle

Circling Fans

▪Attack - type: applied / in-flight

▪Attack - count: single / multiple (offset)

Isolation Sequence #2


Defensive Cross

▪Attack - type: applied / in-flight

▪Attack - height: high / low

Bowing to Buddha

▪Attack - type: applied / in-flight

Prance of the Tiger

▪Attack - direction: front / front-flank (flank)

▪Attack - type: applied / in-flight

▪Attack - height: high / middle

Shield and Mace

▪Attack - type: applied / in-flight

Five Swords

▪Attack - type: applied / in-flight

▪Attack - count: single / multiple (offset)

▪Attack - height: high / low-high

Twirling Hammers

▪Attack - type: applied / in-flight

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Intent: minor (applied) / major (in-flight)

Isolation Sequence #1

▪Web of Knowledge: Grabs & Tackles (grab) / None

▪Attack: actual / conceptual

Darting Leaves

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Intent: minor (applied) / major (in-flight)

Unfurling Crane

▪Web of Knowledge: Grabs & Tackles (grab) / Punches (Kicks)

▪Intent: minor (applied) / major (in-flight)

Destructive Kneel

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Intent: minor (applied) / major (in-flight)

Flashing Wings

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Intent: minor (applied) / major (in-flight)

Gathering Clouds

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Intent: minor (applied) / major (in-flight)

Circles of Protection

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Intent: minor (applied) / major (in-flight)

Dance of Darkness

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

▪Intent: minor (applied) / major (in-flight)

Thundering Hammers

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Intent: minor (applied) / major (in-flight)

Unwinding Pendulum

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

▪Intent: minor (applied) / major (in-flight)

Reversing Circles

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

▪Intent: minor (applied) / major (in-flight)

Snaking Talon

▪Web of Knowledge: Grabs & Tackles (grab) / Pushes

▪Intent: minor (applied) / minor (in-flight)

Circling Fans

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Intent: minor (applied) / major (in-flight)

Isolation Sequence #2

▪Web of Knowledge: Grabs & Tackles (grab) / None

▪Attack: actual / conceptual

Defensive Cross

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks

▪Intent: minor (applied) / major (in-flight)

Bowing to Buddha

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks

▪Intent: minor (applied) / major (in-flight)

Prance of the Tiger

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Intent: minor (applied) / major (in-flight)

Shield and Mace

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Intent: minor (applied) / major (in-flight)

Five Swords

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

▪Intent: minor (applied) / major (in-flight)

Twirling Hammers

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Intent: minor (applied) / major (in-flight)

 

Third Person

Defense

•it contrasts retreat (backward) to other gauging scenarios

•it contrasts a Zone of Action outside the arm to other zones

•it contrasts a 0-degree shift of attention to other degrees

•it contrasts a timing 2-1 and 1-1 to other timings

•it contrasts the use of the reverse, horse, and forward bow stances to other stances

 

Offense

•it contrasts an elementary attack to other complexities

 

Major Principles / Theories / Concepts:

Range (Far)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Timing: 2-in-1 - 1-in-1 / 2-in-1 - 3-in-1

