First Person

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First Person

•Point of Reference (fixed): flanks (3:00 / 9:00)

•Focal Point (fluid - primary): front (12;00)

•it demonstrates a shift of (fixed) Focal Point 135-degrees (to rear flank) (3:00), (transitional) 90-degrees (to flank) (12:00), (transitional) 45-degrees (to front flank) (10:30 / 1:30 / 9:00), and 180-degrees (to rear) (3:00), and 405-degrees (to rear offset flank) (9:00)

•it demonstrates a shift of (fluid) Focal Point 135-degrees (to rear flank) (7:30), (transitional) 90-degrees (to flank) (3:00 / 9:00), (transitional) 45-degrees (to front flank) (10:30 / 10:30), 180-degrees (to rear) (6:00), and 405-degrees (to rear offset flank) (4:30)

•it demonstrates a (transitional) shift of attention 90 and 45-degrees (to flank - front flank) (3:00 / 9:00 - 1:30 / 10:30)

•it demonstrates a shift in both stance and Focal Point

•it demonstrates both sides of a self-defense technique

•it demonstrates redirecting an in-flight aggression

•it demonstrates offense with single weapons (closed-open weapons)

•it demonstrates striking with only upper limbs

•it demonstrates Purposeful Deflection (followed by Purposeful Aggression)

•it demonstrates using rarely used striking surfaces on arm (inner forearm)

•it demonstrates primarily using the dimension of height for power generation (vertical)

•it demonstrates starting a circle with one hand (claw) and completing the circle with another hand (back-knuckle)

 

Major Principles / Theories / Concepts:

Angle of Deflection

Angle of Incidence

Block

Claw

Defensive Defense

Economy of Motion

Gauging (depth)

Line

Offensive Offense

Outer Rim

Path

Point of Origin

Power (Gravitational Marriage / Back-up Mass / Torque)

Pushing

Purposeful Aggression

Purposeful Deflection

Strike

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Thundering Hammers analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Thundering Hammers analysis

Darting Leaves

▪Refer to Darting Leaves / Thundering Hammers analysis

Unfurling Crane

▪Refer to Unfurling Crane / Thundering Hammers analysis

Destructive Kneel

▪Refer to Destructive Kneel / Thundering Hammers analysis

Flashing Wings

▪Refer to Flashing Wings / Thundering Hammers analysis

Gathering Clouds

▪Refer to Gathering Clouds / Thundering Hammers analysis

Circles of Protection

▪Refer to Circles of Protection / Thundering Hammers analysis

Dance of Darkness

▪Refer to Dance of Darkness / Thundering Hammers analysis

Thundering Hammers

▪Side: right / left

▪Maneuver - intent: defense / offense

▪Maneuver (offense) - degree of open: closed / open

▪Maneuver (offense) - range: middle / long / close

▪Maneuver (offense) - contact point: tip / edge

▪Maneuver (offense) - dimension: diagonal (depth+height) / vertical (height) / horizontal (width)

Unwinding Pendulum

▪Maneuver (defense) - direction: inward / downward-inward

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (defense) - type: block / parrying block-block

▪Maneuver (offense) - degree of open: closed-open / open-partially open

▪Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth) - vertical (height)

▪Step (initial) - direction: forward (toward) / backward (away)

▪Step - elements: distance+rotation / distance-rotation (distance)

Reversing Circles

▪Maneuver (defense) - direction: inward / downward+inward

▪Maneuver (defense) - count: single / double (simultaneous)

▪Maneuver (offense) - degree of open: closed-open / open

▪Maneuver (offense) - dimension (primary): vertical (height) / diagonal (depth+height)

▪Maneuver (offense) - range: middle-long-close / long

Snaking Talon

▪Maneuver (defense) - direction: inward / downward+inward

▪Maneuver (defense) - direction: inward / inward-extended outward

▪Maneuver (defense) - count: single / double

▪Maneuver (defense) - type: block / parry (block)

▪Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth)

▪Maneuver (offense) - range: middle-long-close / long

▪Pattern - figure 8 (intent): offense-offense / defense+defense

▪Pattern - figure 8 (intent): offense-offense / defense-defense

▪Step (initial) - direction: forward (toward) / backward (away)

Circling Fans

▪Maneuver (defense) - direction: inward / downward-downward (offset timing)

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (defense) - type: block / parry

▪Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth)

▪Maneuver (offense) - range: middle-long-close / long

▪Pattern - figure 8 (intent): offense-offense / defense-defense

▪Step (initial) - direction: forward (toward) / backward (away)

