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Point of Reference (initial): 12;00

Point of Reference (fixed): 12;00

Point of Reference (fluid): 12;00

it demonstrates both sides of an isolation

it demonstrates breaking out of a two-handed grabbing maneuver (Defensive Defense) (linear)

it demonstrates an offensive response (Offensive Offense) (side of circle)

 

Major Principles / Theories / Concepts:

Contact Manipulation

Defensive Defense

Offensive Offense

Outer Rim

Power (Isolated)

 

Major Physical Reverses / Opposites / Categories:

Destructive Twins

refer to Destructive Twins / Isolation #2a analysis

Isolation #1

refer to Isolation #1 / Isolation #2a analysis

Crashing Wings

refer to Crashing Wings / Isolation #2a analysis

Dominating Circles

refer to Dominating Circles / Isolation #2a analysis

Isolation #2a

side (same): right / left

Isolation #2b

maneuver (initial) - direction (double): downward (diagonal - forward) (linear) / backward (circular)

grab (offense) (discontinued) - type: strip (them) / peel (them)

grab (offense) (discontinued) - direction: downward (diagonal) - backward

grab (offense) (discontinued) - manipulation type: against grab / against joint (thumb)

maneuver (primary type): pushing / pulling

Parting Wings

maneuver (initial) - direction (double): downward (linear) / outward (linear)

Glancing Spear

grab (offense): discontinued (break-out) / maintained (pin)

grab (offense) (discontinued) - strategy: remove you / counter them

grab (offense) (discontinued) - method: force / manipulation

Isolation #3

grab (offense): discontinued (break-out) / maintained (pin) (entangle)

strike (defense) - count (back-knuckle): double / single - double

strike (defense) - direction (back-knuckle): forward / flank

strike (defense) - back-knuckle (rotation): palm-upward / palm-sideways (inward)

strike (defense) - back-knuckle (path): circular / linear

Crossing Talon

maneuver (initial) - direction (double): downward (diagonal - forward) (linear) / inward + outward (circular)

grab (offense) (discontinued) - type: break-out / countered

grab (offense) (discontinued) - manipulation type: against grab / against joint (wrist)

Thrusting Wedge

maneuver (initial) - direction (double): downward (diagonal - forward) (linear) / forward (diagonal - upward) (linear)

Blinding Sacrifice

maneuver (initial) - direction (double): downward (diagonal - forward) (linear) / outward (circular)

strike (defense) - back-knuckle (rotation): palm-upward / palm-forward

strike (defense) - back-knuckle (rotation): palm-upward / palm-sideways (outward)

Wings of Silk

maneuver (initial) - direction (double): downward (diagonal - forward) (linear) / upward (circular + linear)

grab (offense) (discontinued) - strategy: break-out / slip-out

Repeated Devastation

maneuver (initial) - direction (double): downward (diagonal - forward) (linear) / upward (diagonal - inward) (linear)

grab (offense) (discontinued) - strategy: remove you (respond) / prevent them

strike (defense) - direction (back-knuckle): downward / upward

Scraping Hoof

maneuver (initial) - direction (double): downward (diagonal - forward) (linear) / downward (linear)

grab (offense): discontinued / maintained

Desperate Falcons

maneuver - direction (double):  downward (diagonal - forward) (linear) (initial) / forward (final)

grab (offense): discontinued / maintained

grab (offense) (discontinued) - type: break-out / countered

grab (offense) (discontinued) - method: force / manipulation

strike (defense) - back-knuckle (rotation): palm-upward (double) / palm-sideways (inward) (single)

 

Major Conceptual Reverses / Opposites / Categories:

Destructive Twins

refer to Destructive Twins / Isolation #2a analysis

Isolation #1

refer to Isolation #1 / Isolation #2a analysis

Crashing Wings

refer to Crashing Wings / Isolation #2a analysis

Dominating Circles

refer to Dominating Circles / Isolation #2a analysis

Isolation #2a

Defensive Defense / Offensive Offense

Isolation #2b

Strategy (primary): remove you - counter them / remove them

Defensive Defense / Offensive Defense

Parting Wings

Strategy (primary): remove you - counter them (offensive) / prevent them (defensive) - counter them (offensive)

Read Time: respond (after application) / divert (in-flight)

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Glancing Spear

Strategy (primary): remove you - counter them (offensive) / counter them (defensive) - counter them (offensive)

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Isolation #3

Strategy (primary): remove you - counter them (offensive) / counter them (defensive) - counter them (offensive)

Defensive Defense / Offensive Offense

Focus Point (defense): single / multiple

Crossing Talon

Strategy (primary): remove you - counter them (offensive) / counter them (defensive) - counter them (offensive)

Defensive Defense / Offensive Defense

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Thrusting Wedge

Strategy (primary): remove you - counter them (offensive) / prevent them (defensive + offensive) - counter them (offensive)

Read Time: respond (after application) / divert (in-flight)

Defensive Defense / Offensive Defense

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Contact Penetration / Surface Contact

Blinding Sacrifice

Strategy (primary): remove you - counter them (offensive) / prevent them (defensive) - counter them (offensive)

Read Time: respond (after application) / divert (in-flight)

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Contact Penetration / Surface Contact

Wings of Silk

Strategy (primary): remove you - counter them (offensive) / remove you (prevent them) - counter them (offensive)

Read Time: respond (after application) / prevent (during application)

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Repeated Devastation

Strategy (primary): remove you - counter them (offensive) / prevent them (offensive + defensive) - counter them (defensive)

Read Time: respond (after application) / prevent (during application)

Defensive Defense / Offensive Defense

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Scraping Hoof

Strategy (primary): remove you - counter them (offensive) / prevent them (offensive + defensive) - counter them (offensive)

Read Time: respond (after application) / prevent (during application)

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Desperate Falcons

Strategy (primary): remove you - counter them (offensive) / counter them (defensive) - counter them (remove you) (offensive)

Defensive Defense / Offensive Defense

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony