Isolation Sequence #2

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Isolation Sequence #2

First Person

•it contrasts constrained mobility to other scenarios

•it contrasts offense and offense to other scenarios

•it contrasts double beat timing (2-in-1) to other timings

•it contrasts using only high weapons with other weapon combinations

•it contrasts elementary maneuvers to other maneuvers

•it contrasts employing a Zone of Vision to other strategies

•it contrasts a single Focus Point to multiple

•it contrasts a single Reference Point to multiple

 

Major Principles / Theories / Concepts:

Applied Attack

Base

Break

Circle

Economy of Motion

Line

Line of Travel

Margin for Error

Outer Rim

Path of Travel

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Defense: indirect / direct

▪Maneuver - pull (with): thumbs / hand

Isolation Sequence #1

▪Maneuver intent: defensive-offensive / offensive

▪Focus (points): single / multiple

▪Reference (points): single / multiple

Darting Leaves

▪Defense: indirect / direct

Unfurling Crane

▪Defense: indirect / direct

Destructive Kneel

▪Maneuver intent: defensive-offensive / defensive+offensive

▪Defense: indirect / direct

Flashing Wings

▪Defense: indirect / direct

Gathering Clouds

▪Maneuver intent: defensive-offensive / defensive+offensive

▪Defense: indirect / direct

Circles of Protection

▪Defense: indirect / direct

▪Maneuver - pull (with): thumbs / hand

Dance of Darkness

▪Defense: indirect / direct

▪Maneuver - pull (with): thumbs / foot

Thundering Hammers

▪Defense: indirect / direct

Unwinding Pendulum

▪Defense: indirect / direct

Reversing Circles

▪Defense: indirect / direct

Snaking Talon

▪Defense: indirect / direct

▪Maneuver - pull (with): thumbs / hand

Circling Fans

▪Defense: indirect / direct

Isolation Sequence #2

▪Defense: indirect / direct

Defensive Cross

▪Defense: indirect / direct

▪Maneuver - pull (with): thumbs / hands

Bowing to Buddha

▪Defense: indirect / direct

Prance of the Tiger

▪Defense: indirect / direct

Shield and Mace

▪Maneuver intent: defensive-offensive / defensive+offensive

▪Defense: indirect / direct

Five Swords

▪Defense: indirect / direct

Twirling Hammers

▪Defense: indirect / direct

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Isolation Sequence #1

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Aggression

Darting Leaves

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Unfurling Crane

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Destructive Kneel

▪Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Flashing Wings

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Gathering Clouds

▪Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Circles of Protection

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Dance of Darkness

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Thundering Hammers

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Unwinding Pendulum

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Reversing Circles

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Snaking Talon

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Circling Fans

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Isolation Sequence #2

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Defensive Cross

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Bowing to Buddha

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Prance of the Tiger

▪Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Shield and Mace

▪Strategy (primary): counter them (defensive) - counter them (offensive) / counter them (defensive) + counter them (offensive)

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Five Swords

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

Twirling Hammers

▪Read Time: applied (respond) / in-flight (prevent)

▪Purposeful Manipulation - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression

▪Mobility: constrained (isolation) / unconstrained (non-stationary)

 

Second Person

•it contrasts conceptual attacks to real attacks

•it contrasts multiple attack scenarios to single

 

Major Principles / Theories / Concepts:

Applied Attack

Elementary

Minor Attack

Web of Knowledge - Grabs & Tackles (grab)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Isolation Sequence #1

▪Attack - direction: forward / multiple

Darting Leaves

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

Unfurling Crane

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

Destructive Kneel

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

Flashing Wings

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

Gathering Clouds

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

Circles of Protection

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

Dance of Darkness

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Thundering Hammers

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

Unwinding Pendulum

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Reversing Circles

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Snaking Talon

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

Circling Fans

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Isolation Sequence #2

▪Attack - direction: forward-reverse / forward

Defensive Cross

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

Bowing to Buddha

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

Prance of the Tiger

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

Shield and Mace

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

Five Swords

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

Twirling Hammers

▪Attack - type: applied / in-flight

▪Attack - scenarios: multiple / singular

▪Attack - count: multiple / singular

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Isolation Sequence #1

▪Web of Knowledge: Grabs & Tackles (grab) / None

Darting Leaves

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Unfurling Crane

▪Web of Knowledge: Grabs & Tackles (grab) / Punches (Kicks)

▪Attack: conceptual / actual

Destructive Kneel

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Flashing Wings

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Gathering Clouds

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Circles of Protection

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Dance of Darkness

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

▪Attack: conceptual / actual

Thundering Hammers

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Unwinding Pendulum

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

▪Attack: conceptual / actual

Reversing Circles

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

▪Attack: conceptual / actual

Snaking Talon

▪Web of Knowledge: Grabs & Tackles (grab) / Pushes

▪Attack: conceptual / actual

Circling Fans

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Isolation Sequence #2

▪Web of Knowledge: Grabs & Tackles (grab) / None

Defensive Cross

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks

▪Attack: conceptual / actual

Bowing to Buddha

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks

▪Attack: conceptual / actual

Prance of the Tiger

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Shield and Mace

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

Five Swords

▪Web of Knowledge: Grabs & Tackles (grab) / Kicks-Punches

▪Attack: conceptual / actual

Twirling Hammers

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

▪Attack: conceptual / actual

 

Third Person

•it contrasts purposes - expound-complete-preview to establish-define

 

Major Principles / Theories / Concepts:

Range (Close / Middle / Far)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Timing: 2-in-1 / 2-in-1 - 3-in-1

