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•it contrasts Purposeful Deflection with other scenarios
•it contrasts stepping forward to other directions
•it contrasts reaction in-flight to other scenarios
•it contrasts elementary maneuvers to other maneuver scenarios
•it contrasts two beat timing (2-in-1) and one beat timing (1-in-1) to other maneuver timing
•it contrasts employing a Zone of Vision to other strategies
Major Principles / Theories / Concepts:
Alignment Angle of Cancellation Angle of Deflection Angle of Incidence Defensive Defense Economy of Motion |
Margin for Error Offensive Offense Opposing Forces Outer Rim Parry Point of Origin |
Power (Back-up Mass) Pull Purposeful Aggression Purposeful Deflection Purposeful Manipulation Strike |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Maneuver (initial) - intent: defensive / defensive+offensive ▪Start - position: natural stance (hands down) / horse stance (hands up) ▪Step (initial) - direction: forward / flank |
Dance of Death |
▪Step (initial) - direction: forward / backward ▪Vise-like - type: grab (offense) / vise (offense) ▪Vise-like - weapon type: natural / natural-environment |
Leap of Death |
▪Maneuver (initial) - intent: defensive / defensive+offensive ▪Step (initial) - direction: forward / backward ▪Vise-like- type: grab (offense) / vise (offense) ▪Vise-like - weapon type: natural / natural-environment |
Isolation Sequence 1 |
▪Step (initial) - direction: forward / flank ▪Vise-like- type: grab (offense) / vise (offense) ▪Vise-like - weapon type: natural / natural-environment |
Back Breaker |
▪Step (initial) - direction: forward / flank ▪Vise-like- type: grab (offense) / vise (offense) ▪Vise-like - weapon type: natural / natural-environment |
Hopping Crane |
▪Maneuver (initial) - intent: defensive / offensive ▪Vise-like- type: grab (offense) / vise (offense) ▪Vise-like - weapon type: natural / natural-environment |
Sleeper |
▪Step (initial) - direction: forward / backward ▪Maneuvers: realistic / idealistic |
Brushing the Storm |
▪Step (initial) - direction: forward / flank ▪Maneuver (initial) - intent: defensive / defensive+offensive |
Falling Falcon |
▪Defense: in-flight (major) / applied (minor) ▪Maneuver (initial) - intent: defensive / defensive(pin)+offensive |
Circling the Horizon |
▪Vise-like- type: grab (offense) / vise (offense) ▪Vise-like - weapon type: natural / natural-environment |
Leaping Crane |
▪Maneuver (initial) - intent: defensive / defensive+offensive ▪Step (initial) - direction: forward / flank |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression |
Dance of Death |
▪Gauging: close gap / open gap |
Leap of Death |
▪Gauging: close gap / open gap ▪Purposeful Deflection-Purposeful Aggression / Purposeful Deflection+Purposeful Aggression |
Isolation Sequence 1 |
▪Mobility (upper): unconstrained / constrained (isolation) ▪Purposeful Deflection-Purposeful Aggression / Purposeful Aggression |
Back Breaker |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion-Purposeful Aggression |
Hopping Crane |
▪Mobility (upper): unconstrained / constrained (isolation) ▪Purposeful Deflection-Purposeful Aggression / Purposeful Aggression |
Sleeper |
▪Gauging: close gap / open gap |
Brushing the Storm |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression |
Falling Falcon |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Aggression ▪Read Time: divert (in-flight) / respond (after application) |
Circling the Horizon |
▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression |
Leaping Crane |
▪Gauging: close gap / open gap ▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression |
•it contrasts multiple attacks to other attack scenarios
•it contrasts punching (from front) with both hands (offset timing) to other attack types
•it contrasts elementary attacks to other attack complexities
•it contrasts a long range attack (from front) to other attack ranges
•it contrasts aggression with both hands offset (from front) to other attack scenarios
•it contrasts a degree of Compelled Compliance to the defender to other attack scenarios
Major Principles / Theories / Concepts:
In-Flight Major Attack (double - offset timing) |
Punching (offensive) (high zone) |
Web of Knowledge - Punches |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Attack - count: multiple (offset timing) / single ▪Attack - direction: front / flank |