▪Step - elements: distance+rotation / distance

Isolation Sequence #2

▪Reference (points): single / multiple

▪Maneuver (defense) - direction: inward / upward

▪Maneuver (defense) - type: block / parry

▪Step (initial) - direction: forward (toward) / none

Defensive Cross

▪Maneuver (defense) - direction: inward / downward+downward (simultaneous)

▪Maneuver (defense) - count: single / double (simultaneous)

▪Maneuver (defense) - type: block / parrying block

▪Maneuver (offense) - range: middle-long-close / long

▪Step (initial) - direction: forward (toward) / backward (away)

▪Step - elements: distance+rotation / distance-rotation

Bowing to Buddha

▪Maneuver (defense) - direction: inward / inward (anchoring)

▪Maneuver (defense) - type: block / block (anchoring)

▪Maneuver (offense) - range: middle-long-close / close

▪Step (initial) - direction: forward (toward) / downward (maintain)

▪Step (initial) - method: distance+rotation / height (no distance)-rotation (no distance)

Prance of the Tiger

▪Reference Point (initial) - direction: front / front flank

▪Maneuver (defense) - direction: inward / downward (push-down)

▪Maneuver (offense) - count: single / single-triple-double

▪Maneuver (offense) - dimension (primary): vertical (height) / diagonal (width+height)

▪Step (initial) - direction: forward (toward) / backward (away)

▪Step - elements: distance+rotation / distance

Shield and Mace

▪Maneuver (defense) - direction: inward / outward

▪Maneuver (offense) - range: middle-long-close / long-close

Five Swords

▪Maneuver (defense) - direction: inward / downward-inward

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (offense) - degree of open: closed-open / open-closed

▪Maneuver (offense) - range: middle-long-close / long

Twirling Hammers

▪Maneuver (defense) - direction: inward / extended outward

▪Maneuver (offense) - degree of open: closed-open / closed

▪Maneuver (offense) - dimension (primary): vertical (height) / horizontal (depth)

▪Maneuver (offense) - count: single / double-single

▪Maneuver (offense) - range: middle-long-close / close

▪Maneuver (offense) - method: pushing / pulling-pushing

▪Step (initial) - direction: forward (toward) / sideways

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Thundering Hammers analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Thundering Hammers analysis

Darting Leaves

▪Refer to Darting Leaves / Thundering Hammers analysis

Unfurling Crane

▪Refer to Unfurling Crane / Thundering Hammers analysis

Destructive Kneel

▪Refer to Destructive Kneel / Thundering Hammers analysis

Flashing Wings

▪Refer to Flashing Wings / Thundering Hammers analysis

Gathering Clouds

▪Refer to Gathering Clouds / Thundering Hammers analysis

Circles of Protection

▪Refer to Circles of Protection / Thundering Hammers analysis

Dance of Darkness

▪Refer to Dance of Darkness / Thundering Hammers analysis

Thundering Hammers

▪Defensive Defense / Offensive Offense

▪Gauging: Close Gap / Maintain Gap

▪Purposeful Deflection / Purposeful Aggression

▪Zone of Visibility / Zone of Obscurity

Unwinding Pendulum

▪Block (oppose) / Ride (parrying block)

▪Gauging: Close Gap / Open Gap (Close Gap)

▪Stabilize Self / Destabilize Opponent

▪Strike / Sweep

Reversing Circles

▪Zone of Obscurity / Zone of Visibility

Snaking Talon

▪Directional Harmony / Opposing Forces

▪Gauging: Maintain Close Gap / Open Gap

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

▪Zone of Obscurity / Zone of Visibility

Circling Fans

▪Gauging: Close Gap / Open Gap

▪Zone of Obscurity / Zone of Visibility

Isolation Sequence #2

▪Block (oppose) / Ride (parrying block)

▪Directional Harmony / Isolated (power)

▪Gauging: Close Gap / Maintain Gap

▪Mobility: unconstrained (non-stationary) / constrained (isolation)

Defensive Cross

▪Directional Harmony / Vise-like Maneuver (Opposing Forces)

▪Block (oppose) / Ride (parrying block)

▪Gauging: Close Gap / Open Gap

▪Stabilize Self / Destabilize Opponent

▪Zone of Obscurity / Zone of Visibility

Bowing to Buddha

▪Directional Harmony / Vise-like Maneuver (Opposing Forces)

▪Gauging: Close Gap / Maintain Gap (Close Gap)

▪Striking / Vise-like Maneuver

Prance of the Tiger

▪Directional Harmony / Opposing Forces

▪Gauging: Close Gap / Open Gap

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Push / Frictional Pull

▪Zone of Obscurity / Zone of Visibility

Shield and Mace

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Five Swords

▪Zone of Obscurity / Zone of Visibility

Twirling Hammers

▪Directional Harmony / Opposing Forces

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

▪Push / Pull