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•Point of Reference (fixed): front (12:00)
•Focal Point (fluid - primary): front (12;00)
•it demonstrates a (transitory) shift of (fixed) Focal Point 45-degrees (to front flank) (1:30 / 10:30)
•it demonstrates a (transitory) shift of (fluid) Focal Point 45-degrees (to front flank) (1:30 / 10:30)
•it demonstrates a shift in both stance and Focal Point
•it demonstrates both sides of a self-defense technique
•it demonstrates redirecting in-flight aggressions
•it demonstrates offense with multiple weapons (open weapons)
•it demonstrates striking with both upper and lower limbs (simultaneously)
•it demonstrates grabbing and pulling (simultaneously with offensive)
•it demonstrates the use of three (3) weapons simultaneously
•it demonstrates Purposeful Deflection (followed by Purposeful Aggression)
•it demonstrates a foot maneuver using distance with rotation
Major Principles / Theories / Concepts:
Alignment
Angle of Cancellation
Angle of Deflection
Angle of Incidence
Defensive Defense
Economy of Motion
Margin for Error
Offensive Offense
Opposing Forces
Outer Rim
Parry
Point of Origin
Power (Back-up Mass)
Pull
Purposeful Aggression
Purposeful Deflection
Purposeful Manipulation
Strike
Major Physical Reverses / Opposites / Categories:
Protecting Fans |
▪Side: right / left ▪Maneuver - intent: defense / offense ▪Maneuver - double: offset (defense) / simultaneous (offense) ▪Maneuver - range: long / close ▪Maneuver (travel): path of travel (circular) (defense) / line of travel (linear) (offense) ▪Maneuver (offense) - method: pushing / pulling |
Isolation Sequence #1 |
▪Attention (points): single / multiple ▪Reference (points): multiple / single ▪Maneuver - count: double-single / double ▪Pattern - figure 8 (intent): defense+defense / offense+offense ▪Step - direction: forward (toward) / none |
Darting Leaves |
▪Reference Point (initial) - direction: front / front flank ▪Maneuver (initial) - count: double (offset) / single ▪Maneuver (defense) - direction: inward-outward / inward ▪Maneuver (defense) - type: parry / block ▪Maneuver (defense) - travel: circular / linear ▪Maneuver (offense) - count: double-single / double ▪Maneuver (offense) - range: long-close / long ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Step (initial) - direction: forward (toward) / backward (away) |
Unfurling Crane |
▪Maneuver (defense) - direction: inward-outward / outward-downward ▪Maneuver (defense) - type: parry / block ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - degree of open: open / closed-open ▪Maneuver (offense) - range: long-close / long ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Pattern - figure 8 (intent): defense+defense / defense+offense ▪Step (initial) - direction: forward (toward) / backward (away) ▪Step - elements: distance+rotation / rotation (distance) |
Destructive Kneel |
▪Maneuver (initial) - intent: defense / defensive+offensive ▪Maneuver (defense) - count: double (offset) / single ▪Maneuver (defense) - direction: inward-outward / outward ▪Maneuver (offense) - count: double-single / single-double-triple ▪Maneuver (offense) - degree of open: open / closed-open ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Pattern - figure 8 (intent): defense+defense / defense+offense ▪Pattern - figure 8 (intent): defense+defense / offense+offense ▪Step (initial) - direction: forward (toward) / backward (away) |
Flashing Wings |
▪Maneuver (initial) - count: double (offset) / single ▪Maneuver (defense) - direction: inward-outward / upward ▪Maneuver (defense) - type: parry / block ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - dimension (primary): horizontal (depth) / diagonal (height+width) ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Maneuver (offense) - range: long / close-long ▪Step (initial) - method: distance-rotation / rotation-distance |
Gathering Clouds |
▪Maneuver (initial) - intent: defense / defensive+offensive ▪Maneuver (defense) - count: double (offset) / single ▪Maneuver (defense) - direction: inward-outward / inward ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Pattern - figure 8 (intent): defense+defense / defense+offense ▪Step (initial) - direction: forward / sideways ▪Step - elements: distance+rotation / distance (rotation+distance) |
Circles of Protection |
▪Maneuver (initial) - count: double (offset) / single ▪Maneuver (defense) - direction: inward-outward / upward ▪Maneuver (defense) - type: parry / block ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - degree of open: open / open-closed ▪Maneuver (offense) - range: long-close / long ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Step - elements: distance+rotation / distance+rotation (distance) |
Dance of Darkness |
