Principles / Rules / Theories / Concepts / Definitions

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Principles / Rules / Theories / Concepts / Definitions

yantra

Dictionary

Advance, Align, Angle, Anchor, Attacker, Attention, Attitude, Available, Balance, Ball, Base, Block, Bounce, Bow, Break, Breathe, Category, Center-line, Chamber, Circle, Cock, Concept, Contact, Contour, Coordination, Counter, Cover, Defense, Deflect, Deliver, Depth, Deviate, Diagonal, Dictionary, Dimension, Direct, Direction, Disharmony, Distance, Downward, Embryonic, Environment, Execute, Exhale, Focus, Force, Form, Forward, Front, Gap, Gauge, Guide, Hammer, Hard, Harm, Harmony, Height, Hide, Hidden, Horizontal, Hurt, Idea, Inhale, Inside, Intent, Intentional, Intercept, Intersect, Intersection, Inward, Isolation, Kata, Lever, Leverage, Line, Major, Maneuver, Mechanical, Meditation, Meet, Method, Minor, Minus, Motion, Move, Mumble, Neutral, Offense, Opponent, Opposite, Outer, Outward, Path, Penetration, Pivot, Plane, Plant, Plus, Position, Posture, Power, Practice, Practitioner, Prevent, Primitive, Principle, Pronounce, Proportional, Protect, Punch, Range, Rank, Read, Rear, Rearrange, Redirect, Regulate, Relax, Retract, Reverse, Rhythm, Rotate, Rule, Salutation, Saying, Scan, School, Sensei, Set, Settle, Shape, Shift, Side, Signify, Simultaneous, Slide, Soft, Solidify, Sophisticated, Space, Speed, Square, Stable, Stationary, Step, Strike, Student, Studio, Style, Survey, Switch, Symmetrical, Sync, Synchronize, System, Tactic, Tailor, Target, Telegraph, Theory, Thrust, Timing, Tip, Torque, Touch, Tournament, Traditional, Train, Transitory, Travel, Turn, Unify, Unuseful, Upward, Use, Useless, Velocity, Vertical, Viewpoint, Weapon, Width, With, X, Yield, Zone

 


Terms

8 Major Angles of Attack, 8 Major Angles of Balance, 8 Major Angles of Defense, Accumulated Force, Alphabet of Motion, Anatomical Positioning, Anatomical Weak Point, Angle Alignment, Angle of Attack, Angle of Avoidance, Angle of Balance, Angle of Contact, Angle of Cover, Angle of Defense, Angle of Deflection, Angle of Delivery, Angle of Departure, Angle of Deviation, Angle of Efficiency, Angle of Execution, Angle if Incidence, Angle of Obscurity, Angle of Prevention, Angle of Protection, Angle of Retraction, Angle of Travel, Articulation of Motion, Axis of Rotation, Back-up Mass, Body Alignment, Body Harmony, Body Fusion, Body Mechanics, Body Momentum, Body Rotation, Body Settle, Brace Angle, Break the Heel, Broken Rhythm, Category Completion, Center of Gravity, Center of Mass, Chambered Position, Changing the Guard, Circular Confinement, Clock Principle, Close the Gap, Close the Gate, Close the Line, Close Range, Close Range Weapon, Colliding Forces, Compact Unit, Completed Path of Travel, Conceptual Box, Contact Deviation, Contact Penetration, Contour Confinement, Contour Guidance, Corrective Adjustment, Cover Step, Defensive Defense, Defensive Reaction, Degree of Attack, Degree of Contact, Degree of Intent, Degree of Rotation, Delayed Movement, Depth of Action, Depth Penetration, Depth Perception, Depth Zone, Diagonal Plane, Dimensional Zone, Direct Opposites, Directional Harmony, Directional Movement, Directional Switch, Disharmony of Travel, Disharmony of Force, Disrupted Rhythm, Double Factor, Economy of Motion, Environmental Awareness, Environmental Condition, Establish your Base, Explosive Action, Field of View, Filling the Gap, Fluid Movement, Form Indicator, Forward Back-up Mass, Frozen Motion, Gauging Leg, General Rule, Geometric Angle, Geometric Line, Geometric Path, Harmonious Movement, Harmonized Power, Heel-Knee Alignment, Heel-Toe Alignment, Height Zone, Horizontal Plane, Horizontal Punch, Horizontal Zone, Horizontal Zone of Attack, Horizontal Zone of Defense, Horizontal Zone of Protection, In Sync, In-Place, Intercepting Forces, Intersecting Action, Intersecting Forces, Invisible Box, Jet Lag, Line of Action, Line of Attack, Line of Defense, Line of Delivery, Line of Execution, Line of Sight, Line of Travel, Lock-Out, Long Form, Long Range, Long Range Weapon, Lower Case, Maintain the Gap, Margin for Error, Medium Range, Medium Range Weapon, Mental Distraction, Mental Harmony, Method of Attack, Method of Defense, Method of Delivery, Method of Execution, Method of Travel, Mirror Image, Motion Analysis, Movement of Punctuation, Natural Defenses, Natural Weapon, Neutral Zone of Defense, Obscure Zone, Offensive Offense, Open the Gap, Open the Gate, Open the Line, Opposing Forces, Opposite Motion, Optimum Angle of Incidence, Outer Rim, Over Rotate, Over Reach, Over Rotate, Path of Action, Path of Attack, Path of Defense, Path of Delivery, Path of Entry, Path of Execution, Path of Retraction, Path of Travel, Penetration Point, Peripheral Assessment, Peripheral Awareness, Peripheral Registering, Peripheral Scan, Peripheral Vision, Physical Harmony, Physical Preparedness, Physical Speed, Pivot Point, Pivoting Axis, Placement of Target, Point of Cancellation, Point of Contact, Point of Impact, Point of Origin, Point of Pivot, Point of Reference, Positional Alignment, Positional Cock, Positional Cover, Positioned Block, Postural Position, Power Principle, Proportional Dimension, Proportional Execution, Protective Measure, Reference Point, Residual Torque, Return Motion, Reverse Motion, Reverse Punch, Rotating Axis, Rotating Force, Rotational Velocity, Self-correcting, Settle into Balance, Short Form, Short Range, Short Range Weapon, Solidify your Base, Stabilize your Base, Step Back, Target Area, Target Availability, Target Placement, Toe-Heel Alignment, Toe-Toe Alignment, Toe-Toe Heel-Heel Alignment, Total Harmony, Total Mental Harmony, Total Physical Harmony, Transitional Move, Upper Case, Useless, V Step, Vertical Plane, Visual Interpretation, Vital Area, Vital Target, Wasted Motion, Weapon Alignment, Weapon Availability, Weight Distribution, Width Zone, Zone of Confinement, Zone of Obscurity, Zone of Protection