First Person

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First Person

Point of Reference (fixed): left front flank (10:30) - right rear flank (7:30)

Focal Point (fluid - primary): front (12;00)

it demonstrates a shift of (fixed) Focal Point 135-degrees (to rear flank) (10:30) and 180-degrees (to rear) (7:30)

it demonstrates a shift of (fluid) Focal Point 135-degrees (to flank) (4:30) and 180-degrees (to rear) (6:00)

it demonstrates a shift (initially) in both stance and Focal Point

it demonstrates both sides of a self-defense technique

it demonstrates redirecting and in-flight aggression

it demonstrates offense with multiple weapons (open-closed weapons)

it demonstrates striking with only upper limbs

it demonstrates grabbing, pulling, and striking

it demonstrates the use of single weapons

it demonstrates Purposeful Deflection (followed by Purposeful Aggression)

it demonstrates a foot maneuver using distance with rotation and distance without rotation

 

Major Principles / Theories / Concepts:

Alignment

Angle of Cancellation

Angle of Disturbance

Angle of Incidence

Block

Circle

Defensive Defense

Economy of Motion

Line

Margin for Error

Offensive Offense

Opposing Forces

Outer Rim

Path

Point of Origin

Power (Back-up Mass / Torque)

Pull

Purposeful Aggression

Purposeful Deflection

Strike

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Circles of Protection analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Circles of Protection analysis

Darting Leaves

Refer to Darting Leaves / Circles of Protection analysis

Unfurling Crane

Refer to Unfurling Crane / Circles of Protection analysis

Destructive Kneel

Refer to Destructive Kneel / Circles of Protection analysis

Flashing Wings

Refer to Flashing Wings / Circles of Protection analysis

Gathering Clouds

Refer to Gathering Clouds / Circles of Protection analysis

Circles of Protection

Side: right / left

Maneuver - intent: defense / offense

Maneuver (travel): path of travel (defense) / line of travel (offense)

Maneuver (offense) - degree of open: open / closed

Maneuver (offense) - method: pushing / pulling

Step - elements: distance+rotation / distance (without rotation)

Dance of Darkness

Maneuver (defense) - direction: upward (outward) / downward-inward

Maneuver (defense) - count: single / double (offset timing)

Maneuver (defense) - type: block / parry

Maneuver (offense) - count: single / double-single

Maneuver (offense) - degree of open: open-closed / partially open-closed

Maneuver (offense) - range: long / long-close

Pattern - figure 8 (intent): offense-offense / defense+defense

Step (initial) - direction: forward / backward

Step - elements: distance+rotation (distance) / distance (distance+rotation) (rotation)

Thundering Hammers

Maneuver (defense) - direction: upward (outward) / inward

Maneuver (defense) - type: block / parry

Maneuver (offense) - range: long / middle-long-close

Maneuver (offense) - method: pulling+pushing / pushing

Step (initial) - method: distance (side #2) / distance+rotation

Unwinding Pendulum

Maneuver (defense) - direction: upward (outward) / downward-inward

Maneuver (defense) - count: single / double (offset timing)

Maneuver (defense) - type: block / parrying block-block

Maneuver (offense) - degree of open: open-closed / open-partially open

Maneuver (offense) - range: long / long-close

Maneuver (offense) - method: pulling+pushing / pushing

Step (initial) - direction: forward / backward

Step - elements: distance+rotation (distance) / distance-rotation (distance)

Reversing Circles

Maneuver (defense) - direction: upward (outward) / downward-+inward

Maneuver (defense) - count: single / double (simultaneous)

Maneuver (offense) - degree of open: open-closed / open

Maneuver (offense) - method: pulling+pushing / pushing

Step - elements: distance+rotation (distance) / distance+rotation

Snaking Talon

Maneuver (defense) - direction: upward (outward) / downward-+inward

Maneuver (defense) - direction: upward (outward) / inward-extended outward

Maneuver (defense) - count: single / double (simultaneous)

Maneuver (defense) - type: block / parry (block)

Pattern - figure 8 (intent): offense-offense / defense+defense

Pattern - figure 8 (intent): offense-offense / defense-defense

Step (initial) - direction: forward / backward

Step - elements: distance+rotation (distance) / distance+rotation

Circling Fans

Maneuver (defense) - direction: upward (outward) / downward-downward

Maneuver (defense) - type: block / parry

Maneuver (offense) - method: pulling+pushing / pushing

Pattern - figure 8 (intent): offense-offense / defense-defense

Step (initial) - direction: forward / backward

Step - elements: distance+rotation (distance) / distance

Isolation Sequence #2

Reference (points): single / multiple

Maneuver (defense) - direction: upward (outward) / upward

Maneuver (defense) - type: block / parry

Maneuver (offense) - range: long / long-close

Step - direction: forward / none

Defensive Cross

Maneuver (defense) - direction: upward (outward) / downward-+downward

Maneuver (defense) - count: single / double (simultaneous)

