First Person

<< Click to Display Table of Contents >>

Navigation:  Welcome to the KenpoPedia > Forms > Form 5 > Intra-Form Analysis > Sleeper >

First Person

•Point of Reference (initial): front / rear (12:00 / 6:00)

•Point of Reference (fixed): front / rear (12:00 / 6:00)

•Point of Reference (fluid): front / rear (12:00 / 6:00)

•it demonstrates controlling a single potential attacker through destabilization and manipulation

•it demonstrates the strategy of blocking and use of obscure zones

•it demonstrates the use of hidden and/or obscured maneuvers

•it demonstrates both realistic and stylistic maneuvers

•it demonstrates the use of Vise-like maneuvers using a Natural Weapon (hooking)

•it demonstrates prefixing a series of maneuvers with framing (and stomping)

•it demonstrates defense while starting from an awkward position (out of position)

Major Principles / Theories / Concepts:

Angle of Cancellation

Block

Contact Manipulation

Contour (opponent)

Defensive Defense

Destabilize

Framing

Hidden Maneuvers

Line of Attack

Line of Sight

Natural Weapon

Obscure Zone (Zone of Obscurity)

Offensive Offense

Outer Rim

Stylistic (vs Realistic)

Symmetrical Angles

Vise-like

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪refer to Destructive Fans / Sleeper analysis

Dance of Death

▪refer to Dance of Death / Sleeper analysis

Leap of Death

▪refer to Leap of Death / Sleeper analysis

Isolation Sequence 1

▪refer to Isolation Sequence 1 / Sleeper analysis

Back Breaker

▪refer to Back Breaker / Sleeper analysis

Hopping Crane

▪refer to Hopping Crane / Sleeper analysis

Sleeper

▪Maneuver - defense: frame / block

▪Maneuver - destabilize (height zone): low / high

▪Maneuver - destabilize (practicality): realistic / stylistic

▪Maneuver - destabilize (type): buckle / take-down (throw-down)

Brushing the Storm

▪Maneuver - defense: block / parry(+offense)

▪Maneuver - destabilize (height zone): low-high / low+middle

▪Maneuver - destabilize (position): face-up / face-down

▪Maneuver - destabilize (type): buckle / sweep

▪Maneuver - destabilize (with): leg-arm / hand+hand

▪Maneuver - visibility: hidden / visible

▪Maneuver - practicality: stylistic / realistic

▪Vise-like - to: neck / leg+body

▪Vise-like - with: hand / hand+hand

Falling Falcon

▪Maneuver - defense: block / pin(+offense)

▪Maneuver - destabilize (height zone): low-high / low+high

▪Maneuver - destabilize (type): buckle / throw-down(+trip)

▪Maneuver - destabilize (with): leg-arm / hand(+arm)

▪Maneuver - practicality: stylistic / realistic

▪Maneuver - visibility: hidden / visible

▪Vise-like - to: neck / hand (arm-head)

▪Vise-like - type: hook / pin (grab-vise)

Circling the Horizon

▪Maneuver - destabilize (height zone): low-high / low+high

▪Maneuver - destabilize (type): buckle / sweep

▪Maneuver - destabilize (with): leg-arm  / leg+hand

▪Vise-like - to: neck / body

▪Vise-like - with: hand / foot

▪Vise-like - type: hook / vise (offensive)

▪Vise-like - weapon type: natural / natural-environment

Leaping Crane

▪Maneuver - defense: block / parry(+offense)

▪Maneuver - destabilize (position): face-up / kneeling (face-down)

▪Maneuver - destabilize (type): buckle / buckle (kick [push])

▪Maneuver - destabilize (with): leg / foot

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪refer to Destructive Fans / Sleeper analysis

Dance of Death

▪refer to Dance of Death / Sleeper analysis

Leap of Death

▪refer to Leap of Death / Sleeper analysis

Isolation Sequence 1

▪refer to Isolation Sequence 1 / Sleeper analysis

Back Breaker

▪refer to Back Breaker / Sleeper analysis

Hopping Crane

▪refer to Hopping Crane / Sleeper analysis

Sleeper

▪Complimentary Forces / Opposing Forces

▪Gauging: Open Gap / Close Gap

Brushing the Storm

▪Complimentary Forces / Opposing Forces

▪Degree of Grabbing: hook (hand) / sandwich (offset) (hands)

▪Hidden Maneuvers / Visible Maneuvers

▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

▪Stylistic / Realistic

Falling Falcon

▪Degree of (Grabbing): Hook (hand) / Pin (hand)

▪Complimentary Forces / Opposing Forces

▪Purposeful Deflection-Purposeful Aggression / Purposeful Aggression

▪Read Time: Divert (In-flight) / Respond (After Application)

▪Take-down / Throw-down (Trip)

Circling the Horizon

▪Complimentary Forces / Opposing Forces

Leaping Crane

▪Complimentary Forces / Opposing Forces