▪Weapon (offense) - usage (range): close / far

Isolation Sequence #1

▪Timing: 2-in-1 - 1-in-1 / 2-in-1

▪Weapon (offense) - usage (range): close / close-middle-far

Darting Leaves

▪Timing: 2-in-1 - 1-in-1 / 1-in-1 - 2-in-1

▪Weapon (offense) - usage (range): close / far

Unfurling Crane

▪Timing: 2-in-1 - 1-in-1 / 1-in-1 - 2-in-1

▪Weapon height zone - usage: upper+lower / upper

▪Weapon (offense) - usage (range): close / middle-far

Destructive Kneel

▪Timing: 2-in-1 - 1-in-1 / 2-in-1

▪Weapon height zone - usage: upper / upper+lower

▪Weapon (offense) - usage (range): close / middle

Flashing Wings

▪Timing: 2-in-1 - 1-in-1 / 1-in-1

▪Weapon height zone - usage: upper+lower / upper

▪Weapon (offense) - usage (range): close / middle

Gathering Clouds

▪Weapon height zone - usage: upper+lower / upper

▪Weapon (offense) - usage (range): close / middle

Circles of Protection

▪Timing: 2-in-1 - 1-in-1 / 1-in-1 - 2-in-1

▪Weapon height zone - usage: upper+lower / upper

▪Weapon (offense) - usage (range): close / far

Dance of Darkness

▪Weapon height zone - usage: upper+lower / upper-lower

▪Weapon (offense) - usage (range): close / middle-far

Thundering Hammers

▪Timing: 2-in-1 - 1-in-1 / 1-in-1

▪Weapon height zone - usage: upper+lower / upper

▪Weapon (offense) - usage (range): close / middle

Unwinding Pendulum

▪Weapon height zone - usage: upper+lower / upper-lower

▪Weapon (offense) - usage (range): close / far

Reversing Circles

▪Weapon height zone - usage: upper+lower / upper

▪Weapon (offense) - usage (range): close / middle

Snaking Talon

▪Weapon (offense) - usage (range): close / far

Circling Fans

▪Timing: 2-in-1 - 1-in-1 / 1-in-1 - 2-in-1

▪Weapon height zone - usage: upper+lower / upper-lower

▪Weapon (offense) - usage (range): close / far

Isolation Sequence #2

▪Weapon (offense) - usage (range): close / close-middle-far

▪Weapon height zone - usage: upper+lower / upper

Defensive Cross

▪Weapon height zone - usage: upper+lower / upper-lower

▪Weapon (offense) - usage (range): close / far

Bowing to Buddha

▪Timing: 2-in-1 - 1-in-1 / 1-in-1

▪Weapon height zone - usage: upper+lower / upper

Prance of the Tiger

▪Timing: 2-in-1 - 1-in-1 / 2-in-1 - 3-in-1

▪Weapon height zone - usage: upper+lower / upper-lower

▪Weapon (offense) - usage (range): close / middle

Shield and Mace

▪Weapon height zone - usage: upper+lower / upper-lower

▪Weapon (offense) - usage (range): close / middle-far

Five Swords

▪Timing: 2-in-1 - 1-in-1 / 1-in-1

▪Weapon height zone - usage: upper+lower / upper

▪Weapon (offense) - usage (range): close / far

Twirling Hammers

▪Timing: 2-in-1 - 1-in-1 / 1-in-1

▪Weapon height zone - usage: upper+lower / upper

▪Weapon (offense) - usage (range): close / middle-close

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Leveraging (offense) (initiated by): hands (pull) / hand (pull)

Isolation Sequence #1

▪Purpose (primary): establish - articulate / expound - complete - preview

Darting Leaves

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

Unfurling Crane

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (primary): outside arm / between arms

Destructive Kneel

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Leveraging (offense) (initiated by): hands (pull) / leg (buckle)

Flashing Wings

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

Gathering Clouds

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

Circles of Protection

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (primary): outside arm / under arm

Dance of Darkness

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (primary): outside arm / outside leg-arm

Thundering Hammers

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

Unwinding Pendulum

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (primary): outside arm / outside leg-arm

Reversing Circles

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (primary): outside arm / inside leg-arm

Snaking Talon

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Leveraging (offense) (initiated by): hands (pull) / hand (pull)

▪Zone of Action (primary): outside arm / on top of arms

Circling Fans

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (primary): outside arm / on top of arms

Isolation Sequence #2

▪Purpose (primary): establish - articulate / expound - complete - preview

Defensive Cross

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (primary): outside arm / on top of leg

Bowing to Buddha

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (primary): outside arm / inside leg

Prance of the Tiger

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (primary): outside arm / on top of arm

Shield and Mace

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Leveraging (offense) (initiated by): hands (pull) / hand (push) - foot (push)

Five Swords

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Leveraging (offense) (initiated by): hands (pull) / hand (strike)

▪Zone of Action (primary): outside arm / inside leg-arm

Twirling Hammers

▪Leveraging (offense) (initiated by): hands (pull) / hand (strike)