Darting Leaves

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Darting Leaves

First Person

•it contrasts Purposeful Deflection-Purposeful Aggression with other scenarios

•it contrasts using both hand and foot simultaneously to other combinations

•it contrasts reaction in-flight (major) to other scenarios

•it contrasts elementary maneuvers to other maneuver scenarios

•it contrasts one beat timing (1-in-1) and two beat timing (2-in-1) to other maneuver timing

•it contrasts employing a Zone of Vision to other strategies

Major Principles / Theories / Concepts:

Alignment

Angle of Cancellation

Angle of Deflection

Angle of Incidence

Block

Defensive Defense

Economy of Motion

Gauging (depth)

Margin for Error

Line

Offensive Offense

Outer Rim

Point of Origin

Power (Back-up Mass)

Purposeful Aggression

Purposeful Deflection

Strike

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Maneuver (defense) - type: block / parry

▪Maneuver (initial) - intent: defensive / defensive+offensive

Dance of Death


Leap of Death

▪Maneuver (defense) - type: block / parry

▪Maneuver (initial) - intent: defensive / defensive+offensive

Isolation Sequence 1

▪Maneuver (initial) - intent: defensive / offensive

Back Breaker

▪Maneuver (defense) - count: single / double (offset)

▪Maneuver (defense) - type: block / parry

Hopping Crane

▪Maneuver (initial) - intent: defensive / offensive

Sleeper


Brushing the Storm

▪Maneuver (defense) - type: block / parry

▪Maneuver (initial) - intent: defensive / defensive+offensive

Falling Falcon

▪Maneuver (initial) - intent: defensive / offensive

Circling the Horizon

▪Maneuver (initial) - intent: defensive / offensive

Leaping Crane

▪Maneuver (defense) - type: block / parry

▪Maneuver (initial) - intent: defensive / defensive+offensive

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Block (oppose) / Ride (parry)

▪Purposeful Deflection / Purposeful Evasion+Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Dance of Death

▪Stabilize Self / Destabilize Opponent

Leap of Death

▪Block (oppose) / Ride (parry)

▪Purposeful Deflection / Purposeful Deflection+Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Isolation Sequence 1

▪Mobility (upper): unconstrained / constrained (isolation)

▪Purposeful Deflection / Purposeful Aggression

Back Breaker

▪Block (oppose) / Ride (parry)

▪Purposeful Deflection / Purposeful Evasion-Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Hopping Crane

▪Mobility (upper): unconstrained / constrained (isolation)

▪Purposeful Deflection / Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Sleeper

▪Stabilize Self / Destabilize Opponent

Brushing the Storm

▪Block (oppose) / Ride (parry)

▪Purposeful Deflection / Purposeful Evasion-Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Falling Falcon

▪Purposeful Deflection / Purposeful Aggression

▪Read Time: divert (in-flight) / respond (after application)

▪Stabilize Self / Destabilize Opponent

Circling the Horizon

▪Block (oppose) / Ride (parry)

▪Purposeful Deflection / Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Leaping Crane

▪Block (oppose) / Ride (parry)

▪Purposeful Deflection / Purposeful Evasion+Purposeful Aggression

▪Stabilize Self / Destabilize Opponent

Second Person

•it contrasts a partially defined attack to defined attack

•it contrasts a long range attack (from front) (high) to other attack ranges

Major Principles / Theories / Concepts:

Elementary

In-Flight Major / Minor Attack (single)

Web of Knowledge - Punches / Pushes

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Attack - direction: front / flank

▪Attack - type: partially defined / fully defined

Dance of Death

▪Attack - type: partially defined / fully defined

Leap of Death

▪Attack - type: partially defined / fully defined

Isolation Sequence 1

▪Attack - type: punch (push) / none

Back Breaker

▪Attack - type: partially defined / fully defined

Hopping Crane

▪Attack - type: partially defined / fully defined

▪Attack - type: punch (push) / none

Sleeper


Brushing the Storm

▪Attack - type: partially defined / fully defined

▪weapon type: natural / man-made

Falling Falcon

▪Attack - type: partially defined / fully defined

Circling the Horizon

▪Attack - type: partially defined / fully defined

Leaping Crane

▪Attack - type: partially defined / fully defined

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Degree of Completion: re-directed / evaded

Dance of Death


Leap of Death


Isolation Sequence 1

▪Web of Knowledge: punches (pushes) / none

Back Breaker

▪Degree of Completion: re-directed / evaded

Hopping Crane

▪Web of Knowledge: punches (pushes) / none

Sleeper


Brushing the Storm

▪Degree of Completion: re-directed / evaded

Falling Falcon

▪Degree of Completion: re-directed / fully

▪Web of Knowledge: punches (pushes) / grabs & tackles (grab)

Circling the Horizon

▪Degree of Completion: re-directed / evaded

Leaping Crane

▪Degree of Completion: re-directed / evaded

Third Person

Defense

•it contrasts retreat (backward) to other gauging scenarios

•it contrasts stepping 0-degrees backward to other angles and directions

•it contrasts a timing of 1-in-1 and 2-in-1 to other timings

•it contrasts the use of the cat stance to other stances

Offense

•it contrasts an elementary attack to other complexities

 

Major Principles / Theories / Concepts:

Range (Far)



Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Defense - intent: defensive / defensive+offensive

Dance of Death

▪Defense - weapon usage (height zone): upper+lower / upper-lower

Leap of Death

▪Defense - weapon usage (height zone): upper+lower / upper-lower

Isolation Sequence 1

▪Defense - intent: defensive / offensive

▪Defense - weapon usage (height zone): upper+lower / lower

Back Breaker

▪Defense - weapon usage (height zone): upper+lower / upper-lower

Hopping Crane

▪Defense - intent: defensive / offensive

▪Defense - weapon usage (height zone): upper+lower / lower

Sleeper


Brushing the Storm

▪Defense - intent: defensive / defensive+offensive

▪Defense - weapon usage (height zone): upper+lower / upper-lower

Falling Falcon

▪Defense - intent: defensive / offensive

Circling the Horizon

▪Defense - intent: defensive / offensive

Leaping Crane

▪Defense - intent: defensive / defensive+offensive

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Zone of Action (defense): not fully defined / outside arm

Dance of Death

▪Zone of Action (defense): not fully defined / outside arm

Leap of Death

▪Zone of Action (defense): not fully defined / outside arm

Isolation Sequence 1

▪Purpose (primary): establish+articulate / expound+complete+preview

Back Breaker

▪Zone of Action (defense): not fully defined / outside arm

Hopping Crane

▪Purpose (primary): establish+articulate / expound+complete+preview

Sleeper

▪Zone of Action (defense): not fully defined / outside arm

Brushing the Storm

▪Zone of Action (defense): not fully defined / outside arm (behind)

Falling Falcon

▪Timing (defense) (response): anticipatory (preventative) / reactionary (after application)

▪Zone of Action (defense): not fully defined / inside arm+outside arm

Circling the Horizon

▪Zone of Action (defense): not fully defined / outside arm

Leaping Crane

▪Zone of Action (defense): not fully defined / outside arm