Third Person

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Third Person

Defense

Point of Reference (form): flank (9:00 / 3:00)

Point of Reference (stance): front (9:00 / 3:00)

Point of Reference (maneuver): flank (9:00 / 3:00) and front flank (transitory) (1:30 / 10:30)

it utilizes long range weapons (to both short and long range)

it utilizes only one hand and one foot (at a time)

it utilizes both the top and bottom weapon of opposite sides

it utilizes closed weapons (hand)

it utilizes both sides and tip of a weapon (hand)

it utilizes the neutral bow, rear twist, and forward bow stance

it demonstrates a Zone of Action outside the arm

it demonstrates 2-in-1 (defensive) / 1-in-1 (offensive) timings

it demonstrates both sides of the sequence

it demonstrates a shift of focus 90 / 180 degrees

it demonstrates elementary timing

it demonstrates stepping flank / backward (front cross-over)

it demonstrates distance then rotation for foot maneuver

it demonstrates sweeping and buckling

it demonstrates a potential take-down (sweep) and definitive take-down (buckle) with the foot

it demonstrates using Complimentary Forces

it demonstrates grabbing

it demonstrates combining circular motions to form a 'figure 8'

 

it demonstrates defensive intersecting circular motions (aka figure 8) with both hands (parries)

it demonstrates intersecting circular motions (aka figure 8) with both hands traveling in the same direction (outward / inward)

it demonstrates intersecting circular motions (aka figure 8) at different widths (offset in time)

it demonstrates intersecting circular motions (aka figure 8) with vertical paths parallel to the body

Offense

Point of Reference (form): 9:00 / 3:00

it demonstrates an elementary attack (punch)

it demonstrates 3-on-line (from defense): low (foot) / middle (ribs) / high (head)

Major Principles / Theories / Concepts:

Bracing Angle

Complimentary Forces

Continuous Motion

Figure 8 (Overlapping Circles)

Range (Close / Far)

Take-down

Major Physical Reverses / Opposites / Categories:

Destructive Fans

Defense - direction: flank / front

Defense - foot maneuver: forward / rear / unwind

Defense - maneuver (count): double (offset timing) / single

Defense - pattern: figure 8 (circle) / line

Defense - weapon height zone - usage: upper / lower

Defense - 3-on-line (vertical): low / middle / high

 

Defense - pattern - figure 8 (boundaries): inside outer rim / inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+height) / width(+height)

Defense - pattern - figure 8 (direction): outward / inward

Defense - pattern - figure 8 (height zones): high / high

Defense - pattern - figure 8 (intent): defensive (offensive) / defensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body) / vertical (parallel to front of body)

Defense - pattern - figure 8 (weapon count): double (offset timing)

Dance of Death

Defense - maneuver (count): double-single / single

Defense - 3-on-line: low-middle-high (vertical) / low-middle-high (horizontal)

Defense - take-down (height zone): low / low+middle

Defense - take-down (type): sweep (take-down) / trip (throw-down)

 

Defense - pattern - figure 8 (boundaries): inside outer rim / inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+height) / depth(+height)+depth(+height)

Defense - pattern - figure 8 (direction): outward+inward / front-to-back+front-to-back

Defense - pattern - figure 8 (height zones): high+high / high+low

Defense - pattern - figure 8 (intent): defensive (offensive)+defensive / defensive+offensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body) / vertical (parallel to side of body)+vertical (parallel to side of body)

Defense - pattern - figure 8 (weapon count): double (offset timing) / double (simultaneous)

Leap of Death

Defense - 3-on-line: low-middle-high (vertical) / middle-high-high (horizontal)

Defense - take-down (height zone): low / high

Defense - take-down (direction): backward / forward

Defense - take-down (type): take-down / throw-down

 

Defense - pattern - figure 8 (boundaries): inside outer rim / inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+height) / depth(+height)+width(+depth)

Defense - pattern - figure 8 (direction): outward+inward / outward+inward

Defense - pattern - figure 8 (height zones): high+high / high+middle

Defense - pattern - figure 8 (intent): defensive (offensive)+defensive / defensive+offensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body) / vertical (parallel to side of body)+horizontal (perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): double (offset timing) / double (simultaneous)

