First Person

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First Person

Point of Reference (fixed): front (12:00)

Focal Point (fluid - primary): front (12;00)

it demonstrates a shift of (fixed) Focal Point 45-degrees (to front flank) (12:00), (transitional) 90-degrees (to flank) (9:00), and 180-degrees (to rear) (12:00)

it demonstrates a shift of (fluid) Focal Point 45-degrees (to front flank) (10:30), (transitional) 90-degrees (to flank) (9:00), and 180-degrees (to rear) (6:00)

it demonstrates a shift in both stance and Focal Point

it demonstrates both sides of a self-defense technique

it demonstrates redirecting an in-flight aggression

it demonstrates offense with multiple weapons (open-closed weapons)

it demonstrates striking with both upper and lower limbs (simultaneously)

it demonstrates the use of two (2) - three (3) weapons simultaneously

it demonstrates striking (upper and lower) and clawing

it demonstrates a degree of grabbing

it demonstrates destabilizing the potential opponent (with lower limb) (buckling)

it demonstrates Purposeful Deflection with Purposeful Aggression

it demonstrates a foot maneuver using distance with rotation

 

Major Principles / Theories / Concepts:

Alignment

Angle of Cancellation

Angle of Deflection

Angle of Disturbance

Angle of Incidence

Buckle

Claw

Defensive Defense

Destabilize

Economy of Motion

Knee

Margin for Error

Offensive Offense

Outer Rim

Parry

Point of Origin

Power (Back-up Mass - Torque - Gravitational Marriage)

Pulling

Purposeful Aggression

Purposeful Deflection

Strike

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Destructive Kneel analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Destructive Kneel analysis

Darting Leaves

Refer to Darting Leaves / Destructive Kneel analysis

Unfurling Crane

Refer to Unfurling Crane / Destructive Kneel analysis

Destructive Kneel

Side: right / left

Maneuver - intent: defense / offense

Maneuver - count: single (defense) / double (offense-defense) - triple (offense)

Maneuver (offense) - degree of open: open / closed

Maneuver (offense) - range: long / close

Maneuver (offense) - method: pulling / pushing

Maneuver (travel): path of travel (defense) / line of travel (offense)

Pattern - figure 8 (intent): defense+offense / offense+offense

Step - direction: backward (away) / forward (toward)

Flashing Wings

Maneuver (initial) - intent: defensive+offensive / defense

Maneuver (defense) - direction: outward / upward (outward)

Maneuver (defense) - type: parry / block

Maneuver (offense) - count: single-double-triple / single

Maneuver (offense) - degree of open: open-closed / open

Maneuver (offense) - range: long-close / close-long

Maneuver (offense) - method: pulling+pushing / pushing

Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / strike (upper)

Step (initial) - method: distance+rotation / rotation-distance

Gathering Clouds

Maneuver (offense) - count: single-double-triple / single

Maneuver (offense) - degree of open: open-closed / partially open-open

Maneuver (offense) - range: long-close / middle-long-close

Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / strike (upper)

Maneuver (offense) - dimension (primary): diagonal (depth+height) / horizontal (depth)

Maneuver (offense) - method: pulling+pushing / pushing

Pattern - figure 8 (intent): offense+offense / defense+offense

Step (initial) - direction: forward / sideways

Step - elements: distance+rotation / distance (distance+rotation)

Circles of Protection

Maneuver (initial) - intent: defensive+offensive / defense

Maneuver (defense) - direction: outward / upward (outward)

Maneuver (defense) - type: parry / block

Maneuver (offense) - count: single-double-triple / single

Maneuver (offense) - range: long-close / long

Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / claw-strike-grab (upper)

Pattern - figure 8 (intent): defense+offense / offense-offense

Pattern - figure 8 (intent): offense+offense / offense-offense

Step - elements: distance+rotation / distance+rotation (distance)

Dance of Darkness

Maneuver (initial) - intent: defensive+offensive / defense

Maneuver (defense) - direction: outward / downward-inward

Maneuver (defense) - count: single / double (offset timing)

Maneuver (offense) - count: single-double-triple / single-double

Maneuver (offense) - degree of open: open-closed / partially open-closed

Maneuver (offense) - dimension (primary): diagonal (depth+height) / horizontal (depth)

Pattern - figure 8 (intent): defense+offense / defense+defense

Pattern - figure 8 (intent): defense+offense / offense-offense

Pattern - figure 8 (intent): offense+offense / defense+defense

Pattern - figure 8 (intent): offense+offense / offense-offense

Step (initial) - direction: forward (toward) / backward (away)

Step (initial) - method: distance+rotation / distance

Thundering Hammers

Maneuver (initial) - intent: defensive+offensive / defense

Maneuver (defense) - type: parry / block

Maneuver (offense) - count: single-double-triple / single

Maneuver (offense) - range: long-close / middle-long-close

Maneuver (offense) - method: pulling+pushing / pushing

Maneuver (offense) - dimension (primary): diagonal (depth+height) / vertical (height)

