Circling Fans

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Circling Fans

circling fans on yantra

circling_fans_l_vertical_back-knuckle

 

The major information compiled from an analysis of this sequence is:

First Person

Point of Reference (fixed): flanks (3;00 / 9:00)

Focal Point (fluid - primary): front (12;00)

it demonstrates a shift of (fixed) Focal Point 135-degrees (to rear flank) (3:00) and 180-degrees (to rear) (9:00)

it demonstrates a shift of (fixed) Focal Point 135-degrees (to rear flank) (4:30) and 180-degrees (to rear) (6:00)

it demonstrates a shift (initially) in both stance and Focal Point

it demonstrates both sides of a self-defense technique

it demonstrates redirecting multiple in-flight aggressions (offset timing)

it demonstrates defense (parrying) with both upper limbs

it demonstrates offense with singular weapons (closed-open weapons)

it demonstrates striking with both upper and lower limbs

it demonstrates Purposeful Deflection followed by Purposeful Aggression

it demonstrates a foot maneuver using (depth) distance without rotation

 

Major Principles / Theories / Concepts:

Alignment

Angle of Deflection

Angle of Incidence

Block

Circle

Defensive Defense

Directional Harmony

Economy of Motion

Line

Margin for Error

Offensive Offense

Outer Rim

Parry

Point of Origin

Power (Back-up Mass)

Purposeful Aggression

Purposeful Deflection

Strike

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Circling Fans analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Circling Fans analysis

Darting Leaves

Refer to Darting Leaves / Circling Fans analysis

Unfurling Crane

Refer to Unfurling Crane / Circling Fans analysis

Destructive Kneel

Refer to Destructive Kneel / Circling Fans analysis

Flashing Wings

Refer to Flashing Wings / Circling Fans analysis

Gathering Clouds

Refer to Gathering Clouds / Circling Fans analysis

Circles of Protection

Refer to Circles of Protection / Circling Fans analysis

Dance of Darkness

Refer to Dance of Darkness / Circling Fans analysis

Thundering Hammers

Refer to Thundering Hammers / Circling Fans analysis

Unwinding Pendulum

Refer to Unwinding Pendulum / Circling Fans analysis

Reversing Circles

Refer to Reversing Circles / Circling Fans analysis

Snaking Talon

Refer to Snaking Talon / Circling Fans analysis

Circling Fans

Side: right / left

Maneuver - intent: defense / offense

Maneuver (offense) - degree of open: open / closed

Step - elements: distance / rotation (without distance)

Isolation Sequence #2

Reference (points): single / multiple

Maneuver (defense) - count: double (offset timing) / single

Maneuver (defense) - direction: downward / upward

Maneuver (offense) - range: long / long-close

Step - direction: backward / none

Defensive Cross

Maneuver (defense) - count: double (offset timing) / double (simultaneous)

Maneuver (defense) - direction: downward-downward (offset timing) / downward+downward (simultaneous)

Maneuver (defense) - type: parry (single) / parrying block (double)

Maneuver (offense) - degree of open: open-closed / closed-open

Step - elements: distance / distance-rotation

Bowing to Buddha

Maneuver (defense) - count: double / single

Maneuver (defense) - direction: downward-downward / inward

Maneuver (defense) - type: parry / block

Step (initial) - direction: backward / downward (maintain)

Step (initial) - method: distance / height (no distance)-rotation (no distance)

Prance of the Tiger

Reference Point (initial) - direction: front (rear) / front flank

Maneuver (defense) - count: double (offset timing) / single

Maneuver (defense) - direction: downward-downward (offset timing) / downward (push-down)

Maneuver (defense) - type: parry / block

Maneuver (offense) - degree of open: open-closed / closed-open

Maneuver (offense) - count: single / single-triple-double

Shield and Mace

Maneuver (defense) - count: double (offset timing) / single

Maneuver (defense) - direction: downward-downward / outward

Maneuver (defense) - type: parry / block

Maneuver (offense) - degree of open: open-closed / closed-open

Maneuver (offense) - range: long / long-close

Step (initial) - direction: backward (away) / forward (toward)

Step - elements: distance / distance+rotation

Five Swords

Maneuver (defense) - direction: downward-downward / downward-inward

Maneuver (defense) - type: parry / block

Maneuver (offense) - range: long / long-close

Step (initial) - direction: backward (away) / forward (toward)

Step - elements: distance / distance+rotation

Twirling Hammers

Maneuver (defense) - count: double (offset timing) / single

Maneuver (defense) - direction: downward-downward / extended outward

Maneuver (defense) - type: parry / block

Maneuver (offense) - degree of open: closed-open / closed

Maneuver (offense) - range: long / close

Maneuver (offense) - method: pushing / pulling-pushing

Step (initial) - direction: backward (away) / sideways

Step - elements: distance (rotation) / distance (distance+rotation)

