Twirling Wings

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Twirling Wings

First Person

it contrasts single side of self-defense to both sides

it contrasts hidden maneuvers to non-hidden maneuvers

it contrasts Purposeful Aggression + Purposeful Manipulation with other scenarios

it contrasts stepping backward to other directions

it contrasts using both arms simultaneously (offense + defense) to other combinations

it contrasts multiple weapon orientations (vertical + horizontal) to other positioning

it contrasts reaction after application to other scenarios

it contrasts elementary maneuvers to other maneuver scenarios

it contrasts two beat timing (2-in-1) to other maneuver timing

it contrasts employing a Zone of Obscurity (rear - middle) to other strategies

 

Major Principles / Theories / Concepts:

Brace Angle

Contact Manipulation

Defensive Defense

Economy of Motion

Obscure Zone (Zone of Obscurity)

Offensive Offense

Outer Rim

Power (Backup Mass / Torque)

Pressing (Checking) (defensively)

Pushing

Settle

Zone of Obscurity (Vision)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Side: right (only) / left-right

Maneuver (initial) (upper) - direction: outward / inward

Defense (type): block / parry

Step (initial) - direction: backward (toward) / forward (toward)

Isolation Sequence #1

Side: right (only) / left-right

Focus (points): single / multiple

Darting Leaves

Side: right (only) / left-right

Maneuver (initial) (upper) - direction: outward / inward

Step (initial) - direction: backward (toward) / backward (away)

Unfurling Crane

Side: right (only) / left-right

Maneuver (initial) (upper) - direction: outward / outward+downward

Step (initial) - direction: backward (toward) / backward (away)

Destructive Kneel

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / outward+downward

Defense (type): block / parry

Step (initial) - direction: backward (toward) / backward (away)

Flashing Wings

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / upward

Step (initial) - direction: backward (toward) / forward (toward)

Gathering Clouds

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / inward

Defense (type): block / parry

Step (initial) - direction: backward / sideways

Circles of Protection

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / upward

Step (initial) - direction: backward (toward) / forward (toward)

Dance of Darkness

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / inward+downward (offset)

Defense (type): block / parry

Step (initial) - direction: backward (toward) / backward (away)

Thundering Hammers

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / inward

Step (initial) - direction: backward (toward) / forward (toward)

Unwinding Pendulum

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / downward+inward (offset)

Defense (type): block / parrying block+block

Step (initial) - direction: backward (toward) / backward (away)

Reversing Circles

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / downward+inward

Step (initial) - direction: backward (toward) / forward (toward)

Snaking Talon

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / inward

Step (initial) - direction: backward (toward) / backward (away)

Circling Fans

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / inward+inward (offset)

Defense (type): block / parry

Step (initial) - direction: backward (toward) / backward (away)

Isolation Sequence #2

Maneuver (initial) (upper) - direction: outward / upward

Defensive Cross

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / downward

Step (initial) - direction: backward (toward) / backward (away)

Bowing to Buddha

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / inward (anchoring)

Defense (type): block / parrying block

Step (initial) - direction: backward / downward

Prance of the Tiger

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / downward

Defense (type): block / block (push-down)

Step (initial) - direction: backward / upward

Shield and Mace

Side: right (only) / right-left

Step (initial) - direction: backward (toward) / forward (toward)

Five Swords

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / downward+inward (offset)

Step (initial) - direction: backward (toward) / forward (toward)

Twirling Hammers

Side: right (only) / right-left

Maneuver (initial) (upper) - direction: outward / outward (extended)

Step (initial) - direction: backward (toward) / sideways

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Defensive Defense + Offensive Offense / Defensive Defense - Offensive Offense

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of: obscurity / vision

Destabilize opponent (push) / Destabilize opponent (pull)

Isolation Sequence #1

Strategy (primary): counter them (defensive + offense) / counter them (offensive)

Mobility: unconstrained (non-stationary) / constrained (isolation)

Path of Travel / Line of Travel

Darting Leaves

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of obscurity: rear (middle) / vision

Gauging (initial): close gap / open gap

Unfurling Crane

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of: obscurity / vision

Contact Penetration / Surface Contact

Gauging (initial): close gap / open gap

Destructive Kneel

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Zone of obscurity: rear (middle) / rear (low-middle+high)

Destabilize opponent (push) / Destabilize opponent (buckle)

