Reversing Circles

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Reversing Circles

reversing circles on yantra

reversing_circles_r_rear-heel-palm

 

The major information compiled from an analysis of this sequence is:

First Person

•Point of Reference (fixed): rear flanks (4:30 / 7:30)

•Focal Point (fluid - primary): front (12;00)

•it demonstrates a shift of (fixed) Focal Point 90-degrees (to flank) (4:30 / 7:30)

•it demonstrates a shift of (fluid) Focal Point 90-degrees (to flank) (3:00 / 9:00)

•it demonstrates a shift (initially) in both stance and Focal Point

•it demonstrates both sides of a self-defense technique

•it demonstrates redirecting multiple in-flight aggressions (offset timing)

•it demonstrates the use of two (2) defensive weapons simultaneously (universal block)

•it demonstrates offense with single weapons (open weapons)

•it demonstrates striking with only the upper limbs

•it demonstrates Purposeful Deflection (followed by Purposeful Aggression) - then Purposeful Deflection with Purposeful aggression

•it demonstrates a foot maneuver using distance with rotation

 

Major Principles / Theories / Concepts:

Angle of Cancellation

Angle of Deflection

Angle of Incidence

Block

Circle

Contour (opponent)

Defensive Defense

Economy of Motion

Gauging (depth)

Offensive Offense

Outer Rim

Parry

Path

Point of Origin

Power (Torque / Gravitational Marriage)

Pushing

Purposeful Aggression

Purposeful Deflection

Strike

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Reversing Circles analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Reversing Circles analysis

Darting Leaves

▪Refer to Darting Leaves / Reversing Circles analysis

Unfurling Crane

▪Refer to Unfurling Crane / Reversing Circles analysis

Destructive Kneel

▪Refer to Destructive Kneel / Reversing Circles analysis

Flashing Wings

▪Refer to Flashing Wings / Reversing Circles analysis

Gathering Clouds

▪Refer to Gathering Clouds / Reversing Circles analysis

Circles of Protection

▪Refer to Circles of Protection / Reversing Circles analysis

Dance of Darkness

▪Refer to Dance of Darkness / Reversing Circles analysis

Thundering Hammers

▪Refer to Thundering Hammers / Reversing Circles analysis

Unwinding Pendulum

▪Refer to Unwinding Pendulum / Reversing Circles analysis

Reversing Circles

▪Side: right / left

▪Maneuver - intent: defense / offense

▪Maneuver (defense) - count: double (simultaneous) / single (offset timing)

▪Maneuver (defense) - direction: downward+inward / upward

▪Maneuver (defense) - type: block+block / parry-parry

▪Step - elements: distance+rotation / rotation (without distance)

Snaking Talon

▪Maneuver (defense) - direction: downward+inward (simultaneous) / downward+inward (simultaneous)

▪Maneuver (defense) - direction: upward-upward / inward-extended outward

▪Maneuver (defense) - direction: downward / inward-extended outward

▪Maneuver (defense) - type: block+block / parry+parry

▪Maneuver (offense) - method: pushing / pulling+pushing

Circling Fans

▪Maneuver (defense) - direction: downward+inward (simultaneous) / downward-downward (offset timing)

▪Maneuver (defense) - direction: upward-upward / downward-downward

▪Maneuver (defense) - type: block+block / parry-parry

▪Step (initial) - elements: distance+rotation / distance

Isolation Sequence #2

▪Reference (points): single / multiple

▪Maneuver (defense) - direction: downward+inward (simultaneous) / upward

▪Maneuver (defense) - type: block+block / parry

▪Maneuver (offense) - range: long / long-close

▪Step - direction: forward / none

Defensive Cross

▪Maneuver (defense) - direction: downward+inward (simultaneous) / downward+downward (simultaneous)

▪Maneuver (defense) - type: block+block / parrying block

▪Maneuver (defense) - type: parry / parrying block

▪Maneuver (offense) - degree of open: open / closed-open

▪Step - elements: distance+rotation / distance-rotation

Bowing to Buddha

▪Maneuver (defense) - direction: downward+inward (simultaneous) / inward

▪Maneuver (defense) - direction: upward / inward

▪Maneuver (defense) - count: double-single / single

▪Maneuver (defense) - type: parry / block (anchoring)

