<< Click to Display Table of Contents >> Navigation: »No topics above this level« First Person |
•Point of Reference (fixed): front flank (10:30 / 1:30)
•Focal Point (fluid - primary): front (12;00)
•it demonstrates a shift of (fixed) Focal Point 90-degrees (to front flank) (1:30)
•it demonstrates a shift of (fluid) Focal Point 90-degrees (to flank) (3:00)
•it demonstrates a shift (initially) in both stance and Focal Point
•it demonstrates both sides of a self-defense technique
•it demonstrates redirecting in-flight aggressions
•it demonstrates offense with multiple weapons (open - closed weapons)
•it demonstrates striking with only the upper limbs
•it demonstrates clawing and striking
•it demonstrates Purposeful Deflection (followed by Purposeful Aggression)
•it demonstrates a foot maneuver using rotation without distance
•it demonstrates a foot maneuver using distance without rotation
Major Principles / Theories / Concepts:
Alignment
Angle of Deflection
Angle of Incidence
Block
Claw
Defensive Defense
Economy of Motion
Margin for Error
Offensive Offense
Outer Rim
Point of Origin
Power (Back-up Mass)
Purposeful Aggression
Purposeful Deflection
Strike
Major Physical Reverses / Opposites / Categories:
Protecting Fans |
▪Refer to Protecting Fans / Unfurling Crane analysis |
Isolation Sequence #1 |
▪Refer to Isolation Sequence #1 / Unfurling Crane analysis |
Darting Leaves |
▪Refer to Darting Leaves / Unfurling Crane analysis |
Unfurling Crane |
▪Side: right / left ▪Maneuver - intent: defense / offense ▪Maneuver - count: double (defense) / single (offense) ▪Maneuver (travel): path of travel (defense) / line of travel (offense) ▪Pattern - figure 8 (intent): defense-defense / defense+offense ▪Step - direction: backward (away) / forward (toward) ▪Step - elements: rotation (without distance) / distance (without rotation) |
Destructive Kneel |
▪Maneuver (initial) - intent: defense / defensive+offensive ▪Maneuver (defense) - count: double (offset timing) / single ▪Maneuver (defense) - type: block / parry ▪Maneuver (offense) - count: single / single-double-triple ▪Maneuver (offense) - range: long / long-close ▪Pattern - figure 8 (intent): defense+defense / defense+offense ▪Pattern - figure 8 (intent): defense+offense / offense+offense ▪Step - elements: rotation (distance) / distance+rotation |
Flashing Wings |
▪Maneuver (defense) - direction: outward / upward (outward) ▪Maneuver (defense) - count: double / single ▪Maneuver (offense) - range: long / close-long ▪Maneuver (offense) - dimension (primary): horizontal (depth) / diagonal (height+width) ▪Step (initial) - direction: backward / forward ▪Step (initial) - method: rotation (distance) / rotation-distance |
Gathering Clouds |
▪Maneuver (initial) - intent: defense / defensive+offensive ▪Maneuver (defense) - type: block / parry ▪Maneuver (defense) - count: double (offset timing) / single ▪Maneuver (defense) - type: block / parry ▪Maneuver (offense) - degree of open: closed-open / partially open-open ▪Maneuver (offense) - range: long / long-close ▪Pattern - figure 8 (intent): defense+defense / defense+offense ▪Step (initial) - direction: backward / sideways ▪Step - elements: rotation (distance) / distance (distance+rotation) |
Circles of Protection |
▪Maneuver (defense) - direction: outward / upward ▪Maneuver (defense) - count: double (offset timing) / single ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Step (initial) - direction: backward / forward ▪Step - elements: rotation (distance) / distance+rotation (distance) |
Dance of Darkness |
▪Maneuver (defense) - direction: outward / downward-inward ▪Maneuver (defense) - type: block / parry ▪Maneuver (offense) - count: single / double-single ▪Maneuver (offense) - degree of open: closed-open / partially open-closed ▪Maneuver (offense) - range: long / long-close ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Pattern - figure 8 (intent): defense+offense / offense-offense ▪Step (initial) - method: rotation (distance) / distance |
Thundering Hammers |
▪Maneuver (defense) - direction: outward / inward ▪Maneuver (defense) - count: double (offset timing) / single ▪Maneuver (offense) - range: long / middle-long-close ▪Maneuver (offense) - dimension (primary): horizontal (depth) / vertical (height) ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Pattern - figure 8 (intent): defense+offense / offense-offense ▪Step (initial) - direction: backward / forward ▪Step - elements: rotation (distance) / distance+rotation |