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Circling Fans analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Circling Fans analysis

Darting Leaves

Refer to Darting Leaves / Circling Fans analysis

Unfurling Crane

Refer to Unfurling Crane / Circling Fans analysis

Destructive Kneel

Refer to Destructive Kneel / Circling Fans analysis

Flashing Wings

Refer to Flashing Wings / Circling Fans analysis

Gathering Clouds

Refer to Gathering Clouds / Circling Fans analysis

Circles of Protection

Refer to Circles of Protection / Circling Fans analysis

Dance of Darkness

Refer to Dance of Darkness / Circling Fans analysis

Thundering Hammers

Refer to Thundering Hammers / Circling Fans analysis

Unwinding Pendulum

Refer to Unwinding Pendulum / Circling Fans analysis

Reversing Circles

Refer to Reversing Circles / Circling Fans analysis

Snaking Talon

Refer to Snaking Talon / Circling Fans analysis

Circling Fans

Block / Strike

Defensive Defense / Offensive Offense

Kick / Punch

Purposeful Deflection / Purposeful Aggression

Isolation Sequence #2

Directional Harmony / Isolated (power)

Gauging: Open Gap / Maintain Gap

Mobility: unconstrained (non-stationary) / constrained (isolation)

Defensive Cross

Directional Harmony / Vise-like Maneuver (Opposing Forces)

Bowing to Buddha

Directional Harmony / Vise-like Maneuver (Opposing Forces)

Gauging: Open Gap / Maintain Gap (Close Gap)

Zone of Visibility / Zone of Obscurity

Prance of the Tiger

Directional Harmony / Opposing Forces

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Push / Frictional Pull

Shield and Mace

Directional Harmony / Opposing Forces

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Zone of Visibility / Zone of Obscurity

Five Swords

Zone of Visibility / Zone of Obscurity

Twirling Hammers

Directional Harmony / Opposing Forces

Push / Pull

Zone of Visibility / Zone of Obscurity

 

Second Person

Point of Reference (initial): front (12:00)

Point of Reference (fixed): front (12:00)

Point of Reference (fluid): front (12:00)

it demonstrates multiple elementary attacks (offset timing)

it demonstrates major attacks from front (12:00)

it demonstrates in-flight attacks (punches) from a single direction (offset timing)

it demonstrates long range (major) attacks

it demonstrates aggression (punches) with two hands (offset timing)

it demonstrates aggression (punches) on linear paths

it demonstrates an attack from a single potential attacker

 

Major Principles / Theories / Concepts:

In-Flight Major Attack (double - offset timing)

Punching (offensive) (high zone)

Web of Knowledge - Punches

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Circling Fans analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Circling Fans analysis

Darting Leaves

Refer to Darting Leaves / Circling Fans analysis

Unfurling Crane

Refer to Unfurling Crane / Circling Fans analysis

Destructive Kneel

Refer to Destructive Kneel / Circling Fans analysis

Flashing Wings

Refer to Flashing Wings / Circling Fans analysis

Gathering Clouds

Refer to Gathering Clouds / Circling Fans analysis

Circles of Protection

Refer to Circles of Protection / Circling Fans analysis

Dance of Darkness

Refer to Dance of Darkness / Circling Fans analysis

Thundering Hammers

Refer to Thundering Hammers / Circling Fans analysis

Unwinding Pendulum

Refer to Unwinding Pendulum / Circling Fans analysis

Reversing Circles

Refer to Reversing Circles / Circling Fans analysis

Snaking Talon

Refer to Snaking Talon / Circling Fans analysis

Circling Fans


Isolation Sequence #2

Attack: fully defined / partially defined

Attack - count: singular (double - offset timing) / multiple (potentially)

Defensive Cross

Attack - count: double (offset timing) / single

Attack - height zone: high / low

Bowing to Buddha

Attack - count: double (offset timing) / single

Attack - height zone: high / low

Prance of the Tiger

Attack - direction: front / front flank

Attack - count: double (offset timing) / single

Shield and Mace

Attack - count: double (offset timing) / single

Five Swords

Attack - height zone: high / low-high

Twirling Hammers

Attack - count: double (offset timing) / single

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Circling Fans analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Circling Fans analysis

