Crossed Twigs

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Crossed Twigs

First Person

•it contrasts single side of self-defense to both sides

•it contrasts Purposeful Aggression with other scenarios

•it contrasts stepping forward to other directions

•it contrasts using both arms simultaneously and individually (defense) to other combinations

•it contrasts reaction after application to other scenarios

•it contrasts sophisticated maneuvers to other maneuver scenarios

•it contrasts moving both the defender and the attacker to other scenarios

•it contrasts pinching (squeezing) (with both hands) (grabbing offensively) to other vise-like maneuvers

•it contrasts 3-in-1 timing to other timing scenarios

Major Principles / Theories / Concepts:

Brace Angle

Contact Manipulation

Defensive Defense

Economy of Motion

Gauging (depth)

Grabbing (counter)

Obscure Zone (Zone of Obscurity)

Offensive Offense

Opposing Forces (high / low)

Outer Rim

Pinching

Point of Origin

Power (Back-up Mass / Gravitational Marriage / Torque)

Pressing (Checking) (defensively)

Pushing

Settle

Vicing

Zone Isolation

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Side: right (only) / right - left

▪Step (initial) - direction: forward / flank

Dance of Death

▪Side: right (only) / right - left

▪Step (initial) - direction: forward / backward

Leap of Death

▪Side: right (only) / right - left

▪Step (initial) - direction: forward / backward

Isolation Sequence 1

▪Side: right (only) / right - left

▪Step (initial) - direction: forward / flank

Back Breaker

▪Side: right (only) / right - left

▪Step (initial) - direction: forward / flank

Hopping Crane

▪Side: right (only) / right - left

Sleeper

▪Side: right (only) / right - left

Brushing the Storm

▪Side: right (only) / right - left

Falling Falcon

▪Side: right (only) / right - left

▪Vise-like - to (offense): wrists (rear) / body (front)

Circling the Horizon

▪Side: right (only) / right - left

▪Step (initial) - direction: forward / backward

Leaping Crane

▪Side: right (only) / right - left

▪Step (initial) - direction: forward / flank

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Purposeful Defiance - Purposeful Aggression / Purposeful Evasion + Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

▪Stabilize base (self) / Destabilize opponent

Dance of Death

▪Purposeful Defiance - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

▪Stabilize base (self) / Destabilize opponent

Leap of Death

▪Read Time: respond (after application) / divert (in-flight)

▪Stabilize base (self) / Destabilize opponent

Isolation Sequence 1

▪Mobility (upper): unconstrained / constrained (isolation)

▪Purposeful Defiance - Purposeful Aggression / Purposeful Aggression

Back Breaker

▪Purposeful Defiance - Purposeful Aggression / Purposeful Evasion - Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

▪Stabilize base (self) / Destabilize opponent

Hopping Crane

▪Mobility (upper): unconstrained / constrained (isolation)

▪Purposeful Defiance - Purposeful Aggression / Purposeful Aggression

Sleeper

▪Purposeful Defiance - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

▪Stabilize base (self) / Destabilize opponent

Brushing the Storm

▪Purposeful Defiance - Purposeful Aggression / Purposeful Evasion - Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

▪Stabilize base (self) / Destabilize opponent

Falling Falcon

▪Purposeful Defiance - Purposeful Aggression / Purposeful Aggression

▪Stabilize base (self) / Destabilize opponent

Circling the Horizon

▪Purposeful Defiance - Purposeful Aggression / Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

▪Stabilize base (self) / Destabilize opponent

Leaping Crane

▪Purposeful Defiance - Purposeful Aggression / Purposeful Evasion + Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

▪Stabilize base (self) / Destabilize opponent

Second Person

•it contrasts an elementary attack to other attack complexities

•it contrasts an attack from a Zone of Obscurity (rear) (low) to other directions

•it contrasts grabbing (from rear) (low) to other attack types

•it contrasts a short range attack (using long range weapons) (from rear) (low) to other attack ranges

•it contrasts aggression with both hands simultaneously (from rear) (low) to other attack scenarios

