First Person

<< Click to Display Table of Contents >>

Navigation:  »«

First Person

•Point of Reference (fixed): front (12:00)

•Focal Point (fluid - primary): front (12;00)

•it demonstrates a shift of (fixed) Focal Point 45-degrees (to front flank) (12:00), (transitional) 90-degrees (to flank) (9:00), and 180-degrees (to rear) (12:00)

•it demonstrates a shift of (fluid) Focal Point 45-degrees (to front flank) (10:30), (transitional) 90-degrees (to flank) (9:00), and 180-degrees (to rear) (6:00)

•it demonstrates a shift in both stance and Focal Point

•it demonstrates both sides of a self-defense technique

•it demonstrates redirecting an in-flight aggression

•it demonstrates offense with multiple weapons (open-closed weapons)

•it demonstrates striking with both upper and lower limbs (simultaneously)

•it demonstrates the use of two (2) - three (3) weapons simultaneously

•it demonstrates striking (upper and lower) and clawing

•it demonstrates a degree of grabbing

•it demonstrates destabilizing the potential opponent (with lower limb) (buckling)

•it demonstrates Purposeful Deflection with Purposeful Aggression

•it demonstrates a foot maneuver using distance with rotation

 

Major Principles / Theories / Concepts:

Alignment

Angle of Cancellation

Angle of Deflection

Angle of Disturbance

Angle of Incidence

Buckle

Claw

Defensive Defense

Destabilize

Economy of Motion

Knee

Margin for Error

Offensive Offense

Outer Rim

Parry

Point of Origin

Power (Back-up Mass - Torque - Gravitational Marriage)

Pulling

Purposeful Aggression

Purposeful Deflection

Strike

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Destructive Kneel analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Destructive Kneel analysis

Darting Leaves

▪Refer to Darting Leaves / Destructive Kneel analysis

Unfurling Crane

▪Refer to Unfurling Crane / Destructive Kneel analysis

Destructive Kneel

▪Side: right / left

▪Maneuver - intent: defense / offense

▪Maneuver - count: single (defense) / double (offense-defense) - triple (offense)

▪Maneuver (offense) - degree of open: open / closed

▪Maneuver (offense) - range: long / close

▪Maneuver (offense) - method: pulling / pushing

▪Maneuver (travel): path of travel (defense) / line of travel (offense)

▪Pattern - figure 8 (intent): defense+offense / offense+offense

▪Step - direction: backward (away) / forward (toward)

Flashing Wings

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: outward / upward (outward)

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - count: single-double-triple / single

▪Maneuver (offense) - degree of open: open-closed / open

▪Maneuver (offense) - range: long-close / close-long

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / strike (upper)

▪Step (initial) - method: distance+rotation / rotation-distance

Gathering Clouds

▪Maneuver (offense) - count: single-double-triple / single

▪Maneuver (offense) - degree of open: open-closed / partially open-open

▪Maneuver (offense) - range: long-close / middle-long-close

▪Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / strike (upper)

▪Maneuver (offense) - dimension (primary): diagonal (depth+height) / horizontal (depth)

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Pattern - figure 8 (intent): offense+offense / defense+offense

▪Step (initial) - direction: forward / sideways

▪Step - elements: distance+rotation / distance (distance+rotation)

Circles of Protection

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: outward / upward (outward)

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - count: single-double-triple / single

▪Maneuver (offense) - range: long-close / long

▪Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / claw-strike-grab (upper)

▪Pattern - figure 8 (intent): defense+offense / offense-offense

▪Pattern - figure 8 (intent): offense+offense / offense-offense

▪Step - elements: distance+rotation / distance+rotation (distance)

Dance of Darkness

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: outward / downward-inward

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (offense) - count: single-double-triple / single-double

▪Maneuver (offense) - degree of open: open-closed / partially open-closed

▪Maneuver (offense) - dimension (primary): diagonal (depth+height) / horizontal (depth)

▪Pattern - figure 8 (intent): defense+offense / defense+defense

▪Pattern - figure 8 (intent): defense+offense / offense-offense

▪Pattern - figure 8 (intent): offense+offense / defense+defense

▪Pattern - figure 8 (intent): offense+offense / offense-offense

▪Step (initial) - direction: forward (toward) / backward (away)

▪Step (initial) - method: distance+rotation / distance

Thundering Hammers

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - count: single-double-triple / single

▪Maneuver (offense) - range: long-close / middle-long-close

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Maneuver (offense) - dimension (primary): diagonal (depth+height) / vertical (height)

