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•Point of Reference (initial): 12;00
•Point of Reference (fixed): 12;00
•Point of Reference (fluid): 12;00
•it introduces demonstrating both sides of an isolation
•it introduces multiple attacks for the same sequence
•it introduces multiple responses to the same attack
•it introduces frictional pull (bottom half of circle)
•it demonstrates breaking out of grabbing maneuvers (Defensive Defense)
•it demonstrates continuous circular motion (figure 8)
•it demonstrates reverse linear motion (cut circle) (horizontal)
•it demonstrates an offensive response (Offensive Offense) (top half of circle)
Major Principles / Theories / Concepts:
Contact Manipulation
Defensive Defense
Frictional Pull
Offensive Offense
Outer Rim
Point of Origin
Power (Isolated)
Major Physical Reverses / Opposites / Categories:
Destructive Twins |
▪refer to Destructive Twins / Isolation #1 analysis |
Isolation #1 |
▪side: right / left ▪grab (offense) (discontinued) - direction: inward - downward / outward - downward ▪grab (offense) (discontinued) - direction: inward - upward / outward - upward ▪grab (offense) (discontinued) - direction: upward / downward / backward ▪maneuver (type): pulling / pushing |
Crashing Wings |
▪grab (offense) (discontinued) - force: isolated / directional harmony ▪pull (defense) - method: friction / stance rotation + grab ▪maneuver (primary type): pulling / pushing |
Dominating Circles |
▪grab (offense): discontinued / maintained ▪grab (offense) (discontinued) - method: manipulation (direct) (isolated) / manipulation (indirect) ▪pull (defense) - method: friction / entangle + pin |
Isolation #2a |
▪grab (offense) (discontinued) - count: single / double ▪grab (offense) (discontinued) - method: manipulation / force ▪strike (defense) - count (back-knuckle): single / double |
Isolation #2b |
▪grab (offense) (discontinued) - count: single / double ▪grab (offense) (discontinued) - manipulation type: against grab / against joint (thumb) |
Parting Wings |
▪maneuver (primary type): pulling / pushing |
Glancing Spear |
▪grab (offense): discontinued / maintained ▪grab (offense) (discontinued) - strategy: remove you / counter them ▪pull (defense) - method: friction / foot maneuver + grab ▪maneuver (primary type): pulling / pushing |
Isolation #3 |
▪grab (offense): discontinued (break-out) / maintained (pin) (entangle) ▪strike (defense) - count (back-knuckle): single / single - double ▪strike (defense) - direction (back-knuckle): forward / flank ▪strike (defense) - back-knuckle (rotation): palm-upward (single) / palm-sideways (inward) (double) ▪strike (defense) - back-knuckle (path): circular / linear ▪pull (defense) - method: friction / entangle + pin |
Crossing Talon |
▪grab (offense) (discontinued) - type: break-out / countered ▪grab (offense) (discontinued) - manipulation type: against grab / against joint (wrist) ▪pull (defense) - type: direct (frictional) / direct ▪pull (defense) - method: friction / Body English + grab ▪maneuver (primary type): pulling / pushing |
Thrusting Wedge |
▪pull (defense) - type: direct (frictional) / direct ▪pull (defense) - method: friction / stance rotation + grab ▪maneuver (primary type): pulling / pushing |
Blinding Sacrifice |
▪pull (defense) - type: direct (frictional) (single) / direct (hook) (double) ▪strike (defense) - back-knuckle (rotation): palm-upward (single) / palm-forward (double) ▪strike (defense) - back-knuckle (rotation): palm-upward (single) / palm-sideways (outward) (double) ▪pull (defense) - method: friction / hook ▪maneuver (primary type): pulling / pushing |
Wings of Silk |
▪grab (offense) (discontinued) - strategy: break-out / slip-out ▪pull (defense) - method: friction / stance rotation + grab (indirect) ▪maneuver (primary type): pulling / pushing |
Repeated Devastation |
▪grab (offense) (discontinued) - strategy: remove you (respond) / prevent them ▪grab (offense) (discontinued) - method: manipulation / force ▪strike (defense) - count (back-knuckle): single / double ▪strike (defense) - direction (back-knuckle): forward / upward ▪strike (defense) - back-knuckle (rotation): palm-upward (single) / palm-forward (double) |
Scraping Hoof |
▪grab (offense): discontinued / maintained ▪pull (defense) - method: friction / stance rotation + pin ▪maneuver (primary type): pulling / pushing |