Gauging (initial): close gap / open gap

Flashing Wings

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of obscurity: rear (middle) / rear (high)

Gathering Clouds

Read Time: respond (applied) / prevent (in-flight)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Zone of: obscurity / vision

Gauging (initial): close gap / maintain gap

Circles of Protection

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of: obscurity / vision

Contact Penetration / Surface Contact

Dance of Darkness

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of obscurity: rear (middle) / rear (middle+high-low)

Destabilize opponent (push) / Destabilize opponent (sweep)

Gauging (initial): close gap / open gap

Thundering Hammers

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of obscurity: rear (middle) / rear (middle-high)

Unwinding Pendulum

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of obscurity: rear (middle) / rear (low)

Destabilize opponent (push) / Destabilize opponent (sweep)

Gauging (initial): close gap / open gap

Reversing Circles

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of: obscurity / vision

Snaking Talon

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of: obscurity / vision

Destabilize opponent (push) / Destabilize opponent (pull)

Gauging (initial): close gap / open gap

Circling Fans

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of: obscurity / vision

Gauging (initial): close gap / open gap

Isolation Sequence #2

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Mobility: unconstrained (non-stationary) / constrained (isolation)

Defensive Cross

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of: obscurity / vision

Destabilize opponent (push) (single) / Destabilize opponent (pull) (double)

Contact Penetration / Surface Contact

Gauging (initial): close gap / open gap

Bowing to Buddha

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of obscurity: rear (middle) / front (middle-low)

Gauging (initial): close gap / maintain gap

Prance of the Tiger

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Zone of obscurity: rear (middle) / front (high)

Gauging (initial): close gap / open gap

Shield and Mace

Read Time: applied (respond) / in-flight (prevent)

Zone of obscurity: rear (middle) / rear (low)

Five Swords

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of obscurity: rear (middle) / rear (high)

Twirling Hammers

Strategy (primary): counter them (offensive + defensive) / counter them (defensive) - counter them (offensive)

Read Time: applied (respond) / in-flight (prevent)

Purposeful Manipulation + Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

Zone of obscurity: rear (middle) / rear (high)

Gauging (initial): close gap / close gap

 

 

Second Person

it contrasts an elementary attack to other attack complexities

it contrasts grabbing (from rear) (high) to other attack types

it contrasts an attack from a Zone of Obscurity (rear - high) to other scenarios

it contrasts a long range attack (from rear) (high) to other attack ranges

it contrasts pulling (from rear - to rear) (offensive) (high) to other attack possibilities

it contrasts aggression with both hands simultaneously (from rear) (high) to other attack scenarios

it contrasts a degree of grabbing (using both hands) (grabbing) (neck) (rear) to other attack degrees

it contrasts a degree of Compelled Compliance to the defender to other attack scenarios

 

Major Principles / Theories / Concepts:

Applied Attack (double)

Grabbing (offensively) (high zone)

Major Attack (double)

Web of Knowledge - Grabs & Tackles (grab)

Zone of Obscurity (Vision)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Attack - direction: rear / front

Attack - type: applied / in-flight

Attack - count: single (simultaneous) / multiple (offset)

Isolation Sequence #1

Attack - direction: rear / multiple

Attack - count: single (simultaneous) / multiple

Darting Leaves

Attack - direction: rear / front

Attack - type: applied / in-flight

Unfurling Crane

Attack - direction: rear / front

Attack - type: applied / in-flight

Attack - count: single (simultaneous) / multiple (offset)

Destructive Kneel

Attack - direction: rear / front

Attack - type: applied / in-flight

Flashing Wings

Attack - direction: rear / front

Attack - type: applied / in-flight

Gathering Clouds

Attack - direction: rear / front

Attack - type: applied / in-flight

Circles of Protection

Attack - direction: rear / front

Attack - type: applied / in-flight

Dance of Darkness

Attack - direction: rear / front

Attack - type: applied / in-flight

Attack - count: single (simultaneous) / multiple (offset)

Thundering Hammers

Attack - direction: rear / front

Attack - type: applied / in-flight

Unwinding Pendulum

Attack - direction: rear / front

Attack - type: applied / in-flight

Attack - count: single (simultaneous) / multiple (offset)

Reversing Circles

Attack - direction: rear / front

Attack - type: applied / in-flight

Attack - count: single (simultaneous) / multiple (offset)

