Block / Punch Sequence

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Block / Punch Sequence

it contrasts defensive then offensive (offensive then defense) maneuvering to self-defense

it contrasts using only closed hand maneuvers to other degrees of weapon formation

it contrasts using front then rear maneuvers to other maneuver sequences

it contrasts line reversal (elbow) to other line / circle combinations

 

Major Reverses / Opposites / Categories:

Protecting Fans

Timing: 1-in-1 (singular) / 2-in-1 (double) - 3-in-1 (triple)

Attack - sophistication: single / double (offset timing)

Defense - type: block / parry

Weapon (defense) - formation (hand): closed / open

Weapon (initial) width zone - usage: right / left

Weapon (defense) depth zone - usage: front / front-rear

Offense - type: punch (elbow) / poke+kick

Weapon (offense) - formation (hand+foot): closed / open

Weapon height zone - usage: upper / upper+lower

Isolation Sequence #1

Timing: 1-in-1 (singular) / 2-in-1 (double)

Purpose (primary): establish-define / expound-complete-preview

Directionality - count: single (per side) / multiple

Mobility: unconstrained (non-stationary) / constrained (isolation)

Darting Leaves

Timing: 1-in-1 (singular) / 2-in-1 (double)

Attack - directionality: direct / offset

Weapon height zone - usage: upper / upper + lower

Foot Maneuver - dimensions: distance with rotation-rotation without distance / rotation without distance

Unfurling Crane

Timing: 1-in-1 (singular) / 2-in-1 (double)

Attack - sophistication: single / double (offset timing)

Offense - path: linear / circular

Weapon (defense) depth zone - usage (initial): front / rear (minor)-front (+rear) (major)

Destructive Kneel

Timing: 1-in-1 (singular) / 2-in-1 (double)

Intention (primary): defense-offense (offense-defense) / defensive+offensive

Defense - type: block / parry

Weapon (defense) - formation (hand): closed / open

Weapon (defense) depth zone - usage: front / rear

Offense - count: single / double

Weapon (offense) - formation (hand) (initial): closed / open

Weapon height zone - usage: upper / upper+lower

Flashing Wings

Foot Maneuver - dimensions: distance with rotation-rotation without distance / rotation without distance-distance with rotation

Gathering Clouds

Timing: 1-in-1 (singular) / 2-in-1 (double)

Intention (primary): defense-offense (offense-defense) / defensive+offensive

Weapon (defense) - formation (hand): closed / open

Weapon (offense) - formation (hand): closed / partially open

Circles of Protection

Timing: 1-in-1 (singular) / 2-in-1 (double)

Weapon (defense) depth zone - usage (initial): front / rear

Weapon (offense) depth zone - usage (initial): rear (front) / front

Weapon (offense) - formation (hand) (initial): closed / open

Dance of Darkness

Timing: 1-in-1 (singular) / 2-in-1 (double)

Attack - sophistication: single / double (offset timing)

Defense - type: block / parry

Weapon (defense) - formation (hand): closed / open

Offense - count: single / double

Weapon depth zone - usage: upper / upper+lower

Foot Maneuver - dimensions: distance with rotation - rotation without distance / distance without rotation

Thundering Hammers

Weapon (offense) - position (initial): cocked / hanging (natural)

Unwinding Pendulum

Attack - sophistication: single / double (offset timing)

Defense - type: block / parrying block-block

Weapon height zone - usage: upper / upper+lower

Foot Maneuver - dimensions: distance with rotation / distance then rotation

Reversing Circles

Timing: 1-in-1 (singular) / 2-in-1 (double)

Attack - sophistication: single / double (offset)

Defense - count: single / double (universal)

Weapon (offense) - formation (hand): closed / open

Snaking Talon

Timing: 1-in-1 (singular) / 2-in-1 (double)

Defense - type: block / parry

Weapon (defense) - formation (hand) (initial): closed / open

Defense - count: single / double (universal)

Offense height zone - target: high / low

Weapon height zone - usage: upper / upper+lower

Foot Maneuver - dimensions: distance with rotation-rotation without distance / distance without rotation

Circling Fans

Attack - sophistication: single / double (offset timing)

Defense - type: block / parry

Weapon (defense) - formation (hand): closed / open

Weapon (offense) height zone - usage (initial): high / low

Weapon height zone - usage: upper / upper-lower

Foot Maneuver - dimensions: distance with rotation-rotation without distance / rotation without distance

Isolation Sequence #2

Timing: 1-in-1 (singular) / 2-in-1 (double)

Purpose (primary): establish-define / expound-complete-preview

Mobility: unconstrained (non-stationary) / constrained (isolation)

Defensive Cross

Timing: 1-in-1 (singular) / 2-in-1 (double)

Defense - count: single / double (universal)

Offense - path: linear (horizontal) / circular (vertical)

Weapon height zone - usage: upper / upper-lower

Bowing to Buddha

Defense - sophistication: elementary / sophisticated (anchoring)

Offense - path: linear (horizontal) / circular (vertical)

Weapon (offense) depth zone - usage (initial): rear / front

Weapon height zone - usage: upper / upper+lower

Prance of the Tiger

Timing: 1-in-1 (singular) / 2-in-1 (double)

Intention (primary): defensive-offense / defensive+offensive

Defense - type: block / blocking parry

Weapon (defense) - formation (hand): closed / open

Weapon height zone - usage: upper / upper+lower

Shield and Mace

Timing: 1-in-1 (singular) / 2-in-1 (double)

Intention (primary): defensive-offense / defensive+offensive

Weapon (defense) depth zone - usage: front / rear

Weapon (offensive) depth zone - usage (initial): rear / front

Weapon depth zone - usage: upper / upper-lower

Five Swords

Attack - sophistication: single / double (offset timing)

Twirling Hammers

Defense - intent: move them / move you

Offense - back-up mass (initial): behind weapon / in-front of weapon