First Person

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First Person

•Point of Reference (fixed): rear flanks (4:30 / 7:30)

•Focal Point (fluid - primary): front (12;00)

•it demonstrates a shift of (fixed) Focal Point 90-degrees (to flank) (4:30 / 7:30)

•it demonstrates a shift of (fluid) Focal Point 90-degrees (to flank) (3:00 / 9:00)

•it demonstrates a shift (initially) in both stance and Focal Point

•it demonstrates both sides of a self-defense technique

•it demonstrates redirecting multiple in-flight aggressions (offset timing)

•it demonstrates the use of two (2) defensive weapons simultaneously (universal block)

•it demonstrates offense with single weapons (open weapons)

•it demonstrates striking with only the upper limbs

•it demonstrates Purposeful Deflection (followed by Purposeful Aggression) - then Purposeful Deflection with Purposeful aggression

•it demonstrates a foot maneuver using distance with rotation

 

Major Principles / Theories / Concepts:

Angle of Cancellation

Angle of Deflection

Angle of Incidence

Block

Circle

Contour (opponent)

Defensive Defense

Economy of Motion

Gauging (depth)

Offensive Offense

Outer Rim

Parry

Path

Point of Origin

Power (Torque / Gravitational Marriage)

Pushing

Purposeful Aggression

Purposeful Deflection

Strike

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Reversing Circles analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Reversing Circles analysis

Darting Leaves

▪Refer to Darting Leaves / Reversing Circles analysis

Unfurling Crane

▪Refer to Unfurling Crane / Reversing Circles analysis

Destructive Kneel

▪Refer to Destructive Kneel / Reversing Circles analysis

Flashing Wings

▪Refer to Flashing Wings / Reversing Circles analysis

Gathering Clouds

▪Refer to Gathering Clouds / Reversing Circles analysis

Circles of Protection

▪Refer to Circles of Protection / Reversing Circles analysis

Dance of Darkness

▪Refer to Dance of Darkness / Reversing Circles analysis

Thundering Hammers

▪Refer to Thundering Hammers / Reversing Circles analysis

Unwinding Pendulum

▪Refer to Unwinding Pendulum / Reversing Circles analysis

Reversing Circles

▪Side: right / left

▪Maneuver - intent: defense / offense

▪Maneuver (defense) - count: double (simultaneous) / single (offset timing)

▪Maneuver (defense) - direction: downward+inward / upward

▪Maneuver (defense) - type: block+block / parry-parry

▪Step - elements: distance+rotation / rotation (without distance)

Snaking Talon

▪Maneuver (defense) - direction: downward+inward (simultaneous) / downward+inward (simultaneous)

▪Maneuver (defense) - direction: upward-upward / inward-extended outward

▪Maneuver (defense) - direction: downward / inward-extended outward

▪Maneuver (defense) - type: block+block / parry+parry

▪Maneuver (offense) - method: pushing / pulling+pushing

▪Pattern - figure 8 (intent): offense-offense / defense+defense

▪Pattern - figure 8 (intent): offense-offense / defense-defense

Circling Fans

▪Maneuver (defense) - direction: downward+inward (simultaneous) / downward-downward (offset timing)

▪Maneuver (defense) - direction: upward-upward / downward-downward

▪Maneuver (defense) - type: block+block / parry-parry

▪Pattern - figure 8 (intent): offense-offense / defense-defense

▪Step (initial) - elements: distance+rotation / distance

Isolation Sequence #2

▪Reference (points): single / multiple

▪Maneuver (defense) - direction: downward+inward (simultaneous) / upward

▪Maneuver (defense) - type: block+block / parry

▪Maneuver (offense) - range: long / long-close

▪Step - direction: forward / none

Defensive Cross

▪Maneuver (defense) - direction: downward+inward (simultaneous) / downward+downward (simultaneous)

▪Maneuver (defense) - type: block+block / parrying block

▪Maneuver (defense) - type: parry / parrying block

▪Maneuver (offense) - degree of open: open / closed-open

▪Step - elements: distance+rotation / distance-rotation

Bowing to Buddha

▪Maneuver (defense) - direction: downward+inward (simultaneous) / inward

▪Maneuver (defense) - direction: upward / inward

▪Maneuver (defense) - count: double-single / single

▪Maneuver (defense) - type: parry / block (anchoring)

