|
<< Click to Display Table of Contents >> Navigation: Welcome to the KenpoPedia > Forms > Form 5 > Inter-Form Analysis > Form Four > Destructive Kneel |
•it contrasts Purposeful Deflection+Purposeful Aggression with other scenarios
•it contrasts stepping backward to other directions
•it contrasts reaction in-flight to other scenarios
•it contrasts elementary maneuvers to other maneuver scenarios
•it contrasts two beat timing (2-in-1) to other maneuver timing
•it contrasts employing a Zone of Obscurity to other strategies
•it contrasts a degree of grabbing to other vise-like maneuvers
•it contrasts buckling (destabilization) with knee to other parts of the body
Major Principles / Theories / Concepts:
Alignment Angle of Deflection Angle of Disturbance Angle of Incidence Buckle Claw Defensive Defense |
Destabilize Knee Margin for Error Offensive Offense Outer Rim Parry Point of Origin |
Power (Back-up Mass - Torque - Gravitational Marriage) Pulling Purposeful Aggression Purposeful Deflection Strike |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Maneuver (destabilization) - with: knee / foot |
Dance of Death |
▪Maneuver (defense) - type: parry / block ▪Maneuver (destabilization) - with: knee / elbow(+hand) ▪Maneuver (initial) - count: double (simultaneous) / single ▪Maneuver (initial) - intent: defensive+offensive / defensive-offensive |
Leap of Death |
▪Maneuver (destabilization) - with: lower extremity / upper extremities ▪Maneuver (initial) - intent: defensive+offensive / defensive-offensive |
Isolation Sequence 1 |
▪Maneuver (defense) - type: parry / none ▪Maneuver (initial) - intent: defensive+offensive / offensive |
Back Breaker |
▪Maneuver (defense) - count: single / double (offset) ▪Maneuver (destabilization) - with: lower extremity / upper extremities ▪Maneuver (initial) - intent: defensive+offensive / defensive-offensive |
Hopping Crane |
▪Maneuver (defense) - type: parry / none ▪Maneuver (destabilization) - with: knee / foot ▪Maneuver (initial) - intent: defensive+offensive / offensive |
Sleeper |
▪Maneuver (defense) - type: parry / block ▪Maneuver (destabilization) - with: knee / arm(+leg) ▪Maneuver (initial) - intent: defensive+offensive / defensive-offensive |
Brushing the Storm |
▪Maneuver (destabilization) - with: lower extremity / upper extremities |
Falling Falcon |
▪Maneuver (destabilization) - with: knee / arm(+leg) |
Circling the Horizon |
▪Maneuver (destabilization) - with: knee / leg(+hand) ▪Maneuver (initial) - intent: defensive+offensive / offensive |
Leaping Crane |
▪Maneuver (destabilization) - with: knee / foot |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Buckle / Sweep ▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion+Purposeful Aggression |
Dance of Death |
▪Purposeful Deflection+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression ▪Ride (parry) / Block (oppose) |
Leap of Death |
|
Isolation Sequence 1 |
▪Mobility (upper): unconstrained / constrained (isolation) ▪Purposeful Deflection+Purposeful Aggression / Purposeful Aggression |
Back Breaker |
▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression |
Hopping Crane |
▪Buckle / Sweep ▪Mobility (upper): unconstrained / constrained (isolation) ▪Purposeful Deflection+Purposeful Aggression / Purposeful Aggression |
Sleeper |
▪Purposeful Deflection+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression ▪Ride (parry) / Block (oppose) |
Brushing the Storm |
▪Buckle / Sweep ▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression |
Falling Falcon |
▪Buckle / Trip ▪Purposeful Deflection+Purposeful Aggression / Purposeful Aggression ▪Read Time: divert (in-flight) / respond (after application) |
Circling the Horizon |
▪Buckle / Sweep ▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression |
Leaping Crane |
▪Purposeful Deflection+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression |
•it contrasts a single attack to other attack scenarios
•it contrasts an elementary (single) attack to other attack complexities
•it contrasts punching (from front) to other attack types
Major Principles / Theories / Concepts:
In-Flight Major Attack (single) |
Punching (offensive) (high zone) |
Web of Knowledge - Punches |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Attack - direction: front / flank |
Dance of Death |
|
Leap of Death |
▪Attack - direction: front / flank |
Isolation Sequence 1 |
▪Attack - direction: front / none |
Back Breaker |
▪Attack - direction: front / flank |
Hopping Crane |
▪Attack - direction: front / none |
Sleeper |
▪Attack: fully defined / partially defined |
Brushing the Storm |
▪Attack - weapon: natural / man-made |
Falling Falcon |
▪Attack - intent: major (in-flight) / minor (applied) |
Circling the Horizon |
|
Leaping Crane |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Zone of: vision / obscurity |
Dance of Death |
|
Leap of Death |
▪Zone of: vision / obscurity |
Isolation Sequence 1 |
▪Web of Knowledge: punches / none |
Back Breaker |
▪Zone of: vision / obscurity |
Hopping Crane |
▪Web of Knowledge: punches / none |
Sleeper |
|
Brushing the Storm |
▪Web of Knowledge: punches / weapons (stick) |
Falling Falcon |
▪Degree of Completion: diverted / fully ▪Intent: major (in-flight) / minor (applied) ▪Web of Knowledge: punches / grabs and tackles (grab) ▪Zone of: obscurity / vision |
Circling the Horizon |
|
Leaping Crane |
Defense
•it contrasts retreat (backward) to other gauging scenarios
•it contrasts a Zone of Action outside the arms to other zones
•it contrasts a 0-degree shift of attention to other degrees
•it contrasts a 2-in-1 timing to other timings
•it contrasts the use of the reverse bow, wide kneel, and close kneel stances to other stances
Offense
•it contrasts defense against a single elementary attack (punch) to other scenarios
Major Principles / Theories / Concepts:
Continuous Motion |
Figure 8 |
Range (Far) |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Defense - direction: front / flank |
Dance of Death |
▪Defense - maneuver (count): double (simultaneous) / single |
Leap of Death |
▪Defense - direction: front / flank |
Isolation Sequence 1 |
▪Defense - weapon usage (extremities): upper-lower / lower (leg) ▪Defense - maneuver (count): double (simultaneous) / single |
Back Breaker |
▪Defense - direction: front / flank ▪Defense - weapon usage (extremities): upper+lower (knee) / upper-lower (knee) |
Hopping Crane |
▪Defense - maneuver (count): double (simultaneous) / single ▪Defense - weapon usage (extremities): upper+lower / lower (leg) |
Sleeper |
|
Brushing the Storm |
▪Attack - weapon type: natural / man-made ▪Defense - maneuver (count): double (simultaneous) / single |
Falling Falcon |
▪Attack - completion: diverted / applied ▪Defense - maneuver (count): double (simultaneous) / single |
Circling the Horizon |
|
Leaping Crane |
▪Defense - weapon usage (extremities): upper+lower (knee) / upper-lower (foot) |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
|
Dance of Death |
|
Leap of Death |
|
Isolation Sequence 1 |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Back Breaker |
|
Hopping Crane |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Sleeper |
|
Brushing the Storm |
|
Falling Falcon |
▪Timing (defense) (response): anticipatory (preventative) / reactionary (after application) ▪Zone of Action (defense): outside arm / inside arm - outside arm |
Circling the Horizon |
|
Leaping Crane |