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Point of Reference (initial): 12;00

Point of Reference (fixed): 12;00

Point of Reference (fluid): 12;00

it introduces demonstrating both sides of an isolation

it introduces multiple attacks for the same sequence

it introduces multiple responses to the same attack

it introduces frictional pull (bottom half of circle)

it demonstrates breaking out of grabbing maneuvers (Defensive Defense)

it demonstrates continuous circular motion (figure 8)

it demonstrates reverse linear motion (cut circle) (horizontal)

it demonstrates an offensive response (Offensive Offense) (top half of circle)

 

Major Principles / Theories / Concepts:

Contact Manipulation

Defensive Defense

Frictional Pull

Offensive Offense

Outer Rim

Point of Origin

Power (Isolated)

 

Major Physical Reverses / Opposites / Categories:

Destructive Twins

refer to Destructive Twins / Isolation #1 analysis

Isolation #1

side: right / left

grab (offense) (discontinued) - direction: inward - downward / outward - downward

grab (offense) (discontinued) - direction: inward - upward / outward - upward

grab (offense) (discontinued) - direction: upward / downward / backward

maneuver (type): pulling / pushing

Crashing Wings

grab (offense) (discontinued) - force: isolated / directional harmony

pull (defense) - method: friction / stance rotation + grab

maneuver (primary type): pulling / pushing

Dominating Circles

grab (offense): discontinued / maintained

grab (offense) (discontinued) - method: manipulation (direct) (isolated) / manipulation (indirect)

pull (defense) - method: friction / entangle + pin

Isolation #2a

grab (offense) (discontinued) - count: single / double

grab (offense) (discontinued) - method: manipulation / force

strike (defense) - count (back-knuckle): single / double

Isolation #2b

grab (offense) (discontinued) - count: single / double

grab (offense) (discontinued) - manipulation type: against grab / against joint (thumb)

Parting Wings

maneuver (primary type): pulling / pushing

Glancing Spear

grab (offense): discontinued / maintained

grab (offense) (discontinued) - strategy: remove you / counter them

pull (defense) - method: friction / foot maneuver + grab

maneuver (primary type): pulling / pushing

Isolation #3

grab (offense): discontinued (break-out) / maintained (pin) (entangle)

strike (defense) - count (back-knuckle): single / single - double

strike (defense) - direction (back-knuckle): forward / flank

strike (defense) - back-knuckle (rotation): palm-upward (single) / palm-sideways (inward) (double)

strike (defense) - back-knuckle (path): circular / linear

pull (defense) - method: friction / entangle + pin

Crossing Talon

grab (offense) (discontinued) - type: break-out / countered

grab (offense) (discontinued) - manipulation type: against grab / against joint (wrist)

pull (defense) - type: direct (frictional) / direct

pull (defense) - method: friction / Body English + grab

maneuver (primary type): pulling / pushing

Thrusting Wedge

pull (defense) - type: direct (frictional) / direct

pull (defense) - method: friction / stance rotation + grab

maneuver (primary type): pulling / pushing

Blinding Sacrifice

pull (defense) - type: direct (frictional) (single) / direct (hook) (double)

strike (defense) - back-knuckle (rotation): palm-upward (single) / palm-forward (double)

strike (defense) - back-knuckle (rotation): palm-upward (single) / palm-sideways (outward) (double)

pull (defense) - method: friction / hook

maneuver (primary type): pulling / pushing

Wings of Silk

grab (offense) (discontinued) - strategy: break-out / slip-out

pull (defense) - method: friction / stance rotation + grab (indirect)

maneuver (primary type): pulling / pushing

Repeated Devastation

grab (offense) (discontinued) - strategy: remove you (respond) / prevent them

grab (offense) (discontinued) - method: manipulation / force

strike (defense) - count (back-knuckle): single / double

strike (defense) - direction (back-knuckle): forward / upward

strike (defense) - back-knuckle (rotation): palm-upward (single) / palm-forward (double)

Scraping Hoof

grab (offense): discontinued / maintained

pull (defense) - method: friction / stance rotation + pin

maneuver (primary type): pulling / pushing

Desperate Falcons

grab (offense): discontinued / maintained

grab (offense) (discontinued) - strategy: remove you (respond) / remove you (counter)

grab (offense) (discontinued) - method: manipulation / force

strike (defense) - back-knuckle (rotation): palm-upward (single) / palm-sideways (inward)

pull (defense) - method: friction / foot maneuver + pin

maneuver (primary type): pulling / pushing

 

Major Conceptual Reverses / Opposites / Categories:

Destructive Twins

refer to Destructive Twins / Isolation #1 analysis

Isolation #1

Defensive Defense / Offensive Offense

Crashing Wings

Strategy (primary): remove you - counter them (offensive) / remove (prevent) them - counter them (offensive)

Defensive Defense / Offense Defense

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Dominating Circles

Strategy (primary): remove you - counter them (offensive) / counter them (defensive) - counter them (offensive)

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Isolation #2a

Strategy (primary): remove you (circular) - counter them / remove you (linear) - counter them

Defensive Defense / Offensive Offense

Isolation #2b

Strategy (primary): remove you - counter them / remove them

Defensive Defense / Offensive Defense

Parting Wings

Strategy (primary): remove you - counter them (offensive) / prevent them (defensive) - counter them (offensive)

Read Time: respond (after application) / divert (in-flight)

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Glancing Spear

Strategy (primary): remove you - counter them (offensive) / counter them (defensive) - counter them (offensive)

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Frictional Pull / Pull

Frictional Pull / Frictional Push

Isolation #3

Strategy (primary): remove you / counter them (defensive) - counter them (offensive)

Defensive Defense / Offensive Offense

Focus Point (defense): single / multiple

Crossing Talon

Strategy (primary): remove you / counter them

Defensive Defense / Offensive Defense

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Frictional Pull / Pull

Thrusting Wedge

Strategy (primary): remove you - counter them (offensive) / prevent them (defensive + offensive) - counter them (offensive)

Read Time: respond (after application) / divert (in-flight)

Defensive Defense / Offensive Defense

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Frictional Pull / Pull

Contact Penetration / Surface Contact

Blinding Sacrifice

Strategy (primary): remove you - counter them (offensive) / prevent them (defensive) - counter them (offensive)

Read Time: respond (after application) / divert (in-flight)

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Frictional Pull / Pull

Contact Penetration / Surface Contact

Wings of Silk

Strategy (primary): remove you - counter them (offensive) / remove you (prevent them) (defensive) - counter them (offensive)

Read Time: respond (after application) / prevent (during application)

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Repeated Devastation

Strategy (primary): remove you - counter them (offensive) / prevent them (offensive + defensive) - counter them (defensive - offensive)

Read Time: respond (after application) / prevent (during application)

Defensive Defense / Offensive Defense

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Frictional Pull / Pull

Scraping Hoof

Strategy (primary): remove you - counter them (offensive) / prevent them (defensive + offensive) - counter them (offensive)

Read Time: respond (after application) / prevent (during application)

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Frictional Pull / Pull

Desperate Falcons

Strategy (primary): remove you - counter them (offensive) / counter them (defensive) + counter them (offensive) (remove you)

Defensive Defense / Offensive Defense

Defensive Defense / Offensive Offense

Power: Isolated / Directional Harmony

Frictional Pull / Pull