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•it contrasts single side of self-defense to both sides
•it contrasts Purposeful Defiance with other scenarios
•it contrasts stepping forward (away from opponent) to other directions
•it contrasts a degree of grabbing to other degrees
•it contrasts vertical torque (rotation) to other scenarios
•it contrasts pulling using body rotation to other pulling methods
Major Principles / Theories / Concepts:
Brace Angle Contact Manipulation Defensive Defense Economy of Motion |
Obscure Zone (Zone of Obscurity) Offensive Offense Outer Rim Power (Backup Mass / Torque) |
Pressing (Checking) (defensively) Pushing Settle |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Side: right (only) / right - left ▪Step (initial) - direction: forward / flank |
Dance of Death |
▪Side: right (only) / right - left ▪Step (initial) - direction: forward / backward |
Leap of Death |
▪Side: right (only) / right - left ▪Step (initial) - direction: forward / backward |
Isolation Sequence 1 |
▪Side: right (only) / right - left ▪Step (initial) - direction: forward / flank |
Back Breaker |
▪Side: right (only) / right - left ▪Step (initial) - direction: forward / flank |
Hopping Crane |
▪Side: right (only) / right - left |
Sleeper |
▪Side: right (only) / right - left |
Brushing the Storm |
▪Side: right (only) / right - left |
Falling Falcon |
▪Side: right (only) / right - left ▪Vise-like - to (offense): neck / body |
Circling the Horizon |
▪Side: right (only) / right - left |
Leaping Crane |
▪Side: right (only) / right - left ▪Step (initial) - direction: forward / flank |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Gauging: open gap / close gap ▪Purposeful Defiance - Purposeful Aggression / Purposeful Evasion + Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) ▪Stabilize base (self) / Destabilize opponent |
Dance of Death |
▪Purposeful Defiance - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) ▪Stabilize base (self) / Destabilize opponent |
Leap of Death |
▪Purposeful Defiance - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) ▪Stabilize base (self) / Destabilize opponent |
Isolation Sequence 1 |
▪Mobility (upper): unconstrained / constrained (isolation) |
Back Breaker |
▪Gauging: open gap / close gap ▪Purposeful Defiance - Purposeful Aggression / Purposeful Evasion - Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) ▪Stabilize base (self) / Destabilize opponent |
Hopping Crane |
▪Gauging: open gap / close gap ▪Purposeful Defiance - Purposeful Aggression / Purposeful Aggression ▪Mobility (upper): unconstrained / constrained (isolation) |
Sleeper |
▪Gauging: open gap / close gap ▪Purposeful Defiance - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) ▪Stabilize base (self) / Destabilize opponent |
Brushing the Storm |
▪Gauging: open gap / close gap ▪Purposeful Defiance - Purposeful Aggression / Purposeful Evasion - Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) ▪Stabilize base (self) / Destabilize opponent |
Falling Falcon |
▪Gauging: open gap / close gap ▪Purposeful Defiance - Purposeful Aggression / Purposeful Aggression ▪Stabilize base (self) / Destabilize opponent |
Circling the Horizon |
▪Gauging: open gap / close gap ▪Purposeful Defiance - Purposeful Aggression / Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) ▪Stabilize base (self) / Destabilize opponent |
Leaping Crane |
▪Purposeful Defiance - Purposeful Aggression / Purposeful Evasion + Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) ▪Stabilize base (self) / Destabilize opponent |
•it contrasts an elementary attack to other attack complexities
•it contrasts an attack from a Zone of Obscurity (rear) (high) to other directions
•it contrasts grabbing (choking) (from rear) (high) to other attack types
•it contrasts a long range attack (from rear) (high) to other attack ranges
•it contrasts aggression with both hands simultaneously (from rear) (high) to other attack scenarios
•it contrasts a degree of grabbing (using both hands) (grabbing) (neck) (rear) to other attack degrees
Major Principles / Theories / Concepts:
Applied Major Attack (double) Choking (Grabbing) (offensively) (high zone) |
Dead Hand Attack (double) Grabbing (offensively) (high zone) |
Web of Knowledge - Grabs & Tackles (grab) |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Attack - direction: rear / flank |
Dance of Death |
▪Attack - direction: rear / front |
Leap of Death |
▪Attack - direction: rear / flank |
Isolation Sequence 1 |
▪Attack - direction: rear / none |
Back Breaker |
▪Attack - direction: rear / flank |
Hopping Crane |
▪Attack - direction: rear / none |
Sleeper |
▪Attack - direction: rear / front |
Brushing the Storm |
▪Attack - direction: rear / front ▪weapon type: natural / man-made |
Falling Falcon |
▪Attack - direction: rear / flank ▪Grab - to: body (neck) / body (lapel) |
Circling the Horizon |
|
Leaping Crane |