Pattern - figure 8 (intent): offense+offense / offense-offense

Unwinding Pendulum

Maneuver (initial) - intent: defensive+offensive / defense

Maneuver (defense) - direction: outward / downward-inward

Maneuver (defense) - count: single / double (offset timing)

Maneuver (defense) - type: parry / parrying block-block

Maneuver (offense) - count: single-double-triple / single

Maneuver (offense) - degree of open: open-closed / open-partially open

Maneuver (offense) - method: pulling+pushing / pushing

Maneuver (offense) - dimension (primary): diagonal (depth+height) / horizontal (depth) - vertical (height)

Step (initial) - direction: forward (toward) / backward (away)

Step - elements: distance+rotation / distance-rotation (distance)

Reversing Circles

Maneuver (initial) - intent: defensive+offensive / defense

Maneuver (defense) - direction: outward / downward+inward

Maneuver (defense) - count: single / double (simultaneous)

Maneuver (defense) - type: parry / block

Maneuver (offense) - count: single-double-triple / single

Maneuver (offense) - degree of open: open-closed / open

Maneuver (offense) - method: pulling+pushing / pushing

Maneuver (offense) - range: long-close / long

Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / strike (upper)

Pattern - figure 8 (intent): defense+offense / offense-offense

Pattern - figure 8 (intent): offense+offense / offense-offense

Step (initial) - direction: backward / forward

Snaking Talon

Maneuver (initial) - intent: defensive+offensive / defense

Maneuver (defense) - direction: inward / downward+inward

Maneuver (defense) - direction: inward / inward-extended outward

Maneuver (defense) - type: parry / parry (block)

Maneuver (defense) - count: single / double

Maneuver (offense) - count: single-double-triple / single

Maneuver (offense) - dimension (primary): diagonal (depth+height) / horizontal (depth)

Maneuver (offense) - range: long-close / long

Pattern - figure 8 (intent): defense+offense / defense+defense

Pattern - figure 8 (intent): defense+offense / defense-defense

Pattern - figure 8 (intent): offense+offense / defense+defense

Pattern - figure 8 (intent): offense+offense / defense-defense

Circling Fans

Maneuver (initial) - intent: defensive+offensive / defense

Maneuver (defense) - direction: outward / downward-downward (offset timing)

Maneuver (defense) - count: single / double (offset timing)

Maneuver (offense) - count: single-double-triple / single

Maneuver (offense) - method: pulling+pushing / pushing

Maneuver (offense) - range: long-close / long

Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / strike (upper-lower)

Pattern - figure 8 (intent): defense+offense / defense-defense

Pattern - figure 8 (intent): offense+offense / defense-defense

Step - elements: distance+rotation / distance

Isolation Sequence #2

Reference (points): single / multiple

Maneuver (defense) - direction: inward / upward

Maneuver (offense) - count: single-double-triple / single

Pattern - figure 8 (intent): defense+offense / offense-offense

Pattern - figure 8 (intent): offense+offense / offense-offense

Step - direction: backward (away) / none

Defensive Cross

Maneuver (initial) - intent: defensive+offensive / defense

Maneuver (defense) - direction: outward / downward+downward (simultaneous)

Maneuver (defense) - count: single / double (simultaneous)

Maneuver (defense) - type: parry / parrying block

Maneuver (offense) - count: single-double-triple / single

Maneuver (offense) - range: long-close / long

Maneuver (offense) - method: pulling+pushing / pushing

Maneuver (offense) - dimension (primary): diagonal (depth+height) / vertical (height)

Step - elements: distance+rotation / distance-rotation

Bowing to Buddha

Maneuver (initial) - intent: defensive+offensive / defense

Maneuver (defense) - direction: inward / inward (anchoring)

Maneuver (defense) - type: parry / block (anchoring)

Maneuver (offense) - count: single-double-triple / single

Maneuver (offense) - range: long-close / close

Maneuver (offense) - method: pulling+pushing / pushing

Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / strike (upper)

Maneuver (offense) - dimension (primary): diagonal (depth+height) / vertical (height)

Pattern - figure 8 (intent): defense+offense / offense-offense

Pattern - figure 8 (intent): offense+offense / offense-offense

Step (initial) - direction: backward (away) / downward (maintain)

Step - elements: distance+rotation / height (no distance)-rotation (no distance)

Prance of the Tiger

Reference Point (initial) - direction: front / front flank

Maneuver (defense) - direction: outward / downward (push-down)

Maneuver (defense) - type: parry / block

Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / strike (upper-lower)

Maneuver (offense) - dimension (primary): diagonal (depth+height) / diagonal (width+height)

