Dance of Darkness

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Dance of Darkness

Maneuver(s) - Topic / Issue

-

Suggested Improvement

1)

Transition

 




Coordination

 




Improper timing

-

Maneuver should be individually executed and not merged with the following maneuver

 

Maneuver(s) - Topic / Issue

-

Suggested Improvement

1a) (2a)

Rear Cross-over / Parries (Downward / Inward)

 




Coordination

 




Improper parry / foot maneuver timing

-

Correct timing is:

·downward parry and foot maneuver should be executed to conclude in-sync with one another

·inward parry should be executed to conclude just after the settle into the twist stance (and downward parry conclusion)



Execution - Alignment

 




Improper depth dimension

-

Both parries should be executed to conclude at a close range to the body

 

Maneuver(s) - Topic / Issue

-

Suggested Improvement

1b) (2b)

Inward Parry

 




Coordination

 




Improper timing

-

Parry should be executed to be in isolation, prior to the following foot maneuver



Execution - Execution Path

 




Improper path

-

Parry should follow a downward and forward arcing path creating a vertical half circle away from and perpendicular to the body



Execution - Alignment

 




Improper depth dimension

-

Parry should be executed to conclude at a middle range to the body

 

Maneuver(s) - Topic / Issue

-

Suggested Improvement

1c) (2c)

Step-out / Outward Parry

 




Coordination

 




Improper timing

-

Parry should be executed to conclude with the settle into the neutral bow



Execution - Execution Path

 




Improper path

-

Parry should follow an upward and forward arcing path creating a vertical half circle toward and perpendicular to the body



Execution - Alignment

 




Improper depth dimension

-

Parry should be executed to conclude at a close range to the body (due to the depth change of the foot maneuver)

 

Maneuver(s) - Topic / Issue

-

Suggested Improvement

1d) (2d)

Transition

 




Coordination

 




Improper hand / foot maneuver timing

-

Cock of weapons should conclude with settle into transitory wide kneel



Execution - Alignment

 




improper stance

-

Maneuver should conclude into wide kneel (not forward bow)



Gaze

 




Improper gaze

-

Gaze should be directed to right (not forward)

 

Maneuver(s) - Topic / Issue

-

Suggested Improvement

1e) (2e)

Double Punch

 




Coordination

 




Improper strike / foot maneuver timing

-

Strikes should be timed to conclude in-sync with the settle into the close kneel



Execution - Alignment

 




Improper stance

-

Maneuver should conclude into close kneel (not forward bow)

 

Maneuver(s) - Topic / Issue

-

Suggested Improvement

2) (3)

Vertical Back-Knuckle Punch

 




Coordination

 




Improper hand maneuver timing

-

Strike should be timed to be concluded with conclusion of the drop of the opposite hand (simulating grab and pull)

 

Maneuver(s) - Topic / Issue

-

Suggested Improvement

3) (4)

Two-Finger Poke

 




Coordination

 




Improper strike / foot maneuver timing

-

Strike should be executed as an isolated maneuver



Execution - Execution Path

 




Improper path

-

Strike should follow downward (linear) path, then an upward and inward arcing path creating a vertical half circle toward and relatively parallel to the body

 

Maneuver(s) - Topic / Issue

-

Suggested Improvement

4) (5)

Front Cross-Over / Two-Finger Poke

 




Coordination

 




Improper strike / foot maneuver timing

-

Strike should be timed to be concluded just after settle into the twist stance



Execution - Execution Path

 




Improper path

-

Strike should follow an inward / backward linear path which weaves on the outside of the opposite hand



Execution - Alignment

 




Improper depth dimension

-

Strike should be executed to conclude just further than (about a hand's length) the opposite (previous) poke