Isolation Sequence 1

Defense - 3-on-line: low-middle-high (vertical) / high-middle-low (horizontal)

 

Offense - count: single / none

Back Breaker

Defense - 3-on-line (vertical): low-middle-high  / low-low-high

Defense - take-down (height zone): low / high

Defense - take-down (type): sweep (take-down) / pull (throw-down)

 

Defense - pattern - figure 8 (boundaries): inside outer rim / inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+height) / depth(+height)

Defense - pattern - figure 8 (direction): outward+inward / inward+outward

Defense - pattern - figure 8 (height zones): high+high / high+high

Defense - pattern - figure 8 (intent): defensive (offensive)+defensive / defensive+defensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body) / vertical (parallel to side of body)

Defense - pattern - figure 8 (weapon count): double (offset timing) / double (offset timing)

Hopping Crane

Defense - 3-on-line (type): striking  / foot maneuver

Defense - take-down (height zone): low / high

Defense - take-down (sweep to): leg / arm

 

Offense - count: single / none

Sleeper

Defense - 3-on-line: low-middle-high (vertical) / same spot

Defense - take-down (height zone): low / high(+low)

Defense - take-down (style): realistic / stylistic

Defense - take-down (type): sweep / buckle

 

Offense: fully defined / partially defined

Brushing the Storm

Defense - maneuver (count): double-single / single

Defense - 3-on-line (vertical): low-middle-high / high-middle-low

Defense - take-down (height zone): low / low+middle

Defense - take-down (direction): backward / forward

Defense - take-down (sweep with): foot / hands

Defense - pattern - figure 8 (boundaries): inside outer rim / inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): depth(+width) / depth(+width)

Defense - pattern - figure 8 (direction): inward / inward

Defense - pattern - figure 8 (height zones): low / low

Defense - pattern - figure 8 (intent): defensive / defense

Defense - pattern - figure 8 (orientation): horizontal (perpendicular to front of body) / horizontal (perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): double (offset timing)

Defense - pattern - figure 8 (with): arm+arm / leg+leg

 

Offense - type (weapon): natural / man-made

Falling Falcon

Defense - 3-on-line: low-middle-high (vertical) / same spot

Defense - take-down (height zone): low / high+low

Defense - take-down (type): sweep (take-down) / trip (throw-down)

 

Offense - type: punch / grab

Circling the Horizon

Defense - 3-on-line (vertical): low-middle-high / high-middle-low

Defense - take-down (height zone): low / low+high

Defense - take-down (sweep with): foot / foot+hands

Leaping Crane

Defense - 3-on-line (vertical): low-middle-high / low-middle-high

Defense - take-down (height zone): low / low (middle)

Defense - take-down (type): sweep / buckle (kick)

 

Defense - pattern - figure 8 (boundaries): inside outer rim / inside outer rim

Defense - pattern - figure 8 (dimensions [primary]): width(+height) / width(+depth)

Defense - pattern - figure 8 (direction): outward+inward / inward+inward

Defense - pattern - figure 8 (height zones): high+high / high+middle

Defense - pattern - figure 8 (intent): defensive (offensive)+defensive / defensive+offensive

Defense - pattern - figure 8 (orientation): vertical (parallel to front of body) / horizontal (perpendicular to front of body)

Defense - pattern - figure 8 (weapon count): double (offset timing) / double (simultaneous)

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans


Dance of Death


Leap of Death


Isolation Sequence 1

Intent (defense): defensive / offensive

Purpose (primary): establish+articulate / expound+complete+preview

Back Breaker


Hopping Crane

Intent (defense): defensive / offensive

Purpose (primary): establish+articulate / expound+complete+preview

Sleeper


Brushing the Storm

Weapon (type): natural / man-made

Falling Falcon

Sophistication (offense): elementary (punch) / elementary (grab)

Zone of Action (defense): outside arm / inside arm

Circling the Horizon


Leaping Crane