Extended Outward Block Sequence

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Extended Outward Block Sequence

•it contrasts defense then offense to other response scenarios

•it contrasts using fully closed and partially open hand maneuvers to other weapon formations

 

Major Reverses / Opposites / Categories:

Destructive Twins

▪Strategy (primary): prevent (defensive) - counter (offense) / counter them (offensive + defensive) - counter them (offensive)

▪Purposeful Deflection / Compelled Compliance + Purposeful Aggression

▪Defensive Defense - Offensive Offense / Offensive Defense - Offensive Offense

▪Maneuver (execution) - angle: minor / major - minor

Isolation #1

▪Purpose (primary): establish - define / expound - complete - preview

▪Mobility (defense): unconstrained (non-stationary) / constrained (isolation)

Crashing Wings

▪Strategy (primary): prevent (defensive) - counter (offense) / prevent them (offensive + defensive) - counter them (offensive)

▪Purposeful Deflection / Purposeful Aggression (Purposeful Manipulation)

▪Defensive Defense - Offensive Offense / Offensive Defense - Offensive Offense

▪Focus Point (defense) - direction: 12:00 / 6:00

▪Maneuver (execution) - angle: minor / major - minor

Dominating Circles

▪Strategy (primary): prevent (defensive) - counter (offense) / counter them (offensive) (indirect) - counter them (offensive)

▪Purposeful Deflection / Purposeful Manipulation

▪Defensive Defense - Offensive Offense / Offensive Defense - Offensive Offense

▪Weapon usage (defense) - zone: upper / upper + lower

▪Maneuver (execution) - angle: minor / major

Isolation #2a

▪Purpose (primary): establish - define / expound - complete - preview

▪Mobility (defense): unconstrained (non-stationary) / constrained (isolation)

▪Maneuver (execution) - angle: minor / major

Isolation #2b

▪Purpose (primary): establish - define / expound - complete - preview

▪Mobility (defense): unconstrained (non-stationary) / constrained (isolation)

▪Maneuver (execution) - angle: minor / major

Parting Wings

▪Strategy (primary): prevent (defensive) (single) - counter (offense) / prevent them (defensive) (double) - counter them (offensive)

▪Defense (double) - timing: sequential / simultaneous

▪Degree of open (hand) (defense): fully closed - partially open (half knuckle) / fully open - partially open (middle knuckle)

▪Maneuver (execution) - angle: minor / major

Glancing Spear

▪Strategy (primary): prevent (defensive) - counter (offense) / counter them (defensive) - counter them (offensive)

▪Purposeful Deflection / Purposeful Manipulation

▪Sophistication (defense): elementary / sophisticated (push + poke)

▪Maneuver (execution) - angle: minor / major

Isolation #3

▪Purpose (primary): establish - define / expound - complete - preview

▪Focus Point (defense) - direction: 12:00 / 3:00 - 9:00

▪Focus Point (defense): single / multiple

▪Mobility (defense): unconstrained (non-stationary) / constrained (isolation)

▪Maneuver (execution) - angle: minor / major

Crossing Talon

▪Strategy (primary): prevent (defensive) - counter (offense) / counter them (grab) - counter them (offensive)

▪Purposeful Deflection / Purposeful Manipulation

▪Maneuver (execution) - angle: minor / major

Thrusting Wedge

▪Strategy (primary): prevent (defensive) - counter (offense) / prevent them (defensive) + counter them (offensive) - counter them (offensive)

▪Purposeful Deflection / Purposeful Deflection + Purposeful Aggression

▪Defensive Defense - Offensive Offense / Offensive Defense - Offensive Offense

Blinding Sacrifice

▪Strategy (primary): prevent (defensive) (single) - counter (offense) / prevent them (double) - counter them

▪Weapon usage (defense) - zone: upper / upper - lower

Wings of Silk

▪Strategy (primary): prevent (defensive) - counter (offense) / prevent them (offensive - defensive) + counter them (offensive)

▪Purposeful Deflection / Purposeful Aggression + Purposeful Manipulation

▪Defensive Defense - Offensive Offense / Offensive Defense - Offensive Offense

▪Weapon usage (defense) - zone: upper / upper - lower

▪Focus Point (defense) - direction: 12:00 / 6:00

▪Maneuver (execution) - angle: minor / major

Repeated Devastation

▪Strategy (primary): prevent (defensive) (single) - counter (offense) / prevent them (offensive - defensive) (double) - counter them (offensive)

▪Purposeful Deflection / Purposeful Aggression

▪Defensive Defense - Offensive Offense / Offensive Defense - Defensive Offense

▪Focus Point (defense) - direction: 12:00 / 6:00

▪Maneuver (execution) - angle: minor / major

Scraping Hoof

▪Strategy (primary): prevent (defensive) (single) - counter (offense) / prevent them (offensive + defensive) (double) - counter them (offensive)

▪Purposeful Deflection / Purposeful Manipulation

▪Defensive Defense - Offensive Offense / Offensive Defense - Offensive Offense

▪Weapon usage (defense) - zone: upper / upper - lower

▪Focus Point (defense) - direction: 12:00 / 6:00

▪Sophistication (defense): elementary / sophisticated (scrape + stomp)

▪Maneuver (execution) - angle: minor / major

Desperate Falcons

▪Strategy (primary): prevent (defensive) - counter (offense) / counter them (defensive) - counter them (offensive)

▪Purposeful Deflection / Purposeful Manipulation

▪Maneuver (execution) - angle: minor / major