Pattern - figure 8 (intent): defense+offense / offense-offense

Pattern - figure 8 (intent): offense+offense / offense-offense

Step - elements: distance+rotation / distance

Shield and Mace

Maneuver (offense) - method: pulling+pushing / pushing

Maneuver (defense) - type: parry / block

Maneuver (offense) - count: single-double-triple / single

Pattern - figure 8 (intent): defense+offense / offense-offense

Pattern - figure 8 (intent): offense+offense / offense-offense

Step (initial) - direction: backward (away) / forward (toward)

Five Swords

Maneuver (defense) - direction: outward / downward-inward

Maneuver (defense) - count: single / double (offset timing)

Maneuver (defense) - type: parry / block

Maneuver (offense) - count: single-double-triple / single

Maneuver (offense) - method: pulling+pushing / pushing

Step (initial) - direction: backward (away) / forward (toward)

Twirling Hammers

Maneuver (defense) - direction: outward / extended outward

Maneuver (defense) - type: parry / block

Maneuver (offense) - count: single-double-triple / double-single

Maneuver (offense) - degree of open: open-closed / closed

Maneuver (offense) - range: long-close / close

Maneuver (offense) - method: pulling+pushing / pulling-pushing

Pattern - figure 8 (intent): defense+offense / offense-offense

Pattern - figure 8 (intent): offense+offense / offense-offense

Step (initial) - direction: forward (toward) / sideways

Step - elements: distance+rotation / distance (distance+rotation)

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Destructive Kneel analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Destructive Kneel analysis

Darting Leaves

Refer to Darting Leaves / Destructive Kneel analysis

Unfurling Crane

Refer to Unfurling Crane / Destructive Kneel analysis

Destructive Kneel

Block (Parry) / Grab / Strike

Contact Penetration / Surface Contact

Defensive Defense / Offensive Offense

Gauging: Open Gap / Close Gap

Grabbing / Striking

Purposeful Deflection / Purposeful Aggression / Purposeful Manipulation

Stabilize Self / Destabilize Opponent (Buckle)

Zone of Visibility / Zone of Obscurity

Flashing Wings

Gauging: Open Gap (Close Gap) / Maintain Gap (Close Gap)

Grabbing / Striking

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

Push / Pull

Ride (parry) / Block (oppose)

Strategy (primary): counter them (defense) + counter them (offense) / counter them (defense) - counter them (offense)

Gathering Clouds

Gauging: Open Gap (Close Gap) / Maintain Gap (Close Gap)

Grabbing / Striking

Push / Pull

Zone of Obscurity / Zone of Visibility

Circles of Protection

Gauging: Open Gap (Close Gap) / Close Gap

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

Zone of Obscurity / Zone of Visibility

Dance of Darkness

Grabbing / Striking

Directional Harmony / Vise-like Maneuver (Opposing Forces)

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

Strike / Sweep

Thundering Hammers

Destabilize Opponent / Stabilize Self

Gauging: Open Gap (Close Gap) / Close Gap

Grabbing / Striking

Pull / Push

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Unwinding Pendulum

Block (oppose) / Ride (parrying block)

Grabbing / Striking

Pull / Push

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Strike / Sweep

Reversing Circles

Gauging: Open Gap (Close Gap) / Close Gap

Grabbing / Striking

Pull / Push

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Ride (parry) / Block (oppose)

Zone of Obscurity / Zone of Visibility

Snaking Talon

Gauging: Open Gap (Close Gap) / Open Gap

Directional Harmony / Opposing Forces

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

Zone of Obscurity / Zone of Visibility

Circling Fans

Gauging: Open Gap (Close Gap) / Open Gap

Grabbing / Striking

Pull / Push

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Zone of Obscurity / Zone of Visibility

Isolation Sequence #2

Gauging: Open Gap (Close Gap) / Maintain Gap

Mobility: unconstrained (non-stationary) / constrained (isolation)

Opposing Forces / Isolated (power)

Defensive Cross

Block (oppose) / Ride (parrying block)

Directional Harmony / Vise-like Maneuver (Opposing Forces)

Gauging: Open Gap (Close Gap) / Open Gap

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Zone of Obscurity / Zone of Visibility

Bowing to Buddha

Directional Harmony / Vise-like Maneuver (Opposing Forces)

Gauging: Open Gap (Close Gap) / Maintain Gap (Close Gap)

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Striking / Vise-like Maneuver

Prance of the Tiger

Gauging: Open Gap (Close Gap) / Open Gap

Grabbing / Striking

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Push - Pull / Frictional Pull

Zone of Obscurity / Zone of Visibility

Shield and Mace

Gauging: Open Gap (Close Gap) / Close Gap

Grabbing / Striking

Pull / Push

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Ride (parry) / Block (oppose)

Five Swords

Gauging: Open Gap (Close Gap) / Close Gap

Grabbing / Striking

Pull / Push

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Ride (parry) / Block (oppose)

Zone of Obscurity / Zone of Visibility

Twirling Hammers

Gauging: Open Gap (Close Gap) / Close Gap

Grabbing / Striking

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Ride (parry) / Block (oppose)