|
<< Click to Display Table of Contents >> Navigation: Welcome to the KenpoPedia > Forms > Form 5 > Inter-Form Analysis > Long Form Three > Crashing Wings |
•it contrasts Purposeful Aggression+Purposeful Manipulation with other scenarios
•it contrasts stepping sideways to other directions
•it contrasts using both arms simultaneously (offense) to other combinations
•it contrasts reaction during application to other scenarios
•it contrasts elementary maneuvers to other maneuver scenarios
•it contrasts two beat timing (2-in-1) and one beat timing (1-in-1) to other maneuver timing
•it contrasts employing a Zone of Obscurity (rear+low) to other strategies
•it contrasts a single Focus Point to multiple
•it contrasts a single Reference Point to multiple
Major Principles / Theories / Concepts:
Alignment Base Brace Angle Contact Manipulation Destabilize Economy of Motion Offensive Defense |
Offensive Offense Outer Rim Power (Torque / Gravitational Marriage) Purposeful Manipulation Pinning (Checking) (defensively) |
Pulling Pushing Settle Zone of Obscurity (Vision) |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Defense: indirect / direct ▪Maneuver (initial) - intent: offensive / defensive+offensive ▪Start - position: natural stance (hands down) / horse stance (hands up) |
Dance of Death |
▪Defense: indirect / direct ▪Maneuver (initial) - intent: offensive / defensive ▪Step (initial) - direction: flank / backward ▪Vise-like - type: hug (offense) / vise (defense) ▪Vise-like - weapon type: natural / natural-environment |
Leap of Death |
▪Defense: indirect / direct ▪Maneuver (initial) - intent: offensive / defensive-offensive ▪Step (initial) - direction: flank / backward ▪Vise-like - type: hug (offense) / vise (defense) ▪Vise-like - weapon type: natural / natural-environment |
Isolation Sequence 1 |
▪Vise-like - type: hug (offense) / vise (defense) ▪Vise-like - weapon type: natural / natural-environment |
Back Breaker |
▪Defense: indirect / direct ▪Maneuver (initial) - intent: offensive / defensive |
Hopping Crane |
|
Sleeper |
▪Defense: indirect / direct ▪Maneuver (initial) - intent: offensive / defensive ▪Step (initial) - direction: flank / forward |
Brushing the Storm |
▪Defense: indirect / direct ▪Maneuver (initial) - intent: offensive / defensive-offensive ▪Step (initial) - direction: flank / forward |
Falling Falcon |
▪Step (initial) - direction: flank / forward ▪Vise-like - to (offense): body (torso) (double) / body (lapel) (single) |
Circling the Horizon |
▪Defense: indirect / direct ▪Step (initial) - direction: flank / forward ▪Vise-like - type: hug (offense) / vise (defense) ▪Vise-like - weapon type: natural / natural-environment |
Leaping Crane |
▪Defense: indirect / direct ▪Maneuver (initial) - intent: offensive / defensive+offensive |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Purposeful Aggression-Purposeful Manipulation / Purposeful Evasion+Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) |
Dance of Death |
▪Purposeful Aggression-Purposeful Manipulation / Purposeful Deflection-Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) ▪Stabilize base (self) / Destabilize opponent |
Leap of Death |
▪Purposeful Aggression-Purposeful Manipulation / Purposeful Deflection+Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) |
Isolation Sequence 1 |
▪Mobility (upper): unconstrained / constrained (isolation) ▪Purposeful Aggression-Purposeful Manipulation / Purposeful Aggression |
Back Breaker |
▪Purposeful Aggression-Purposeful Manipulation / Purposeful Evasion-Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) |
Hopping Crane |
▪Mobility (upper): unconstrained / constrained (isolation) ▪Purposeful Aggression-Purposeful Manipulation / Purposeful Aggression |
Sleeper |
▪Purposeful Aggression-Purposeful Manipulation / Purposeful Deflection-Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) |