▪Maneuver (offense) - degree of open: open / open-closed

▪Step (initial) - direction: forward / downward (maintain)

▪Step (initial) - method: distance+rotation / height (no distance)-rotation (no distance)

Prance of the Tiger

▪Reference Point (initial) - direction: front / front flank

▪Maneuver (defense) - direction: downward+inward / downward (push-down)

▪Maneuver (defense) - direction: upward / downward

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - degree of open: open / closed-open

▪Maneuver (offense) - count: single / single-triple-double

▪Step - elements: distance+rotation / distance

Shield and Mace

▪Maneuver (defense) - direction: downward+inward / outward

▪Maneuver (defense) - direction: upward / outward

▪Maneuver (defense) - count: double-single / single

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - degree of open: open / closed-open

▪Maneuver (offense) - range: long / long - close

Five Swords

▪Maneuver (defense) - direction: downward+inward (simultaneous) / downward-inward (offset timing)

▪Maneuver (defense) - direction: upward / downward-inward

▪Maneuver (defense) - type: parry / block

▪Maneuver (defense) - count: double (simultaneous)-single / double (offset timing)

▪Maneuver (offense) - degree of open: open / open-closed

▪Maneuver (offense) - range: long / long-close

Twirling Hammers

▪Maneuver (defense) - direction: downward+inward (simultaneous) / extended outward

▪Maneuver (defense) - direction: upward / extended outward

▪Maneuver (defense) - count: double-single / single

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - degree of open: open / closed

▪Maneuver (offense) - range: long / close

▪Maneuver (offense) - pushing / pulling-pushing

▪Step (initial) - direction: forward / sideways

▪Step - elements: distance+rotation / distance (distance+rotation)

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Reversing Circles analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Reversing Circles analysis

Darting Leaves

▪Refer to Darting Leaves / Reversing Circles analysis

Unfurling Crane

▪Refer to Unfurling Crane / Reversing Circles analysis

Destructive Kneel

▪Refer to Destructive Kneel / Reversing Circles analysis

Flashing Wings

▪Refer to Flashing Wings / Reversing Circles analysis

Gathering Clouds

▪Refer to Gathering Clouds / Reversing Circles analysis

Circles of Protection

▪Refer to Circles of Protection / Reversing Circles analysis

Dance of Darkness

▪Refer to Dance of Darkness / Reversing Circles analysis

Thundering Hammers

▪Refer to Thundering Hammers / Reversing Circles analysis

Unwinding Pendulum

▪Refer to Unwinding Pendulum / Reversing Circles analysis

Reversing Circles

▪Block (oppose) / Ride (parrying block)

▪Block / Strike

▪Defensive Defense / Offensive Offense

▪Purposeful Deflection / Purposeful Aggression

Snaking Talon

▪Chop / Kick

▪Directional Harmony / Opposing Forces

▪Push / Pull

Circling Fans

▪Chop / Kick

▪Gauging: Close Gap / Open Gap

▪Oppose (Block) / Ride (Parry)

Isolation Sequence #2

▪Directional Harmony / Isolated (power)

▪Gauging: Close Gap / Maintain Gap

▪Mobility: unconstrained (non-stationary) / constrained (isolation)

Defensive Cross

▪Chop / Kick

▪Directional Harmony / Vise-like Maneuver (Opposing Forces)

▪Gauging: Close Gap / Open Gap

▪Push / Pull

Bowing to Buddha

▪Directional Harmony / Vise-like Maneuver (Opposing Forces)

▪Gauging: Close Gap / Maintain Gap (Close Gap)

▪Zone of Visibility / Zone of Obscurity

Prance of the Tiger

▪Chop / Kick

▪Directional Harmony / Opposing Forces

▪Gauging: Close Gap / Open Gap

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Push / Frictional Pull

Shield and Mace

▪Chop / Kick

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Zone of Visibility / Zone of Obscurity

Five Swords

▪Zone of Visibility / Zone of Obscurity

Twirling Hammers

▪Directional Harmony / Opposing Forces

▪Push / Pull

▪Zone of Visibility / Zone of Obscurity

 