Unwinding Pendulum |
▪Maneuver (defense) - direction: outward / downward-inward ▪Maneuver (defense) - type: block / parrying block-block ▪Maneuver (offense) - degree of open: closed-open / open-partially open ▪Maneuver (offense) - range: long / long-close ▪Step - elements: rotation (distance) / distance-rotation (distance) |
Reversing Circles |
▪Maneuver (defense) - direction: outward / downward-+inward ▪Maneuver (defense) - count: double (offset timing) / double (simultaneous) ▪Maneuver (offense) - degree of open: closed-open / open ▪Maneuver (offense) - dimension (primary): horizontal (depth) / diagonal (depth+height) ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Pattern - figure 8 (intent): defense+offense / offense-offense ▪Step (initial) - direction: backward / forward ▪Step - elements: rotation (distance) / distance+rotation |
Snaking Talon |
▪Maneuver (defense) - direction: outward / downward-+inward ▪Maneuver (defense) - direction: outward / inward-extended outward ▪Maneuver (defense) - count: double (offset timing) / double (simultaneous) ▪Maneuver (defense) - type: block / parry (block) ▪Maneuver (offense) - method: pushing / pulling+pushing ▪Pattern - figure 8 (intent): defense+defense / defense-defense ▪Pattern - figure 8 (intent): defense+offense / defense-defense ▪Step - elements: rotation (distance) / distance+rotation |
Circling Fans |
▪Maneuver (defense) - direction: outward-outward / downward-downward ▪Maneuver (defense) - type: block / parry ▪Pattern - figure 8 (intent): defense+defense / defense-defense ▪Pattern - figure 8 (intent): defense+offense / defense-defense ▪Step - elements: rotation (distance) / distance |
Isolation Sequence #2 |
▪Reference (points): single / multiple ▪Maneuver (defense) - direction: outward / upward ▪Maneuver (offense) - range: long / long-close ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Pattern - figure 8 (intent): defense+offense / offense-offense ▪Step - direction: backward (away) / none |
Defensive Cross |
▪Maneuver (defense) - direction: outward / downward-+downward ▪Maneuver (defense) - count: double (offset timing) / double (simultaneous) ▪Maneuver (defense) - type: block / parrying block ▪Maneuver (offense) - dimension (primary): horizontal (depth) / vertical (height) ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Pattern - figure 8 (intent): defense+offense / offense-offense ▪Step - elements: rotation (distance) / distance-rotation |
Bowing to Buddha |
▪Maneuver (defense) - direction: outward / inward (anchoring) ▪Maneuver (defense) - count: double (offset timing) / single ▪Maneuver (defense) - type: block / block (anchoring) ▪Maneuver (offense) - dimension (primary): horizontal (depth) / vertical (height) ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Pattern - figure 8 (intent): defense+offense / offense-offense ▪Step (initial) - direction: backward (away) / downward (maintain) ▪Step - elements: rotation (distance) / height (no distance)-rotation (no distance) |
Prance of the Tiger |
▪Reference Point (initial) - direction: front / front flank ▪Maneuver (defense) - direction: outward / downward (push-down) ▪Maneuver (defense) - count: double (offset timing) / single ▪Maneuver (offense) - count: single / single-triple-double ▪Maneuver (offense) - method: pushing / pulling+pushing ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Pattern - figure 8 (intent): defense+offense / offense-offense ▪Step - elements: rotation (distance) / distance |
Shield and Mace |
▪Maneuver (defense) - count: double (offset timing) / single ▪Maneuver (offense) - range: long / long - close ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Pattern - figure 8 (intent): defense+offense / offense-offense ▪Step (initial) - direction: backward (away) / forward (toward) ▪Step - elements: rotation (distance) / distance+rotation |
Five Swords |
▪Maneuver (defense) - direction: outward / downward-inward ▪Maneuver (offense) - range: long / long-close ▪Step (initial) - direction: backward (away) / forward (toward) ▪Step - elements: rotation (distance) / distance+rotation |
Twirling Hammers |