▪Pattern - figure 8 (intent): offense+offense / offense-offense

Unwinding Pendulum

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: outward / downward-inward

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (defense) - type: parry / parrying block-block

▪Maneuver (offense) - count: single-double-triple / single

▪Maneuver (offense) - degree of open: open-closed / open-partially open

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Maneuver (offense) - dimension (primary): diagonal (depth+height) / horizontal (depth) - vertical (height)

▪Step (initial) - direction: forward (toward) / backward (away)

▪Step - elements: distance+rotation / distance-rotation (distance)

Reversing Circles

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: outward / downward+inward

▪Maneuver (defense) - count: single / double (simultaneous)

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - count: single-double-triple / single

▪Maneuver (offense) - degree of open: open-closed / open

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Maneuver (offense) - range: long-close / long

▪Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / strike (upper)

▪Pattern - figure 8 (intent): defense+offense / offense-offense

▪Pattern - figure 8 (intent): offense+offense / offense-offense

▪Step (initial) - direction: backward / forward

Snaking Talon

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: inward / downward+inward

▪Maneuver (defense) - direction: inward / inward-extended outward

▪Maneuver (defense) - type: parry / parry (block)

▪Maneuver (defense) - count: single / double

▪Maneuver (offense) - count: single-double-triple / single

▪Maneuver (offense) - dimension (primary): diagonal (depth+height) / horizontal (depth)

▪Maneuver (offense) - range: long-close / long

▪Pattern - figure 8 (intent): defense+offense / defense+defense

▪Pattern - figure 8 (intent): defense+offense / defense-defense

▪Pattern - figure 8 (intent): offense+offense / defense+defense

▪Pattern - figure 8 (intent): offense+offense / defense-defense

Circling Fans

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: outward / downward-downward (offset timing)

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (offense) - count: single-double-triple / single

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Maneuver (offense) - range: long-close / long

▪Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / strike (upper-lower)

▪Pattern - figure 8 (intent): defense+offense / defense-defense

▪Pattern - figure 8 (intent): offense+offense / defense-defense

▪Step - elements: distance+rotation / distance

Isolation Sequence #2

▪Reference (points): single / multiple

▪Maneuver (defense) - direction: inward / upward

▪Maneuver (offense) - count: single-double-triple / single

▪Pattern - figure 8 (intent): defense+offense / offense-offense

▪Pattern - figure 8 (intent): offense+offense / offense-offense

▪Step - direction: backward (away) / none

Defensive Cross

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: outward / downward+downward (simultaneous)

▪Maneuver (defense) - count: single / double (simultaneous)

▪Maneuver (defense) - type: parry / parrying block

▪Maneuver (offense) - count: single-double-triple / single

▪Maneuver (offense) - range: long-close / long

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Maneuver (offense) - dimension (primary): diagonal (depth+height) / vertical (height)

▪Step - elements: distance+rotation / distance-rotation

Bowing to Buddha

▪Maneuver (initial) - intent: defensive+offensive / defense

▪Maneuver (defense) - direction: inward / inward (anchoring)

▪Maneuver (defense) - type: parry / block (anchoring)

▪Maneuver (offense) - count: single-double-triple / single

▪Maneuver (offense) - range: long-close / close

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / strike (upper)

▪Maneuver (offense) - dimension (primary): diagonal (depth+height) / vertical (height)

▪Pattern - figure 8 (intent): defense+offense / offense-offense

▪Pattern - figure 8 (intent): offense+offense / offense-offense

▪Step (initial) - direction: backward (away) / downward (maintain)

▪Step - elements: distance+rotation / height (no distance)-rotation (no distance)

Prance of the Tiger

▪Reference Point (initial) - direction: front / front flank

▪Maneuver (defense) - direction: outward / downward (push-down)

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - purpose: grab-claw-strike (upper+lower) / strike (upper-lower)

▪Maneuver (offense) - dimension (primary): diagonal (depth+height) / diagonal (width+height)

▪Pattern - figure 8 (intent): defense+offense / offense-offense

▪Pattern - figure 8 (intent): offense+offense / offense-offense

▪Step - elements: distance+rotation / distance

Shield and Mace

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - count: single-double-triple / single

▪Pattern - figure 8 (intent): defense+offense / offense-offense

▪Pattern - figure 8 (intent): offense+offense / offense-offense

▪Step (initial) - direction: backward (away) / forward (toward)

Five Swords

▪Maneuver (defense) - direction: outward / downward-inward

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - count: single-double-triple / single

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Step (initial) - direction: backward (away) / forward (toward)