Major Principles / Theories / Concepts:

Applied Minor Attack (double)

Dead Hand Attack (right)

Grabbing (offensive) (low zone)

Web of Knowledge - Grabs & Tackles (grab)


Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Attack - direction: rear / flank

Dance of Death

▪Attack - direction: rear / front

Leap of Death

▪Attack - direction: rear / flank

Isolation Sequence 1

▪Attack - direction: rear / none

Back Breaker

▪Attack - direction: rear / flank

Hopping Crane

▪Attack - direction: rear / none

Sleeper

▪Attack - direction: rear / front

Brushing the Storm

▪Attack - direction: rear / front

▪weapon type: natural / man-made

Falling Falcon

▪Attack - direction: rear / flank

▪Grab - count: double / single

▪Grab - to: wrists (rear) / body (lapel) (front)

Circling the Horizon


Leaping Crane

▪Attack - direction: rear / front flank

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Degree of Completion: fully / evaded

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Zone of: obscurity / vision

Dance of Death

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Zone of: obscurity / vision

Leap of Death

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Zone of: obscurity / vision

Isolation Sequence 1

▪Zone of: obscurity / vision

Back Breaker

▪Degree of Completion: fully / evaded

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Zone of: obscurity / vision

Hopping Crane

▪Zone of: obscurity / vision

Sleeper

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Zone of: obscurity / vision

Brushing the Storm

▪Degree of Completion: fully / evaded

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Weapon

▪Zone of: obscurity / vision

Falling Falcon

▪Zone of: obscurity / vision

Circling the Horizon

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Leaping Crane

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Zone of: obscurity / vision

Third Person

Defense

•it contrasts advancement (forward) to other gauging scenarios

•it contrasts a Zone of Action between the arms to other zones

•it contrasts a single side of a sequence to both

•it contrasts a 180-degree shift of attention to other degrees

•it contrasts a foot position of neutral (to neutral) to other positions

•it contrasts stepping 45-degrees backward to other angles and directions

•it contrasts a 180-degree cover to other covers and foot patterns

•it contrasts closing of the hands as an offensive maneuver to other scenarios

•it contrasts differing vise-like maneuvers (to opponent)

•it contrasts a timing of 3-in-1 (right + left) to other timings

•it contrasts the use of the reverse bow, horse, and wide kneel stances to other stances

•it contrasts utilizes both arms front and rear weapons to other weapon usage

Offense

•it contrasts an elementary attack to other complexities

Major Principles / Theories / Concepts:

Height Zone Cancellation

Opposite Motion

Opposing Forces

Pinch

Range (Close)

Sandwich

Vise-Like

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Defense - direction: rear / flank

Dance of Death

▪Defense - direction: rear / front

▪Vise-like - application: offense / defense

Leap of Death

▪Defense - direction: rear / flank

▪Vise-like - application: offense / defense

Isolation Sequence 1

▪Vise-like - application: offense / defense

Back Breaker

▪Defense - direction: rear / flank

▪Vise-like - application: offense / defense

Hopping Crane

▪Vise-like - application: offense / defense

Sleeper

▪Defense - direction: rear / front

Brushing the Storm

▪Defense - direction: rear / front

Falling Falcon

▪Defense - direction: rear / front

▪Vise-like - application: offense / defense

Circling the Horizon

▪Vise-like - application: offense / defense

Leaping Crane

▪Defense - direction: rear / front flank

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): between arms / outside arm

Dance of Death

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): between arms / outside arm

Leap of Death

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): between arms / outside arm

Isolation Sequence 1

▪Purpose (primary): expound - complete - preview / establish - articulate

Back Breaker

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): between arms / outside arm

Hopping Crane

▪Purpose (primary): expound - complete - preview / establish - articulate

Sleeper

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): between arms / outside arm

Brushing the Storm

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): between arms / outside arm (behind)

Falling Falcon

▪Zone of Action (defense): between arms / inside arm - outside arm

Circling the Horizon

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): between arms / outside arm

Leaping Crane

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (defense): between arms / outside arm