▪Weapon height zone - usage: upper / upper+lower

Isolation Sequence #1

▪Defense - type: defensive-offensive / offensive

▪Weapon (offense) - usage (range): far / close-middle-far

Darting Leaves

▪Timing: 2-in-1 / 1-in-1 - 2-in-1

▪Weapon (offense) height zone - usage: upper / upper+lower

Unfurling Crane

▪Timing: 2-in-1 / 1-in-1 - 2-in-1

Destructive Kneel

▪Weapon (offense) height zone - usage: upper / upper+lower

Flashing Wings

▪Timing: 2-in-1 / 1-in-1

Gathering Clouds

▪Timing: 2-in-1 / 2-in-1 - 1-in-1

Circles of Protection

▪Timing: 2-in-1 / 1-in-1 - 2-in-1

Dance of Darkness

▪Weapon (offense) height zone - usage: upper / upper+lower

Thundering Hammers

▪Timing: 2-in-1 / 1-in-1

Unwinding Pendulum

▪Timing: 2-in-1 / 2-in1 - 1-in-1

▪Weapon (offense) height zone - usage: upper / upper+lower

Reversing Circles

▪Timing: 2-in-1 / 2-in1 - 1-in-1

Snaking Talon

▪Timing: 2-in-1 / 2-in1 - 1-in-1

▪Weapon (offense) height zone - usage: upper / upper+lower

Circling Fans

▪Timing: 2-in-1 / 1-in-1 - 2-in-1

▪Weapon (offense) height zone - usage: upper / upper+lower

Isolation Sequence #2

▪Timing: 2-in-1 / 2-in1 - 1-in-1

▪Weapon (offense) - usage (range): far / close-middle-far

Defensive Cross

▪Timing: 2-in-1 / 2-in1 - 1-in-1

▪Weapon (offense) height zone - usage: upper / upper+lower

Bowing to Buddha

▪Timing: 2-in-1 / 1-in-1

Prance of the Tiger

▪Timing: 2-in-1 / 2-in-1 - 3-in-1

▪Defense - type: offensive / defensive+offensive

▪Weapon (offense) height zone - usage: upper / upper+lower

Shield and Mace

▪Timing: 2-in-1 / 2-in1 - 1-in-1

▪Defense - type: offensive / defensive+offensive

▪Weapon (offense) height zone - usage: upper / upper+lower

Five Swords

▪Timing: 2-in-1 / 1-in-1

Twirling Hammers

▪Timing: 2-in-1 / 1-in-1

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Leveraging (offense) (initiated by): Thumbs (pull) / foot (push)

▪Leveraging (offense) (to): hands / arm

▪Zone of Action: on arms - between arms / outside arms

Isolation Sequence #1

▪Intent: defensive-offensive / offensive

Darting Leaves

▪Zone of Action: on arms - between arms / outside arm

Unfurling Crane

▪Zone of Action: on arms - between arms / between arms

Destructive Kneel

▪Intent: defensive-offensive / defensive+offensive

▪Leveraging (offense) (initiated by): Thumbs (pull) / foot (push)

▪Leveraging (offense) (to): hands / foot

▪Zone of Action: on arms - between arms / outside arm

Flashing Wings

▪Zone of Action: on arms - between arms / under arm

Gathering Clouds

▪Zone of Action: on arms - between arms / on arm

Circles of Protection

▪Intent: defensive-offensive / defensive+offensive

▪Zone of Action (initial): on arms - between arms / under arm

Dance of Darkness

▪Leveraging (offense) (initiated by): Thumbs (pull) / foot (sweep)

▪Leveraging (offense) (to): hands / foot

▪Zone of Action: on arms - between arms / outside (leg-arm)

Thundering Hammers

▪Zone of Action (initial): on arms - between arms / outside arm

Unwinding Pendulum

▪Leveraging (offense) (initiated by): Thumbs (pull) / foot (sweep)

▪Leveraging (offense) (to): hands / foot

▪Zone of Action: on arms - between arms / outside (leg-arm)

Reversing Circles

▪Zone of Action: on arms - between arms / inside (leg-arm)

Snaking Talon

▪Leveraging (offense) (initiated by): Thumbs (pull) / hand (pull)

▪Leveraging (offense) (to): hands / arm

▪Zone of Action: on arms - between arms / on arm

Circling Fans

▪Zone of Action: on arms - between arms / on arms

Isolation Sequence #2

▪Intent: defensive-offensive / defensive+offensive

Defensive Cross

▪Leveraging (offense) (initiated by): Thumbs (pull) / hand (pull) (double)

▪Leveraging (offense) (to): hands / leg

▪Zone of Action: on arms - between arms / on leg

Bowing to Buddha

▪Zone of Action: on arms - between arms / inside leg

Prance of the Tiger

▪Intent: defensive-offensive / defensive+offensive

▪Zone of Action: on arms - between arms / on arm

Shield and Mace

▪Intent: defensive-offensive / defensive+offensive

▪Leveraging (offense) (initiated by): Thumbs (pull) / hand (push) - foot (push)

▪Leveraging (offense) (to): hands / legs

▪Zone of Action: on arms - between arms / outside arm

Five Swords

▪Leveraging (offense) (initiated by): Thumbs (pull) / strike (push - away)

▪Leveraging (offense) (to): hands / body

▪Zone of Action: on arms - between arms / inside (leg-arm)

Twirling Hammers

▪Leveraging (offense) (initiated by): Thumbs (pull) / strike (pull - toward)

▪Leveraging (offense) (to): hands / head

▪Zone of Action: on arms - between arms / outside arm