Destructive Kneel

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Destructive Kneel

First Person

it contrasts Purposeful Deflection+Purposeful Aggression with other scenarios

it contrasts stepping backward to other directions

it contrasts reaction in-flight to other scenarios

it contrasts elementary maneuvers to other maneuver scenarios

it contrasts two beat timing (2-in-1) to other maneuver timing

it contrasts employing a Zone of Obscurity to other strategies

it contrasts a degree of grabbing to other vise-like maneuvers

it contrasts buckling (destabilization) with knee to other parts of the body

Major Principles / Theories / Concepts:

Alignment

Angle of Deflection

Angle of Disturbance

Angle of Incidence

Buckle

Claw

Defensive Defense

Destabilize

Knee

Margin for Error

Offensive Offense

Outer Rim

Parry

Point of Origin

Power (Back-up Mass - Torque - Gravitational Marriage)

Pulling

Purposeful Aggression

Purposeful Deflection

Strike

Major Physical Reverses / Opposites / Categories:

Destructive Fans

Maneuver (destabilization) - with: knee / foot

Dance of Death

Maneuver (defense) - type: parry / block

Maneuver (destabilization) - with: knee / elbow(+hand)

Maneuver (initial) - count: double (simultaneous) / single

Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Leap of Death

Maneuver (destabilization) - with: lower extremity / upper extremities

Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Isolation Sequence 1

Maneuver (defense) - type: parry / none

Maneuver (initial) - intent: defensive+offensive / offensive

Back Breaker

Maneuver (defense) - count: single / double (offset)

Maneuver (destabilization) - with: lower extremity / upper extremities

Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Hopping Crane

Maneuver (defense) - type: parry / none

Maneuver (destabilization) - with: knee / foot

Maneuver (initial) - intent: defensive+offensive / offensive

Sleeper

Maneuver (defense) - type: parry / block

Maneuver (destabilization) - with: knee / arm(+leg)

Maneuver (initial) - intent: defensive+offensive / defensive-offensive

Brushing the Storm

Maneuver (destabilization) - with: lower extremity / upper extremities

Falling Falcon

Maneuver (destabilization) - with: knee / arm(+leg)

Circling the Horizon

Maneuver (destabilization) - with: knee / leg(+hand)

Maneuver (initial) - intent: defensive+offensive / offensive

Leaping Crane

Maneuver (destabilization) - with: knee / foot

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

Buckle / Sweep

Purposeful Deflection+Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Dance of Death

Purposeful Deflection+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

Ride (parry) / Block (oppose)

Leap of Death


Isolation Sequence 1

Mobility (upper): unconstrained / constrained (isolation)

Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

Back Breaker

Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Hopping Crane

Buckle / Sweep

Mobility (upper): unconstrained / constrained (isolation)

Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

Sleeper

Purposeful Deflection+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

Ride (parry) / Block (oppose)

Brushing the Storm

Buckle / Sweep

Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Falling Falcon

Buckle / Trip

Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

Read Time: divert (in-flight) / respond (after application)

Circling the Horizon

Buckle / Sweep

Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Leaping Crane

Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Second Person

it contrasts a single attack to other attack scenarios

it contrasts an elementary (single) attack to other attack complexities

it contrasts punching (from front) to other attack types

Major Principles / Theories / Concepts:

In-Flight Major Attack (single)

Punching (offensive) (high zone)

Web of Knowledge - Punches

Major Physical Reverses / Opposites / Categories:

Destructive Fans

Attack - direction: front / flank

Dance of Death


Leap of Death

Attack - direction: front / flank

Isolation Sequence 1

Attack - direction: front / none

Back Breaker

Attack - direction: front / flank

Hopping Crane

Attack - direction: front / none

Sleeper

Attack: fully defined / partially defined

Brushing the Storm

Attack - weapon: natural / man-made

Falling Falcon

Attack - intent: major (in-flight) / minor (applied)

Circling the Horizon


Leaping Crane


Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

Zone of: vision / obscurity

Dance of Death


Leap of Death

Zone of: vision / obscurity

Isolation Sequence 1

Web of Knowledge: punches / none

Back Breaker

Zone of: vision / obscurity

Hopping Crane

Web of Knowledge: punches / none

Sleeper


Brushing the Storm

Web of Knowledge: punches / weapons (stick)

Falling Falcon

Degree of Completion: diverted / fully

Intent: major (in-flight) / minor (applied)

Web of Knowledge: punches / grabs and tackles (grab)

Zone of: obscurity / vision

Circling the Horizon


Leaping Crane


Third Person

Defense

it contrasts retreat (backward) to other gauging scenarios

it contrasts a Zone of Action outside the arms to other zones

it contrasts a 0-degree shift of attention to other degrees

it contrasts a 2-in-1 timing to other timings

it contrasts the use of the reverse bow, wide kneel, and close kneel stances to other stances

Offense

it contrasts defense against a single elementary attack (punch) to other scenarios

Major Principles / Theories / Concepts:

Continuous Motion

Figure 8

Range (Far)

Major Physical Reverses / Opposites / Categories:

Destructive Fans

Defense - direction: front / flank

Dance of Death

Defense - maneuver (count): double (simultaneous) / single

Leap of Death

Defense - direction: front / flank

Isolation Sequence 1

Defense - weapon usage (extremities): upper-lower / lower (leg)

Defense - maneuver (count): double (simultaneous) / single

Back Breaker

Defense - direction: front / flank

Defense - weapon usage (extremities): upper+lower (knee) / upper-lower (knee)

Hopping Crane

Defense - maneuver (count): double (simultaneous) / single

Defense - weapon usage (extremities): upper+lower / lower (leg)

Sleeper


Brushing the Storm

Attack - weapon type: natural / man-made

Defense - maneuver (count): double (simultaneous) / single

Falling Falcon

Attack - completion: diverted / applied

Defense - maneuver (count): double (simultaneous) / single

Circling the Horizon


Leaping Crane

Defense - weapon usage (extremities): upper+lower (knee) / upper-lower (foot)

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans


Dance of Death


Leap of Death


Isolation Sequence 1

Purpose (primary): expound - complete - preview / establish - articulate

Back Breaker


Hopping Crane

Purpose (primary): expound - complete - preview / establish - articulate

Sleeper


Brushing the Storm


Falling Falcon

Timing (defense) (response): anticipatory (preventative) / reactionary (after application)

Zone of Action (defense): outside arm / inside arm - outside arm

Circling the Horizon


Leaping Crane