|
<< Click to Display Table of Contents >> Navigation: Welcome to the KenpoPedia > Forms > Form 5 > Intra-Form Analysis > Hopping Crane > First Person |
•Point of Reference (initial): front / rear (12:00 / 6:00)
•Point of Reference (fixed): front / rear (12:00 / 6:00)
•Point of Reference (fluid): front / rear (12:00 / 6:00)
•it demonstrates controlling a single potential opponent through destabilization
•it demonstrates the strategy of use of obscure zones
•it demonstrates the use of offense without defense
•it demonstrates counter-balancing using Centered Mass
•it demonstrates the use of Vise-like maneuvers using an Environmental Weapon (ground)
Major Principles / Theories / Concepts:
Angle of Incidence Centered Mass Environmental Weapon |
Gauging Natural Weapon Obscure Zone (Zone of Obscurity) |
Offensive Offense Stylistic Vise-like |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪refer to Destructive Fans / Hopping Crane analysis |
Dance of Death |
▪refer to Dance of Death / Hopping Crane analysis |
Leap of Death |
▪refer to Leap of Death / Hopping Crane analysis |
Isolation Sequence 1 |
▪refer to Isolation Sequence 1 / Hopping Crane analysis |
Back Breaker |
▪refer to Back Breaker / Hopping Crane analysis |
Hopping Crane |
▪Maneuver - type: hop / jump ▪Maneuver - destabilize (direction): front-to-back / sideways |
Sleeper |
▪Maneuver - destabilize (type): none / take-down |
Brushing the Storm |
▪Maneuver - destabilize (type): none / sweep ▪Vise-like - to: head / leg+body ▪Vise-like - with: foot / hand+hand |
Falling Falcon |
▪Maneuver - destabilize (type): none / throw-down ▪Maneuver - visibility: visible / hidden ▪Vise-like - type: stomp (kick) / pin (grab-vise) ▪Vise-like - weapon type: natural+environment / natural |
Circling the Horizon |
▪Maneuver - destabilize (type): none / sweep ▪Vise-like - type: stomp (kick) / vise (offensive) |
Leaping Crane |
▪Maneuver - destabilize (type): none / buckle |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪refer to Destructive Fans / Hopping Crane analysis |
Dance of Death |
▪refer to Dance of Death / Hopping Crane analysis |
Leap of Death |
▪refer to Leap of Death / Hopping Crane analysis |
Isolation Sequence 1 |
▪refer to Isolation Sequence 1 / Hopping Crane analysis |
Back Breaker |
▪refer to Back Breaker / Hopping Crane analysis |
Hopping Crane |
▪Complimentary Forces / Opposing Forces |
Sleeper |
▪Mobility (upper): Constrained (Isolation) / Unconstrained ▪Offensive Offense / Defensive Defense ▪Purposeful Aggression / Purposeful Deflection-Purposeful Aggression |
Brushing the Storm |
▪Mobility (upper): Constrained (Isolation) / Unconstrained ▪Offensive Offense / Defensive Defense ▪Purposeful Aggression / Purposeful Evasion+Purposeful Aggression |
Falling Falcon |
▪Mobility (upper): Constrained (Isolation) / Unconstrained ▪Offensive Offense / Defensive Defense ▪Read Time: None / Respond (After Application) |
Circling the Horizon |
▪Mobility (upper): Constrained (Isolation) / Unconstrained ▪Offensive Offense / Defensive Defense ▪Purposeful Aggression / Purposeful Evasion-Purposeful Aggression |
Leaping Crane |
▪Mobility (upper): Constrained (Isolation) / Unconstrained ▪Offensive Offense / Defensive Defense ▪Purposeful Aggression / Purposeful Evasion+Purposeful Aggression |