Third Person

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Third Person

Defense

Point of Reference (form): front / rear (12:00 / 6:00)

Point of Reference (stance): front (12:00)

Point of Reference (maneuver): front (12:00)

it utilizes long range weapons

it utilizes one and both hands, and one foot (at a time)

it utilizes both the bottom and top weapon

it utilizes open and partially open weapons (hand)

it utilizes both sides, back, and bottom of a weapon (hand)

it utilizes the cat stance, neutral bow, and forward bow stance

it demonstrates a Zone of Action outside the arm

it demonstrates 2-in-1 / 1-in-1 timings

it demonstrates both sides of the sequence

it demonstrates a shift of focus 180 degrees

it demonstrates elementary timing

it demonstrates distance with rotation and distance then rotation for foot maneuver

it demonstrates buckling (with foot)

it demonstrates a partial take-down with foot (buckle) / hand (hook)

it demonstrates using Complimentary Forces

it demonstrates a degree of grabbing (hooking)

Offense

Point of Reference (form): 12:00 / 6:00

it demonstrates an elementary attack (punch) (and not fully defined attack)

it demonstrates 3-on-line to same location

Major Principles / Theories / Concepts:

Body Alignment

Bracing Angle

Complimentary Forces

Contact Manipulation

Range (Far)

Take-down

Major Physical Reverses / Opposites / Categories:

Destructive Fans

refer to Destructive Fans / Sleeper analysis

Dance of Death

refer to Dance of Death / Sleeper analysis

Leap of Death

refer to Leap of Death / Sleeper analysis

Isolation Sequence 1

refer to Isolation Sequence 1 / Sleeper analysis

Back Breaker

refer to Back Breaker / Sleeper analysis

Hopping Crane

refer to Hopping Crane / Sleeper analysis

Sleeper

Defense - take-down (height zone): low / high

Defense - take-down (style): realistic / stylistic

Defense - take-down (type): buckle / take-down

 

Offense: partially defined / fully defined

Brushing the Storm

Defense - 3-on-line: same spot / high-middle-low (vertical)

Defense - take-down (height zone): low-high / low+middle

Defense - take-down (direction): backward / forward

 

Offense - type (weapon): natural / man-made

Falling Falcon

Defense - 3-on-line: same spot (hands) / same spot (foot)

Defense - take-down (height zone): low-high / high+low

Defense - take-down (type): buckle / throw-down

 

Offense - type: punch / grab

Circling the Horizon

Defense - 3-on-line: same spot / high-middle-low (vertical)

Defense - take-down (height zone): low-high / low+high

Defense - take-down (with): foot-hand / hand+foot

Leaping Crane

Defense - 3-on-line: same spot / low-middle-high (vertical)

Defense - take-down (height zone): low-high / low (middle)

Defense - take-down (type): buckle (take-down) / buckle (kick)

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

refer to Destructive Fans / Sleeper analysis

Dance of Death

refer to Dance of Death / Sleeper analysis

Leap of Death

refer to Leap of Death / Sleeper analysis

Isolation Sequence 1

refer to Isolation Sequence 1 / Sleeper analysis

Back Breaker

refer to Back Breaker / Sleeper analysis

Hopping Crane

refer to Hopping Crane / Sleeper analysis

Sleeper


Brushing the Storm

Weapon (type): natural / man-made

Falling Falcon

Sophistication (offense): elementary (punch) / elementary (grab)

Zone of Action (defense): outside arm / inside arm

Circling the Horizon


Leaping Crane