Protecting Fans

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Protecting Fans

First Person

•it contrasts Purposeful Deflection with other scenarios

•it contrasts stepping forward to other directions

•it contrasts reaction in-flight to other scenarios

•it contrasts elementary maneuvers to other maneuver scenarios

•it contrasts two beat timing (2-in-1) and one beat timing (1-in-1) to other maneuver timing

•it contrasts employing a Zone of Vision to other strategies

Major Principles / Theories / Concepts:

Alignment

Angle of Cancellation

Angle of Deflection

Angle of Incidence

Defensive Defense

Economy of Motion

Margin for Error

Offensive Offense

Opposing Forces

Outer Rim

Parry

Point of Origin

Power (Back-up Mass)

Pull

Purposeful Aggression

Purposeful Deflection

Purposeful Manipulation

Strike

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Maneuver (initial) - intent: defensive / defensive+offensive

▪Start - position: natural stance (hands down) / horse stance (hands up)

▪Step (initial) - direction: forward / flank

Dance of Death

▪Step (initial) - direction: forward / backward

▪Vise-like - type: grab (offense) / vise (offense)

▪Vise-like - weapon type: natural / natural-environment

Leap of Death

▪Maneuver (initial) - intent: defensive / defensive+offensive

▪Step (initial) - direction: forward / backward

▪Vise-like- type: grab (offense) / vise (offense)

▪Vise-like - weapon type: natural / natural-environment

Isolation Sequence 1

▪Step (initial) - direction: forward / flank

▪Vise-like- type: grab (offense) / vise (offense)

▪Vise-like - weapon type: natural / natural-environment

Back Breaker

▪Step (initial) - direction: forward / flank

▪Vise-like- type: grab (offense) / vise (offense)

▪Vise-like - weapon type: natural / natural-environment

Hopping Crane

▪Maneuver (initial) - intent: defensive / offensive

▪Vise-like- type: grab (offense) / vise (offense)

▪Vise-like - weapon type: natural / natural-environment

Sleeper

▪Step (initial) - direction: forward / backward

▪Maneuvers: realistic / idealistic

Brushing the Storm

▪Step (initial) - direction: forward / flank

▪Maneuver (initial) - intent: defensive / defensive+offensive

Falling Falcon

▪Defense: in-flight (major) / applied (minor)

▪Maneuver (initial) - intent: defensive / defensive(pin)+offensive

Circling the Horizon

▪Vise-like- type: grab (offense) / vise (offense)

▪Vise-like - weapon type: natural / natural-environment

Leaping Crane

▪Maneuver (initial) - intent: defensive / defensive+offensive

▪Step (initial) - direction: forward / flank

Major Conceptual Reverses / Opposites / Categories:

 

Destructive Fans

▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Dance of Death

▪Gauging: close gap / open gap

Leap of Death

▪Gauging: close gap / open gap

▪Purposeful Deflection-Purposeful Aggression / Purposeful Deflection+Purposeful Aggression

Isolation Sequence 1

▪Mobility (upper): unconstrained / constrained (isolation)

▪Purposeful Deflection-Purposeful Aggression / Purposeful Aggression

Back Breaker

▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion-Purposeful Aggression

Hopping Crane

▪Mobility (upper): unconstrained / constrained (isolation)

▪Purposeful Deflection-Purposeful Aggression / Purposeful Aggression

Sleeper

▪Gauging: close gap / open gap

Brushing the Storm

▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Falling Falcon

▪Purposeful Deflection-Purposeful Aggression / Purposeful Aggression

▪Read Time: divert (in-flight) / respond (after application)

Circling the Horizon

▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Leaping Crane

▪Gauging: close gap / open gap

▪Purposeful Deflection-Purposeful Aggression / Purposeful Evasion+Purposeful Aggression

Second Person

•it contrasts multiple attacks to other attack scenarios

•it contrasts punching (from front) with both hands (offset timing) to other attack types

•it contrasts elementary attacks to other attack complexities

•it contrasts a long range attack (from front) to other attack ranges

•it contrasts aggression with both hands offset (from front) to other attack scenarios

•it contrasts a degree of Compelled Compliance to the defender to other attack scenarios

Major Principles / Theories / Concepts:

In-Flight Major Attack (double - offset timing)

Punching (offensive) (high zone)

Web of Knowledge - Punches

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Attack - count: multiple (offset timing) / single

