First Person

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First Person

•Point of Reference (fixed): left front flank (10:30) - right rear flank (7:30)

•Focal Point (fluid - primary): front (12;00)

•it demonstrates a shift of (fixed) Focal Point 135-degrees (to rear flank) (10:30) and 180-degrees (to rear) (7:30)

•it demonstrates a shift of (fluid) Focal Point 135-degrees (to flank) (4:30) and 180-degrees (to rear) (6:00)

•it demonstrates a shift (initially) in both stance and Focal Point

•it demonstrates both sides of a self-defense technique

•it demonstrates redirecting and in-flight aggression

•it demonstrates offense with multiple weapons (open-closed weapons)

•it demonstrates striking with only upper limbs

•it demonstrates grabbing, pulling, and striking

•it demonstrates the use of single weapons

•it demonstrates Purposeful Deflection (followed by Purposeful Aggression)

•it demonstrates a foot maneuver using distance with rotation and distance without rotation

 

Major Principles / Theories / Concepts:

Alignment

Angle of Cancellation

Angle of Disturbance

Angle of Incidence

Block

Circle

Defensive Defense

Economy of Motion

Line

Margin for Error

Offensive Offense

Opposing Forces

Outer Rim

Path

Point of Origin

Power (Back-up Mass / Torque)

Pull

Purposeful Aggression

Purposeful Deflection

Strike

 

Major Physical Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Circles of Protection analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Circles of Protection analysis

Darting Leaves

▪Refer to Darting Leaves / Circles of Protection analysis

Unfurling Crane

▪Refer to Unfurling Crane / Circles of Protection analysis

Destructive Kneel

▪Refer to Destructive Kneel / Circles of Protection analysis

Flashing Wings

▪Refer to Flashing Wings / Circles of Protection analysis

Gathering Clouds

▪Refer to Gathering Clouds / Circles of Protection analysis

Circles of Protection

▪Side: right / left

▪Maneuver - intent: defense / offense

▪Maneuver (travel): path of travel (defense) / line of travel (offense)

▪Maneuver (offense) - degree of open: open / closed

▪Maneuver (offense) - method: pushing / pulling

▪Step - elements: distance+rotation / distance (without rotation)

Dance of Darkness

▪Maneuver (defense) - direction: upward (outward) / downward-inward

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (defense) - type: block / parry

▪Maneuver (offense) - count: single / double-single

▪Maneuver (offense) - degree of open: open-closed / partially open-closed

▪Maneuver (offense) - range: long / long-close

▪Pattern - figure 8 (intent): offense-offense / defense+defense

▪Step (initial) - direction: forward / backward

▪Step - elements: distance+rotation (distance) / distance (distance+rotation) (rotation)

Thundering Hammers

▪Maneuver (defense) - direction: upward (outward) / inward

▪Maneuver (defense) - type: block / parry

▪Maneuver (offense) - range: long / middle-long-close

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Step (initial) - method: distance (side #2) / distance+rotation

Unwinding Pendulum

▪Maneuver (defense) - direction: upward (outward) / downward-inward

▪Maneuver (defense) - count: single / double (offset timing)

▪Maneuver (defense) - type: block / parrying block-block

▪Maneuver (offense) - degree of open: open-closed / open-partially open

▪Maneuver (offense) - range: long / long-close

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Step (initial) - direction: forward / backward

▪Step - elements: distance+rotation (distance) / distance-rotation (distance)

Reversing Circles

▪Maneuver (defense) - direction: upward (outward) / downward-+inward

▪Maneuver (defense) - count: single / double (simultaneous)

▪Maneuver (offense) - degree of open: open-closed / open

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Step - elements: distance+rotation (distance) / distance+rotation

Snaking Talon

▪Maneuver (defense) - direction: upward (outward) / downward-+inward

▪Maneuver (defense) - direction: upward (outward) / inward-extended outward

▪Maneuver (defense) - count: single / double (simultaneous)

▪Maneuver (defense) - type: block / parry (block)

▪Pattern - figure 8 (intent): offense-offense / defense+defense

▪Pattern - figure 8 (intent): offense-offense / defense-defense

▪Step (initial) - direction: forward / backward

▪Step - elements: distance+rotation (distance) / distance+rotation

Circling Fans

▪Maneuver (defense) - direction: upward (outward) / downward-downward

▪Maneuver (defense) - type: block / parry

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Pattern - figure 8 (intent): offense-offense / defense-defense

▪Step (initial) - direction: forward / backward

▪Step - elements: distance+rotation (distance) / distance

Isolation Sequence #2

▪Reference (points): single / multiple

▪Maneuver (defense) - direction: upward (outward) / upward

▪Maneuver (defense) - type: block / parry

▪Maneuver (offense) - range: long / long-close

▪Step - direction: forward / none

Defensive Cross

▪Maneuver (defense) - direction: upward (outward) / downward-+downward

▪Maneuver (defense) - count: single / double (simultaneous)

▪Maneuver (defense) - type: block / parrying block

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Step (initial) - direction: forward / backward