Second Person

•Point of Reference (initial): front (12:00)

•Point of Reference (fixed): front (12:00)

•Point of Reference (fluid): front (12:00)

•it demonstrates multiple elementary attacks (offset timing)

•it demonstrates major attacks from front (12:00)

•it demonstrates in-flight attacks (kick / punch) from a single direction (offset timing)

•it demonstrates long range (major) attacks

•it demonstrates aggression from both a low (kick) and high (punch) weapon (offset timing)

•it demonstrates aggression (kick / punch) with multiple weapons (foot / hand) (offset timing)

•it demonstrates aggression (kick / punch) on circular (kick) and linear (punch) paths

•it demonstrates an attack from a single potential attacker

 

Major Principles / Theories / Concepts:

In-Flight Major Attack (double - offset timing)

Kicking (offensive) (low zone) (roundhouse)

Punching (offensive) (high zone)

Web of Knowledge - Kicks & Punches

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Reversing Circles analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Reversing Circles analysis

Darting Leaves

▪Refer to Darting Leaves / Reversing Circles analysis

Unfurling Crane

▪Refer to Unfurling Crane / Reversing Circles analysis

Destructive Kneel

▪Refer to Destructive Kneel / Reversing Circles analysis

Flashing Wings

▪Refer to Flashing Wings / Reversing Circles analysis

Gathering Clouds

▪Refer to Gathering Clouds / Reversing Circles analysis

Circles of Protection

▪Refer to Circles of Protection / Reversing Circles analysis

Dance of Darkness

▪Refer to Dance of Darkness / Reversing Circles analysis

Thundering Hammers

▪Refer to Thundering Hammers / Reversing Circles analysis

Unwinding Pendulum

▪Refer to Unwinding Pendulum / Reversing Circles analysis

Reversing Circles


Snaking Talon

▪Attack: fully defined / partially defined

▪Attack - path: circular-linear / linear

Circling Fans

▪Attack - height zone: low-high / high

▪Attack - path: circular-linear / linear

Isolation Sequence #2

▪Attack: fully defined / partially defined

▪Attack - count: singular (double - offset timing) / multiple (potentially)

▪Attack - height zone: low-high / high

Defensive Cross

▪Attack - count: double (offset timing) / single

▪Attack - height zone: low-high / low

▪Attack - path: circular-linear / linear

Bowing to Buddha

▪Attack - count: double (offset timing) / single

▪Attack - height zone: low-high / low

▪Attack - path: circular-linear / linear

Prance of the Tiger

▪Attack - direction: front / front flank

▪Attack - count: double (offset timing) / single

▪Attack - height zone: low-high / high

Shield and Mace

▪Attack - count: double (offset timing) / single

▪Attack - height zone: low-high / high

▪Attack - path: circular-linear / linear

Five Swords

▪Attack - path: circular-linear / linear-circular

Twirling Hammers

▪Attack - count: double (offset timing) / single

▪Attack - height zone: low-high / high

▪Attack - path: circular-linear / linear

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Reversing Circles analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Reversing Circles analysis

Darting Leaves

▪Refer to Darting Leaves / Reversing Circles analysis

Unfurling Crane

▪Refer to Unfurling Crane / Reversing Circles analysis

Destructive Kneel

▪Refer to Destructive Kneel / Reversing Circles analysis

Flashing Wings

▪Refer to Flashing Wings / Reversing Circles analysis

Gathering Clouds

▪Refer to Gathering Clouds / Reversing Circles analysis

Circles of Protection

▪Refer to Circles of Protection / Reversing Circles analysis

Dance of Darkness

▪Refer to Dance of Darkness / Reversing Circles analysis

Thundering Hammers

▪Refer to Thundering Hammers / Reversing Circles analysis

Unwinding Pendulum

▪Refer to Unwinding Pendulum / Reversing Circles analysis

Reversing Circles


Snaking Talon

▪Intent: major / minor (potentially)