Darting Leaves

Refer to Darting Leaves / Circling Fans analysis

Unfurling Crane

Refer to Unfurling Crane / Circling Fans analysis

Destructive Kneel

Refer to Destructive Kneel / Circling Fans analysis

Flashing Wings

Refer to Flashing Wings / Circling Fans analysis

Gathering Clouds

Refer to Gathering Clouds / Circling Fans analysis

Circles of Protection

Refer to Circles of Protection / Circling Fans analysis

Dance of Darkness

Refer to Dance of Darkness / Circling Fans analysis

Thundering Hammers

Refer to Thundering Hammers / Circling Fans analysis

Unwinding Pendulum

Refer to Unwinding Pendulum / Circling Fans analysis

Reversing Circles

Refer to Reversing Circles / Circling Fans analysis

Snaking Talon

Refer to Snaking Talon / Circling Fans analysis

Circling Fans


Isolation Sequence #2


Defensive Cross

Web of Knowledge: Punches / Kicks

Bowing to Buddha

Web of Knowledge: Punches / Kicks

Prance of the Tiger


Shield and Mace


Five Swords

Web of Knowledge: Punches / Kicks - Punches

Twirling Hammers


 

Third Person

Defense

Point of Reference (form): flank (3:00 / 9:00)

Point of Reference (stance): front (12:00)

Point of Reference (maneuver): front (12:00)

it demonstrates a continuous overlapping circle with both hands

it demonstrates a Zone of Action on top of the arms

it demonstrates a defense against multiple attacks (in-flight majors)

it demonstrates singular major offensive maneuvers

it demonstrates 1-in-1 (defensive / offensive) timings

it demonstrates both sides of the sequence

it demonstrates stepping backward

it utilizes only long range weapons

it utilizes open and closed weapons

it utilizes the 90-degree cat and horse stance

it utilizes both the top and bottom weapon of the same side

it demonstrates combining circular motions to form a 'figure 8'

 

it demonstrates defensive intersecting circular motions (aka figure 8) with both hands (parries)

it demonstrates intersecting circular motions (aka figure 8) with both hands traveling in the same direction (downward)

it demonstrates intersecting circular motions (aka figure 8) at the same dimensions (offset in time)

it demonstrates intersecting circular motions (aka figure 8) with vertical paths perpendicular to the body

 

Offense

Point of Reference (global): flank (9:00 / 3:00)

it demonstrates defense against multiple elementary attacks (punches)

 

Major Principles / Theories / Concepts:

Continuous Motion

Figure 8

Range (Attack) (Far)

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Circling Fans

Isolation Sequence #1

Refer to Isolation Sequence #1 / Circling Fans

Darting Leaves

Refer to Darting Leaves / Circling Fans

Unfurling Crane

Refer to Unfurling Crane / Circling Fans

Destructive Kneel

Refer to Destructive Kneel / Circling Fans

Flashing Wings

Refer to Flashing Wings / Circling Fans

Gathering Clouds

Refer to Gathering Clouds / Circling Fans

Circles of Protection

Refer to Circles of Protection / Circling Fans

Dance of Darkness

Refer to Dance of Darkness / Circling Fans

Thundering Hammers

Refer to Thundering Hammers / Circling Fans

Unwinding Pendulum

Refer to Unwinding Pendulum / Circling Fans

Reversing Circles

Refer to Reversing Circles / Circling Fans

Snaking Talon

Refer to Snaking Talon / Circling Fans

Circling Fans

Defense - weapon height zone - usage: upper / lower

 

Defense - pattern - figure 8 (boundaries): inside outer rim / inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): height(+depth) / height(+depth)

Defense - pattern - figure 8 (direction): downward / downward

Defense - pattern - figure 8 (height zones): high / high

Defense - pattern - figure 8 (intent): defensive / defensive

Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body) / vertical (perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): double (offset timing)

Isolation Sequence #2

Attack: fully defined / partially defined

Defense - weapon count: double / single

Defense - weapon height zone - usage: upper-lower / upper

 

Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / depth(+height)+width(+depth)

Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (upward+inward)

Defense - pattern - figure 8 (intent): defensive-defensive / defensive+offensive

Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / horizontal ([relatively]parallel to top of body)+horizontal ([relatively]perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): double (offset timing) / double (simultaneous)

 

Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / width(+height)+width(+height)

Defense - pattern - figure 8 (direction): same (downward-downward) / same (inward+inward)

Defense - pattern - figure 8 (intent): defensive-defensive / offensive+offensive

Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / vertical (parallel to front of body)+vertical (parallel to front of body)

Defense - pattern - figure 8 (weapon count): double (offset timing) / double (simultaneous)

Defensive Cross

Defense - maneuver (count): double (simultaneous) / single

Defense - weapon height zone - usage: upper / lower

 

Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / height(+depth)-height(+depth)

Defense - pattern - figure 8 (intent): defensive-defensive / defensive-offensive

Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / vertical (perpendicular to front of body)-vertical (perpendicular to front of body)

 

Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / height(+depth)-height(+depth)

Defense - pattern - figure 8 (direction): same (downward-downward) / same (upward-upward)

