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•it contrasts defensive then offensive (offensive then defense) maneuvering to self-defense
•it contrasts using only closed hand maneuvers to other degrees of weapon formation
•it contrasts using front then rear maneuvers to other maneuver sequences
•it contrasts line reversal (elbow) to other line / circle combinations
Major Reverses / Opposites / Categories:
Protecting Fans |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) - 3-in-1 (triple) ▪Attack - sophistication: single / double (offset timing) ▪Defense - type: block / parry ▪Weapon (defense) - formation (hand): closed / open ▪Weapon (initial) width zone - usage: right / left ▪Weapon (defense) depth zone - usage: front / front-rear ▪Offense - type: punch (elbow) / poke+kick ▪Weapon (offense) - formation (hand+foot): closed / open ▪Weapon height zone - usage: upper / upper+lower |
Isolation Sequence #1 |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Purpose (primary): establish-define / expound-complete-preview ▪Directionality - count: single (per side) / multiple ▪Mobility: unconstrained (non-stationary) / constrained (isolation) |
Darting Leaves |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Attack - directionality: direct / offset ▪Weapon height zone - usage: upper / upper + lower ▪Foot Maneuver - dimensions: distance with rotation-rotation without distance / rotation without distance |
Unfurling Crane |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Attack - sophistication: single / double (offset timing) ▪Offense - path: linear / circular ▪Weapon (defense) depth zone - usage (initial): front / rear (minor)-front (+rear) (major) |
Destructive Kneel |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Intention (primary): defense-offense (offense-defense) / defensive+offensive ▪Defense - type: block / parry ▪Weapon (defense) - formation (hand): closed / open ▪Weapon (defense) depth zone - usage: front / rear ▪Offense - count: single / double ▪Weapon (offense) - formation (hand) (initial): closed / open ▪Weapon height zone - usage: upper / upper+lower |
Flashing Wings |
▪Foot Maneuver - dimensions: distance with rotation-rotation without distance / rotation without distance-distance with rotation |
Gathering Clouds |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Intention (primary): defense-offense (offense-defense) / defensive+offensive ▪Weapon (defense) - formation (hand): closed / open ▪Weapon (offense) - formation (hand): closed / partially open |
Circles of Protection |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Weapon (defense) depth zone - usage (initial): front / rear ▪Weapon (offense) depth zone - usage (initial): rear (front) / front ▪Weapon (offense) - formation (hand) (initial): closed / open |
Dance of Darkness |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Attack - sophistication: single / double (offset timing) ▪Defense - type: block / parry ▪Weapon (defense) - formation (hand): closed / open ▪Offense - count: single / double ▪Weapon depth zone - usage: upper / upper+lower ▪Foot Maneuver - dimensions: distance with rotation - rotation without distance / distance without rotation |
Thundering Hammers |
▪Weapon (offense) - position (initial): cocked / hanging (natural) |
Unwinding Pendulum |
▪Attack - sophistication: single / double (offset timing) ▪Defense - type: block / parrying block-block ▪Weapon height zone - usage: upper / upper+lower ▪Foot Maneuver - dimensions: distance with rotation / distance then rotation |
Reversing Circles |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Attack - sophistication: single / double (offset) ▪Defense - count: single / double (universal) ▪Weapon (offense) - formation (hand): closed / open |
Snaking Talon |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Defense - type: block / parry ▪Weapon (defense) - formation (hand) (initial): closed / open ▪Defense - count: single / double (universal) ▪Offense height zone - target: high / low ▪Weapon height zone - usage: upper / upper+lower ▪Foot Maneuver - dimensions: distance with rotation-rotation without distance / distance without rotation |
Circling Fans |
▪Attack - sophistication: single / double (offset timing) ▪Defense - type: block / parry ▪Weapon (defense) - formation (hand): closed / open ▪Weapon (offense) height zone - usage (initial): high / low ▪Weapon height zone - usage: upper / upper-lower ▪Foot Maneuver - dimensions: distance with rotation-rotation without distance / rotation without distance |
Isolation Sequence #2 |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Purpose (primary): establish-define / expound-complete-preview ▪Mobility: unconstrained (non-stationary) / constrained (isolation) |
Defensive Cross |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Defense - count: single / double (universal) ▪Offense - path: linear (horizontal) / circular (vertical) ▪Weapon height zone - usage: upper / upper-lower |
Bowing to Buddha |
▪Defense - sophistication: elementary / sophisticated (anchoring) ▪Offense - path: linear (horizontal) / circular (vertical) ▪Weapon (offense) depth zone - usage (initial): rear / front ▪Weapon height zone - usage: upper / upper+lower |
Prance of the Tiger |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Intention (primary): defensive-offense / defensive+offensive ▪Defense - type: block / blocking parry ▪Weapon (defense) - formation (hand): closed / open ▪Weapon height zone - usage: upper / upper+lower |
Shield and Mace |
▪Timing: 1-in-1 (singular) / 2-in-1 (double) ▪Intention (primary): defensive-offense / defensive+offensive ▪Weapon (defense) depth zone - usage: front / rear ▪Weapon (offensive) depth zone - usage (initial): rear / front ▪Weapon depth zone - usage: upper / upper-lower |
Five Swords |
▪Attack - sophistication: single / double (offset timing) |
Twirling Hammers |
▪Defense - intent: move them / move you ▪Offense - back-up mass (initial): behind weapon / in-front of weapon |