Second Person

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Second Person

Point of Reference (initial): front (12:00)

Point of Reference (fixed): front (12:00)

Point of Reference (fluid): front (12:00)

it demonstrates multiple elementary attacks (offset timing)

it demonstrates major attacks from front (12:00)

it demonstrates in-flight attacks (kick / punch) from a single direction (offset timing)

it demonstrates long range (major) attacks

it demonstrates aggression from both a low (kick) and high (punch) weapon (offset timing)

it demonstrates aggression (kick / punch) with multiple weapons (foot / hand) (offset timing)

it demonstrates aggression (kick / punch) on linear (kick) and circular (punch) paths

it demonstrates an attack from a single potential attacker

 

Major Principles / Theories / Concepts:

In-Flight Major Attack (double - offset timing)

Kicking (offensive) (low zone)

Punching (offensive) (high zone) (roundhouse)

Web of Knowledge - Kicks & Punches

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Five Swords analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Five Swords analysis

Darting Leaves

Refer to Darting Leaves / Five Swords analysis

Unfurling Crane

Refer to Unfurling Crane / Five Swords analysis

Destructive Kneel

Refer to Destructive Kneel / Five Swords analysis

Flashing Wings

Refer to Flashing Wings / Five Swords analysis

Gathering Clouds

Refer to Gathering Clouds / Five Swords analysis

Circles of Protection

Refer to Circles of Protection / Five Swords analysis

Dance of Darkness

Refer to Dance of Darkness / Five Swords analysis

Thundering Hammers

Refer to Thundering Hammers / Five Swords analysis

Unwinding Pendulum

Refer to Unwinding Pendulum / Five Swords analysis

Reversing Circles

Refer to Reversing Circles / Five Swords analysis

Snaking Talon

Refer to Snaking Talon / Five Swords analysis

Circling Fans

Refer to Circling Fans / Five Swords analysis

Isolation Sequence #2

Refer to Isolation Sequence #2 / Five Swords analysis

Defensive Cross

Refer to Defensive Cross / Five Swords analysis

Bowing to Buddha

Refer to Bowing to Buddha / Five Swords analysis

Prance of the Tiger

Refer to Prance of the Tiger / Five Swords analysis

Shield and Mace

Refer to Shield and Mace / Five Swords analysis

Five Swords

Attack - dimension (height): low / high

Attack - path: linear / circular

Twirling Hammers

Attack - count: double (offset timing) / single

Attack - height zone: low-high / high

Attack - path: linear-circular / linear

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Five Swords analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Five Swords analysis

Darting Leaves

Refer to Darting Leaves / Five Swords analysis

Unfurling Crane

Refer to Unfurling Crane / Five Swords analysis

Destructive Kneel

Refer to Destructive Kneel / Five Swords analysis

Flashing Wings

Refer to Flashing Wings / Five Swords analysis

Gathering Clouds

Refer to Gathering Clouds / Five Swords analysis

Circles of Protection

Refer to Circles of Protection / Five Swords analysis

Dance of Darkness

Refer to Dance of Darkness / Five Swords analysis

Thundering Hammers

Refer to Thundering Hammers / Five Swords analysis

Unwinding Pendulum

Refer to Unwinding Pendulum / Five Swords analysis

Reversing Circles

Refer to Reversing Circles / Five Swords analysis

Snaking Talon

Refer to Snaking Talon / Five Swords analysis

Circling Fans

Refer to Circling Fans / Five Swords analysis

Isolation Sequence #2

Refer to Isolation Sequence #2 / Five Swords analysis

Defensive Cross

Refer to Defensive Cross / Five Swords analysis

Bowing to Buddha

Refer to Bowing to Buddha / Five Swords analysis

Prance of the Tiger

Refer to Prance of the Tiger / Five Swords analysis

Shield and Mace

Refer to Shield and Mace / Five Swords analysis

Five Swords

Web of Knowledge: Kicks / Punches

Twirling Hammers

Web of Knowledge: Kicks - Punches / Punches