▪Step - elements: distance+rotation (distance) / distance-rotation

Bowing to Buddha

▪Maneuver (defense) - direction: upward (outward) / inward (anchoring)

▪Maneuver (defense) - type: block / block (anchoring)

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Step (initial) - direction: forward / downward (maintain)

▪Step (initial) - method: distance+rotation (distance) / height (no distance)-rotation (no distance)

Prance of the Tiger

▪Reference Point (initial) - direction: front (rear) / front flank

▪Maneuver (defense) - direction: upward (outward) / downward (push-down)

▪Maneuver (offense) - count: single / single-triple-double

▪Step (initial) - direction: forward / backward

▪Step - elements: distance+rotation (distance) / distance

Shield and Mace

▪Maneuver (defense) - direction: upward (outward) / outward

▪Maneuver (offense) - range: long / long - close

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Step - elements: distance+rotation (distance) / distance+rotation

Five Swords

▪Maneuver (defense) - direction: upward (outward) / downward-inward

▪Maneuver (offense) - range: long / long-close

▪Maneuver (offense) - method: pulling+pushing / pushing

▪Step - elements: distance+rotation (distance) / distance+rotation

Twirling Hammers

▪Maneuver (defense) - direction: upward (outward) / extended outward

▪Maneuver (offense) - count: single / double-single

▪Maneuver (offense) - degree of open: open-closed / closed

▪Maneuver (offense) - range: long / close

▪Maneuver (offense) - method: pulling+pushing / pulling-pushing

▪Step (initial) - direction: forward (toward) / sideways

▪Step - elements: distance+rotation (distance) / distance (distance+rotation)

 

Major Conceptual Reverses / Opposites / Categories:

Protecting Fans

▪Refer to Protecting Fans / Circles of Protection analysis

Isolation Sequence #1

▪Refer to Isolation Sequence #1 / Circles of Protection analysis

Darting Leaves

▪Refer to Darting Leaves / Circles of Protection analysis

Unfurling Crane

▪Refer to Unfurling Crane / Circles of Protection analysis

Destructive Kneel

▪Refer to Destructive Kneel / Circles of Protection analysis

Flashing Wings

▪Refer to Flashing Wings / Circles of Protection analysis

Gathering Clouds

▪Refer to Gathering Clouds / Circles of Protection analysis

Circles of Protection

▪Block / Strike / Grab

▪Defensive Defense / Offensive Offense

▪Purposeful Deflection / Purposeful Aggression

Dance of Darkness

▪Gauging: Close Gap / Open Gap (Close Gap)

▪Opposing Forces / Vise-like Maneuver

▪Stabilize Self / Destabilize Opponent

▪Strike-Grab / Sweep

▪Zone of Visibility / Zone of Obscurity

Thundering Hammers

▪Gauging: Close Gap / Close Gap

▪Grab / Strike

▪Opposing Forces / Directional Harmony

▪Zone of Visibility / Zone of Obscurity

Unwinding Pendulum

▪Block (oppose) / Ride (parrying block)

▪Gauging: Close Gap / Open Gap (Close Gap)

▪Stabilize Self / Destabilize Opponent

▪Strike / Sweep

▪Zone of Visibility / Zone of Obscurity

Reversing Circles

▪Grab / Strike

▪Opposing Forces / Directional Harmony

Snaking Talon

▪Gauging: Close Gap / Open Gap

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection - Purposeful Aggression - Purposeful Manipulation

Circling Fans

▪Gauging: Close Gap / Open Gap

▪Grab / Strike

▪Opposing Forces / Directional Harmony

▪Zone of Obscurity / Zone of Visibility

Isolation Sequence #2

▪Block (oppose) / Ride (parrying block)

▪Gauging: Close Gap / Maintain Gap

▪Mobility: unconstrained (non-stationary) / constrained (isolation)

▪Opposing Forces / Isolated (power)

Defensive Cross

▪Block (oppose) / Ride (parrying block)

▪Gauging: Close Gap / Open Gap

▪Opposing Forces / Vise-like Maneuver

▪Stabilize Self / Destabilize Opponent

Bowing to Buddha

▪Gauging: Close Gap / Maintain Gap (Close Gap)

▪Opposing Forces / Vise-like Maneuver

▪Zone of Visibility / Zone of Obscurity

Prance of the Tiger

▪Gauging: Close Gap / Open Gap

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Grab / Strike

▪Pull / Frictional Pull

Shield and Mace

▪Grab / Strike

▪Opposing Forces / Directional Harmony

▪Purposeful Deflection - Purposeful Aggression / Purposeful Deflection + Purposeful Aggression

▪Zone of Visibility / Zone of Obscurity

Five Swords

▪Grab / Strike

▪Opposing Forces / Directional Harmony

Twirling Hammers

▪Grab / Strike

▪Purposeful Deflection + Purposeful Aggression - Purposeful Manipulation / Purposeful Deflection - Purposeful Aggression

▪Push / Pull

▪Zone of Visibility / Zone of Obscurity