▪Attack - direction: rear / front flank |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Degree of Completion: fully / evaded ▪Intent: major (applied) / major (in-flight) ▪Web of Knowledge: Grabs & Tackles (grab) / Punches ▪Zone of: obscurity / vision |
Dance of Death |
▪Degree of Completion: fully / re-directed ▪Intent: major (applied) / major (in-flight) ▪Web of Knowledge: Grabs & Tackles (grab) / Punches ▪Zone of: obscurity / vision |
Leap of Death |
▪Degree of Completion: fully / re-directed ▪Intent: major (applied) / major (in-flight) ▪Web of Knowledge: Grabs & Tackles (grab) / Punches ▪Zone of: obscurity / vision |
Isolation Sequence 1 |
▪Zone of: obscurity / vision |
Back Breaker |
▪Degree of Completion: fully / evaded ▪Intent: major (applied) / major (in-flight) ▪Web of Knowledge: Grabs & Tackles (grab) / Punches ▪Zone of: obscurity / vision |
Hopping Crane |
▪Zone of: obscurity / vision |
Sleeper |
▪Degree of Completion: fully / re-directed ▪Intent: major (applied) / major (in-flight) ▪Web of Knowledge: Grabs & Tackles (grab) / Punches ▪Zone of: obscurity / vision |
Brushing the Storm |
▪Degree of Completion: fully / evaded ▪Intent: major (applied) / major (in-flight) ▪Web of Knowledge: Grabs & Tackles (grab) / Weapon ▪Zone of: obscurity / vision |
Falling Falcon |
▪Intent: major (applied) / minor (applied) ▪Zone of: obscurity / vision |
Circling the Horizon |
▪Degree of Completion: fully / re-directed ▪Intent: major (applied) / major (in-flight) ▪Web of Knowledge: Grabs & Tackles (grab) / Punches |
Leaping Crane |
▪Degree of Completion: fully / re-directed ▪Intent: major (applied) / major (in-flight) ▪Web of Knowledge: Grabs & Tackles (grab) / Punches ▪Zone of: obscurity / vision |
Defense
•it contrasts advancement (forward) to other gauging scenarios
•it contrasts a Zone of Action on top the right arm to other zones
•it contrasts a single side of a sequence to both
•it contrasts a 90-degree shift of attention to other degrees
•it contrasts a foot position of neutral to neutral to other positions
•it contrasts stepping 135-degrees forward to other angles and directions
•it contrasts a 180-degree cover to other covers and foot patterns
•it contrasts a timing of 2-in-1 (right + left) to other timings
•it contrasts the use of the reverse bow, forward bow, and fighting horse stances to other stances
Offense
•it contrasts an elementary attack to other complexities
Major Principles / Theories / Concepts:
Range (Far) |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Defense - direction: rear / flank ▪Defense - weapon usage (extremities): upper / upper - lower (leg) |
Dance of Death |
▪Defense - direction: rear / front ▪Defense - weapon usage (extremities): upper / upper - lower (leg) ▪Vise-like - application: offense / defense |
Leap of Death |
▪Defense - direction: rear / flank ▪Defense - weapon usage (extremities): upper / upper - lower (leg) ▪Vise-like - application: offense / defense |
Isolation Sequence 1 |
▪Defense - weapon usage (extremities): upper / lower (leg) ▪Vise-like - application: offense / defense |
Back Breaker |
▪Defense - direction: rear / flank ▪Defense - weapon usage (extremities): upper / upper - lower (knee) ▪Vise-like - application: offense / defense |
Hopping Crane |
▪Defense - weapon usage (extremities): upper / lower (leg) ▪Vise-like - application: offense / defense |
Sleeper |
▪Defense - direction: rear / front ▪Defense - weapon usage (extremities): upper / upper - lower (leg) |
Brushing the Storm |
▪Defense - direction: rear / front ▪Defense - weapon usage (extremities): upper / upper - lower (leg) |
Falling Falcon |
▪Defense - direction: rear / front ▪Defense - grip discontinued: immediate / delayed ▪Defense - weapon usage (extremities): upper / upper - lower (leg) ▪Vise-like - application: offense / defense |
Circling the Horizon |
▪Defense - weapon usage (extremities): upper / upper - lower (leg) ▪Vise-like - application: offense / defense |
Leaping Crane |
▪Defense - direction: rear / front flank ▪Defense - weapon usage (extremities): upper / upper - lower (leg) |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): on top of right arm / outside arm |
Dance of Death |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): on top of right arm / outside arm |
Leap of Death |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): on top of right arm / outside arm |
Isolation Sequence 1 |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Back Breaker |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): on top of right arm / outside arm |
Hopping Crane |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Sleeper |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): on top of right arm / outside arm |
Brushing the Storm |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): on top of right arm / outside arm (behind) |
Falling Falcon |
▪Zone of Action (defense): on top of right arm / inside arm - outside arm |
Circling the Horizon |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): on top of right arm / outside arm |
Leaping Crane |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): on top of right arm / outside arm |