Snaking Talon

Attack - direction: rear / front

Attack - type: applied / in-flight

Circling Fans

Attack - direction: rear / front

Attack - type: applied / in-flight

Attack - count: single (simultaneous) / multiple (offset)

Isolation Sequence #2

Attack - direction: rear / front

Defensive Cross

Attack - direction: rear / front

Attack - type: applied / in-flight

Bowing to Buddha

Attack - direction: rear / front

Attack - type: applied / in-flight

Prance of the Tiger

Attack - direction: rear / front-flank (flank)

Attack - type: applied / in-flight

Shield and Mace

Attack - direction: rear / front

Attack - type: applied / in-flight

Five Swords

Attack - direction: rear / front

Attack - type: applied / in-flight

Attack - count: single (simultaneous) / multiple (offset)

Twirling Hammers

Attack - direction: rear / front

Attack - type: applied / in-flight

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Web of Knowledge: Grabs & Tackles (grab) / Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Isolation Sequence #1

Web of Knowledge: Grabs & Tackles (grab) / None

Attack: actual / conceptual

Darting Leaves

Web of Knowledge: Grabs & Tackles (grab) / Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Unfurling Crane

Web of Knowledge: Grabs & Tackles (grab) / Punches (Kicks)

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Destructive Kneel

Web of Knowledge: Grabs & Tackles (grab) / Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Flashing Wings

Web of Knowledge: Grabs & Tackles (grab) / Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Gathering Clouds

Web of Knowledge: Grabs & Tackles (grab) / Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Circles of Protection

Web of Knowledge: Grabs & Tackles (grab) / Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Dance of Darkness

Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Thundering Hammers

Web of Knowledge: Grabs & Tackles (grab) / Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Unwinding Pendulum

Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Reversing Circles

Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Snaking Talon

Web of Knowledge: Grabs & Tackles (grab) / Pushes

Intent: major (applied) / minor (in-flight)

Zone of: obscurity / vision

Circling Fans

Web of Knowledge: Grabs & Tackles (grab) / Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Isolation Sequence #2

Web of Knowledge: Grabs & Tackles (grab) / None

Attack: actual / conceptual

Defensive Cross

Web of Knowledge: Grabs & Tackles (grab) / Kicks

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Bowing to Buddha

Web of Knowledge: Grabs & Tackles (grab) / Kicks

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Prance of the Tiger

Web of Knowledge: Grabs & Tackles (grab) / Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Shield and Mace

Web of Knowledge: Grabs & Tackles (grab) / Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Five Swords

Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Twirling Hammers

Web of Knowledge: Grabs & Tackles (grab) / Punches

Intent: major (applied) / major (in-flight)

Zone of: obscurity / vision

Third Person

Defense

it contrasts advancement (backward) to other gauging scenarios

it contrasts a Zone of Action outside the right arm to other zones

it contrasts a single side of a sequence to both

it contrasts a 180-degree shift of attention to other degrees

it contrasts a foot position of forward (to natural - neither forward) to other positions

it contrasts stepping 45-degrees backward to other angles and directions

it contrasts a 180-degree cover to other covers and foot patterns

it contrasts a timing 2-1 (right + left) to other timings

it contrasts the use of the twist and forward bow stances to other stances

 

Offense

it contrasts an elementary attack to other complexities

 

Major Principles / Theories / Concepts:

Range (Far)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Timing: 2-in-1 / 2-in-1 - 3-in-1

Defense - direction: rear / front

Weapon (defense) depth zone - usage: front / front+rear (offset)