Defense - pattern - figure 8 (height zones): upper-upper / lower-upper

Defense - pattern - figure 8 (intent): defensive-defensive / offensive-offensive

Bowing to Buddha

Defense - stance: standing / kneeling

Defense - block maneuver (count): double / single

Defense - foot maneuver: backward / in-place

Defense - weapon height zone - usage: upper-lower / upper

 

Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / height(+depth)-depth(+height)

Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (inward-upward+downward)

Defense - pattern - figure 8 (intent): defensive-defensive / defensive-offensive

Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / vertical (parallel to front of body)-vertical (perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): double (offset timing) / single

Prance of the Tiger

Attack - angle (from front): direct / offset

Defense - block maneuver (count): double (offset timing) / single

Defense - maneuver (count): single / triple (simultaneous) - double (simultaneous)

 

Defense - pattern - figure 8 (boundaries): inside outer rim-inside outer rim / outside outer rim-inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / height(+width)-width(+height)

Defense - pattern - figure 8 (direction): same (downward-downward) / opposite (upward+inward)

Defense - pattern - figure 8 (intent): defensive-defensive / offensive-offensive

Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / vertical (parallel to front of body[offset])-vertical (parallel to front of body)

Defense - pattern - figure 8 (weapon count): double (offset timing) / single

Shield and Mace

Attack - maneuver (count): double (offset timing) / single

Defense - block maneuver (count): double (offset timing) / single

Defense - foot maneuver: backward / forward

 

Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / height(+width)+height(+width)

Defense - pattern - figure 8 (direction): same (downward-downward) / same (inward+inward)

Defense - pattern - figure 8 (intent): defensive-defensive / offensive+defensive

Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / vertical (parallel to front of body)+vertical (parallel to front of body)

Defense - pattern - figure 8 (weapon count): double (offset timing) / double (simultaneous)

Five Swords

Attack - weapon height zone - usage: upper / lower-upper

Defense - foot maneuver: backward / forward

Defense - weapon height zone - usage: upper-lower / upper

Twirling Hammers

Defense - foot maneuver: backward / forward

Defense - weapon height zone - usage: upper-lower / upper

 

Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / depth(+width)+depth(+width)

Defense - pattern - figure 8 (direction): same (downward-downward) / same (inward+inward)

Defense - pattern - figure 8 (height zones): upper / upper+lower

Defense - pattern - figure 8 (intent): defensive-defensive / positional+positional

Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / horizontal (parallel to bottom of body)+horizontal (perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): double (offset timing) / double (simultaneous)

 

Defense - pattern - figure 8 (dimensions [primary]): height(+depth)-height(+depth) / depth(+height)-depth(+height) [spiral]

Defense - pattern - figure 8 (direction): same (downward-downward) / same (backward-inward)

Defense - pattern - figure 8 (intent): defensive-defensive / offensive-offensive

Defense - pattern - figure 8 (orientation): vertical (perpendicular to front of body)-vertical (perpendicular to front of body) / horizontal ([relatively] parallel to top of body)-horizontal (parallel to front of body)

Defense - pattern - figure 8 (weapon count): double (offset timing) / single (offset timing - with inserted maneuver [elbow])

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Circling Fans

Isolation Sequence #1

Refer to Isolation Sequence #1 / Circling Fans

Darting Leaves

Refer to Darting Leaves / Circling Fans

Unfurling Crane

Refer to Unfurling Crane / Circling Fans

Destructive Kneel

Refer to Destructive Kneel / Circling Fans

Flashing Wings

Refer to Flashing Wings / Circling Fans

Gathering Clouds

Refer to Gathering Clouds / Circling Fans

Circles of Protection

Refer to Circles of Protection / Circling Fans

Dance of Darkness

Refer to Dance of Darkness / Circling Fans

Thundering Hammers

Refer to Thundering Hammers / Circling Fans

Unwinding Pendulum

Refer to Unwinding Pendulum / Circling Fans

Reversing Circles

Refer to Reversing Circles / Circling Fans

Snaking Talon

Refer to Snaking Talon / Circling Fans

Circling Fans


Isolation Sequence #2

Purpose (primary): establish - articulate / expound - complete - preview

Defensive Cross

Zone of Action (defense) (primary): on top of the arms / inside the leg (right / left) (between the arms)

Bowing to Buddha

Zone of Action (defense) (primary): on top of the arms / inside the leg (right / left)

Prance of the Tiger

Focal Points: singular / multiple

Zone of Action (defense) (primary): on top of the arms / inside the arm (right / left)

Shield and Mace

Zone of Action (defense) (primary): on top of the arms / outside the arm (left / right)

Five Swords

Zone of Action (defense) (primary): on top of the arms / inside the leg (right / left) - inside the arm (right / left)

Twirling Hammers

Zone of Action (defense) (primary): on top of the arms / outside the arm (left / right)