Desperate Falcons |
▪grab (offense): discontinued / maintained ▪grab (offense) (discontinued) - strategy: remove you (respond) / remove you (counter) ▪grab (offense) (discontinued) - method: manipulation / force ▪strike (defense) - back-knuckle (rotation): palm-upward (single) / palm-sideways (inward) ▪pull (defense) - method: friction / foot maneuver + pin ▪maneuver (primary type): pulling / pushing |
Major Conceptual Reverses / Opposites / Categories:
Destructive Twins |
▪refer to Destructive Twins / Isolation #1 analysis |
Isolation #1 |
▪Defensive Defense / Offensive Offense |
Crashing Wings |
▪Strategy (primary): remove you - counter them (offensive) / remove (prevent) them - counter them (offensive) ▪Defensive Defense / Offense Defense ▪Defensive Defense / Offensive Offense ▪Power: Isolated / Directional Harmony |
Dominating Circles |
▪Strategy (primary): remove you - counter them (offensive) / counter them (defensive) - counter them (offensive) ▪Defensive Defense / Offensive Offense ▪Power: Isolated / Directional Harmony |
Isolation #2a |
▪Strategy (primary): remove you (circular) - counter them / remove you (linear) - counter them ▪Defensive Defense / Offensive Offense |
Isolation #2b |
▪Strategy (primary): remove you - counter them / remove them ▪Defensive Defense / Offensive Defense |
Parting Wings |
▪Strategy (primary): remove you - counter them (offensive) / prevent them (defensive) - counter them (offensive) ▪Read Time: respond (after application) / divert (in-flight) ▪Defensive Defense / Offensive Offense ▪Power: Isolated / Directional Harmony |
Glancing Spear |
▪Strategy (primary): remove you - counter them (offensive) / counter them (defensive) - counter them (offensive) ▪Defensive Defense / Offensive Offense ▪Power: Isolated / Directional Harmony ▪Frictional Pull / Pull ▪Frictional Pull / Frictional Push |
Isolation #3 |
▪Strategy (primary): remove you / counter them (defensive) - counter them (offensive) ▪Defensive Defense / Offensive Offense ▪Focus Point (defense): single / multiple |
Crossing Talon |
▪Strategy (primary): remove you / counter them ▪Defensive Defense / Offensive Defense ▪Defensive Defense / Offensive Offense ▪Power: Isolated / Directional Harmony ▪Frictional Pull / Pull |
Thrusting Wedge |
▪Strategy (primary): remove you - counter them (offensive) / prevent them (defensive + offensive) - counter them (offensive) ▪Read Time: respond (after application) / divert (in-flight) ▪Defensive Defense / Offensive Defense ▪Defensive Defense / Offensive Offense ▪Power: Isolated / Directional Harmony ▪Frictional Pull / Pull ▪Contact Penetration / Surface Contact |
Blinding Sacrifice |
▪Strategy (primary): remove you - counter them (offensive) / prevent them (defensive) - counter them (offensive) ▪Read Time: respond (after application) / divert (in-flight) ▪Defensive Defense / Offensive Offense ▪Power: Isolated / Directional Harmony ▪Frictional Pull / Pull ▪Contact Penetration / Surface Contact |
Wings of Silk |
▪Strategy (primary): remove you - counter them (offensive) / remove you (prevent them) (defensive) - counter them (offensive) ▪Read Time: respond (after application) / prevent (during application) ▪Defensive Defense / Offensive Offense ▪Power: Isolated / Directional Harmony |
Repeated Devastation |
▪Strategy (primary): remove you - counter them (offensive) / prevent them (offensive + defensive) - counter them (defensive - offensive) ▪Read Time: respond (after application) / prevent (during application) ▪Defensive Defense / Offensive Defense ▪Defensive Defense / Offensive Offense ▪Power: Isolated / Directional Harmony ▪Frictional Pull / Pull |
Scraping Hoof |
▪Strategy (primary): remove you - counter them (offensive) / prevent them (defensive + offensive) - counter them (offensive) ▪Read Time: respond (after application) / prevent (during application) ▪Defensive Defense / Offensive Offense ▪Power: Isolated / Directional Harmony ▪Frictional Pull / Pull |
Desperate Falcons |
▪Strategy (primary): remove you - counter them (offensive) / counter them (defensive) + counter them (offensive) (remove you) ▪Defensive Defense / Offensive Defense ▪Defensive Defense / Offensive Offense ▪Power: Isolated / Directional Harmony ▪Frictional Pull / Pull |