▪Maneuver (defense) - direction: inward-outward / downward-inward ▪Maneuver (offense) - degree of open: open / closed-partially open ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Pattern - figure 8 (intent): defense+defense / offense+offense ▪Step (initial) - direction: forward (toward) / backward (away) ▪Step (initial) - method: distance+rotation / distance |
Thundering Hammers |
▪Maneuver (initial) - count: double (offset) / single ▪Maneuver (defense) - direction: inward-outward / inward ▪Maneuver (defense) - type: parry / block ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - degree of open: open / closed-open ▪Maneuver (offense) - dimension (primary): horizontal (depth) / vertical (height) ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Pattern - figure 8 (intent): defense+defense / offense+offense |
Unwinding Pendulum |
▪Maneuver (defense) - direction: inward-outward / downward-inward ▪Maneuver (defense) - type: parry / parrying block-block ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - degree of open: open / open-partially open ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Step (initial) - direction: forward (toward) / backward (away) ▪Step - elements: distance+rotation / distance-rotation (distance) |
Reversing Circles |
▪Maneuver (defense) - direction: inward-outward / inward+downward-upward ▪Maneuver (defense) - type: parry / block ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - dimension (primary): horizontal (depth) / diagonal (depth+height) ▪Maneuver (offense) - range: long-close / long ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Pattern - figure 8 (intent): defense+defense / offense+offense |
Snaking Talon |
▪Maneuver (initial) - count: double (offset) / double (simultaneous) ▪Maneuver (defense) - direction: inward-outward / inward-extended outward ▪Maneuver (defense) - type: parry / block ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - range: long-close / long ▪Step (initial) - direction: forward (toward) / backward (away) |
Circling Fans |
▪Maneuver (defense) - direction: inward-outward / downward-downward ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - degree of open: open / open-closed ▪Maneuver (offense) - range: long-close / long ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Step (initial) - direction: forward (toward) / backward (away) ▪Step - elements: distance+rotation / distance |
Isolation Sequence #2 |
▪Reference (points): single / multiple ▪Maneuver (offense) - count: double-single / single ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Step - direction: forward (toward) / none |
Defensive Cross |
▪Maneuver (initial) - count: double (offset) / double (simultaneous) ▪Maneuver (defense) - direction: inward-outward / downward+downward ▪Maneuver (defense) - type: parry / block ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - range: long-close / long ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Step (initial) - direction: forward (toward) / backward (away) ▪Step - elements: distance+rotation / distance-rotation |
Bowing to Buddha |
▪Maneuver (initial) - count: double (offset) / single ▪Maneuver (defense) - direction: inward-outward / inward (anchoring) ▪Maneuver (defense) - type: parry / block ▪Maneuver (offense) - dimension (primary): horizontal (depth) / vertical (height) ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - range: long-close / close ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Step (initial) - direction: forward (toward) / downward (maintain) ▪Step (initial) - method: distance+rotation / height (no distance)-rotation (no distance) |
Prance of the Tiger |
▪Reference Point (initial) - direction: front / front flank ▪Maneuver (initial) - intent: defense / defensive+offensive ▪Maneuver (defense) - count: double (offset) / single ▪Maneuver (defense) - direction: inward-outward / downward ▪Maneuver (offense) - count: double-single / single-triple-double ▪Maneuver (offense) - range: long-close / long ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Step (initial) - direction: forward (toward) / backward (away) ▪Step - elements: distance+rotation / distance |
Shield and Mace |
▪Maneuver (initial) - intent: defense / defensive+offensive ▪Maneuver (initial) - count: double (offset) / double (simultaneous) ▪Maneuver (defense) - direction: inward-outward / outward ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - method: pulling+pushing / pushing ▪Pattern - figure 8 (intent): defense+defense / offense-offense |
Five Swords |
▪Maneuver (initial) - count: double (offset) / single ▪Maneuver (defense) - direction: inward-outward / downward-inward ▪Maneuver (defense) - type: parry / block ▪Maneuver (offense) - count: double-single / single ▪Maneuver (offense) - dimension (primary): horizontal (depth) / diagonal (height+depth) ▪Maneuver (offense) - method: pulling+pushing / pushing |
Twirling Hammers |
