|
<< Click to Display Table of Contents >> Navigation: Welcome to the KenpoPedia > Forms > Form 5 > Intra-Form Analysis > Sleeper > Third Person |
Defense
•Point of Reference (form): front / rear (12:00 / 6:00)
•Point of Reference (stance): front (12:00)
•Point of Reference (maneuver): front (12:00)
•it utilizes long range weapons
•it utilizes one and both hands, and one foot (at a time)
•it utilizes both the bottom and top weapon
•it utilizes open and partially open weapons (hand)
•it utilizes both sides, back, and bottom of a weapon (hand)
•it utilizes the cat stance, neutral bow, and forward bow stance
•it demonstrates a Zone of Action outside the arm
•it demonstrates 2-in-1 / 1-in-1 timings
•it demonstrates both sides of the sequence
•it demonstrates a shift of focus 180 degrees
•it demonstrates elementary timing
•it demonstrates distance with rotation and distance then rotation for foot maneuver
•it demonstrates buckling (with foot)
•it demonstrates a partial take-down with foot (buckle) / hand (hook)
•it demonstrates using Complimentary Forces
•it demonstrates a degree of grabbing (hooking)
Offense
•Point of Reference (form): 12:00 / 6:00
•it demonstrates an elementary attack (punch) (and not fully defined attack)
•it demonstrates 3-on-line to same location
Major Principles / Theories / Concepts:
Body Alignment Bracing Angle |
Complimentary Forces Contact Manipulation |
Range (Far) Take-down |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪refer to Destructive Fans / Sleeper analysis |
Dance of Death |
▪refer to Dance of Death / Sleeper analysis |
Leap of Death |
▪refer to Leap of Death / Sleeper analysis |
Isolation Sequence 1 |
▪refer to Isolation Sequence 1 / Sleeper analysis |
Back Breaker |
▪refer to Back Breaker / Sleeper analysis |
Hopping Crane |
▪refer to Hopping Crane / Sleeper analysis |
Sleeper |
▪Defense - take-down (height zone): low / high ▪Defense - take-down (style): realistic / stylistic ▪Defense - take-down (type): buckle / take-down
▪Offense: partially defined / fully defined |
Brushing the Storm |
▪Defense - 3-on-line: same spot / high-middle-low (vertical) ▪Defense - take-down (height zone): low-high / low+middle ▪Defense - take-down (direction): backward / forward
▪Offense - type (weapon): natural / man-made |
Falling Falcon |
▪Defense - 3-on-line: same spot (hands) / same spot (foot) ▪Defense - take-down (height zone): low-high / high+low ▪Defense - take-down (type): buckle / throw-down
▪Offense - type: punch / grab |
Circling the Horizon |
▪Defense - 3-on-line: same spot / high-middle-low (vertical) ▪Defense - take-down (height zone): low-high / low+high ▪Defense - take-down (with): foot-hand / hand+foot |
Leaping Crane |
▪Defense - 3-on-line: same spot / low-middle-high (vertical) ▪Defense - take-down (height zone): low-high / low (middle) ▪Defense - take-down (type): buckle (take-down) / buckle (kick) |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪refer to Destructive Fans / Sleeper analysis |
Dance of Death |
▪refer to Dance of Death / Sleeper analysis |
Leap of Death |
▪refer to Leap of Death / Sleeper analysis |
Isolation Sequence 1 |
▪refer to Isolation Sequence 1 / Sleeper analysis |
Back Breaker |
▪refer to Back Breaker / Sleeper analysis |
Hopping Crane |
▪refer to Hopping Crane / Sleeper analysis |
Sleeper |
|
Brushing the Storm |
▪Weapon (type): natural / man-made |
Falling Falcon |
▪Sophistication (offense): elementary (punch) / elementary (grab) ▪Zone of Action (defense): outside arm / inside arm |
Circling the Horizon |
|
Leaping Crane |