First Person

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First Person

Point of Reference (initial): front / front (3:00 / 9:00)

Point of Reference (fixed): front / front (3:00 / 9:00)

Point of Reference (fluid): front / front (9:00 / 3:00)

it demonstrates controlling a single potential attacker through destabilization and manipulation

it demonstrates the strategy of aggression and manipulation

it demonstrates the use of hidden and/or obscured maneuvers

it demonstrates both realistic and stylistic maneuvers

it demonstrates the use of Vise-like maneuvers using a Natural Weapon (grabbing)

Major Principles / Theories / Concepts:

Angle of Cancellation

Contact Manipulation

Destabilize

Environmental Weapon

Purposeful Aggression

Grabbing (Barber Pole)

Hidden Maneuvers

Natural Weapon

Obscure Zone (Zone of Obscurity)

Offensive Offense

Outer Rim

Stylistic (vs Realistic)

Trip

Vise-like

Major Physical Reverses / Opposites / Categories:

Destructive Fans

refer to Destructive Fans / Falling Falcon analysis

Dance of Death

refer to Dance of Death / Falling Falcon analysis

Leap of Death

refer to Leap of Death / Falling Falcon analysis

Isolation Sequence 1

refer to Isolation Sequence 1 / Falling Falcon analysis

Back Breaker

refer to Back Breaker / Falling Falcon analysis

Hopping Crane

refer to Hopping Crane / Falling Falcon analysis

Sleeper

refer to Sleeper / Falling Falcon analysis

Brushing the Storm

refer to Brushing the Storm / Falling Falcon analysis

Falling Falcon

Maneuver - destabilize (height zone): low / high

Maneuver - destabilize (type): trip / throw-down

Maneuver - destabilize (with): leg+arm / arm

Maneuver - practicality: realistic / stylistic

Maneuver - visibility: visible / hidden

Vise-like - to: hand / arm (head)

Vise-like - type: pin / grab

Circling the Horizon

Maneuver - destabilize (type): trip (throw-down) / sweep

Vise-like - to: hand (arm-head) / body

Vise-like - with: hand / foot

Vise-like - type: grab (defensive) / vise (offensive)

Vise-like - weapon type: natural / natural-environment

Leaping Crane

Maneuver - defense: offense / parry(+offense)

Maneuver - destabilize (position): face-up / kneeling (face-down)

Maneuver - destabilize (type): trip (throw-down) / buckle (kick [push])

Maneuver - destabilize (with): leg+arm / foot

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

refer to Destructive Fans / Falling Falcon analysis

Dance of Death

refer to Dance of Death / Falling Falcon analysis

Leap of Death

refer to Leap of Death / Falling Falcon analysis

Isolation Sequence 1

refer to Isolation Sequence 1 / Falling Falcon analysis

Back Breaker

refer to Back Breaker / Falling Falcon analysis

Hopping Crane

refer to Hopping Crane / Falling Falcon analysis

Sleeper

refer to Sleeper / Falling Falcon analysis

Brushing the Storm

refer to Brushing the Storm / Falling Falcon analysis

Falling Falcon

Degree of (Grabbing): Pin (hand) / Grab (arm)

Purposeful Aggression / Purposeful Manipulation

Realistic / Stylistic

Trip / Throw-down

Vise-like / Striking

Visible Maneuvers / Hidden Maneuvers

Circling the Horizon

Offensive Defense / Offensive Offense

Striking / Vise-like

Trip (Throw-down) / Take-down

Leaping Crane

Gauging: Close Gap / Open Gap

Offensive Defense / Offensive Offense

Trip (Throw-down) / Buckle