Isolation Sequence #3

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Isolation Sequence #3

First Person

•it contrasts Purposeful Manipulation+Purposeful Aggression with other scenarios

•it contrasts constrained mobility to other scenarios

•it contrasts single beat timing (1-in-1) and two beat (2-in-1) to other timings

•it contrasts using only high weapons with other weapon combinations

•it contrasts elementary maneuvers to other maneuver scenarios

•it contrasts entwining and contouring to other scenarios

•it contrasts reaction after application to other scenarios

•it contrasts multiple Focus Points to single

•it contrasts multiple Reference Points to single

Major Principles / Theories / Concepts:

Applied Attack

Base

Break

Circle

Contour

Economy of Motion

Line

Line of Travel

Margin for Error

Outer Rim

Path of Travel

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Dance of Death

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Maneuver (vise-like): entwine / vise

▪Reference (points): multiple / single

Leap of Death

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Maneuver (vise-like): entwine / vise

▪Reference (points): multiple / single

Isolation Sequence 1

▪Focus (points): multiple / single

▪Maneuver (vise-like): entwine / vise

▪Reference (points): multiple / single

Back Breaker

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Hopping Crane

▪Focus (points): multiple / single

▪Maneuver (vise-like): entwine / vise

▪Reference (points): multiple / single

Sleeper

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Brushing the Storm

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Falling Falcon

▪Focus (points): multiple / single

▪Maneuver (vise-like): entwine / pin

▪Reference (points): multiple / single

Circling the Horizon

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Leaping Crane

▪Defense: indirect / direct

▪Focus (points): multiple / single

▪Reference (points): multiple / single

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Dance of Death

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Leap of Death

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Deflection+Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Isolation Sequence 1

▪Mobility: constrained (lower) / constrained (upper)

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Aggression

Back Breaker

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Hopping Crane

▪Mobility: constrained (lower) / constrained (upper)

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Aggression

Sleeper

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Deflection-Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Brushing the Storm

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Falling Falcon

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Aggression

Circling the Horizon

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Leaping Crane

▪Purposeful Manipulation-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

▪Read Time: respond (after application) / divert (in-flight)

Second Person

•it contrasts conceptual attacks to real attacks

•it contrasts multiple attack scenarios to single

Major Principles / Theories / Concepts:

Applied Attack

Elementary

Minor Attack

Web of Knowledge - Grabs & Tackles (grab)


Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Attack - direction: multiple / flank

▪Attack - scenarios: multiple / singular

▪Attack - type: applied / in-flight

Dance of Death

▪Attack - direction: multiple / front

▪Attack - scenarios: multiple / singular

▪Attack - type: applied / in-flight

Leap of Death

▪Attack - direction: multiple / front

▪Attack - scenarios: multiple / singular

▪Attack - type: applied / in-flight

Isolation Sequence 1

▪Attack - direction: multiple / none

▪Attack - scenarios: multiple / singular

Back Breaker

▪Attack - direction: multiple / flank

▪Attack - scenarios: multiple / singular

▪Attack - type: applied / in-flight

Hopping Crane

▪Attack - direction: multiple / none

▪Attack - scenarios: multiple / none

Sleeper

▪Attack - direction: multiple / front

▪Attack - scenarios: multiple / singular

▪Attack - type: applied / in-flight

Brushing the Storm

▪Attack - direction: multiple / front

▪Attack - scenarios: multiple / singular

▪Attack - type: applied / in-flight

Falling Falcon

▪Attack - direction: multiple / front

▪Attack - scenarios: multiple / singular

▪Attack - type: applied (wrist) / applied (body)

Circling the Horizon

▪Attack - scenarios: multiple / singular

▪Attack - type: applied / in-flight

Leaping Crane

▪Attack - direction: multiple / front flank

▪Attack - scenarios: multiple / singular

▪Attack - type: applied / in-flight

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Attack: conceptual / actual

▪Degree of Completion: fully / evaded

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Dance of Death

▪Attack: conceptual / actual

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Leap of Death

▪Attack: conceptual / actual

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Isolation Sequence 1

▪Attack: conceptual / none

Back Breaker

▪Attack: conceptual / actual

▪Degree of Completion: fully / evaded

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Hopping Crane

▪Attack: conceptual / none

Sleeper

▪Attack: conceptual / actual

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Brushing the Storm

▪Attack: conceptual / actual

▪Degree of Completion: fully / evaded

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Weapon

Falling Falcon

▪Attack: conceptual / actual

Circling the Horizon

▪Attack: conceptual / actual

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Leaping Crane

▪Attack: conceptual / actual

▪Degree of Completion: fully / re-directed

▪Intent: minor (applied) / major (in-flight)

▪Web of Knowledge: Grabs & Tackles (grab) / Punches

Third Person

•it contrasts purposes+expound-complete-preview to establish-define

Major Principles / Theories / Concepts:

Range (Close-Middle-Far)



Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

Dance of Death

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

▪Vise-like - application: offense / defense

Leap of Death

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

▪Vise-like - application: offense / defense

Isolation Sequence 1

▪Defense - weapon usage (height zone): upper / lower (leg)

▪Vise-like - application: offense / defense

Back Breaker

▪Defense - weapon usage (height zone): upper / upper-lower (knee)

▪Vise-like - application: offense / defense

Hopping Crane

▪Defense - weapon usage (height zone): upper / lower (leg)

▪Vise-like - application: offense / defense

Sleeper

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

Brushing the Storm

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

Falling Falcon

▪Defense - grip discontinued: maintained / delayed

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

▪Vise-like - application: offense / defense

Circling the Horizon

▪Defense - weapon usage (height zone): upper / upper+lower (leg)

▪Vise-like - application: offense / defense

Leaping Crane

▪Defense - weapon usage (height zone): upper / upper-lower (leg)

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (initial): multiple / single

Dance of Death

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

Leap of Death

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (initial): multiple / single

Isolation Sequence 1

▪Purpose (primary): expound+complete+preview / establish+articulate

Back Breaker

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (initial): multiple / single

Hopping Crane

▪Purpose (primary): expound+complete+preview / establish+articulate

Sleeper

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (initial): multiple / single

Brushing the Storm

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (initial): multiple / single

Falling Falcon


Circling the Horizon

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (initial): multiple / single

Leaping Crane

▪Timing (defense) (response): reactionary (after application) / anticipatory (preventative)

▪Zone of Action (initial): multiple / single