▪Maneuver (offense) - degree of open: open / open-closed

▪Step (initial) - direction: forward / downward (maintain)

▪Step (initial) - method: distance+rotation / height (no distance)-rotation (no distance)

Prance of the Tiger

▪Reference Point (initial) - direction: front / front flank

▪Maneuver (defense) - direction: downward+inward / downward (push-down)

▪Maneuver (defense) - direction: upward / downward

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - degree of open: open / closed-open

▪Maneuver (offense) - count: single / single-triple-double

▪Step - elements: distance+rotation / distance

Shield and Mace

▪Maneuver (defense) - direction: downward+inward / outward

▪Maneuver (defense) - direction: upward / outward

▪Maneuver (defense) - count: double-single / single

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - degree of open: open / closed-open

▪Maneuver (offense) - range: long / long - close

Five Swords

▪Maneuver (defense) - direction: downward+inward (simultaneous) / downward-inward (offset timing)

▪Maneuver (defense) - direction: upward / downward-inward

▪Maneuver (defense) - type: parry / block

▪Maneuver (defense) - count: double (simultaneous)-single / double (offset timing)

▪Maneuver (offense) - degree of open: open / open-closed

▪Maneuver (offense) - range: long / long-close

Twirling Hammers

▪Maneuver (defense) - direction: downward+inward (simultaneous) / extended outward

▪Maneuver (defense) - direction: upward / extended outward

▪Maneuver (defense) - count: double-single / single

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - degree of open: open / closed

▪Maneuver (offense) - range: long / close

▪Maneuver (offense) - pushing / pulling-pushing

▪Step (initial) - direction: forward / sideways

▪Step - elements: distance+rotation / distance (distance+rotation)

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Reversing Circles analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Reversing Circles analysis

Darting Leaves

▪Refer to Darting Leaves / Reversing Circles analysis

Unfurling Crane

▪Refer to Unfurling Crane / Reversing Circles analysis

Destructive Kneel

▪Refer to Destructive Kneel / Reversing Circles analysis

Flashing Wings

▪Refer to Flashing Wings / Reversing Circles analysis

Gathering Clouds

▪Refer to Gathering Clouds / Reversing Circles analysis

Circles of Protection

▪Refer to Circles of Protection / Reversing Circles analysis

Dance of Darkness

▪Refer to Dance of Darkness / Reversing Circles analysis

Thundering Hammers

▪Refer to Thundering Hammers / Reversing Circles analysis

Unwinding Pendulum

▪Refer to Unwinding Pendulum / Reversing Circles analysis

Reversing Circles

▪Block (oppose) / Ride (parrying block)

▪Block / Strike

▪Defensive Defense / Offensive Offense

▪Purposeful Deflection / Purposeful Aggression

Snaking Talon

▪Chop / Kick

▪Directional Harmony / Opposing Forces

▪Push / Pull

Circling Fans

▪Chop / Kick

▪Gauging: Close Gap / Open Gap

▪Oppose (Block) / Ride (Parry)

Isolation Sequence #2

▪Directional Harmony / Isolated (power)

▪Gauging: Close Gap / Maintain Gap

▪Mobility: unconstrained (non-stationary) / constrained (isolation)

Defensive Cross

▪Chop / Kick

▪Directional Harmony / Vise-like Maneuver (Opposing Forces)

▪Gauging: Close Gap / Open Gap

▪Push / Pull

Bowing to Buddha

▪Directional Harmony / Vise-like Maneuver (Opposing Forces)

▪Gauging: Close Gap / Maintain Gap (Close Gap)

▪Zone of Visibility / Zone of Obscurity

Prance of the Tiger

▪Chop / Kick

▪Directional Harmony / Opposing Forces

▪Gauging: Close Gap / Open Gap

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Push / Frictional Pull

Shield and Mace

▪Chop / Kick

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Zone of Visibility / Zone of Obscurity

Five Swords

▪Zone of Visibility / Zone of Obscurity

Twirling Hammers

▪Directional Harmony / Opposing Forces

▪Push / Pull

▪Zone of Visibility / Zone of Obscurity