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•Point of Reference (fixed): rear flanks (4:30 / 7:30)
•Focal Point (fluid - primary): front (12;00)
•it demonstrates a shift of (fixed) Focal Point 180-degrees (to rear) (4:30) and 90-degrees (to flank) (7:30)
•it demonstrates a shift of (fluid) Focal Point 180-degrees (to rear) (6:00) and 90-degrees (to flank) (9:00)
•it demonstrates a shift (initially) in both stance and Focal Point
•it demonstrates both sides of a self-defense technique
•it demonstrates redirecting in-flight major aggressions (both low and high)
•it demonstrates defense with both riding (parry) and opposing (blocking)
•it demonstrates offense with multiple weapons (open-partially open)
•it demonstrates offense with both upper and lower limbs (offset timing)
•it demonstrates the use of single offensive weapons
•it demonstrates Gravitational Marriage (Gravitational Opposition) in an upward direction
•it demonstrates Purposeful Deflection (followed by Purposeful Aggression)
•it demonstrates an Angle of Cancellation using defenses
•it demonstrates Orbital Reversal
•it demonstrates a Sophisticated Basic with the lower limb (Kicking + Sweeping)
•it demonstrates a foot maneuver using distance then rotation and distance without rotation
Major Principles / Theories / Concepts:
Angle of Cancellation
Angle of Deflection
Angle of Incidence
Block
Circle
Defensive Defense
Economy of Motion
Gauging (depth)
Offensive Offense
Outer Rim
Parry
Path
Poke
Point of Origin
Power (Back-up Mass / Torque / Gravitational Marriage)
Pushing
Purposeful Aggression
Purposeful Deflection
Strike
Major Physical Reverses / Opposites / Categories:
Protecting Fans |
▪Refer to Protecting Fans / Unwinding Pendulum analysis |
Isolation Sequence #1 |
▪Refer to Isolation Sequence #1 / Unwinding Pendulum analysis |
Darting Leaves |
▪Refer to Darting Leaves / Unwinding Pendulum analysis |
Unfurling Crane |
▪Refer to Unfurling Crane / Unwinding Pendulum analysis |
Destructive Kneel |
▪Refer to Destructive Kneel / Unwinding Pendulum analysis |
Flashing Wings |
▪Refer to Flashing Wings / Unwinding Pendulum analysis |
Gathering Clouds |
▪Refer to Gathering Clouds / Unwinding Pendulum analysis |
Circles of Protection |
▪Refer to Circles of Protection / Unwinding Pendulum analysis |
Dance of Darkness |
▪Refer to Dance of Darkness / Unwinding Pendulum analysis |
Thundering Hammers |
▪Refer to Thundering Hammers / Unwinding Pendulum analysis |
Unwinding Pendulum |
▪Side: right / left ▪Maneuver - intent: defense / offense ▪Maneuver (defense) - type: parrying block / block ▪Maneuver (offense) - degree of open: open / partially open ▪Step - direction: backward / forward ▪Step - elements: distance-rotation / distance (without rotation) |
Reversing Circles |
▪Maneuver (defense) - direction: downward-inward (offset timing) / downward+inward (simultaneous) ▪Maneuver (defense) - type: parrying block-block / block+block ▪Maneuver (defense) - count: double (offset timing) / double (simultaneous) ▪Maneuver (offense) - degree of open: open-partially open / open ▪Step (initial) - direction: backward / forward ▪Step - elements: distance-rotation (distance) / distance+rotation |
Snaking Talon |
▪Maneuver (defense) - direction: downward-inward (offset timing) / downward+inward (simultaneous) ▪Maneuver (defense) - direction: downward-inward (offset timing) / inward-extended outward (offset timing) ▪Maneuver (defense) - type: parrying block-block / parry (block) ▪Step - elements: distance-rotation (distance) / distance+rotation |
Circling Fans |
▪Maneuver (defense) - direction: downward-inward (offset timing) / downward-downward (offset timing) ▪Maneuver (defense) - type: parrying block-block / parry-parry ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Step - elements: distance-rotation (distance) / distance |
Isolation Sequence #2 |
▪Reference (points): single / multiple ▪Maneuver (defense) - direction: upward (outward) / upward ▪Maneuver (defense) - type: parrying block-block / parry ▪Maneuver (offense) - range: long / long-close ▪Step - direction: backward / none |
Defensive Cross |
▪Maneuver (defense) - direction: downward-inward (offset timing) / downward+downward (simultaneous) ▪Maneuver (defense) - type: parrying block (single)-block / parrying block (double) ▪Maneuver (defense) - type: block / parrying block ▪Maneuver (offense) - degree of open: open-partially open / closed-open ▪Step - elements: distance-rotation (distance) / distance-rotation |
Bowing to Buddha |
