First Person

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First Person

Point of Reference (initial): flank / rear (9:00 / 3:00)

Point of Reference (fixed): flank / rear (9:00 / 3:00)

Point of Reference (fluid): flank / rear (9:00 / 6:00)

it demonstrates controlling a single potential attacker through degrees of cancellation and destabilization

it demonstrates the strategy of evasion and use of obscure zones

it demonstrates the use of hidden and/or obscured maneuvers

it demonstrates both realistic and stylistic maneuvers

it demonstrates the use of Vise-like maneuvers using a Natural Weapon (grabbing)

it demonstrates defense while starting from an awkward position (out of position)

Major Principles / Theories / Concepts:

Angle of Cancellation

Buckle

Checking (Covering)

Defensive Defense

Destabilize

Evasion (Purposeful)

Grabbing

Hidden Maneuvers

Line of Sight

Natural Weapon

Obscure Zone (Zone of Obscurity)

Offensive Offense

Outer Rim

Parry

Stylistic (vs Realistic)

Sweep

Vise-like

Major Physical Reverses / Opposites / Categories:

Destructive Fans

Maneuver - defense: grab / cover

Maneuver - destabilize (type): sweep (to rear) / buckle (to rear)

Maneuver - destabilize (with): foot (heel) / leg (knee)

Maneuver - out of position: flank / rear

Maneuver - visibility: visible / hidden

Maneuver - practicality: realistic / stylistic

Start - position: horse / forward bow

Dance of Death

Maneuver - defense: parry / block

Maneuver - destabilize (height zone): low / low+middle

Maneuver - destabilize (position): face-up / face-up (face-down)

Maneuver - destabilize (type): sweep (buckle) / take-down

Maneuver - destabilize (with): foot-leg (rear) / hand+elbow (rear+front)

Maneuver - visibility: hidden / visible

Maneuver - practicality: stylistic / realistic

Vise-like - count (grab): single / double

Vise-like - to (grab): arm / foot

Vise-like - type: grab (defensive) / vise (offense) (grab[offensive])

Vise-like - with (grab): hand / foot (hand)

Vise-like - weapon type: natural / natural+environment

Leap of Death

Maneuver - destabilize (height zone): low / high

Maneuver - destabilize (position): face-up / face-down

Maneuver - destabilize (type): sweep (buckle) / throw-down

Maneuver - destabilize (with): foot-leg (rear) / hand+arm (rear+front)

Maneuver - practicality: stylistic / realistic

Maneuver - visibility: hidden / visible

Vise-like - count: single / double (single)

Vise-like - to: arm / body (arm-head)

Vise-like - with: hand / feet (hand-foot)

Vise-like - type: grab (defensive) / vise (offensive) (grab[defensive])

Vise-like - weapon type: natural / natural+environment (natural)

Isolation Sequence 1

Maneuver - destabilize (with): foot-leg / none

Maneuver - visibility: hidden / visible

Vise-like - to: arm / body

Vise-like - with: hand / foot

Vise-like - type: grab (defensive) / vise (offensive)

Vise-like - weapon type: natural / natural+environment

Back Breaker

Maneuver - destabilize (height zone): low / high

Maneuver - destabilize (type): sweep (buckle) / throw-down

Maneuver - destabilize (with): foot-leg (rear) / hands (rear)

Maneuver - practicality: stylistic / realistic

Maneuver - visibility: hidden / visible

Vise-like - count: single / double

Vise-like - to: arm / body (shoulders)

Vise-like - type: grab (defensive) / vise (offensive) (grab[defensive])

Vise-like - weapon type: natural / natural+environment (natural)

Hopping Crane

Maneuver - destabilize (position): face-up / face-down

Maneuver - destabilize (to): leg / arm

Maneuver - destabilize (type): sweep (buckle) / sweep

Maneuver - destabilize (with): foot-leg / foot

Maneuver - visibility: hidden / visible

Vise-like - to: arm / head

Vise-like - with: hand / foot

Vise-like - type: grab (defensive) / vise (offensive)

Vise-like - weapon type: natural / natural+environment

Sleeper

Maneuver - defense: parry / block

Maneuver - destabilize (height zone): low / low+middle

Maneuver - destabilize (practicality): realistic / stylistic

Maneuver - destabilize (timing): simultaneous / offset

Maneuver - destabilize (type): sweep (buckle) / take-down (buckle)

Brushing the Storm

Maneuver - defense: parry / parry(+offense)

Maneuver - destabilize (height zone): low / low+middle

Maneuver - destabilize (position): face-up / face-down

Maneuver - destabilize (type): sweep (buckle) / sweep

Maneuver - destabilize (with): foot-leg (rear) / hand+hand (rear+front)

