First Person

<< Click to Display Table of Contents >>

Navigation:  Welcome to the KenpoPedia > Forms > Form 5 > Intra-Form Analysis > Brushing the Storm >

First Person

Point of Reference (initial): front / front (12:00 / 12:00)

Point of Reference (fixed): front / rear (12:00 / 6:00)

Point of Reference (fluid): front / front (12:00 / 12:00)

it demonstrates controlling a single potential attacker through cancellation and destabilization

it demonstrates the strategy of evasion with aggression and use of obscure zones

it demonstrates realistic maneuvers

it demonstrates the use of Vise-like maneuvers using Natural Weapons (offset sandwiching)

it demonstrates defense while starting from an awkward position (out of position)

Major Principles / Theories / Concepts:

Angle of Cancellation

Contact Manipulation

Contour (opponent)

Destabilize

Line of Attack

Line of Sight

Natural Weapon

Obscure Zone (Zone of Obscurity)

Offensive Offense

Outer Rim

Point of Origin

Realistic (vs Stylistic)

Vise-like

Major Physical Reverses / Opposites / Categories:

Destructive Fans

refer to Destructive Fans / Brushing the Storm analysis

Dance of Death

refer to Dance of Death / Brushing the Storm analysis

Leap of Death

refer to Leap of Death / Brushing the Storm analysis

Isolation Sequence 1

refer to Isolation Sequence 1 / Brushing the Storm analysis

Back Breaker

refer to Back Breaker / Brushing the Storm analysis

Hopping Crane

refer to Hopping Crane / Brushing the Storm analysis

Sleeper

refer to Sleeper / Brushing the Storm analysis

Brushing the Storm

Maneuver - defense: parry / offense

Maneuver - destabilize (height zone): low / middle

Maneuver - destabilize (type): sweep / push

Maneuver - destabilize (with): hand (front) / hand (rear)

Vise-like - to: leg / body

Falling Falcon

Maneuver - defense: parry(+offense) / pin(+offense)

Maneuver - destabilize (height zone): low+middle / low+high

Maneuver - destabilize (type): sweep (+push) / throw-down(+trip)

Maneuver - destabilize (with): hand+hand / hand(+arm)

Vise-like - to: body / hand (arm-head)

Vise-like - type: hook / pin (grab-vise)

Circling the Horizon

Maneuver - destabilize (height zone): low+middle / low+high

Maneuver - destabilize (type): sweep (+push) / sweep

Maneuver - destabilize (with): hand+hand (front+rear) / leg+hand (rear+front)

Vise-like - to: body / body

Vise-like - with: hand+hand / foot

Vise-like - type: offset sandwich / vise (offensive)

Vise-like - weapon type: natural / natural-environment

Leaping Crane

Maneuver - destabilize (position): face-down / kneeling (face-down)

Maneuver - destabilize (type): sweep (+push) / buckle (kick [push])

Maneuver - destabilize (with): hand+hand (front+rear) / foot (rear)

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

refer to Destructive Fans / Brushing the Storm analysis

Dance of Death

refer to Dance of Death / Brushing the Storm analysis

Leap of Death

refer to Leap of Death / Brushing the Storm analysis

Isolation Sequence 1

refer to Isolation Sequence 1 / Brushing the Storm analysis

Back Breaker

refer to Back Breaker / Brushing the Storm analysis

Hopping Crane

refer to Hopping Crane / Brushing the Storm analysis

Sleeper

refer to Sleeper / Brushing the Storm analysis

Brushing the Storm

Complimentary Forces / Opposing Forces

Gauging: Close Gap / Open Gap

Purposeful Evasion / Purposeful Aggression

Falling Falcon

Degree of (Grabbing): Hook (leg) / Pin (hand)

Purposeful Evasion+Purposeful Aggression / Purposeful Aggression

Read Time: Divert (In-flight) / Respond (After Application)

Take-down (sweep+push) / Throw-down (trip)

Circling the Horizon


Leaping Crane

Take-down (sweep+push) / Take-down (buckle)