▪Maneuver (defense) - direction: downward-inward / inward ▪Maneuver (defense) - count: double (offset timing) / single ▪Maneuver (defense) - type: parrying block-block / block (anchoring) ▪Maneuver (offense) - degree of open: open-partially open / open-closed ▪Step (initial) - direction: backward / downward (maintain) ▪Step (initial) - method: distance-rotation / height (no distance)-rotation (no distance) |
Prance of the Tiger |
▪Reference Point (initial) - direction: front (rear) / front flank ▪Maneuver (defense) - direction: downward-inward (offset timing) / downward (push-down) ▪Maneuver (defense) - type: parrying block-block / block ▪Maneuver (offense) - degree of open: open-partially open / closed-open ▪Maneuver (offense) - count: single / single-triple-double ▪Step - elements: distance-rotation (distance) / distance |
Shield and Mace |
▪Maneuver (defense) - direction: downward-inward (offset timing) / outward ▪Maneuver (defense) - count: double (offset timing) / single ▪Maneuver (defense) - type: parrying block-block / block ▪Maneuver (offense) - degree of open: open-partially open / closed-open ▪Maneuver (offense) - range: long / long - close ▪Step (initial) - direction: backward (away) / forward (toward) ▪Step - elements: distance-rotation (distance) / distance+rotation |
Five Swords |
▪Maneuver (defense) - type: parrying block-block / block ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - degree of open: closed-partially open / open-closed ▪Maneuver (offense) - range: long / long-close ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Step (initial) - direction: backward (away) / forward (toward) ▪Step - elements: distance-rotation (distance) / distance+rotation |
Twirling Hammers |
▪Maneuver (defense) - direction: downward-inward (offset timing) / extended outward ▪Maneuver (defense) - count: double (offset timing) / single ▪Maneuver (defense) - type: parrying block-block / block ▪Maneuver (offense) - degree of open: closed-partially open / closed ▪Maneuver (offense) - range: long / close ▪Maneuver (offense) - method: pulling+pushing / pulling-pushing ▪Step (initial) - direction: backward (away) / sideways ▪Step - elements: distance-rotation (distance) / distance (distance+rotation) |
Major Conceptual Reverses / Opposites / Categories:
Protecting Fans |
▪Refer to Protecting Fans / Unwinding Pendulum analysis |
Isolation Sequence #1 |
▪Refer to Isolation Sequence #1 / Unwinding Pendulum analysis |
Darting Leaves |
▪Refer to Darting Leaves / Unwinding Pendulum analysis |
Unfurling Crane |
▪Refer to Unfurling Crane / Unwinding Pendulum analysis |
Destructive Kneel |
▪Refer to Destructive Kneel / Unwinding Pendulum analysis |
Flashing Wings |
▪Refer to Flashing Wings / Unwinding Pendulum analysis |
Gathering Clouds |
▪Refer to Gathering Clouds / Unwinding Pendulum analysis |
Circles of Protection |
▪Refer to Circles of Protection / Unwinding Pendulum analysis |
Dance of Darkness |
▪Refer to Dance of Darkness / Unwinding Pendulum analysis |
Thundering Hammers |
▪Refer to Thundering Hammers / Unwinding Pendulum analysis |
Unwinding Pendulum |
▪Block / Strike ▪Defensive Defense / Offensive Offense ▪Gauging: Open Gap / Close Gap ▪Purposeful Deflection / Purposeful Aggression ▪Ride (parrying block) / Block (oppose) ▪Stabilize Self / Destabilize Opponent ▪Strike / Sweep |
Reversing Circles |
▪Gauging: Open Gap / Close Gap ▪Stabilize Self / Destabilize Opponent ▪Strike / Sweep ▪Zone of Obscurity / Zone of Visibility |
Snaking Talon |
▪Directional Harmony / Opposing Forces ▪Push / Pull ▪Sweep / Kick ▪Zone of Obscurity / Zone of Visibility |
Circling Fans |
▪Destabilize Opponent / Stabilize Self ▪Opposing Forces / Directional Harmony ▪Sweep / Kick ▪Zone of Obscurity / Zone of Visibility |
Isolation Sequence #2 |
▪Block (oppose) / Ride (parrying block) ▪Gauging: Open Gap / Maintain Gap ▪Mobility: unconstrained (non-stationary) / constrained (isolation) ▪Opposing Forces / Isolated (power) |
Defensive Cross |
▪Directional Harmony / Vise-like Maneuver (Opposing Forces) ▪Push / Pull ▪Zone of Obscurity / Zone of Visibility |
Bowing to Buddha |
▪Destabilize Opponent / Stabilize Self ▪Directional Harmony / Vise-like Maneuver (Opposing Forces) ▪Gauging: Open Gap / Maintain Gap (Close Gap) ▪Striking / Vise-like Maneuver |
Prance of the Tiger |
▪Directional Harmony / Opposing Forces ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression ▪Sweep / Kick ▪Push / Frictional Pull |
Shield and Mace |
▪Opposing Forces / Directional Harmony ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression |
Five Swords |
▪Destabilize Opponent / Stabilize Self ▪Opposing Forces / Directional Harmony |
Twirling Hammers |
▪Destabilize Opponent / Stabilize Self ▪Directional Harmony / Opposing Forces ▪Push / Pull |