Dance of Death |
▪Attack - count: multiple (offset timing) / single |
Leap of Death |
▪Attack - count: multiple (offset timing) / single ▪Attack - direction: front / flank |
Isolation Sequence 1 |
▪Attack - count: multiple (offset timing) / none ▪Attack - direction: front / none |
Back Breaker |
▪Attack - count: multiple (offset timing) / single ▪Attack - direction: front / flank |
Hopping Crane |
▪Attack - count: multiple (offset timing) / none ▪Attack - direction: front / none |
Sleeper |
▪Attack: fully defined / partially defined |
Brushing the Storm |
▪Attack - count: multiple (offset timing) / single ▪Attack - weapon: natural / man-made |
Falling Falcon |
▪Attack - count: multiple (offset timing) / single ▪Attack - intent: major (in-flight) / minor (applied) |
Circling the Horizon |
▪Attack - count: multiple (offset timing) / single |
Leaping Crane |
▪Attack - count: multiple (offset timing) / single |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Zone of: vision / obscurity |
Dance of Death |
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Leap of Death |
▪Zone of: vision / obscurity |
Isolation Sequence 1 |
▪Web of Knowledge: punches / none |
Back Breaker |
▪Zone of: vision / obscurity |
Hopping Crane |
▪Web of Knowledge: punches / none |
Sleeper |
|
Brushing the Storm |
▪Web of Knowledge: punches / weapons (stick) |
Falling Falcon |
▪Degree of Completion: diverted / fully ▪Intent: major (in-flight) / minor (applied) ▪Web of Knowledge: punches / grabs and tackles (grab) ▪Zone of: obscurity / vision |
Circling the Horizon |
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Leaping Crane |
Defense
•it contrasts advancement (forward) to other gauging scenarios
•it contrasts a Zone of Action between the arms (and outside the arms) to other zones
•it contrasts a 0-degree shift of attention to other degrees
•it contrasts a 2-in-1 timing to other timings
•it contrasts the use of the neutral bow and horse stances to other stances
Offense
•it contrasts defense against multiple elementary attacks (punches) to other scenarios
Major Principles / Theories / Concepts:
Continuous Motion |
Figure 8 |
Range (Attack) (Far) |
Major Physical Reverses / Opposites / Categories:
Destructive Fans |
▪Defense - direction: front / flank |
Dance of Death |
▪Defense - maneuver (count): double (simultaneous) / single |
Leap of Death |
▪Defense - direction: front / flank |
Isolation Sequence 1 |
▪Attack: fully defined / partially defined ▪Defense - weapon usage (extremities): upper-lower / lower (leg) ▪Defense - maneuver (count): double (simultaneous) / single |
Back Breaker |
▪Defense - direction: front / flank ▪Defense - weapon usage (extremities): upper-lower (foot) / upper-lower (knee) |
Hopping Crane |
▪Defense - maneuver (count): double (simultaneous) / single ▪Defense - weapon usage (extremities): upper-lower / lower (leg) |
Sleeper |
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Brushing the Storm |
▪Attack - weapon type: natural / man-made ▪Defense - maneuver (count): double (simultaneous) / single |
Falling Falcon |
▪Attack - completion: diverted / applied ▪Defense - maneuver (count): double (simultaneous) / single |
Circling the Horizon |
|
Leaping Crane |
▪Defense - maneuver (count): double (simultaneous) / single |
Major Conceptual Reverses / Opposites / Categories:
Destructive Fans |
▪Zone of Action (defense): between arms (outside arm) / outside arm |
Dance of Death |
▪Zone of Action (defense): between arms (outside arm) / outside arm |
Leap of Death |
▪Zone of Action (defense): between arms (outside arm) / outside arm |
Isolation Sequence 1 |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Back Breaker |
▪Zone of Action (defense): between arms (outside arm) / outside arm |
Hopping Crane |
▪Purpose (primary): expound - complete - preview / establish - articulate |
Sleeper |
▪Zone of Action (defense): between arms (outside arm) / outside arm |
Brushing the Storm |
▪Zone of Action (defense): between arms (outside arm) / outside arm (behind) |
Falling Falcon |
▪Timing (defense) (response): anticipatory (preventative) / reactionary (after application) ▪Zone of Action (defense): between arms (outside arm) / inside arm - outside arm |
Circling the Horizon |
▪Zone of Action (defense): between arms (outside arm) / outside arm |
Leaping Crane |
▪Zone of Action (defense): between arms (outside arm) / outside arm |