▪Maneuver (initial) - count: double (offset) / single ▪Maneuver (defense) - direction: inward-outward / extended outward ▪Maneuver (defense) - type: parry / block ▪Maneuver (offense) - range: long-close / close ▪Maneuver (offense) - method: pulling+pushing / pulling-pushing ▪Pattern - figure 8 (intent): defense+defense / offense-offense ▪Step (initial) - direction: forward (toward) / sideways ▪Step (initial) - method: distance+rotation / distance (rotation+distance) |
Major Conceptual Reverses / Opposites / Categories:
Protecting Fans |
▪Attention Points: multiple / single ▪Circular / Linear ▪Defensive Defense / Offensive Offense ▪Pull (Opposing Forces) / Push ▪Stabilize Self / Destabilize Opponent ▪Striking / Grabbing |
Isolation Sequence #1 |
▪Gauging: Close Gap / Maintain Gap ▪Mobility: unconstrained (non-stationary) / constrained (isolation) ▪Opposing Forces / Isolated (power) ▪Read Time (potentially): divert (in-flight) / respond (after application) |
Darting Leaves |
▪Destabilize Opponent / Stabilize Self ▪Gauging: Close Gap / Open Gap (Close Gap) ▪Opposing Forces / Isolated (power) ▪Ride (parry) / Block (oppose) |
Unfurling Crane |
▪Circular / Linear ▪Contact Penetration / Surface Contact ▪Destabilize Opponent / Stabilize Self ▪Gauging: Close Gap / Open Gap (Close Gap) ▪Grabbing / Striking ▪Opposing Forces / Directional Harmony ▪Ride (parry) / Block (oppose) |
Destructive Kneel |
▪Gauging: Close Gap / Open Gap (Close Gap) ▪Opposing Forces / Directional Harmony ▪Purposeful Deflection / Purposeful Deflection + Purposeful Aggression ▪Strategy (primary): counter them (defense) - counter them (offense) / counter them (defense) + counter them (offense) ▪Striking / Grabbing ▪Zone of Visibility / Zone of Obscurity |
Flashing Wings |
▪Destabilize Opponent / Stabilize Self ▪Gauging: Close Gap / Maintain Gap (Close Gap) ▪Grabbing / Striking ▪Opposing Forces / Directional Harmony ▪Ride (parry) / Block (oppose) ▪Zone of Visibility / Zone of Obscurity |
Gathering Clouds |
▪Destabilize Opponent / Stabilize Self ▪Gauging: Close Gap / Maintain Gap (Close Gap) ▪Grabbing / Striking ▪Opposing Forces / Directional Harmony ▪Purposeful Deflection / Purposeful Deflection + Purposeful Aggression ▪Strategy (primary): counter them (defense) - counter them (offense) / counter them (defense) + counter them (offense) |
Circles of Protection |
▪Destabilize Opponent / Stabilize Self ▪Grabbing / Striking ▪Opposing Forces / Directional Harmony ▪Pull / Push ▪Ride (parry) / Block (oppose) |
Dance of Darkness |
▪Gauging: Close Gap / Open Gap (Close Gap) ▪Grabbing / Striking ▪Directional Harmony / Vise-like Maneuver (Opposing Forces) ▪Stabilize Self / Destabilize Opponent ▪Zone of Visibility / Zone of Obscurity |
Thundering Hammers |
▪Destabilize Opponent / Stabilize Self ▪Grabbing / Striking ▪Opposing Forces / Directional Harmony ▪Pull / Push ▪Ride (parry) / Block (oppose) ▪Zone of Visibility / Zone of Obscurity |
Unwinding Pendulum |
▪Gauging: Close Gap / Open Gap (Close Gap) ▪Grabbing / Striking ▪Opposing Forces / Directional Harmony ▪Pull / Push ▪Ride (parry) / Ride (parrying block) ▪Zone of Visibility / Zone of Obscurity |
Reversing Circles |
▪Destabilize Opponent / Stabilize Self ▪Grabbing / Striking ▪Opposing Forces / Directional Harmony ▪Push / Pull ▪Ride (parry) / Block (oppose) |
Snaking Talon |
▪Gauging: Open Gap / Open Gap |
Circling Fans |
▪Destabilize Opponent / Stabilize Self ▪Gauging: Close Gap / Open Gap ▪Grabbing / Striking ▪Opposing Forces / Directional Harmony ▪Pull / Push |
Isolation Sequence #2 |
▪Gauging: Close Gap / Maintain Gap ▪Mobility: unconstrained (non-stationary) / constrained (isolation) ▪Grabbing / Striking ▪Opposing Forces / Isolated (power) ▪Purposeful Deflection / Purposeful Deflection + Purposeful Aggression |
Defensive Cross |
▪Blocking Parry (oppose) / Parrying Block (ride) ▪Contact Penetration / Surface Contact ▪Gauging: Close Gap / Open Gap ▪Opposing Forces / Vise-like Maneuver ▪Ride (parry) / Ride (parrying block) |
Bowing to Buddha |
▪Gauging: Close Gap / Maintain Gap (Close Gap) ▪Grabbing / Striking ▪Opposing Forces / Vise-like Maneuver ▪Pull / Push ▪Ride (parry) / Block (oppose) ▪Zone of Visibility / Zone of Obscurity |
Prance of the Tiger |
▪Destabilize Opponent / Stabilize Self ▪Frictional Pull / Pull ▪Gauging: Close Gap / Open Gap ▪Grabbing / Striking ▪Pull / Push ▪Purposeful Deflection / Purposeful Deflection + Purposeful Aggression ▪Ride (parry) / Block (oppose) |
Shield and Mace |
▪Grabbing / Striking ▪Opposing Forces / Directional Harmony ▪Pull / Push ▪Purposeful Deflection / Purposeful Deflection + Purposeful Aggression ▪Ride (parry) / Block (oppose) ▪Zone of Visibility / Zone of Obscurity |
Five Swords |
▪Destabilize Opponent / Stabilize Self ▪Grabbing / Striking ▪Opposing Forces / Directional Harmony ▪Pull / Push ▪Ride (parry) / Block (oppose) ▪Zone of Visibility / Zone of Obscurity |
Twirling Hammers |
▪Destabilize Opponent / Stabilize Self ▪Grabbing / Striking ▪Ride (parry) / Block (oppose) ▪Zone of Visibility / Zone of Obscurity |