▪Attack - direction: front / flank

Dance of Death

▪Attack - count: multiple (offset timing) / single

Leap of Death

▪Attack - count: multiple (offset timing) / single

▪Attack - direction: front / flank

Isolation Sequence 1

▪Attack - count: multiple (offset timing) / none

▪Attack - direction: front / none

Back Breaker

▪Attack - count: multiple (offset timing) / single

▪Attack - direction: front / flank

Hopping Crane

▪Attack - count: multiple (offset timing) / none

▪Attack - direction: front / none

Sleeper

▪Attack: fully defined / partially defined

Brushing the Storm

▪Attack - count: multiple (offset timing) / single

▪Attack - weapon: natural / man-made

Falling Falcon

▪Attack - count: multiple (offset timing) / single

▪Attack - intent: major (in-flight) / minor (applied)

Circling the Horizon

▪Attack - count: multiple (offset timing) / single

Leaping Crane

▪Attack - count: multiple (offset timing) / single

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Zone of: vision / obscurity

Dance of Death


Leap of Death

▪Zone of: vision / obscurity

Isolation Sequence 1

▪Web of Knowledge: punches / none

Back Breaker

▪Zone of: vision / obscurity

Hopping Crane

▪Web of Knowledge: punches / none

Sleeper


Brushing the Storm

▪Web of Knowledge: punches / weapons (stick)

Falling Falcon

▪Degree of Completion: diverted / fully

▪Intent: major (in-flight) / minor (applied)

▪Web of Knowledge: punches / grabs and tackles (grab)

▪Zone of: obscurity / vision

Circling the Horizon


Leaping Crane


Third Person

Defense

•it contrasts advancement (forward) to other gauging scenarios

•it contrasts a Zone of Action between the arms (and outside the arms) to other zones

•it contrasts a 0-degree shift of attention to other degrees

•it contrasts a 2-in-1 timing to other timings

•it contrasts the use of the neutral bow and horse stances to other stances

Offense

•it contrasts defense against multiple elementary attacks (punches) to other scenarios

Major Principles / Theories / Concepts:

Continuous Motion

Figure 8

Range (Attack) (Far)

Major Physical Reverses / Opposites / Categories:

Destructive Fans

▪Defense - direction: front / flank

Dance of Death

▪Defense - maneuver (count): double (simultaneous) / single

Leap of Death

▪Defense - direction: front / flank

Isolation Sequence 1

▪Attack: fully defined / partially defined

▪Defense - weapon usage (extremities): upper-lower / lower (leg)

▪Defense - maneuver (count): double (simultaneous) / single

Back Breaker

▪Defense - direction: front / flank

▪Defense - weapon usage (extremities): upper-lower (foot) / upper-lower (knee)

Hopping Crane

▪Defense - maneuver (count): double (simultaneous) / single

▪Defense - weapon usage (extremities): upper-lower / lower (leg)

Sleeper


Brushing the Storm

▪Attack - weapon type: natural / man-made

▪Defense - maneuver (count): double (simultaneous) / single

Falling Falcon

▪Attack - completion: diverted / applied

▪Defense - maneuver (count): double (simultaneous) / single

Circling the Horizon


Leaping Crane

▪Defense - maneuver (count): double (simultaneous) / single

Major Conceptual Reverses / Opposites / Categories:

Destructive Fans

▪Zone of Action (defense): between arms (outside arm) / outside arm

Dance of Death

▪Zone of Action (defense): between arms (outside arm) / outside arm

Leap of Death

▪Zone of Action (defense): between arms (outside arm) / outside arm

Isolation Sequence 1

▪Purpose (primary): expound - complete - preview / establish - articulate

Back Breaker

▪Zone of Action (defense): between arms (outside arm) / outside arm

Hopping Crane

▪Purpose (primary): expound - complete - preview / establish - articulate

Sleeper

▪Zone of Action (defense): between arms (outside arm) / outside arm

Brushing the Storm

▪Zone of Action (defense): between arms (outside arm) / outside arm (behind)

Falling Falcon

▪Timing (defense) (response): anticipatory (preventative) / reactionary (after application)

▪Zone of Action (defense): between arms (outside arm) / inside arm - outside arm

Circling the Horizon

▪Zone of Action (defense): between arms (outside arm) / outside arm

Leaping Crane

▪Zone of Action (defense): between arms (outside arm) / outside arm