Maneuver - visibility: hidden / visible

Maneuver - practicality: stylistic / realistic

Vise-like - to: arm / leg+body

Vise-like - with: hand / hand+hand

Falling Falcon

Maneuver - defense: parry / pin(+offense)

Maneuver - destabilize (height zone): low / low+high

Maneuver - destabilize (type): sweep (buckle) / throw-down(+trip)

Maneuver - destabilize (with): foot-leg / hand(+arm)

Maneuver - practicality: stylistic / realistic

Maneuver - visibility: hidden / visible

Vise-like - to: arm / hand (arm-head)

Vise-like - type: grab (defensive) / pin (grab-vise)

Circling the Horizon

Maneuver - destabilize (height zone): low / low+high

Maneuver - destabilize (type): sweep (buckle) / sweep

Maneuver - destabilize (with): foot-leg (rear) / leg+hand (rear+front)

Vise-like - to: arm / body

Vise-like - with: hand / foot

Vise-like - type: grab (defensive) / vise (offensive)

Vise-like - weapon type: natural / natural-environment

Leaping Crane

Maneuver - defense: parry / parry(+offense)

Maneuver - destabilize (position): face-up / kneeling (face-down)

Maneuver - destabilize (type): sweep (buckle) / buckle (kick [push])

Maneuver - destabilize (with): foot-leg (rear) / foot

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

Defensive Defense / Offensive Offense

Hidden Maneuvers / Visible Maneuvers

Purposeful Evasion / Purposeful Aggression

Realistic / Stylistic

Striking / Vise-like (Grabbing)

Sweep / Buckle

Dance of Death

Defensive Defense / Offensive Offense

Degree of (Grabbing): Grab (arm) / Hook (leg)

Gauging: Close Gap / Open Gap

Hidden Maneuvers / Visible Maneuvers

Purposeful Evasion+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

Striking / Vise-like (Stomp)

Stylistic / Realistic

Sweep (Buckle) / Take-down

Zone of Obscurity / Zone of Visibility

Leap of Death

Defensive Defense / Offensive Offense

Gauging: Close Gap / Open Gap

Hidden Maneuvers / Visible Maneuvers

Purposeful Evasion+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

Stable / Jump (Leap)

Striking / Vise-like (Stomp)

Stylistic / Realistic

Sweep (Buckle) / Throw-down

Isolation Sequence 1

Defensive Defense / Offensive Offense

Hidden Maneuvers / Visible Maneuvers

Mobility (upper): Unconstrained / Constrained (Isolation)

Purposeful Evasion+Purposeful Aggression / Purposeful Aggression

Striking / Vise-like (Stomp)

Back Breaker

Defensive Defense / Offensive Offense

Hidden Maneuvers / Visible Maneuvers

Purposeful Evasion+Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Striking / Vise-like

Stylistic / Realistic

Sweep (Buckle) / Throw-down

Hopping Crane

Complimentary Forces / Opposing Forces

Defensive Defense / Offensive Offense

Hidden Maneuvers / Visible Maneuvers

Mobility (upper): Unconstrained / Constrained (Isolation)

Purposeful Evasion+Purposeful Aggression / Purposeful Aggression

Striking / Vise-like (Stomp)

Sleeper

Complimentary Forces / Opposing Forces

Defensive Defense / Offensive Offense

Degree of (Grabbing): Grab (arm) / Hook (neck)

Purposeful Evasion+Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

Sweep (Buckle) / Take-down

Brushing the Storm

Complimentary Forces / Opposing Forces

Defensive Defense / Offensive Offense

Degree of (Grabbing): Grab (arm) / Hook (leg)

Hidden Maneuvers / Visible Maneuvers

Stylistic / Realistic

Falling Falcon

Complimentary Forces / Opposing Forces

Degree of (Grabbing): Grab (arm) / Pin (hand)

Hidden Maneuvers / Visible Maneuvers

Purposeful Deflection+Purposeful Aggression / Purposeful Aggression

Read Time: Divert (In-flight) / Respond (After Application)

Stylistic / Realistic

Striking / Vise-like

Sweep (Buckle) / Throw-down (Trip)

Circling the Horizon

Buckle (Sweep) / Take-down

Complimentary Forces / Opposing Forces

Defensive Defense / Offensive Offense

Striking / Vise-like

Leaping Crane

Complimentary Forces / Opposing Forces

Defensive Defense / Offensive Offense

Gauging: Close Gap / Open Gap

Sweep / Buckle