Brushing the Storm |
▪Purposeful Aggression-Purposeful Manipulation / Purposeful Evasion-Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) |
Falling Falcon |
▪Purposeful Aggression-Purposeful Manipulation / Purposeful Aggression |
Circling the Horizon |
▪Purposeful Aggression-Purposeful Manipulation / Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) |
Leaping Crane |
▪Purposeful Aggression-Purposeful Manipulation / Purposeful Evasion+Purposeful Aggression ▪Read Time: respond (after application) / divert (in-flight) |
•it contrasts an elementary attack to other attack complexities
•it contrasts hugging (from rear) (low) to other attack types
•it contrasts an attack from a Zone of Obscurity (rear+low) to other scenarios
•it contrasts a short range attack (from rear) (low) to other attack ranges
•it contrasts aggression with both hands simultaneously (from rear) (low) to other attack scenarios
•it contrasts a degree of grabbing (using both hands) (hugging) (body) (rear) to other attack degrees
Major Principles / Theories / Concepts:
Applied Attack (double) Elementary |
Hugging (offensively) (low zone) Minor Attack (double) |
Web of Knowledge - Hugs & Holds (hug) Zone of Obscurity |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Attack - count (weapons): multiple (simultaneous) / single ▪Attack - direction: rear / flank |
Dance of Death |
▪Attack - count (weapons): multiple (simultaneous) / single ▪Attack - direction: rear / front |
Leap of Death |
▪Attack - count (weapons): multiple (simultaneous) / single ▪Attack - direction: rear / flank |
Isolation Sequence 1 |
▪Attack - count (weapons): multiple (simultaneous) / none ▪Attack - direction: rear / none |
Back Breaker |
▪Attack - count (weapons): multiple (simultaneous) / single ▪Attack - direction: rear / flank |
Hopping Crane |
▪Attack - count (weapons): multiple (simultaneous) / none ▪Attack - direction: rear / none |
Sleeper |
▪Attack - count (weapons): multiple (simultaneous) / single ▪Attack - direction: rear / front |
Brushing the Storm |
▪Attack - count (weapons): multiple (simultaneous) / single ▪Attack - direction: rear / front ▪weapon type: natural / man-made |
Falling Falcon |
▪Attack - count (weapons): multiple (simultaneous) / single ▪Attack - direction: rear / flank ▪Grab - to: body (torso) / body (lapel) |
Circling the Horizon |
▪Attack - count (weapons): multiple (simultaneous) / single |
Leaping Crane |
▪Attack - count (weapons): multiple (simultaneous) / single ▪Attack - direction: rear / front flank |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Degree of Completion: fully / evaded ▪Intent: minor (applied) / major (in-flight) ▪Web of Knowledge: Hugs & Holds (hug) / Punches ▪Zone of: obscurity / vision |
Dance of Death |
▪Degree of Completion: fully / re-directed ▪Intent: minor (applied) / major (in-flight) ▪Web of Knowledge: Hugs & Holds (hug) / Punches ▪Zone of: obscurity / vision |
Leap of Death |
▪Degree of Completion: fully / re-directed ▪Intent: minor (applied) / major (in-flight) ▪Web of Knowledge: Hugs & Holds (hug) / Punches ▪Zone of: obscurity / vision |
Isolation Sequence 1 |
▪Zone of: obscurity / vision |
Back Breaker |
▪Degree of Completion: fully / evaded ▪Intent: minor (applied) / major (in-flight) ▪Web of Knowledge: Hugs & Holds (hug) / Punches ▪Zone of: obscurity / vision |
Hopping Crane |
▪Zone of: obscurity / vision |
Sleeper |
▪Degree of Completion: fully / re-directed ▪Intent: minor (applied) / major (in-flight) ▪Web of Knowledge: Hugs & Holds (hug) / Punches ▪Zone of: obscurity / vision |
Brushing the Storm |
▪Degree of Completion: fully / evaded ▪Intent: minor (applied) / major (in-flight) ▪Web of Knowledge: Hugs & Holds (hug) / Weapon ▪Zone of: obscurity / vision |
Falling Falcon |
