Destructive Kneel

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Destructive Kneel

First Person

•it contrasts Purposeful Deflection+Purposeful Aggression with other scenarios

•it contrasts stepping backward to other directions

•it contrasts reaction in-flight to other scenarios

•it contrasts elementary maneuvers to other maneuver scenarios

•it contrasts two beat timing (2-in-1) to other maneuver timing

•it contrasts employing a Zone of Obscurity to other strategies

•it contrasts a degree of grabbing to other vise-like maneuvers

•it contrasts buckling (destabilization) with knee to other parts of the body

Major Principles / Theories / Concepts:

Alignment

Angle of Deflection

Angle of Disturbance

Angle of Incidence

Buckle

Claw

Defensive Defense

Destabilize

Knee

Margin for Error

Offensive Offense

Outer Rim

Parry

Point of Origin

Power (Back-up Mass - Torque - Gravitational Marriage)

Pulling

Purposeful Aggression

Purposeful Deflection

Strike

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Maneuver (destabilization) - with: knee / foot

Dance of Death

▪Maneuver (defense) - type: parry / block

▪Maneuver (destabilization) - with: knee / elbow(+hand)

▪Maneuver (initial) - count: double (simultaneous) / single

▪Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Leap of Death

▪Maneuver (destabilization) - with: lower extremity / upper extremities

▪Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Isolation Sequence 1

▪Maneuver (defense) - type: parry / none

▪Maneuver (initial) - intent: defensive+offensive / offensive

Back Breaker

▪Maneuver (defense) - count: single / double (offset)

▪Maneuver (destabilization) - with: lower extremity / upper extremities

▪Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Hopping Crane

▪Maneuver (defense) - type: parry / none

▪Maneuver (destabilization) - with: knee / foot

▪Maneuver (initial) - intent: defensive+offensive / offensive

Sleeper

▪Maneuver (defense) - type: parry / block

▪Maneuver (destabilization) - with: knee / arm(+leg)

▪Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Brushing the Storm

▪Maneuver (destabilization) - with: lower extremity / upper extremities

Falling Falcon

▪Maneuver (destabilization) - with: knee / arm(+leg)

Circling the Horizon

▪Maneuver (destabilization) - with: knee / leg(+hand)

▪Maneuver (initial) - intent: defensive+offensive / offensive

Leaping Crane

▪Maneuver (destabilization) - with: knee / foot

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Buckle / Sweep

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Dance of Death

▪Purposeful Deflection+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

▪Ride (parry) / Block (oppose)

Leap of Death


Isolation Sequence 1

▪Mobility (upper): unconstrained / constrained (isolation)

▪Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

Back Breaker

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Hopping Crane

▪Buckle / Sweep

▪Mobility (upper): unconstrained / constrained (isolation)

▪Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

Sleeper

▪Purposeful Deflection+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

▪Ride (parry) / Block (oppose)

Brushing the Storm

▪Buckle / Sweep

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Falling Falcon

▪Buckle / Trip

▪Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

▪Read Time: divert (in-flight) / respond (after application)

Circling the Horizon

▪Buckle / Sweep

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Leaping Crane

▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Second Person

•it contrasts a single attack to other attack scenarios

•it contrasts an elementary (single) attack to other attack complexities

•it contrasts punching (from front) to other attack types

Major Principles / Theories / Concepts:

In-Flight Major Attack (single)

Punching (offensive) (high zone)

Web of Knowledge - Punches

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Attack - direction: front / flank

Dance of Death


Leap of Death

▪Attack - direction: front / flank

Isolation Sequence 1

▪Attack - direction: front / none

Back Breaker

▪Attack - direction: front / flank

Hopping Crane

▪Attack - direction: front / none

Sleeper

▪Attack: fully defined / partially defined

Brushing the Storm

▪Attack - weapon: natural / man-made

Falling Falcon

▪Attack - intent: major (in-flight) / minor (applied)

Circling the Horizon


Leaping Crane


Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Zone of: vision / obscurity

Dance of Death


Leap of Death

▪Zone of: vision / obscurity

Isolation Sequence 1

▪Web of Knowledge: punches / none

Back Breaker

▪Zone of: vision / obscurity

Hopping Crane

▪Web of Knowledge: punches / none

Sleeper


Brushing the Storm

▪Web of Knowledge: punches / weapons (stick)

Falling Falcon

▪Degree of Completion: diverted / fully

▪Intent: major (in-flight) / minor (applied)

▪Web of Knowledge: punches / grabs and tackles (grab)

▪Zone of: obscurity / vision

Circling the Horizon


Leaping Crane


Third Person

Defense

•it contrasts retreat (backward) to other gauging scenarios

•it contrasts a Zone of Action outside the arms to other zones

•it contrasts a 0-degree shift of attention to other degrees

•it contrasts a 2-in-1 timing to other timings

•it contrasts the use of the reverse bow, wide kneel, and close kneel stances to other stances

Offense

•it contrasts defense against a single elementary attack (punch) to other scenarios

Major Principles / Theories / Concepts:

Continuous Motion

Figure 8

Range (Far)

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Defense - direction: front / flank

Dance of Death

▪Defense - maneuver (count): double (simultaneous) / single

Leap of Death

▪Defense - direction: front / flank

Isolation Sequence 1

▪Defense - weapon usage (extremities): upper-lower / lower (leg)

▪Defense - maneuver (count): double (simultaneous) / single

Back Breaker

▪Defense - direction: front / flank

▪Defense - weapon usage (extremities): upper+lower (knee) / upper-lower (knee)

Hopping Crane

▪Defense - maneuver (count): double (simultaneous) / single

▪Defense - weapon usage (extremities): upper+lower / lower (leg)

Sleeper


Brushing the Storm

▪Attack - weapon type: natural / man-made

▪Defense - maneuver (count): double (simultaneous) / single

Falling Falcon

▪Attack - completion: diverted / applied

▪Defense - maneuver (count): double (simultaneous) / single

Circling the Horizon


Leaping Crane

▪Defense - weapon usage (extremities): upper+lower (knee) / upper-lower (foot)

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans


Dance of Death


Leap of Death


Isolation Sequence 1

▪Purpose (primary): expound - complete - preview / establish - articulate

Back Breaker


Hopping Crane

▪Purpose (primary): expound - complete - preview / establish - articulate

Sleeper


Brushing the Storm


Falling Falcon

▪Timing (defense) (response): anticipatory (preventative) / reactionary (after application)

▪Zone of Action (defense): outside arm / inside arm - outside arm

Circling the Horizon


Leaping Crane