Twirling Hammers

▪Maneuver (defense) - direction: outward / extended outward

▪Maneuver (defense) - type: parry / block

▪Maneuver (offense) - count: single-double-triple / double-single

▪Maneuver (offense) - degree of open: open-closed / closed

▪Maneuver (offense) - range: long-close / close

▪Maneuver (offense) - method: pulling+pushing / pulling-pushing

▪Pattern - figure 8 (intent): defense+offense / offense-offense

▪Pattern - figure 8 (intent): offense+offense / offense-offense

▪Step (initial) - direction: forward (toward) / sideways

▪Step - elements: distance+rotation / distance (distance+rotation)

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Destructive Kneel analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Destructive Kneel analysis

Darting Leaves

▪Refer to Darting Leaves / Destructive Kneel analysis

Unfurling Crane

▪Refer to Unfurling Crane / Destructive Kneel analysis

Destructive Kneel

▪Block (Parry) / Grab / Strike

▪Contact Penetration / Surface Contact

▪Defensive Defense / Offensive Offense

▪Gauging: Open Gap / Close Gap

▪Grabbing / Striking

▪Purposeful Deflection / Purposeful Aggression / Purposeful Manipulation

▪Stabilize Self / Destabilize Opponent (Buckle)

▪Zone of Visibility / Zone of Obscurity

Flashing Wings

▪Gauging: Open Gap (Close Gap) / Maintain Gap (Close Gap)

▪Grabbing / Striking

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

▪Push / Pull

▪Ride (parry) / Block (oppose)

▪Strategy (primary): counter them (defense) + counter them (offense) / counter them (defense) - counter them (offense)

Gathering Clouds

▪Gauging: Open Gap (Close Gap) / Maintain Gap (Close Gap)

▪Grabbing / Striking

▪Push / Pull

▪Zone of Obscurity / Zone of Visibility

Circles of Protection

▪Gauging: Open Gap (Close Gap) / Close Gap

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

▪Zone of Obscurity / Zone of Visibility

Dance of Darkness

▪Grabbing / Striking

▪Directional Harmony / Vise-like Maneuver (Opposing Forces)

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

▪Strike / Sweep

Thundering Hammers

▪Destabilize Opponent / Stabilize Self

▪Gauging: Open Gap (Close Gap) / Close Gap

▪Grabbing / Striking

▪Pull / Push

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Unwinding Pendulum

▪Block (oppose) / Ride (parrying block)

▪Grabbing / Striking

▪Pull / Push

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

▪Strike / Sweep

Reversing Circles

▪Gauging: Open Gap (Close Gap) / Close Gap

▪Grabbing / Striking

▪Pull / Push

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

▪Ride (parry) / Block (oppose)

▪Zone of Obscurity / Zone of Visibility

Snaking Talon

▪Gauging: Open Gap (Close Gap) / Open Gap

▪Directional Harmony / Opposing Forces

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

▪Zone of Obscurity / Zone of Visibility

Circling Fans

▪Gauging: Open Gap (Close Gap) / Open Gap

▪Grabbing / Striking

▪Pull / Push

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

▪Zone of Obscurity / Zone of Visibility

Isolation Sequence #2

▪Gauging: Open Gap (Close Gap) / Maintain Gap

▪Mobility: unconstrained (non-stationary) / constrained (isolation)

▪Opposing Forces / Isolated (power)

Defensive Cross

▪Block (oppose) / Ride (parrying block)

▪Directional Harmony / Vise-like Maneuver (Opposing Forces)

▪Gauging: Open Gap (Close Gap) / Open Gap

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

▪Zone of Obscurity / Zone of Visibility

Bowing to Buddha

▪Directional Harmony / Vise-like Maneuver (Opposing Forces)

▪Gauging: Open Gap (Close Gap) / Maintain Gap (Close Gap)

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

▪Striking / Vise-like Maneuver

Prance of the Tiger

▪Gauging: Open Gap (Close Gap) / Open Gap

▪Grabbing / Striking

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

▪Push - Pull / Frictional Pull

▪Zone of Obscurity / Zone of Visibility

Shield and Mace

▪Gauging: Open Gap (Close Gap) / Close Gap

▪Grabbing / Striking

▪Pull / Push

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

▪Ride (parry) / Block (oppose)

Five Swords

▪Gauging: Open Gap (Close Gap) / Close Gap

▪Grabbing / Striking

▪Pull / Push

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

▪Ride (parry) / Block (oppose)

▪Zone of Obscurity / Zone of Visibility

Twirling Hammers

▪Gauging: Open Gap (Close Gap) / Close Gap

▪Grabbing / Striking

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

▪Ride (parry) / Block (oppose)