▪Maneuver (defense) - direction: outward / extended outward ▪Maneuver (defense) - count: double (offset timing) / single ▪Maneuver (offense) - degree of open: closed-open / closed ▪Maneuver (offense) - count: single / double-single ▪Maneuver (offense) - range: long / close ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Pattern - figure 8 (intent): defense+offense / offense-offense ▪Step (initial) - direction: forward (toward) / sideways ▪Step - elements: rotation (distance) / distance(distance+rotation) |
Major Conceptual Reverses / Opposites / Categories:
Protecting Fans |
▪Refer to Protecting Fans / Unfurling Crane analysis |
Isolation Sequence #1 |
▪Refer to Isolation Sequence #1 / Unfurling Crane analysis |
Darting Leaves |
▪Refer to Darting Leaves / Unfurling Crane analysis |
Unfurling Crane |
▪Block / Strike ▪Contact Penetration / Surface Contact ▪Defensive Defense / Offensive Offense ▪Gauging: Open Gap / Close Gap ▪Purposeful Deflection / Purposeful Aggression |
Destructive Kneel |
▪Block (oppose) / Ride (parry) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation ▪Stabilize Self / Destabilize Opponent ▪Strategy (primary): counter them (defense) - counter them (offense) / counter them (defense) + counter them (offense) ▪Striking / Grabbing ▪Zone of Visibility / Zone of Obscurity |
Flashing Wings |
▪Gauging: Open Gap (Close Gap) / Maintain Gap (Close Gap) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation ▪Zone of Visibility / Zone of Obscurity |
Gathering Clouds |
▪Block (oppose) / Ride (parry) ▪Gauging: Open Gap (Close Gap) / Maintain Gap (Close Gap) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression ▪Strategy (primary): counter them (defense) - counter them (offense) / counter them (defense) + counter them (offense) |
Circles of Protection |
▪Gauging: Open Gap (Close Gap) / Close Gap ▪Directional Harmony / Opposing Forces ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation ▪Push / Pull ▪Striking / Grabbing |
Dance of Darkness |
▪Block (oppose) / Ride (parry) ▪Directional Harmony / Vise-like Maneuver (Opposing Forces) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation ▪Stabilize Self / Destabilize Opponent ▪Striking / Grabbing ▪Sweep / Strike ▪Zone of Visibility / Zone of Obscurity |
Thundering Hammers |
▪Gauging: Open Gap (Close Gap) / Close Gap ▪Stabilize Self / Destabilize Opponent ▪Zone of Visibility / Zone of Obscurity |
Unwinding Pendulum |
▪Block (oppose) / Ride (parrying block) ▪Stabilize Self / Destabilize Opponent ▪Sweep / Strike ▪Zone of Visibility / Zone of Obscurity |
Reversing Circles |
▪Block (oppose) / Ride (parry) ▪Gauging: Open Gap (Close Gap) / Close Gap |
Snaking Talon |
▪Block (oppose) / Ride (parry) ▪Directional Harmony / Opposing Forces ▪Gauging: Open Gap (Close Gap) / Open Gap ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation ▪Push / Pull ▪Stabilize Self / Destabilize Opponent ▪Striking / Grabbing |
Circling Fans |
▪Block (oppose) / Ride (parry) ▪Gauging: Open Gap (Close Gap) / Open Gap |
Isolation Sequence #2 |
▪Gauging: Open Gap (Close Gap) / Maintain Gap ▪Mobility: unconstrained (non-stationary) / constrained (isolation) ▪Opposing Forces / Isolated (power) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression |
Defensive Cross |
▪Block (oppose) / Ride (parrying block) ▪Gauging: Open Gap (Close Gap) / Open Gap ▪Directional Harmony / Vise-like Maneuver (Opposing Forces) ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation ▪Push / Pull ▪Stabilize Self / Destabilize Opponent ▪Striking / Grabbing |
Bowing to Buddha |
▪Directional Harmony / Vise-like Maneuver (Opposing Forces) ▪Gauging: Open Gap (Close Gap) / Maintain Gap (Close Gap) ▪Zone of Visibility / Zone of Obscurity |
Prance of the Tiger |
▪Directional Harmony / Opposing Forces ▪Gauging: Open Gap (Close Gap) / Open Gap ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression ▪Push / Frictional Pull |
Shield and Mace |
▪Gauging: Open Gap (Close Gap) / Close Gap ▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression ▪Stabilize Self / Destabilize Opponent ▪Zone of Visibility / Zone of Obscurity |
Five Swords |
▪Gauging: Open Gap (Close Gap) / Close Gap ▪Stabilize Self / Destabilize Opponent ▪Zone of Visibility / Zone of Obscurity |
Twirling Hammers |
▪Directional Harmony / Opposing Forces ▪Gauging: Open Gap (Close Gap) / Close Gap ▪Push / Pull ▪Stabilize Self / Destabilize Opponent ▪Zone of Visibility / Zone of Obscurity |