Weapon (offense) depth zone - usage: rear / front+rear

Weapon (offense) - usage (range): close / far

Weapon height zone - usage: upper / upper+lower

Foot position (primary): twist-neutral / neutral

Isolation Sequence #1

Weapon (offense) width zone - usage: left / left+right

Weapon (offense) - usage (range): close / close-middle-far

Darting Leaves

Timing: 2-in-1 / 1-in-1 - 2-in-1

Defense - direction: rear / front

Weapon (defense) depth zone - usage: front / rear

Weapon (offense) depth zone - usage: rear / front

Weapon (offense) - usage (range): close / far

Weapon height zone - usage: upper / upper+lower

Foot position (primary): twist-neutral / cat

Unfurling Crane

Timing: 2-in-1 / 1-in-1 - 2-in-1

Defense - direction: rear / front

Weapon (offense) depth zone - usage: rear / front-rear

Weapon (offense) - usage (range): close / middle-far

Foot position (primary): twist-neutral / neural

Destructive Kneel

Defense - direction: rear / front

Weapon (defense) depth zone - usage: front / rear

Weapon (offense) depth zone - usage: rear / front+rear

Weapon height zone - usage: upper / upper+lower

Foot position (transitional): twist / natural

Flashing Wings

Timing: 2-in-1 / 1-in-1

Defense - direction: rear / front

Weapon (offense) depth zone - usage: rear / rear-front

Gathering Clouds

Timing: 2-in-1 / 2-in-1 - 1-in-1

Defense - direction: rear / front

Weapon (offense) - usage (range): close / middle

Foot position (transitional): twist / natural

Circles of Protection

Timing: 2-in-1 / 1-in-1 - 2-in-1

Defense - direction: rear / front

Weapon (defense) depth zone - usage: front / rear

Weapon (offense) depth zone - usage: rear / front-rear

Weapon (offense) - usage (range): close / far-close

Dance of Darkness

Defense - direction: rear / front

Weapon (defense) depth zone - usage: front / front+rear (offset)

Weapon (offense) depth zone - usage: rear / front+rear

Weapon (offense) - usage (range): close / far-close

Weapon height zone - usage: upper / upper-lower

Thundering Hammers

Timing: 2-in-1 / 1-in-1

Defense - direction: rear / front

Weapon (offense) depth zone - usage: rear / rear-front

Weapon (offense) - usage (range): close / middle-close

Unwinding Pendulum

Defense - direction: rear / front

Weapon (defense) depth zone - usage: front / rear+front (offset)

Weapon (offense) depth zone - usage: rear / front

Weapon height zone - usage: upper / upper-lower

Reversing Circles

Timing: 2-in-1 / 2-in-1 - 1-in-1

Defense - direction: rear / front

Weapon (defense) depth zone - usage: front / rear+front

Weapon (offense) depth zone - usage: rear / front-rear

Foot position (primary): twist-neutral / neutral-forward

Snaking Talon

Timing: 2-in-1 / 1-in-1 - 2-in-1

Defense - direction: rear / front

Weapon (defense) depth zone - usage: rear / front+rear

Weapon (offense) depth zone - usage: rear / front

Weapon (offense) - usage (range): close / far

Foot position (primary): twist-neutral / cat

Circling Fans

Timing: 2-in-1 / 1-in-1 - 2-in-1

Defense - direction: rear / front

Weapon (defense) depth zone - usage: rear / front-rear

Weapon (offense) depth zone - usage: rear / front

Weapon (offense) - usage (range): close / far

Weapon height zone - usage: upper / upper-lower

Foot position (primary): twist-neutral / neutral-cat

Isolation Sequence #2

Weapon (offense) width zone - usage: left / left+right

Weapon (offense) - usage (range): close / close-middle-far

Defensive Cross

Timing: 2-in-1 / 2-in-1 - 1-in-1

Defense - direction: rear / front

Weapon (defense) depth zone - usage: rear / front+rear

Weapon (offense) depth zone - usage: rear / rear-front

Weapon (offense) - usage (range): close / far

Weapon height zone - usage: upper / upper-lower

Foot position (primary): twist-neutral / forward-neutral

Bowing to Buddha

Timing: 2-in-1 / 1-in-1

Defense - direction: rear / front

Weapon (defense) depth zone - usage: rear / front

Weapon (offense) depth zone - usage: rear / front-rear

Foot position (primary): twist-neutral / kneel

Prance of the Tiger

Timing: 2-in-1 / 2-in-1 - 3-in-1

Defense - direction: rear / front-flank (flank)

Weapon (defense) depth zone - usage: rear / front+rear

Weapon (offense) depth zone - usage: rear / front-rear

Weapon (offense) - usage (range): close / far-middle

Weapon height zone - usage: upper / upper-lower

Foot position (primary): twist-neutral / cat

Shield and Mace

Timing: 2-in-1 / 2-in-1 - 1-in-1

Defense - direction: rear / front

Weapon (offense) depth zone - usage: rear / front-rear

Foot position (primary): twist-neutral / neutral

Five Swords

Timing: 2-in-1 / 1-in-1

Defense - direction: rear / front-flank (flank)