▪Web of Knowledge: Hugs & Holds (hug) / Grabs & Tackles (grab) ▪Zone of: obscurity / vision |
Circling the Horizon |
▪Degree of Completion: fully / re-directed ▪Intent: minor (applied) / major (in-flight) ▪Web of Knowledge: Hugs & Holds (hug) / Punches |
Leaping Crane |
▪Degree of Completion: fully / re-directed ▪Intent: minor (applied) / major (in-flight) ▪Web of Knowledge: Hugs & Holds (hug) / Punches ▪Zone of: obscurity / vision |
Defense
•it contrasts shifting (sideways) to other gauging scenarios
•it contrasts an initial Zone of Action between the arms (from behind) to other zones
•it contrasts a point of focus behind to other degrees
•it contrasts a foot position of horse to horse to other positions
•it contrasts stepping sideways to other angles and directions
•it contrasts a shift of attention 180-degrees to other scenarios
•it contrasts a 45-degree cover to other covers and foot patterns
•it contrasts a timing 2-in-1 (right+left) and 1-in-1 to other timings
•it contrasts the use of the horse, cat, reverse, and forward stances to other stances
Offense
•it contrasts an elementary attack to other complexities
Major Principles / Theories / Concepts:
Range (Close-Middle) |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Defense - direction: rear / flank ▪Defense - weapon usage (height zone): upper+lower (knee) / upper-lower (leg) |
Dance of Death |
▪Defense - direction: rear / front ▪Defense - weapon usage (height zone): upper+lower (knee) / upper-lower (leg) ▪Vise-like - application: offense / defense |
Leap of Death |
▪Defense - direction: rear / flank ▪Defense - weapon usage (height zone): upper+lower (knee) / upper-lower (leg) ▪Vise-like - application: offense / defense |
Isolation Sequence 1 |
▪Defense - weapon usage (height zone): upper+lower (knee) / lower (leg) ▪Vise-like - application: offense / defense |
Back Breaker |
▪Defense - direction: rear / flank ▪Defense - weapon usage (height zone): upper+lower (knee) / upper-lower (knee) ▪Vise-like - application: offense / defense |
Hopping Crane |
▪Defense - weapon usage (height zone): upper+lower (knee) / lower (leg) ▪Vise-like - application: offense / defense |
Sleeper |
▪Defense - direction: rear / front ▪Defense - weapon usage (height zone): upper+lower (knee) / upper-lower (leg) |
Brushing the Storm |
▪Defense - direction: rear / front ▪Defense - weapon usage (height zone): upper+lower (knee) / upper-lower (leg) |
Falling Falcon |
▪Defense - direction: rear / front ▪Defense - grip discontinued: immediate / delayed ▪Vise-like - application: offense / defense |
Circling the Horizon |
▪Vise-like - application: offense / defense |
Leaping Crane |
▪Defense - direction: rear / front flank ▪Defense - weapon usage (height zone): upper+lower (knee) / upper-lower (leg) |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): between arms / outside arm |
Dance of Death |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): between arms / outside arm |
Leap of Death |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): between arms / outside arm |
Isolation Sequence 1 |
▪Purpose (primary): expound+complete+preview / establish+articulate |
Back Breaker |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): between arms / outside arm |
Hopping Crane |
▪Purpose (primary): expound+complete+preview / establish+articulate |
Sleeper |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): between arms / outside arm |
Brushing the Storm |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): between arms / outside arm (behind) |
Falling Falcon |
▪Zone of Action (defense): between arms / inside arm+outside arm |
Circling the Horizon |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): between arms / outside arm |
Leaping Crane |
▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative) ▪Zone of Action (defense): between arms / outside arm |