Second Person

<< Click to Display Table of Contents >>

Navigation:  »«

Second Person

•Point of Reference (initial): front (12:00)

•Point of Reference (fixed): front (12:00)

•Point of Reference (fluid): front (12:00)

•it demonstrates multiple elementary attacks (offset timing)

•it demonstrates major attacks from front (12:00)

•it demonstrates in-flight attacks (punches) from a single direction (offset timing)

•it demonstrates long range (major) attacks

•it demonstrates aggression (punches) with two hands (offset timing)

•it demonstrates aggression (punches) on linear paths

•it demonstrates an attack from a single potential attacker

 

Major Principles / Theories / Concepts:

In-Flight Major Attack (double - offset timing)

Punching (offensive) (high zone)

Web of Knowledge - Punches

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Attack - side: right / left

Isolation Sequence #1

▪Attack: fully defined / partially defined

▪Attack - count: singular (double - offset) / multiple

▪Attack - direction: front / rear-front- flank

▪Attack - type: in-flight / applied

Darting Leaves

▪Attack: fully defined / partially defined

▪Attack - count: double (offset timing) / single

Unfurling Crane

▪Attack - path: linear / circular

Destructive Kneel

▪Attack - count: double (offset timing) / single

Flashing Wings

▪Attack - count: double (offset timing) / single

Gathering Clouds

▪Attack - count: double (offset timing) / single

Circles of Protection

▪Attack - count: double (offset timing) / single

▪Attack - path: linear / circular

▪Attack - direction: front / upper front

Dance of Darkness

▪Attack - height zone: high / low-high

Thundering Hammers

▪Attack - count: double (offset timing) / single

Unwinding Pendulum

▪Attack - height zone: high / low-high

Reversing Circles

▪Attack - height zone: high / low-high

▪Attack - path: linear / circular-linear

Snaking Talon

▪Attack: fully defined / partially defined

▪Attack - height zone: high / low-high

Circling Fans


Isolation Sequence #2

▪Attack: fully defined / partially defined

▪Attack - count: singular (double - offset timing) / multiple (potentially)

Defensive Cross

▪Attack - count: double (offset timing) / single

▪Attack - height zone: high / low

Bowing to Buddha

▪Attack - count: double (offset timing) / single

▪Attack - height zone: high / low

Prance of the Tiger

▪Attack - direction: front / front flank

▪Attack - count: double (offset timing) / single

Shield and Mace

▪Attack - count: double (offset timing) / single

Five Swords

▪Attack - height zone: high / low-high

Twirling Hammers

▪Attack - count: double (offset timing) / single

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans


Isolation Sequence #1

▪Intent: major / minor (potentially)

Darting Leaves

▪Intent: major / minor (potentially)

Unfurling Crane


Destructive Kneel


Flashing Wings


Gathering Clouds


Circles of Protection


Dance of Darkness

▪Web of Knowledge: Punches / Kicks - Punches

Thundering Hammers

▪Web of Knowledge: Punches / Kicks - Punches

Unwinding Pendulum

▪Web of Knowledge: Punches / Kicks - Punches

Reversing Circles

▪Web of Knowledge: Punches / Kicks - Punches

Snaking Talon

▪Intent: major / minor (potentially)

Circling Fans


Isolation Sequence #2


Defensive Cross

▪Web of Knowledge: Punches / Kicks

Bowing to Buddha

▪Web of Knowledge: Punches / Kicks

Prance of the Tiger


Shield and Mace


Five Swords

▪Web of Knowledge: Punches / Kicks - Punches

Twirling Hammers