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•it contrasts only elementary maneuvers to other maneuver scenarios
•it contrasts using a both sides (2-in-1 timing) (simultaneous) (off beat) to other weapon and timing usage
•it contrasts defense with offense to other response scenarios
•it contrasts using only high weapons to other weapon combinations
•it contrasts using front with rear weapons to other weapon combinations
•it contrasts defense with offense to other response scenarios
•it contrasts using only major maneuvers to other maneuver combinations
•it contrasts using open and closed hand weapons to other weapon formations
•it contrasts only forward maneuvering to other foot maneuvering directions
Major Reverses / Opposites / Categories:
Protecting Fans |
▪Timing: 2-in-1 - 1-in-1 / 2-in-1 - 3-in-1 ▪Defense - type: block / parry ▪Weapon (defense) width zone - usage (initial): right / left ▪Weapon (defense) - formation (hand): closed / open ▪Weapon height zone - usage: upper / upper-lower |
Isolation Sequence #1 |
▪Purpose (primary): establish-define / expound-complete-preview ▪Directionality - count: single (per side) / multiple ▪Mobility: unconstrained (non-stationary) / constrained (isolation) |
Darting Leaves |
▪Defense - intent: move them / move you ▪Defense - count: double (universal) / single ▪Weapon (defense) depth zone - usage (initial): front+rear / front ▪Weapon (offense) - formation (hand): closed-open / partially open ▪Weapon height zone - usage: upper / upper-lower |
Unfurling Crane |
▪Defense - direction (universal): downward-inward (same side) / outward-downward (opposite sides) ▪Weapon (offense) - formation (hand): closed-open / open-closed |
Destructive Kneel |
▪Defense - type: block / parry ▪Defense - intent: move them / move both ▪Defense - count: double (universal) / single ▪Weapon (defense) - formation (hand): closed-open / open ▪Weapon (defense) depth zone - usage (initial): front+rear / rear ▪Weapon height zone - usage: upper / upper-lower |
Flashing Wings |
▪Timing: 2-in-1 - 1-in-1 / 1-in-1 ▪Defense - count: double (universal) / single ▪Weapon (defense) depth zone - usage (initial): front+rear / rear |
Gathering Clouds |
▪Defense - intent: move them / move both ▪Defense - count: double (universal) / single ▪Weapon (defense) - formation (hand): closed / open ▪Weapon (offense) - formation (hand): closed-open / partially open-open ▪Weapon height zone - usage: upper / upper-lower |
Circles of Protection |
▪Defense - count: double (universal) / single ▪Weapon (defense) depth zone - usage (initial): front+rear / rear ▪Weapon (offense) - formation (hand): closed-open / open-closed ▪Weapon height zone - usage: upper / upper-lower |
Dance of Darkness |
▪Defense - type: block / parry ▪Defense - intent: move them / move both ▪Defense - timing (universal): simultaneous / offset ▪Defense - direction (universal): downward-inward / downward-outward ▪Weapon (defense) - formation (hand): closed / open ▪Weapon (offense) - formation (hand): closed-open / closed-partially open |
Thundering Hammers |
▪Timing: 2-in-1 - 1-in-1 / 1-in-1 ▪Defense - count: double (universal) / single ▪Weapon (offense) - contact edge (initial): outer / inner ▪Weapon (offense) - formation (hand): closed-open / closed ▪Weapon height zone - usage: upper / upper-lower |
Unwinding Pendulum |
▪Defense - timing (double): simultaneous / offset ▪Defense - intent: move them / move both ▪Weapon (offense) - formation (hand): closed - open / partially open ▪Weapon height zone - usage: upper / upper - lower |
Reversing Circles |
▪Weapon (offense) - formation (hand): closed-open / open |
Snaking Talon |
▪Defense - type: block / parry ▪Defense - intent: move them / move both ▪Weapon (defense) - formation (hand): closed / open ▪Weapon height zone - usage: upper / upper-lower |
Circling Fans |
▪Defense - type: block / parry ▪Defense - intent: move them / move both ▪Defense - timing (double): simultaneous / offset ▪Defense - direction (universal): downward-inward / inward-inward ▪Weapon (defense) - formation (hand): closed / open ▪Weapon height zone - usage: upper / upper-lower |
Isolation Sequence #2 |
▪Purpose (primary): establish-define / expound-complete-preview ▪Defense - type: block / parrying block ▪Defense - count: double (universal) / single ▪Mobility: unconstrained (non-stationary) / constrained (isolation) |
Defensive Cross |
▪Defense - direction: downward-inward / downward ▪Defense - intent: move them / move you ▪Weapon (offense) - formation (hand): closed-open / open-closed ▪Weapon height zone - usage: upper / upper-lower |
Bowing to Buddha |
▪Defense - sophistication: elementary / sophisticated (anchoring) ▪Defense - case: upper / lower ▪Defense - count: double (universal) / single ▪Weapon (offense) - formation (hand): closed-open / open-closed |
Prance of the Tiger |
▪Timing: 2-in-1 (double) / 3-in-1 (triple) ▪Defense - type: block / blocking parry ▪Defense - count: double (universal) / single ▪Defense - intent: move them / move you ▪Weapon (defense) - formation (hand): closed / open ▪Weapon height zone - usage: upper / upper-lower |
Shield and Mace |
▪Defense - count: double (universal) / single ▪Weapon height zone - usage: upper / upper-lower |
Five Swords |
▪Defense - timing (universal): simultaneous / offset ▪Weapon (offense) - formation (hand): closed-open / open-closed |
Twirling Hammers |
▪Defense - intent: move them / move you ▪Defense - count: double (universal) / single ▪Weapon (offense) depth zone - usage (initial): rear (push) / rear (pull) |