Circling Fans

▪Web of Knowledge: Kicks - Punches / Punches

Isolation Sequence #2

▪Web of Knowledge: Kicks - Punches / Punches

Defensive Cross

▪Web of Knowledge: Kicks - Punches / Kicks

Bowing to Buddha

▪Web of Knowledge: Kicks - Punches / Kicks

Prance of the Tiger

▪Web of Knowledge: Kicks - Punches / Punches

Shield and Mace

▪Web of Knowledge: Kicks - Punches / Punches

Five Swords


Twirling Hammers

▪Web of Knowledge: Kicks - Punches / Punches

 

Third Person

Defense

•Point of Reference (form): front flank (1:30 / 10:30)

•Point of Reference (stance): front (12:00)

•Point of Reference (maneuver): front (12:00)

•it demonstrates a continuous overlapping circle with both hands

•it demonstrates a Zone of Action inside the leg and under the arms

•it demonstrates a defense against multiple attacks (in-flight majors)

•it demonstrates defense with both arms simultaneously and independently

•it demonstrates singular major offensive maneuvers

•it demonstrates 2-in-1 (defensive / offensive) timings

•it demonstrates both sides of the sequence

•it demonstrates stepping forward

•it utilizes only long range weapons

•it utilizes closed and open weapons

•it utilizes the neutral bow and forward bow stance

•it utilizes only top weapons of both sides

•it demonstrates a universal block (inward + downward)

•it demonstrates combining circular motions to form a 'figure 8'

 

•it demonstrates offensive with defensive intersecting circular motions (aka figure 8) with both hands (parries / strikes)

•it demonstrates intersecting circular motions (aka figure 8) with both hands traveling in the same direction (downward / upward)

•it demonstrates intersecting circular motions (aka figure 8) at the same dimensions (offset in time)

•it demonstrates intersecting circular motions (aka figure 8) with diagonally vertical paths perpendicular to the body

 

Offense

•Point of Reference (global): rear flanks (4:30 / 7:30)

•it demonstrates defense against multiple elementary attacks (kick / punches)

 

Major Principles / Theories / Concepts:

Continuous Motion

Figure 8

Range (Attack) (Far)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Reversing Circles

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Reversing Circles

Darting Leaves

▪Refer to Darting Leaves / Reversing Circles

Unfurling Crane

▪Refer to Unfurling Crane / Reversing Circles

Destructive Kneel

▪Refer to Destructive Kneel / Reversing Circles

Flashing Wings

▪Refer to Flashing Wings / Reversing Circles

Gathering Clouds

▪Refer to Gathering Clouds / Reversing Circles

Circles of Protection

▪Refer to Circles of Protection / Reversing Circles

Dance of Darkness

▪Refer to Dance of Darkness / Reversing Circles

Thundering Hammers

▪Refer to Thundering Hammers / Reversing Circles

Unwinding Pendulum

▪Refer to Unwinding Pendulum / Reversing Circles

Reversing Circles

▪Attack - angle (from front): offset (width) / direct

▪Attack - count: double (simultaneous) / single

▪Attack - weapon height zone - usage: lower / upper

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim / inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): height(+depth) / height(+depth)

▪Defense - pattern - figure 8 (direction): downward / downward

▪Defense - pattern - figure 8 (height zones): high / high

▪Defense - pattern - figure 8 (intent): offensive(+defensive) / offensive(+defensive)

▪Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body) / vertical (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): double (offset timing)

Snaking Talon

▪Attack - angle (from front): offset (width)-direct / direct

▪Attack: fully defined / partially defined

▪Defense - foot maneuver: forward / backward

▪Defense - weapon height zone - usage: upper / upper-lower

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / depth(+height)+depth(+height)

▪Defense - pattern - figure 8 (direction): same (downward[+upward]-downward[+upward]) / same (inward+downward)

▪Defense - pattern - figure 8 (intent): offensive(+defensive)-offensive(+defensive) / defensive+defensive

▪Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / vertical (perpendicular to side of body)+vertical (perpendicular to side of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / double (offset timing)

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / width(+height)-width(+height)

▪Defense - pattern - figure 8 (direction): same (downward[+upward]-downward[+upward]) / opposite (inward-extended outward)