Weapon (defense) depth zone - usage: rear / front

Weapon (offense) depth zone - usage: rear / front-rear

Weapon (offense) - usage (range): close / far-middle

Foot position (primary): twist-neutral / neutral-forward

Twirling Hammers

Defense - direction: rear / front

Weapon (defense) depth zone - usage: rear / front

Weapon (offense) depth zone - usage: rear / rear-front

Weapon (offense) - usage (range): close / close-middle

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Sophistication (offense): sophisticated (grab + pull) / elementary (punch)

Intent: defensive+offensive / defensive-offensive

Zone of Action (primary): outside right arm (right) / outside arm

Isolation Sequence #1

Intent: defensive+offensive / offensive

Darting Leaves

Sophistication (offense): sophisticated (grab + pull) / elementary (punch)

Intent: defensive+offensive / defensive-offensive

Zone of Action (primary): outside right arm (right) / outside arm

Unfurling Crane

Sophistication (offense): sophisticated (grab + pull) / elementary (punch)

Intent: defensive+offensive / defensive-offensive

Zone of Action (primary): outside right arm (right) / between arms

Destructive Kneel

Sophistication (offense): sophisticated (grab + pull) / elementary (punch)

Zone of Action (primary): outside right arm (right) / outside arm

Flashing Wings

Sophistication (offense): sophisticated (grab + pull) / elementary (punch)

Intent: defensive+offensive / defensive-offensive

Zone of Action (primary): outside right arm (right) / outside arm

Gathering Clouds

Sophistication (offense): sophisticated (grab + pull) / elementary (punch)

Zone of Action (primary): outside right arm (right) / outside arm

Circles of Protection

Sophistication (offense): sophisticated (grab + pull) / elementary (punch)

Intent: defensive+offensive / defensive-offensive

Zone of Action (initial): outside right arm (right) / under arm

Dance of Darkness

Sophistication (offense): sophisticated (grab + pull) / elementary (kick-punch)

Intent: defensive+offensive / defensive-offensive

Zone of Action (primary): outside right arm (right) / outside (leg-arm)

Thundering Hammers

Sophistication (offense): sophisticated (grab + pull) / elementary (punch)

Intent: defensive+offensive / defensive-offensive

Zone of Action (primary): outside right arm (right) / outside arm

Unwinding Pendulum

Sophistication (offense): sophisticated (grab + pull) / elementary (kick-punch)

Intent: defensive+offensive / defensive-offensive

Zone of Action (primary): outside right arm (right) / outside (leg-arm)

Reversing Circles

Sophistication (offense): sophisticated (grab + pull) / elementary (kick-punch)

Intent: defensive+offensive / defensive-offensive

Zone of Action (primary): outside right arm (right) / inside (leg-arm)

Snaking Talon

Sophistication (offense): sophisticated (grab + pull) / elementary (push)

Intent: defensive+offensive / defensive-offensive

Zone of Action (primary): outside right arm (right) / on arms

Circling Fans

Sophistication (offense): sophisticated (grab + pull) / elementary (punches)

Intent: defensive+offensive / defensive-offensive

Zone of Action (primary): outside right arm (right) / on arms

Isolation Sequence #2

Intent: defensive+offensive / defensive+offensive - offensive

Defensive Cross

Sophistication (offense): sophisticated (grab + pull) / elementary (kick)

Intent: defensive+offensive / defensive-offensive

Zone of Action (initial): outside right arm (right) / on leg

Bowing to Buddha

Sophistication (offense): sophisticated (grab + pull) / elementary (kick)

Intent: defensive+offensive / defensive-offensive

Zone of Action (primary): outside right arm (right) / inside leg

Prance of the Tiger

Sophistication (offense): sophisticated (grab + pull) / elementary (punch)

Zone of Action (primary): outside right arm (right) / on arm

Shield and Mace

Sophistication (offense): sophisticated (grab + pull) / elementary (punch)

Zone of Action (primary): outside right arm (right) / outside arm

Five Swords

Sophistication (offense): sophisticated (grab + pull) / elementary (kick-punch)

Intent: defensive+offensive / defensive-offensive

Zone of Action (initial): outside right arm (right) / inside (leg-arm)

Twirling Hammers

Sophistication (offense): sophisticated (grab + pull) / elementary (punch)

Intent: defensive+offensive / defensive-offensive

Zone of Action (initial): outside right arm (right) / outside arm