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•it contrasts using a single side (2-in-1 timing) (off beat) to other weapon and timing usage
•it contrasts defense then offense to other response scenarios
•it contrasts using front then front weapons (off beat) to other weapon combinations
•it contrasts using fully closed and open hand maneuvers to other weapon formations
Major Reverses / Opposites / Categories:
Destructive Twins |
▪Strategy (primary): prevent (defensive) - counter (offense) / counter them (offensive + defensive) - counter them (offensive) ▪Sophistication (offense): elementary / sophisticated (choke + pull) ▪Purposeful Deflection - Purposeful Aggression / Compelled Compliance + Purposeful Aggression ▪Intent (defense) - fully closed (hand): defense (block) / offense (strike - punch) ▪2-in-1 timing (defense): sequenced / simultaneous ▪Weapon (defense) (position) - usage (initial): front (defense) - front (offense) (same side) / front + rear (opposite sides) (offense + defense) ▪Contact Point (defense) - fully open (hand): edge (hand-sword) / tip (finger tips) ▪Orientation (defense) - weapon (primary): vertical / horizontal |
Isolation #1 |
▪Purpose (primary): establish - define / expound - complete - preview ▪Intent (defense): deflect - respond / break-out - respond ▪Mobility (defense): unconstrained (non-stationary) / constrained (isolation) ▪Orientation (defense) - weapon (primary): vertical / horizontal |
Crashing Wings |
▪Strategy (primary): prevent (defensive) - counter (offense) / prevent them (offensive + defensive) - counter them (offensive) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Aggression - Purposeful Manipulation ▪Contact Point (defense) (arm): edge (block) (defense) / tip (elbow) (offense) ▪Focus Point (defense) - direction: 12:00 / 6:00 ▪Maneuver (foot) (defense) - direction: forward / flank (sideways) |
Dominating Circles |
▪Strategy (primary): prevent (defensive) - counter (offense) / counter them (offensive) (indirect) - counter them (offensive) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Manipulation ▪Contact Point (defense) (arm): edge (block) (defense) / tip (elbow - heel of hand) (offense) ▪Weapon usage (defense) - zone: upper / upper + lower |
Isolation #2a |
▪Purpose (primary): establish - define / expound - complete - preview ▪Intent (defense): deflect - respond / break-out - respond ▪Mobility (defense): unconstrained (non-stationary) / constrained (isolation) |
Isolation #2b |
▪Purpose (primary): establish - define / expound - complete - preview ▪Intent (defense): deflect - respond / strip them ▪Focus Point (defense) - direction: 12:00 / 6:00 ▪Mobility (defense): unconstrained (non-stationary) / constrained (isolation) ▪Maneuver (defense) (move / position): self / them |
Parting Wings |
▪Strategy (primary): prevent (defensive) (single) - counter (offense) / prevent them (defensive) (double) - counter them (offensive) ▪Defense: single / double ▪Direction (defense) - fully open (hand-sword): diagonal (downward) (outward) / forward (palm-up) (palm-down) ▪Degree of open hand (defense) (strike): fully open / partially open (middle knuckle) ▪Maneuver (foot) (defense) - direction: forward / backward |
Glancing Spear |
▪Strategy (primary): prevent (defensive) - counter (offense) / counter them (defensive) - counter them (offensive) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Manipulation ▪Maneuver (defense) (move / position): self / both ▪Sophistication (defense): elementary / sophisticated (push + poke) ▪Maneuver (foot) (defense) - direction: forward / backward |
Isolation #3 |
▪Purpose (primary): establish - define / expound - complete - preview ▪Intent (defense): deflect - respond / entwine (entrap) - respond ▪Focus Point (defense) - direction: 12:00 / 3:00 - 9:00 ▪Focus Point (defense): single / multiple ▪Mobility (defense): unconstrained (non-stationary) / constrained (isolation) |
Crossing Talon |
▪Strategy (primary): prevent (defensive) - counter (offense) / counter them (grab) - counter them (offensive) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Manipulation ▪Contact Point (defense) (arm): edge (block) (defense) / edge (manipulate) (defense) - tip (elbow) (offense) |
Thrusting Wedge |
▪Strategy (primary): prevent (defensive) - counter (offense) / prevent them (defensive) + counter them (offensive) - counter them (offensive) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression |
Blinding Sacrifice |
▪Strategy (primary): prevent (defensive) (single) - counter (offense) / prevent them (double) - counter them ▪Weapon usage (defense) - zone: upper / upper - lower |
Wings of Silk |
▪Strategy (primary): prevent (defensive) - counter (offense) / prevent them (offensive - defensive) + counter them (offensive) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Aggression + Purposeful Manipulation ▪Weapon usage (defense) - zone: upper / lower - upper + lower ▪Maneuver (foot) (defense) - direction: forward / flank (sideways) ▪Focus Point (defense) - direction: 12:00 / 6:00 |
Repeated Devastation |
▪Strategy (primary): prevent (defensive) (single) - counter (offense) / prevent them (offensive - defensive) (double) - counter them (offensive) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Aggression ▪Focus Point (defense) - direction: 12:00 / 6:00 ▪Maneuver (foot) (defense) - direction: forward / flank (sideways) |
Scraping Hoof |
▪Strategy (primary): prevent (defensive) (single) - counter (offense) / prevent them (offensive + defensive) (double) - counter them (offensive) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Manipulation ▪Weapon usage (defense) - zone: upper / upper - lower ▪Sophistication (defense): elementary / sophisticated (scrape + stomp) ▪Focus Point (defense) - direction: 12:00 / 6:00 ▪Maneuver (foot) (defense) - direction: forward / flank (sideways) |
Desperate Falcons |
▪Strategy (primary): prevent (defensive) - counter (offense) / counter them (defensive) - counter them (offensive) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Manipulation ▪Read Time (defense): prevent (during application) / respond (after application) |