▪Defense - pattern - figure 8 (intent): offensive(+defensive)-offensive(+defensive) / defensive-defensive

▪Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / vertical (parallel to front of body)-vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (simultaneous) / single

Circling Fans

▪Attack - angle (from front): offset (width)-direct / direct

▪Attack - weapon height zone - usage: lower-upper / upper

▪Defense - foot maneuver: forward / backward

▪Defense - weapon count: double / single

▪Defense - weapon height zone - usage: upper / upper-lower

 

▪Defense - pattern - figure 8 (direction): same (downward[+upward]-downward[+upward]) / same (downward-downward)

▪Defense - pattern - figure 8 (intent): offensive(+defensive)-offensive(+defensive) / defensive-defensive

Isolation Sequence #2

▪Attack - angle (from front): offset (width)-direct / direct

▪Attack: fully defined / partially defined

▪Attack - count: double / (potentially) multiple

▪

▪Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / depth(+height)+width(+depth)

▪Defense - pattern - figure 8 (direction): same (downward[+upward]-downward[+upward]) / opposite (upward+inward)

▪Defense - pattern - figure 8 (intent): offensive(+defensive)-offensive(+defensive) / defensive+offensive

▪Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / horizontal ([relatively]parallel to top of body)+horizontal ([relatively]perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): double (offset timing) / double (simultaneous)

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / width(+height)+width(+height)

▪Defense - pattern - figure 8 (direction): same (downward[+upward]-downward[+upward]) / same (inward+inward)

▪Defense - pattern - figure 8 (intent): offensive(+defensive)-offensive(+defensive) / offensive+offensive

▪Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / vertical (parallel to front of body)+vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (offset timing) / double (simultaneous)

Defensive Cross

▪Attack - angle (from front): offset (width)-direct / direct

▪Attack - maneuver (count): double / single

▪Defense - foot maneuver: forward / backward

▪Defense - weapon count: double / double-single

▪Defense - weapon height zone - usage: upper / upper-lower

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / height(+depth)-height(+depth)

▪Defense - pattern - figure 8 (direction): same (downward[+upward]-downward[+upward]) / same (downward-downward)

▪Defense - pattern - figure 8 (intent): offensive(+defensive)-offensive(+defensive) / offensive-offensive

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / height(+depth)-height(+depth)

▪Defense - pattern - figure 8 (direction): same (downward[+upward]-downward[+upward]) / same (upward-upward)

▪Defense - pattern - figure 8 (height zones): upper-upper / lower-upper

▪Defense - pattern - figure 8 (intent): offensive(+defensive)-offensive(+defensive / offensive-offensive

Bowing to Buddha

▪Attack - angle (from front): offset (width)-direct / direct

▪Attack - count: double / single

▪Attack - weapon height zone - usage: lower-upper / lower

▪Defense - stance: standing / kneeling

▪Defense - block maneuver (count): double / single

▪Defense - foot maneuver: forward / in-place

▪Defense - maneuver (count): double / single

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / height(+depth)-depth(+height)

▪Defense - pattern - figure 8 (direction): same (downward[+upward]-downward[+upward]) / opposite (inward-upward+downward)

▪Defense - pattern - figure 8 (intent): offensive(+defensive)-offensive(+defensive) / defensive-offensive

▪Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / vertical (parallel to front of body)-vertical (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): double (offset timing) / single

Prance of the Tiger

▪Attack - angle (from front): offset (width)-direct / offset (height)

▪Attack - count: double / single

▪Attack - weapon height zone - usage: lower-upper / lower

▪Defense - block maneuver (count): double / single

▪Defense - maneuver (count): double / triple (simultaneous) - double (simultaneous)

 

▪Defense - pattern - figure 8 (boundaries): inside outer rim-inside outer rim / outside outer rim-inside outer rim

▪Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / height(+width)-width(+height)

▪Defense - pattern - figure 8 (direction): same (downward[+upward]-downward[+upward]) / opposite (upward+inward)

▪Defense - pattern - figure 8 (intent): offensive(+defensive)-offensive(+defensive) / offensive-offensive

▪Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / vertical (parallel to front of body[offset])-vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (offset timing) / single