Maneuver (defense) - type: block / parrying block

Maneuver (offense) - method: pulling+pushing / pushing

Step (initial) - direction: forward / backward

Step - elements: distance+rotation (distance) / distance-rotation

Bowing to Buddha

Maneuver (defense) - direction: upward (outward) / inward (anchoring)

Maneuver (defense) - type: block / block (anchoring)

Maneuver (offense) - method: pulling+pushing / pushing

Step (initial) - direction: forward / downward (maintain)

Step (initial) - method: distance+rotation (distance) / height (no distance)-rotation (no distance)

Prance of the Tiger

Reference Point (initial) - direction: front (rear) / front flank

Maneuver (defense) - direction: upward (outward) / downward (push-down)

Maneuver (offense) - count: single / single-triple-double

Step (initial) - direction: forward / backward

Step - elements: distance+rotation (distance) / distance

Shield and Mace

Maneuver (defense) - direction: upward (outward) / outward

Maneuver (offense) - range: long / long - close

Maneuver (offense) - method: pulling+pushing / pushing

Step - elements: distance+rotation (distance) / distance+rotation

Five Swords

Maneuver (defense) - direction: upward (outward) / downward-inward

Maneuver (offense) - range: long / long-close

Maneuver (offense) - method: pulling+pushing / pushing

Step - elements: distance+rotation (distance) / distance+rotation

Twirling Hammers

Maneuver (defense) - direction: upward (outward) / extended outward

Maneuver (offense) - count: single / double-single

Maneuver (offense) - degree of open: open-closed / closed

Maneuver (offense) - range: long / close

Maneuver (offense) - method: pulling+pushing / pulling-pushing

Step (initial) - direction: forward (toward) / sideways

Step - elements: distance+rotation (distance) / distance (distance+rotation)

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

Refer to Protecting Fans / Circles of Protection analysis

Isolation Sequence #1

Refer to Isolation Sequence #1 / Circles of Protection analysis

Darting Leaves

Refer to Darting Leaves / Circles of Protection analysis

Unfurling Crane

Refer to Unfurling Crane / Circles of Protection analysis

Destructive Kneel

Refer to Destructive Kneel / Circles of Protection analysis

Flashing Wings

Refer to Flashing Wings / Circles of Protection analysis

Gathering Clouds

Refer to Gathering Clouds / Circles of Protection analysis

Circles of Protection

Block / Strike / Grab

Defensive Defense / Offensive Offense

Purposeful Deflection / Purposeful Aggression

Dance of Darkness

Gauging: Close Gap / Open Gap (Close Gap)

Opposing Forces / Vise-like Maneuver

Stabilize Self / Destabilize Opponent

Strike-Grab / Sweep

Zone of Visibility / Zone of Obscurity

Thundering Hammers

Gauging: Close Gap / Close Gap

Grab / Strike

Opposing Forces / Directional Harmony

Zone of Visibility / Zone of Obscurity

Unwinding Pendulum

Block (oppose) / Ride (parrying block)

Gauging: Close Gap / Open Gap (Close Gap)

Stabilize Self / Destabilize Opponent

Strike / Sweep

Zone of Visibility / Zone of Obscurity

Reversing Circles

Grab / Strike

Opposing Forces / Directional Harmony

Snaking Talon

Gauging: Close Gap / Open Gap

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

Circling Fans

Gauging: Close Gap / Open Gap

Grab / Strike

Opposing Forces / Directional Harmony

Zone of Obscurity / Zone of Visibility

Isolation Sequence #2

Block (oppose) / Ride (parrying block)

Gauging: Close Gap / Maintain Gap

Mobility: unconstrained (non-stationary) / constrained (isolation)

Opposing Forces / Isolated (power)

Defensive Cross

Block (oppose) / Ride (parrying block)

Gauging: Close Gap / Open Gap

Opposing Forces / Vise-like Maneuver

Stabilize Self / Destabilize Opponent

Bowing to Buddha

Gauging: Close Gap / Maintain Gap (Close Gap)

Opposing Forces / Vise-like Maneuver

Zone of Visibility / Zone of Obscurity

Prance of the Tiger

Gauging: Close Gap / Open Gap

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Grab / Strike

Pull / Frictional Pull

Shield and Mace

Grab / Strike

Opposing Forces / Directional Harmony

Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

Zone of Visibility / Zone of Obscurity

Five Swords

Grab / Strike

Opposing Forces / Directional Harmony

Twirling Hammers

Grab / Strike

Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

Push / Pull

Zone of Visibility / Zone of Obscurity