Shield and Mace

▪Attack - angle (from front): offset (width)-direct / direct

▪Attack - maneuver (count): double / single

▪Attack - weapon height zone - usage: lower-upper / upper

▪Defense - block maneuver (count): double / single

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / height(+width)+height(+width)

▪Defense - pattern - figure 8 (direction): same (downward[+upward]-downward[+upward]) / same (inward+inward)

▪Defense - pattern - figure 8 (intent): offensive(+defensive)-offensive(+defensive) / offensive+defensive

▪Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / vertical (parallel to front of body)+vertical (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (offset timing) / double (simultaneous)

Five Swords

▪Attack - angle (from front): offset (width)-direct / direct

▪Defense - maneuver (count): double / single

Twirling Hammers

▪Attack - angle (from front): offset (width)-direct / direct

▪Attack - maneuver (count): double / single

▪Attack - weapon height zone - usage: lower-upper / upper

▪Defense - maneuver (count): double / single-double

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / depth(+width)+depth(+width)

▪Defense - pattern - figure 8 (direction): same (downward[+upward]-downward[+upward]) / same (inward+inward)

▪Defense - pattern - figure 8 (height zones): upper / upper+lower

▪Defense - pattern - figure 8 (intent): offensive(+defensive)-offensive(+defensive) / positional+positional

▪Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / horizontal (parallel to bottom of body)+horizontal (perpendicular to front of body)

▪Defense - pattern - figure 8 (weapon count): double (offset timing) / double (simultaneous)

 

▪Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / depth(+height)-depth(+height) [spiral]

▪Defense - pattern - figure 8 (direction): same (downward[+upward]-downward[+upward]) / same (backward-inward)

▪Defense - pattern - figure 8 (intent): offensive(+defensive)-offensive(+defensive) / offensive-offensive

▪Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / horizontal ([relatively] parallel to top of body)-horizontal (parallel to front of body)

▪Defense - pattern - figure 8 (weapon count): double (offset timing) / single (offset timing - with inserted maneuver [elbow])

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Reversing Circles

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Reversing Circles

Darting Leaves

▪Refer to Darting Leaves / Reversing Circles

Unfurling Crane

▪Refer to Unfurling Crane / Reversing Circles

Destructive Kneel

▪Refer to Destructive Kneel / Reversing Circles

Flashing Wings

▪Refer to Flashing Wings / Reversing Circles

Gathering Clouds

▪Refer to Gathering Clouds / Reversing Circles

Circles of Protection

▪Refer to Circles of Protection / Reversing Circles

Dance of Darkness

▪Refer to Dance of Darkness / Reversing Circles

Thundering Hammers

▪Refer to Thundering Hammers / Reversing Circles

Unwinding Pendulum

▪Refer to Unwinding Pendulum / Reversing Circles

Reversing Circles

▪Zone of Action (defense): inside the leg (left / right) / underneath the arms

Snaking Talon

▪Zone of Action (defense) (primary): inside the leg (left / right) - underneath the arms / inside the leg (left / right) - on top of the arms

Circling Fans

▪Zone of Action (defense) (primary): inside the leg (left / right) - underneath the arms / on top of the arms

Isolation Sequence #2

▪Purpose (primary): establish - articulate / expound - complete - preview

Defensive Cross

▪Zone of Action (defense) (primary): inside the leg (left / right) - underneath the arms / inside the leg (right / left) (between the arms)

Bowing to Buddha

▪Zone of Action (defense) (primary): inside the leg (left / right) - underneath the arms / inside the leg (right / left)

Prance of the Tiger

▪Focal Points: singular / multiple

▪Zone of Action (defense) (primary): inside the leg (left / right) - underneath the arms / inside the arm (right / left)

Shield and Mace

▪Zone of Action (defense) (primary): inside the leg (left / right) - underneath the arms / outside the arm (left / right)

Five Swords

▪Zone of Action (defense) (primary): inside the leg (left / right) - underneath the arms / inside the leg (right / left) - inside the arm (right / left)

Twirling Hammers

▪Zone of Action (defense) (primary): inside the leg (left / right) - underneath the arms / outside the arm (left / right)